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Made in us
Battlefield Tourist




MN (Currently in WY)

So, for a long time I have had an idea for an RPG mechanic kicking around in my head based around using Rory's Story Cubes and leaning heavily into the idea of RPG games being a shared story-telling experience with minimal mechanics needed. I finally wrote it all down for people to potentially try it out. It is designed to be genre and period agnostic and really only needs a big bunch of Rory's Story Cubes.

If you want to check it out, I put it on my Game Design blog for anyone to come and try. It is simply called the Storytime RPG....

https://bloodandspectacles.blogspot.com/2019/09/random-storytime-rpg.html

I look forward to comments, details about how it worked/didn't work, and hate mail.


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