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Made in au
Been Around the Block





CSM Legion
World Eaters

HQ
Dark Apostle
Abilities: Death to the False Emperor, Demagogue, Priest, Sigil of Corruption, Talisman of Burning Blood,
Prayers: Dark Zealotry, Soultearer Portent, Wrathful Entreaty,
Weapon: Accursed crozius, Bolt pistol, Frag grenade, Krak grenade

Exalted Champion
Abilities: Aspire to Glory, Death to the False Emperor, For the Dark Gods,
Weapon: Chainsword, Frag grenade, Krak grenade, Thunder hammer

TROOPS
Cultist Champion, Weapon: Autogun
29x Chaos Cultist w/ Brutal assault weapon, Weapon: Autopistol, Brutal assault weapon

Berzerker Champion
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade
17x Khorne Berzerkers
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade

Berzerker Champion
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade
9x Khorne Berzerkers
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade

Berzerker Champion
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade
9x Khorne Berzerkers
Weapon: Chainaxe, Chainsword, Frag grenade, Krak grenade

HEAVY
Chaos Land Raider,
Weapon: Havoc launcher, Twin heavy bolter, Twin lascannon
Abilities: Daemonic Machine Spirit, Explodes, Smoke Launchers,

TRANSPORT
Chaos Rhino,
Weapon: Combi-bolter
Abilities: Explodes, Self-repair, Smoke Launchers,

Chaos Rhino,
Weapon: Combi-bolter
Abilities: Explodes, Self-repair, Smoke Launchers,

Chaos Daemons detachment

HQ
Daemon Prince of Chaos (Khorne, Wings)
Weapon: Malefic talon, Warp bolter
Abilities: Daemonic, Might over Magic, Prince of Chaos, Unstoppable Ferocity,

TROOPS
Bloodreaper
29x Bloodletter
Abilities: Daemonic, Daemonic Icon, Instrument of Chaos, Murderous Tide, Unstoppable Ferocity

FAST ATTACK
15x Flesh Hound
Abilities: Collar of Khorne, Daemonic, Unstoppable Ferocity


Idea is to have the prince fly in and call the bloodletters

While i have the land raider drive in with 18 berzerkers and 2 hqs to get ready to charge.

The 2 rhinos will get in and take any objectives near him. And charge in if he get to close to taking

the cultis and flesh hounds will stay back and jump between any obectives near me.


Look for any other tips for my list.


   
Made in gb
Crazed Spirit of the Defiler




Newcastle

You'll have to make some changes because the land raider only carries 10 models, sorry!


Automatically Appended Next Post:
Coming back to this, your list throws up a couple of issues with Khorne. On the CSM side, a land raider seems sensible because having three rhinos and of them containing the HQ/s means that one is the obvious target and dies first. Hence the land raider for those characters. The problem is, land raiders are too many points for that they do.

Using flesh hounds to hold backfield objectives is another problem. Skull cannons are the only decent choice in a pure daemons list (soul grinders are a bit too pricey to sit back shooting), but with CSM why not use a predator/vindicator/helbrute?

This message was edited 1 time. Last update was at 2019/10/14 18:54:38


Hydra Dominatus 
   
Made in au
Been Around the Block





 Snake Tortoise wrote:
You'll have to make some changes because the land raider only carries 10 models, sorry!


Automatically Appended Next Post:
Coming back to this, your list throws up a couple of issues with Khorne. On the CSM side, a land raider seems sensible because having three rhinos and of them containing the HQ/s means that one is the obvious target and dies first. Hence the land raider for those characters. The problem is, land raiders are too many points for that they do.

Using flesh hounds to hold backfield objectives is another problem. Skull cannons are the only decent choice in a pure daemons list (soul grinders are a bit too pricey to sit back shooting), but with CSM why not use a predator/vindicator/helbrute?


Argh I didn't realize that!!! There goes half my plan.

Guess I will swap out the raider to some brutes.

This is my 1st time using daemons part of the list so not sure how they play compared to 7th
   
Made in se
Regular Dakkanaut




What do you mean with the DP will “call” in the bloodletters? If you mean summon them, then you have a invalid detachment.

Summoned units are not included in the detachment, you save your points and use the points depending on what you roll.

Best option for letters is icon and use two stratagem on them before the battle, then they have a charge of 3D6 and deep strike, if you have another 10 points over, give them instrument as well for +1 to advance and charge.

If you take a DP of Khorne, do take an axe an give him the relic axe “skullreaver”. It’s so good vs anything!!! Mine has so far never lost a battle and record damage I believe is 23D not counting all the MW that would have been.
   
Made in ie
Norn Queen






Dublin, Ireland

You could split the 17 zerkers into 2 smaller groups, drop the Raider and take two more Rhinos.
That gives you decent target saturation.

However I played a similar list several times and VS a decent gunline it is going to hurt. Once Rhinos get popped foot slogging Zerkers might as well be Grots.

Agreed on the above of taking the Bloodletter banners/upgrades.
If they can get a T2 charge off you have a chance. If you luck out though and they fail the charge its conceedin time.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
 
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