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Made in gb
Decrepit Dakkanaut




UK

Based on recent threads speaking madness from the warp about the End of Eldar and the cries that they might bleed to death and soon join the noble Squats and the mysterious Zoats as things which are spoken of only by old gamers with beards longer than their hair. Based upon these dark tides I've decided - It's time to embrace the Craftworlds!


Thus its time to light the lighthouse and see who else around here still believes in the ancient race!
I'd welcome anyone's views and thoughts on my plans, on what you've done, what you've not done. What pitfalls there might be and what little gems that I might have missed.


My thoughts so far on getting started:
1) Codex - of course!

2) I've made a rough start with the wraith boxed set that GW put out around christmas (or was it apoc I forget) from which I've built:
5 wraithblades with duel blades
5 wraithblades with shield and axe
5 wraithguard with wraithcannon

2 magnetized wraigthlords, one has a ghostglaive.

1 Spiritseer

I've not magnetised the wraiths, mostly as its all really tiny magnet spots and I'd rather have stable models for them. They are basically right on the cusp of "too small to be practical" for me.

I plan on getting a second box and adding it to the above and doubling the count of all I've built. Even though I know that lords are not the best, for me its better than the "getting started" sets for reasons I'll note below

3) I am going to start hunting for a dark eldar fan and pick up a copy of the Blood of Phoenix then swap over the contents from one so that I can end up with two complete sets. Whilst some might argue about the validity of the content, with nothing on the table so far the two falcons and vipers are not a bad thing for me. The only "waste" is the second unique character model, which could always be converted or put to other uses I'm sure. I'll probably make this the next purchase since it requires hunting down someone to swap/exchange with - though I might also scout ebay for a while and see if anyone is still offering the complete half for half price (though I think I missed the golden window for that and its now all split kits and higher prices - esp on the banshees and leader).

4) I've a great love of many of the forgeworld models - so the updates coming for FW are both a relief and a worry in what might go and what might stay. Early on I'd like to get some wasps as I think they just look all round better than the war-walkers (there's that reason I don't "want" the start collecting sets for eldar). Wasps I figure are close enough that they can either be wasps or counts-as war walkers without any trouble (though from reading the wasp description it sounds like I might have to hunt around for some additional plastic weapons for them to magnetize). From there hornets, wraithseer, shadow specters; and I wish they sold the wraightknight weapons on their own :( instead of forcing you to get a knight and weapons in one bundle from them.

5) I'm aware that rangers are very popular, however I'm also more tempted to make this a slow-grow army and thus focus on purchasing GW models that are going to last, plus with the recent Banshees it gives me some hope that new aspect warriors in plastic might appear within a sane-ish period of time. So I'm willing to tempt fate and wait and use money to get plastic GW or unique FW models for them; rather htan sink a lot of money hunting down old metals (not that I've any aversion to metal; I just don't want to burn money away when GW might release brand new ones that I'll also want to own).

6) I've got my eye on the Voidraven bomber from the Dark Eldar and whilst I know that the eldar forces can ally together, I'm not wanting to really go into the ground of a "souped" force. However I wonder if it would suit as a base for converting into one of the two Eldar aircraft.


Random future thoughts/musings

I did toy in the past with building a Necron force and I could still be tempted that way one day, however I've come to realise that I mostly just like the Canoptek stuff the most. Things like the cute tombstalkers and sentinels - however that's really not suitable for "Eldar" as such and is more "Exodites" if anything (even then its a robot that Eldar don't really do any more since the Fall). That said I'd be interested if anyone has seen anyone convert such models for Eldar use.
Exodites would be fantastic, but I'm not converting a whole army of them. I could do it, but I don't want to spend probably three times the money building each model from combined kits and such.

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Made in us
Fixture of Dakka





3. When starting an Eldar army, I wouldn't suggest two Banshee squads. *Especially* if you're bringing two Wraithblade units. You might actually be better off just keeping the DE.

I enjoy Falcons and Vypers, but having two of each as you're starting won't do you any favors. One of each will be fun though.

