Switch Theme:

Non-Codex SM Errata Released  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut




The non-Codex SM errata has just gone up on Warhammer Community

https://www.warhammer-community.com/2019/08/16/space-marines-new-rules-for-non-codex-chaptersgw-homepage-post-3/

No major surprises - just adding the new weapon rules and Shock Assault. Chapter Traits for non-Codex chapters don't apply to vehicles.

This message was edited 1 time. Last update was at 2019/08/16 16:18:26


 
   
Made in us
Powerful Phoenix Lord





While it probably won't happen until Chapter Approved, all I can see/think is...."man if the Demolisher is D6, the Guard Russ Demolisher is going to be even better..."

Hateful Assault will help Chaos a little bit, particularly considering their already excellent Death to the False Emperor (which is slightly compounded by it). Unfortunate they didn't slip in a few points changes, but I know CA20 will address that.
   
Made in us
Regular Dakkanaut





No updates to points values. So cheaper thunder hammers and repulsors, but more expenses tacticals etc.

I'm disappointed the chaplain rites didn't get updated.
   
Made in gb
Fixture of Dakka







One thing that was nice to see, though, was that they explicitly patched Angels of Death onto FW units.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Focused Fire Warrior





West Virginia

Emissary wrote:
No updates to points values. So cheaper thunder hammers and repulsors, but more expenses tacticals etc.

I'm disappointed the chaplain rites didn't get updated.


The lack of points updates seemed strange to me since I figured the Thunder Hammer point increase was mainly for Blood Angels' Smash Captains.
   
Made in gb
Longtime Dakkanaut




 Mud Turkey 13 wrote:
Emissary wrote:
No updates to points values. So cheaper thunder hammers and repulsors, but more expenses tacticals etc.

I'm disappointed the chaplain rites didn't get updated.


The lack of points updates seemed strange to me since I figured the Thunder Hammer point increase was mainly for Blood Angels' Smash Captains.


Definitely strange. They've added the new units with their points values, so it seems like an odd decision not to include a list of errata'd points for the stuff that's changed in the SM Codex. Now we have different types of SM with very different rules and even higher points values for strictly worse units. BA Tacticals are more expensive and strictly worse than Codex SM ones for no real reason other than apparent laziness.

Of course, this is what happens when you have no consistent design philosophy for your game - yet again GW seem to have fallen prey to their old habits of "I have a great idea" game design.
   
Made in us
Omnipotent Necron Overlord






 Mud Turkey 13 wrote:
Emissary wrote:
No updates to points values. So cheaper thunder hammers and repulsors, but more expenses tacticals etc.

I'm disappointed the chaplain rites didn't get updated.


The lack of points updates seemed strange to me since I figured the Thunder Hammer point increase was mainly for Blood Angels' Smash Captains.

Strange? No...Totally expected. Make point change to specifically target a unit and then forget to target that unit. Par for the course. Kind of like nerfing fly game wide to target the same unit and then unnerfing it...Seriosuly - just raise the cost of BA captain if that is what you want to do. Even better - fix stratagems where only 1-2 can be used per turn.

This message was edited 1 time. Last update was at 2019/08/16 16:58:50


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Dysartes wrote:
One thing that was nice to see, though, was that they explicitly patched Angels of Death onto FW units.
Just not onto Index units that they still produce models for.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Fixture of Dakka







 casvalremdeikun wrote:
 Dysartes wrote:
One thing that was nice to see, though, was that they explicitly patched Angels of Death onto FW units.
Just not onto Index units that they still produce models for.

Fair point - have you brought that to their attention?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Dysartes wrote:
 casvalremdeikun wrote:
 Dysartes wrote:
One thing that was nice to see, though, was that they explicitly patched Angels of Death onto FW units.
Just not onto Index units that they still produce models for.

Fair point - have you brought that to their attention?
Yes, I posted a message on Facebook to them. I also addressed the fact they messed up all the Chapter Masters in the update and didn't give them the correct aura ability.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Space Marine Scout with Sniper Rifle




Seattle

Now I want an errata of this new errata - the Index Astartes errata is:
Flamestorm Cannon Increase Range to 12"

...only FW doesn't have a model in the Index Astartes with a Flamestorm...but it does have the Infernus Cannon on the Relic Demios Pattern Predator...

My Salamanders want their Infernus Cannon range increased!

Greg

Burn the Xenos! 
   
Made in us
Decrepit Dakkanaut




 Dysartes wrote:
One thing that was nice to see, though, was that they explicitly patched Angels of Death onto FW units.

Which is all I cared about to be honest.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gr
Longtime Dakkanaut




UK

 gungagreg wrote:
Now I want an errata of this new errata - the Index Astartes errata is:
Flamestorm Cannon Increase Range to 12"

...only FW doesn't have a model in the Index Astartes with a Flamestorm...but it does have the Infernus Cannon on the Relic Demios Pattern Predator...

My Salamanders want their Infernus Cannon range increased!

Greg



I use that predator in my chaos list. Except that one is called "Infernal Flamestorm Cannon".

How much do you want to be chaos won't be getting an update for it.

GW could at least by me dinner first. Or throw on some lube.
   
Made in us
Morphing Obliterator





CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in us
Locked in the Tower of Amareo




 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.


It's not as bad as 6th ed. It's what i expected.
   
Made in gr
Longtime Dakkanaut




UK

 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.



BA/DA/SW/GK will probably be getting updates when they get their second-wave codex update.

