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2019/09/15 01:05:34
Subject: [2,000] - Space Marines - Iron Hands
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Humming Great Unclean One of Nurgle
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Battalion 1
HQs
110(?)-Iron Father Fierros
62-Lieutenant with Storm Bolter
172
Troops
85-Stalker Five-Man Intercessor Squad
85-Stalker Five-Man Intercessor Squad
85-Stalker Five-Man Intercessor Squad
255
Elites
155-Redemptor with Storm Bolters, Heavy Onslaught, Onslaught
155
Fast Attack
37-Attack Bike with Heavy Bolter
37-Attack Bike with Heavy Bolter
37-Attack Bike with Heavy Bolter
111
Heavy Support
74-Three Eliminators with Instigator on Sarge, Sniper Rifles on others
92-Thunderfire Cannon
125-Vindicator
291
Total Points
984
Battalion 2
HQs
62-Lieutenant with Storm Bolter
90-Captain on Bike
152
Troops
85-Stalker Five-Man Intercessor Squad
85-Stalker Five-Man Intercessor Squad
85-Stalker Five-Man Intercessor Squad
255
Elites
155-Redemptor with Storm Bolters, Heavy Onslaught, Onslaught
155-Redemptor with Storm Bolters, Heavy Onslaught, Onslaught
310
Heavy Support
74-Three Eliminators with Instigator on Sarge, Sniper Rifles on others
74-Three Eliminators with Instigator on Sarge, Sniper Rifles on others
125-Vindicator
273
Total Points
990
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26 points to spare. Not sure what to buy with that.
Obviously pending the Iron Hands supplement.
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Clocks for the clockmaker! Cogs for the cog throne! |
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2019/09/15 04:28:33
Subject: [2,000] - Space Marines - Iron Hands
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Plastictrees
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Wouldn’t you get +2 CPs from making these units into a brigade? You have enough units to fill all the slots, I think.
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This message was edited 1 time. Last update was at 2019/09/15 04:31:47
"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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2019/09/15 07:48:52
Subject: [2,000] - Space Marines - Iron Hands
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Regular Dakkanaut
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Enough for a brigade plus a spearhead if I'm counting right
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2019/09/15 09:26:23
Subject: [2,000] - Space Marines - Iron Hands
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Longtime Dakkanaut
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26 points would convert an 85 point stalker 5 man into a 110 point infiltrator 5 man, giving you a 15 inch wide strip of 12 inch deepstrike denial that can be set up like scouts before game.
Would that be worthwhile in your force mix against genestealers and such?
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This message was edited 1 time. Last update was at 2019/09/15 09:28:28
Guard gaurd gAAAARDity Gaurd gaurd. |
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2019/09/15 13:37:33
Subject: [2,000] - Space Marines - Iron Hands
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Humming Great Unclean One of Nurgle
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Flavius Infernus wrote:Wouldn’t you get +2 CPs from making these units into a brigade? You have enough units to fill all the slots, I think.
Didn't even think of that! Thank you!
Medicinal Carrots wrote:Enough for a brigade plus a spearhead if I'm counting right
Again, didn't even think of that. Thanks!
Dukeofstuff wrote:26 points would convert an 85 point stalker 5 man into a 110 point infiltrator 5 man, giving you a 15 inch wide strip of 12 inch deepstrike denial that can be set up like scouts before game.
Would that be worthwhile in your force mix against genestealers and such?
That might be a good idea... Let me mull it over.
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Clocks for the clockmaker! Cogs for the cog throne! |
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2019/09/16 22:17:11
Subject: [2,000] - Space Marines - Iron Hands
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Ragin' Ork Dreadnought
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I'm seeing a distinct lack of anti-tank firepower in here. You've got a ton of weaponry in the all-purpose sweet spot, but your only high strength gun is the Vindicator, which is notoriously unreliable. I never like to take guns with random numbers of shots unless I've got multiples who can balance out the randomness. One Vindicator will never perform reliably over the course of a tournament, and having your only big-target killer crap out on turn one can easily lose you a game.
If you can find room for a couple more Lascannons, Meltaguns, or Missile Launchers, fit them in.
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