Do note that the Wraiths can't ride in the Falcon - only space for 6. You can put the Banshees and either Jain Zar or the Spirit Seer. The extra 3" disembarking atop their movement shenanigans is a surprisingly effective burst. I'd suggest typically either using the Banshees to bully something that's absolutely terrible in CC (heavy weapons team, for instance), or to lead the charge before the Wraithblades so you don't eat overwatch. Sometimes both. Remember that you can freely declare a charge at *everything* in range, because no overwatch.

I simply wouldn't bother trading away the DE for a duplicate set yet. Maybe when you have more. But you're more likely to enjoy fielding DE with CWE than fielding 2x BotP CWE things. With the exception of Drazhur - unless you're doing an Apoc with all the Phoenix Lords or something, you shouldn't take Jain Zar and Drazhur in the same army (for fluff reasons, not mechanics).

4. There's some beautiful FW kits. If you ever want an Avatar, Forgeworld it. Absolutely beautiful. Hornets, oh wow. So much win, asethetics-wise. And obviously can't comment on capability until the new book is released.

Also don't forget the WraithSeer. Not an effective choice (can be sniped!), but you might have fun with it, and it'd fit your list. It's basically a Psyker Wraithlord!

With the Wasp, the only real difference has always been jumpjets vs forcefields. It'd be easy to convert a Wasp to a WarWalker or a WarWalker to a Wasp, depending on which you like the look of.

5. Wildwood Rangers + Kabalite Splinter Rifles. Preferably with scopes (either Marines or Dire Avengers will give you plenty of scopes). Awesome looking plastic rangers. Or any other cloaked-ranger + curvy rifle. Shuriken weapons won't do a good job of being a Long Rifle, because they look nothing like one, though. Also note the current Ranger kit is Finecrap, not metal.

6. With FW, there are a number of aircraft to pick from.

Also, remember that Craftworlders field outcasts all the time, and outcasts return to Craftworlds (with their stuff) all the time. Rangers are actually outcasts, not craftworlders! But where this comes in on #6 is Corsairs. The Flyer should look Craftworldy not Dark Eldary, and the weapons should be right.

So don't make it pointy, make it craftworld colors instead of dark and shiney, and make sure it has the proper weapons. Although you should convert it to a FW flyer, because it can't be a Wraith construct (Hemlock), and Aspects are a very specific thing (Crimson Hunter).

Robot Eldar: You could do a Corsair band that uses robots. You could work it in there. And you could decide what cultures they take material and queues from. Exodites would be *less* likely to use robots than any of the other factions, though. Also, if you can find a proper counts-as, you can run your Corsairs as Craftworld models inside your Craftworld list.

I also wanted to speak to the "souped" force - DE/CWE are much more likely to work together than most people believe. They're siblings. They can hate each other with a passion we could never understand. But only because they are siblings. They want to kill eachother. But if you mess with one, and the other will kill you.

This message was edited 1 time. Last update was at 2020/01/31 22:07:46


 
   
Made in gb
Walking Dead Wraithlord






1. Codex - Yes much needed and it has decent fluff. pts are on battle scribe anyway so no real need for CA 2019. However I would probably recommend picking up a copy of the phoenix rising book for a reference new powers and traits. The traits are great as they can really help you make your own craftworld feel unique and mroe yours. You can pick fluffy options that are not competative but still have utility. FOr example as you ahve lots of wraiths, you could run a craftworld that iutilises Masters of Concealment, and wrath of the dead traits. (Which I like as its not really OP) SO your wraiths are angry and betetr at killing stuff (re-roll wound rols) and also as they are "ghostly" they count as always being in cover if 12" away from enemy. In agme temrs it gives them better armour which is a bonus on already tough units.
Certainly dont bother getting current imperial armour. If you are not bothered about meta gaming then buy whatever FW models you like anyway. I dont think any current models will be squatted. But we are very likely to loose data sheets of legacy options which are no longer made (Like corsair units). Of course if you want to convert some eldar to have piraty vibes and close combat weapons and pistols you can just run them as storm guardians..

