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Made in ro
Trigger-Happy Baal Predator Pilot





Indonesia

So, as part of the "Breaking news from GAMA" update, GW has released the data sheet for Sanguinius.

[url]https://www.warhammer-community.com/2019/03/11/mar-11-the-angel-rises-sanguinius-in-the-horus-heresyfw-homepage-post-1/
[/url]

As a 40k Blood Angles player, I have been waiting for this for years, hoping for a majestic model to add to my collection, even though (obviously) Sanguinius isn't making a return to the 40k Universe anytime soon. I'm a little disappointed, to be honest...mainly with the hair. It's reminiscent of the Fulgrim model in my opinion, with kind of a "swooping" look, and it's just not my favorite.

In terms of rules, he's fast and hits hard (a lot like the Blood Angels in general) and gives the ability to use jump packs to their maximum effect--no scattering for his unit, and use of the jump packs in both movement and Assault phases. His weapons are intriguing to me, especially since I think the Spear / Moonlight sword option is clearly better, if only because of the Instant Death rule.

So...given that I don't play 30k (yet) what are your thoughts? Does the arrival of our (ill fated) Primarch make it worth my while to get into the game?

This message was edited 1 time. Last update was at 2019/03/12 07:15:54


5000 pts High Elves 4000 pts, Warriors of Chaos 4000 pts, Dwarfs 3000 pts, Wood Elves and Greenskins too


Thought for the ages: What is the Riddle of Steel? 
   
Made in by
Flashy Flashgitz






It's to early to judge. We don't know his full rules yet. Buffing jump infantry is certainly great. But we have to wait, he may be anywhere from "good unit" to "no-brainer".
   
Made in fi
Locked in the Tower of Amareo





 hordrak wrote:
It's to early to judge. We don't know his full rules yet. Buffing jump infantry is certainly great. But we have to wait, he may be anywhere from "good unit" to "no-brainer".


Ummm we HAVE whole datasheet...FW specifically said they gave full datasheet.

And rather than tease, we’re giving you his whole datasheet…

FW gives out full rules. "It's too early to judge. We don't know his full rules yet". What we need to get before giving opinion if full rules is not enough?-)


Automatically Appended Next Post:
 pantheralegionnaire wrote:

In terms of rules, he's fast and hits hard (a lot like the Blood Angels in general) and gives the ability to use jump packs to their maximum effect--no scattering for his unit, and use of the jump packs in both movement and Assault phases. His weapons are intriguing to me, especially since I think the Spear / Moonlight sword option is clearly better, if only because of the Instant Death rule.



Sword wounds better vs non-vehicles and more attacks though. It's infantry killer making mincemeat out of anything that's not super tough. And even primarches worry about 10+ S7 reroll wound attacks.

This message was edited 2 times. Last update was at 2019/03/12 08:36:53


2024 painted/bought: 109/109 
   
Made in ro
Trigger-Happy Baal Predator Pilot





Indonesia

Thanks for that, @tneva82--I don't know all the special rules for the weaponry in 30k, but "Rampage & Shred" certainly sound formidable, and if they give the ability to mow down infantry (AP 2 is pretty hard core!) then that is certainly a value.

What about the "Instant Kill" rule--why is there the specification that if you roll a "6" then you get a second attack? i.e. Can a character save that wound, and thereby avoid being insta-killed? The way I roll dice, I would mess that up almost without fail.

And, yes, the data sheet is out. I just don't know how to upload it to this site...

This message was edited 1 time. Last update was at 2019/03/12 08:41:36


5000 pts High Elves 4000 pts, Warriors of Chaos 4000 pts, Dwarfs 3000 pts, Wood Elves and Greenskins too


Thought for the ages: What is the Riddle of Steel? 
   
Made in fi
Locked in the Tower of Amareo





 pantheralegionnaire wrote:
Thanks for that, @tneva82--I don't know all the special rules for the weaponry in 30k, but "Rampage & Shred" certainly sound formidable, and if they give the ability to mow down infantry (AP 2 is pretty hard core!) then that is certainly a value.

