Hi all,
I'm looking for perspective on a potential house rule for kill team we'd like to do.
While I am more or less satisfied with the cor experience components of kill team, one thing that frustrates me, like with 'regular' 40k is how basic guys with basic guns still struggle and how often times, it falls to the guy with the power fist or plasma gun to make the kill, and everyone else to be a wound counter.
In kill team with to hit mods (which I like), and the 3-roll resolution (hit, wound, save) that is typical of gw, even hyper elite space marines struggle to gun things down a lot of the time.
My thinking to change this is to consider bringing in necromunda rapid fire dice to kill team. Obviously, It would require further changes and considerations which I am happy to do, but I was wondering if the core concept has merit. Also I like the idea of folks having to worry about the ammo count, so 'reloading' would have to be a rule, especially for 'killer' weapons like meltaguns and plasma guns.
Thoughts?
Cheers!
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