2. I think there's value in magnetizing the wraiths. because out of the 15 you could have 5 as wraith guard with guns glued on static and then used the remaining parts to magnetize at shoulders to give 10 axe or sword blades. Its actually easy to do 3 by 1 mm N62 magnets is what you want. The magnetised join is under the shoulder guard so you wont even see the magnetization. Might be worth considering if you do want to run a big unit of 10 to get another 5 wraiths and use the spares you have to mag them. I have magnetized my 15 in such a way I can run 10 of everything and another 5 of anything. In theory, would have needed something like 60 wraiths to give me all thes options. I did go the whole hog and megnetize the gun wrists on one set of them but in hindsight I would not recommend it as it was pretty fiddly. Allt his being said, I think you really have more wraiths than you'd need or want at this stage anyway..

You already have 3 wraith lords which is more then you'd need if you are planing matched play games due to RO3.
So if you really want more wraiths then id say only get another cheap set of wraithguard (they are going for about £20 on ebay these days due to market saturation) and magentise their arms for CQB to give you a phalanx of 10 of either sword or axes.

Save your money that you'd spend on the apoc boxes and get some other suff you like from FW.
Wraith seers are really cool IMO.

3. BOTP is actualy not a bad shout if you can get a heavily discounted copy and share it with a DE player which is what I did. I then picked up another 5 banshees for quite cheap £20) from a re-seller rather then bother with another box as its not great value for money. Falcons are actualy pretty decent now with custom traits from a rules perspective. But as you said you dont need another jain zar or falcons which again you can pick up for pennies if you keep patient. I got my 3rd vyper+falcon BNOS for £8 and £14 when all the BOTP box sets hit second-hand market.

So again Id say save your money and spend on the things you want and like

4. Save mney as mentioned above and buy whatever FW stuff you like! Problem with FW is you put it off and it goes OOP on you lol(im still butt hurt about the dragons lol). So if you got the budget get the things you like.
I have got the shaodw sepcters+ excarch+ irylith and 2 wraith seers from FW because I really like the models. For example the hornets, fliers and wasps don't do it for me but I think I might get a cobra/scorpion tank and a funky warp jumpy WK.next. If you need heavy weapons of any kind hit me up. I have buckets of the stuff but may need fidling as they have different mounting.

5. Yeah... I dotn have an answer for you. You will need some troops if you intend to paly. The current Dire avengers kits are nice and pretty new. But they are stupidly pricy at soemthing like £22 for a squad of 5 dudes.. So Id sugest looking for discount 3rd party retailers or ebay. Also coauple squads of guardians. As old as the kit is I dont see it being replaced anytime soon it has aged rather well. But Yeah.. my rule of thumb is if I can get something in metal for the same price or cheaper than fine cast I do it. Metals are really easy to strip with some celulose thiner. I think we are more likely to see new sculpts rather than entirely new units when it comes to aspects so in terms of an invesment they are unlikely to become obsolete. Obviosuly if youd rather wait and see if new palstic aspects come out, theres planty of units int he army to keep you busy so certainly not a bad decison.

6. I won't comment on this abomination as a purist CWE

Theres plenty conversion ideas for exodites, like combining seraphone + deepkin +CWE+ DE parts to make unique things but as you say it starts to add up.

I have come up with the idea for amy's own craftworld many years ago which mainly derived form ideas biel-tan but with more flexible approach centered around their search for knowledge, the great library which should contain some answers in terms of tech and a way to break away from the curse of slanesh. So basicaly rather than lament in despair and hide awya accepting their decline they have set about to re-conquering and re-uniting the maiden worlds and fledging a new empire. Mainly because I wanted my own scheme

However, had to pretty much revise my whole fluff concept due to harlequins becoming a faction and the solitaire being just a dude rather than a mythical being. Alas the search for the ghreta serpent continues and purging upstarts and reclaiming resources is what we do best

This message was edited 2 times. Last update was at 2020/02/01 00:49:06


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Fixture of Dakka





A welcome thread Overread!

Used to own an army back in the day, which sadly got skipped and now mucking around with very small kill teams for both Eldar and Dark Eldar.

40K is a casual affair at the moment( very small open play ) but thinking of a Harlequin Troupe(with the Troupe Master) to be both a Kill team and the beginnings of an Eldar army. Craftworlds are a massive pain in the posterior due to the lack of models, and omg the Archon model for the Drukhari is not doing it for me. Anyway, for now its...

Supreme Command
- Farseer, 2 Warlocks, Jain Zar(classic!)

Patrol
- Archon(Sybarite stand-in)
- 5 Kabalites

Casual gaming, mostly solo-coop these days.

 
   
Made in au
Longtime Dakkanaut





If you're not into tournaments or anything and are fine with non GW models, mantic have some great space elf robots

https://www.manticgames.com/games/deadzone/asterian/asterian-marionettes/

   
Made in gb
Fixture of Dakka





They are quite snazzy for robots. I'd probably say Tau more than Eldar as they have floating drones.

Casual gaming, mostly solo-coop these days.

 
   
Made in au
Longtime Dakkanaut





SamusDrake wrote:
They are quite snazzy for robots. I'd probably say Tau more than Eldar as they have floating drones.


Given there aren't any robots in 40k that look like them, I think it would be safe to use them as Eldar

   
Made in gb
Decrepit Dakkanaut




UK

Some interesting thoughts guys - and thanks for all the viewpoints! Keep them coming

On the subject of not needing a second Blood of the Phoenix pack and holding onto the dark eldar from there its not likely a path I'd take. First up holding onto the Dark Eldar is a trap for me in that it would end up with me splicing them in more and more and before I know if I've "distracted" myself building a second whole army. I think selling/trading them on is the only way I can keep a sane control over things. Especially as I do want to add the FW stuff to the Eldar force. The only noncraftworld I'd be happy to add would be Harliquinns or/if GW ever do Exodites (which unless they messed it up I'd happily build a whole second army of).
So chances are a straight swap would give me more return on the DE half of the box. A look around ebay suggests that some of the really low pricing when the box came out has eased off and they've crept back up steadily, still very cheap compared to brand new retail.



Thinking about vypers have any of you painted them with the clear part of the cockpit painted over solid? Or do Vypers work like war-walkers in that its better to leave it clear since you can see around the cockpit (whilst on everythin that isn't a vyper/walker/wasp the driver is fully covered).


The mantic models look cool, but not really what I'd want from eldar style mechs for my tastes. Though I am keeping my eyes open on the 3rd parties and also on conversions for different things. I know there's a few warpsiders out there from 3rd parties; though curiously for such a popular and finecast heavy army there doesn't seem to be the huge uptake for secondhand parts (then again if its not marines everything is "less" in the 3rd parties

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Fixture of Dakka





I did have a Vyper years ago(about 1999-ish), along with a Falcon, and I think I just painted the "glass" frame black, leaving the windows clear.



Automatically Appended Next Post:
Was kicking around the idea on what my supreme command might look like in the finish up...

1x Farseer
2x Warlocks
1x Jain Zar

5x Banshees

1x Wave Serpent

...But it all rests on GW releasing the separate Banshee kits, which might be next Christmas for all we know. On the other hand, I could consider a small Ynnari patrol in the meantime...

1x Shadowseer
5x Kabalites
1x Warwalker

...which the Kabalites are now table ready and would just need the Seer and Walker. Not sure if its legal, though, as I'm getting mixed messages about what units one can have for a Ynnari detach.

This message was edited 1 time. Last update was at 2020/02/02 09:15:31


Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Decrepit Dakkanaut




UK

Yeah I don't get why GW is so slow at releasing the battlebox kits to the market. On the one hand GW is afraid of 3rd parties stealing ideas and thus don't put ideas in the codex/battletomes unless they've got a model (which honestly is also a fair and good policy for beginners and those who don't know about 3rd parties or who don't want to be forced to convert). However on the other hand GW appears happy to leave things unreleased for a year or more to the general public.

It's really odd because most of the duel army boxes sell out really fast so there's clearly demand.




That aside I've played around with the two guns you get with the wraith warriors box. The hands you can clean off fairly easily (though the trigger assembly has to go too - in theory you could clean the hand off and leave trigger an guard, but in practice its way too fiddly to bother). So I'm wondering if there's any use for some spare weapons of that size in converting.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Walking Dead Wraithlord






Artel minatures current "not aspect warriors, honest.." range show what can be achieved with the concept. Such a shame GW is choosing not to.