What about the "Instant Kill" rule--why is there the specification that if you roll a "6" then you get a second attack? i.e. Can a character save that wound, and thereby avoid being insta-killed? The way I roll dice, I would mess that up almost without fail.

And, yes, the data sheet is out. I just don't know how to upload it to this site...


Those are USR's you find on rulebook. Rerolls to wound vs infantry, more attacks when outnumbered.

Invulnerable saves can block 1st wound. And of course if you throw it against unit of multi wound models that comes into play though not sure that's really worthwhile target. But ability to make opponent throw TWO invulnerable saves rather than 1 helps. Many ideal targets for insta kill also sports invulnerable save so with just 1 there's often at least 50-50 it gets saved ANYWAY.

2024 painted/bought: 109/109 
   
Made in us
Regular Dakkanaut





I used Sanguinius on Sunday against the World Eaters with Angron. Few thoughts:

1) Unless you are using the Angel's Wrath rite of war for hit and run, the sword is probably better than the spear. The spear is great on the charge, not so much if you aren't. Noticed that in the 3 rounds of combat with Angron (Angron was dead after the 3rd round. Only Sanguinius attacked him btw). In longer rounds of combat I really think the sword is better.

2) Sanguinius is amazingly lethal. Sure he only has 6 attacks, but when you add in the s10 ap2 hammer of wrath attack, getting +1 A and I in the first round of combat (not charge) plus the hit when he flies over you, he can do a lot of damage. Plus the 1 time 2 s8 ap2 shots from Infernus.

3) I really think the Angel's Wrath rite of war is the way to go with him. The hit and run really makes Sanguinius dangerous as not only can't you lock him down, but it allows him to get the charge over and over for the spear, hammer of wrath hit and armor inv save reroll, plus getting more first turns of combat for his sire rules and any chaplain that may be with him. Plus if you back out from combat only about 9" or less you can fly over them for the free s6 ap2 hit.

4) As it's written, the spear's extra wound on the wound rolls of a 6 can kill another model. The rule states that on a wound roll of a 6, the UNIT takes another wound. It didn't state the model hit takes the extra wound. Also, the blade of perdition now states that each hit with it only can kill one model. I really think if it was to be that way for the spear it would state it also.

This message was edited 1 time. Last update was at 2019/03/19 16:53:38


 
   
Made in us
Mysterious Techpriest







So Sanguinius spears people with insta-death through other people he just speared with insta-death?

I never really liked the BA but that is badass

https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..  
   
Made in gb
Irked Blood Angel Scout with Combat Knife





Emissary wrote:
I used Sanguinius on Sunday against the World Eaters with Angron. Few thoughts:

1) Unless you are using the Angel's Wrath rite of war for hit and run, the sword is probably better than the spear. The spear is great on the charge, not so much if you aren't. Noticed that in the 3 rounds of combat with Angron (Angron was dead after the 3rd round. Only Sanguinius attacked him btw). In longer rounds of combat I really think the sword is better.

2) Sanguinius is amazingly lethal. Sure he only has 6 attacks, but when you add in the s10 ap2 hammer of wrath attack, getting +1 A and I in the first round of combat (not charge) plus the hit when he flies over you, he can do a lot of damage. Plus the 1 time 2 s8 ap2 shots from Infernus.

3) I really think the Angel's Wrath rite of war is the way to go with him. The hit and run really makes Sanguinius dangerous as not only can't you lock him down, but it allows him to get the charge over and over for the spear, hammer of wrath hit and armor inv save reroll, plus getting more first turns of combat for his sire rules and any chaplain that may be with him. Plus if you back out from combat only about 9" or less you can fly over them for the free s6 ap2 hit.

4) As it's written, the spear's extra wound on the wound rolls of a 6 can kill another model. The rule states that on a wound roll of a 6, the UNIT takes another wound. It didn't state the model hit takes the extra wound. Also, the blade of perdition now states that each hit with it only can kill one model. I really think if it was to be that way for the spear it would state it also.


Hi would love to know what list you ran with Sanguinius.

   
 
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