CSM are just back in their days of being 2 years behind everyone else though.
   
Made in us
Locked in the Tower of Amareo




Yeah, CSM really got hammered, imo.
   
Made in ca
Commander of the Mysterious 2nd Legion





I mean at least DA/BA/SW will likely get a quick patch job 2.0 codex soon that brings it in line with space marines. for CSMs that ship sailed.


Opinions are not facts please don't confuse the two 
   
Made in us
Omnipotent Necron Overlord






 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gr
Longtime Dakkanaut




UK

 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.
   
Made in us
Morphing Obliterator





 Xenomancers wrote:
Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Yeah, I think it's just time to put everything on ice for awhile. GW got me again, I thought maybe they were going to do things the right way, my bad.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in ca
Commander of the Mysterious 2nd Legion





Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out

Opinions are not facts please don't confuse the two 
   
Made in gr
Longtime Dakkanaut




UK

BrianDavion wrote:
Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out



Is that something that happened for space marines?

I mean that doesn't really change anything, unless the detachment cost dropped to zero but field commander was still 1CP. That would be good, as you'd get the extra warlord trait for 1CP instead of 2CP. Is that what space marines got? Cos that's a huge buff, and something CSM needs. Special detachments for CSM are too expensive to bother with at the moment.
   
Made in ru
Steadfast Grey Hunter




Expected, but still disappointed.
GW still have gak rules and zero logic.
   
Made in us
Longtime Dakkanaut





 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Or chapter approved 2019 which is not that far off and where points changes usually are made outside codexes.

EDIT: Also Big FAQ where they sometimes put in "emergency" point changes, which is even closer.

This message was edited 1 time. Last update was at 2019/08/16 19:34:36


 
   
Made in us
Longtime Dakkanaut




Niiru wrote:
BrianDavion wrote:
Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out



Is that something that happened for space marines?

I mean that doesn't really change anything, unless the detachment cost dropped to zero but field commander was still 1CP. That would be good, as you'd get the extra warlord trait for 1CP instead of 2CP. Is that what space marines got? Cos that's a huge buff, and something CSM needs. Special detachments for CSM are too expensive to bother with at the moment.

Nope the vigilous detachments are in a wierd limbo land of calling out units from a codex that has been replaced, some will argue that they are still playable some will argue they arn't.
It's something that GW may need to address in the 2 week FAQ.
   
Made in us
Omnipotent Necron Overlord






BrianDavion wrote:
Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out

With a single use it is even. For example indominus veterans got a nerf where it costs 2 CP for a 10 man squad. I was using it to make 4 10 man units vets though. Before it cost 5 CP to do that - now it costs 8. Plus the stratagems cost more. It really is a big nerf. I don't think choas got anything that good though unless you are really going all in on a single detachment. Heck the sniper stratagem went from 1 to 3 command points.

This message was edited 1 time. Last update was at 2019/08/16 19:39:09


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gr
Longtime Dakkanaut




UK

 Xenomancers wrote:
BrianDavion wrote:
Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out

With a single use it is even. For example indominus veterans got a nerf where it costs 2 CP for a 10 man squad. I was using it to make 4 10 man units vets though. Before it cost 5 CP to do that - now it costs 8. Plus the stratagems cost more. It really is a big nerf. I don't think choas got anything that good though unless you are really going all in on a single detachment. Heck the sniper stratagem went from 1 to 3 command points.



I don't know what the sniper strat is, but SM already have insanely good snipers. And from what I hear, they just got massive buffs to their snipers on top of that (or maybe it's a new unit, I can't remember). Think it was something like S4 AP-3 D2... not sure.

I guess this is balanced though, considering the chaos sniper statline of S0 AP0 D0.
   
Made in ca
Commander of the Mysterious 2nd Legion





 Xenomancers wrote:
BrianDavion wrote:
Niiru wrote:
 Xenomancers wrote:
 TwinPoleTheory wrote:
CSM/BA/DA/SW/GK no enhanced Chapter/Legion tactics.

Welcome to the land of the screwed over.

Well - there is one advantage to this setup. Your vigilis stratagems did not get hikes. So that is 1 thing going for Chaos. You will have to wait till the next big rules update until CSM squads go down to 12 points...It is pretty disappointing. I just don't get how a company with so many resources can be so poor about this.


Wait... why would any of the vigilus stratagems get hikes? Some of them already cost more CP than they are actually worth.


some of them cost 2 CPs instead of 1, but you no longer need to pay the 1 CP detachment tax so it evens out

With a single use it is even. For example indominus veterans got a nerf where it costs 2 CP for a 10 man squad. I was using it to make 4 10 man units vets though. Before it cost 5 CP to do that - now it costs 8. Plus the stratagems cost more. It really is a big nerf. I don't think choas got anything that good though unless you are really going all in on a single detachment. Heck the sniper stratagem went from 1 to 3 command points.


why would you need multiple vetern squads now that you can access the various other startaigiums for free. I mean it's alright but..

This message was edited 1 time. Last update was at 2019/08/16 19:49:14


Opinions are not facts please don't confuse the two 
   
Made in ch
The Dread Evil Lord Varlak





Martel732 wrote:
Yeah, CSM really got hammered, imo.


So long it is not the one codex that stuck around for so long and basically came right after the best conceptually written out CSM dex.
We will be annoyed, but fine.


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
 
Forum Index » 40K General Discussion
Go to: