Hey all, I've just finished a relatively thematic but not super competitive list with my Iyanden. Now I'm looking start a new project and love the Red Corsairs lore of them and now their rules seem to be one of the most competitive amongst the Chaos legions/Renegades. So here ya go:
++ Battalion Detachment ++
+
HQ [1CP, 240pts] +
Huron Blackheart [1CP]: Diabolic Strength, Reaver Lord, Warlord [1CP]
Sorcerer with Jump Pack: Combi-melta, Death Hex, Force stave, Maelstrom's Bite, Mark of Tzeentch, Prescience, Reaver Lord Artefact
+ Troops [22
PL, 470pts] +
Chaos Space Marines: Mark of Slaanesh
. Aspiring Champion: Combi-plasma, Power fist
. 17x Marine w/ Boltgun
. Marine w/ heavy weapon: Lascannon
. Marine w/ heavy weapon: Lascannon
Chaos Space Marines: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Marine w/ Boltgun
Chaos Space Marines: Mark of Slaanesh
. Aspiring Champion Combi-bolter, Power Maul
. 4x Marine w/ Boltgun
+ Fast Attack [8
PL, 179pts] +
Bikers: Icon of Wrath, Mark of Khorne
. Biker: Chainsword, Combi-bolter
. Biker: Chainsword, Combi-bolter
. Biker: Chainsword, Combi-bolter
. Biker: Chainsword, Combi-bolter, Plasma gun
. Biker: Chainsword, Combi-bolter, Plasma gun
. Biker Champion: Combi-bolter, Power Maul
++ Spearhead Detachment +1CP [30 PL, , 550pts] ++
Legion: Red Corsairs
Specialist Detachment [-1CP]: Soulforged Pack [-1CP]
+
HQ [9
PL, 160pts] +
Lord Discordant on Helstalker [160pts]: Autocannon, Mark of Slaanesh, Master of the Soulforges, Mecha-serpents
. Helstalker: Techno-virus injector
+ Heavy Support [21
PL, 390pts] +
Venomcrawler: Mark of Slaanesh
Venomcrawler: Mark of Slaanesh
Venomcrawler: Mark of Slaanesh
++ Super-Heavy Auxiliary Detachment [491pts] ++
+ Lord of War +
Renegade Knight [25
PL, 491pts]: Heavy stubber
. Rapid-fire battle cannon and heavy stubber: Heavy stubber, Rapid-fire battle cannon
. Rapid-fire battle cannon and heavy stubber: Heavy stubber, Rapid-fire battle cannon
+ Fortification Network +
Noctilith Crown
++ Total: [102
PL, 12CP, 2,000pts] ++
So I've built this list to have abit of everything, camping
CSM's to shred hordes with bolters and a couple Lascannons for armour (a big blob that I'd almost certainly bring back with the 3CP strat every game), Huron buffing rerolls with the Knight as the Heavy firebase (can use him to control middle of the board). The crown is there for the invulnerable save to stop the potential of the large blob being wiped in one go. Also if I don't use the Sorcerer to deepstrike and try death hex something nasty it's handy to have the crown around to reroll psychic tests.
Meanwhile I've got a pretty fast rushing blob of Venomcrawlers buffed by the boss man lord disordant in the Vigilus Detachment. I understand the Venomcrawlers aren't the most optimised unit in the world but they'll work as as a distraction at least hopefully. Think with Red Corsairs trait the ability to advance and charge could be great depending on board layout.
The bikers are there to also to do abit of everything but mainly go objective hunting (plus they're thematic as Corsairs).
Overall a tasty list that I think only really suffers vs flyers, I wanted to have the anti flyer weapon on the Knight but struggling for points