Im slowly building up and always looking out for metals. You can get some poorly painted ones that people undervalue. All it takes is a bit of celuclose thinner and a new base and you basically get mint condition metal minis.

So far I managed to get: 5 scorpions 15 warp spiders 5 fire dragons, asurmen and AOK. Plus various warlock/farseer sculpts. All at much lower price then current fine cast prices.

Metal rangers seem to be the most in demand and hardest to score. The patient hunter is rewarded though so im slowly hunting

@ overread - Do you mean the wraithlord? What are you trying to do ?

I swapped the hands so the sword is carried on the left (some fairly simple cutting needed) so he can still have a cool hand pointing the gun like so:




This message was edited 1 time. Last update was at 2020/02/02 22:50:08


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Fixture of Dakka





The Wraithguards seem good units to have. Did consider them for filling in a Kill Team while standing in for the Banshees as the elite choice of the command detach.

I'm hoping GW releases that long overdue eldar faction box and it contains Banshees or Scorpions...maybe Rangers.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Shadowy Grot Kommittee Memba






Wraithguards with dual blades kick axeguards' butts IMO. As the craftworlds, you've got one really good trick for getting something into CC turn 1 which is the Quicken power maybe coupled with the runes of fortune +2" charge distance (Banshees are very good for this). Wraithblades with ...wraith...blades...swords are a good target for the Fortune power, wheras I find axeblades are just not threatening enough in melee to actually convince an opponent to focus fire on them.

I would build the falcon as a wave serpent if that's an option out of the kit. Wave serpents are excellent, especially if you're running Dire Avengers as your troops. 10x dire avengers with the power that gives them +1 hit and wound if one of their models die in a wave serpent are pretty hot, because your tank blowing up is a great way to lose that one guy.

wraithlords with just melee gear are highly efficient. Maybe 2 shuriken cannons. That's all I'd put on them.

I dislike wraithcannon wraith troops. Theyre OK if you spend a CP to deep strike them but, meh. Much rather have a spooky smite plane for the points for my antitank.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Walking Dead Wraithlord






the_scotsman wrote:
Wraithguards with dual blades kick axeguards' butts IMO. As the craftworlds, you've got one really good trick for getting something into CC turn 1 which is the Quicken power maybe coupled with the runes of fortune +2" charge distance (Banshees are very good for this). Wraithblades with ...wraith...blades...swords are a good target for the Fortune power, wheras I find axeblades are just not threatening enough in melee to actually convince an opponent to focus fire on them.

I would build the falcon as a wave serpent if that's an option out of the kit. Wave serpents are excellent, especially if you're running Dire Avengers as your troops. 10x dire avengers with the power that gives them +1 hit and wound if one of their models die in a wave serpent are pretty hot, because your tank blowing up is a great way to lose that one guy.

wraithlords with just melee gear are highly efficient. Maybe 2 shuriken cannons. That's all I'd put on them.

I dislike wraithcannon wraith troops. Theyre OK if you spend a CP to deep strike them but, meh. Much rather have a spooky smite plane for the points for my antitank.


The swords are 1 DMG though, yes you get an extra attack but you also have lower str and and you get no invuln for same points. So as soon as you are up against anything with a half-decent invuln or things with 2-3 wounds they really struggle to kill enough I found. I think swords should be DMG 2. My wraithblades with swords have repeatedly struggle to kill a lord/captain type character with a 4++.

This message was edited 1 time. Last update was at 2020/02/03 17:37:00


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Shadowy Grot Kommittee Memba






 Argive wrote:
the_scotsman wrote:
Wraithguards with dual blades kick axeguards' butts IMO. As the craftworlds, you've got one really good trick for getting something into CC turn 1 which is the Quicken power maybe coupled with the runes of fortune +2" charge distance (Banshees are very good for this). Wraithblades with ...wraith...blades...swords are a good target for the Fortune power, wheras I find axeblades are just not threatening enough in melee to actually convince an opponent to focus fire on them.

I would build the falcon as a wave serpent if that's an option out of the kit. Wave serpents are excellent, especially if you're running Dire Avengers as your troops. 10x dire avengers with the power that gives them +1 hit and wound if one of their models die in a wave serpent are pretty hot, because your tank blowing up is a great way to lose that one guy.

wraithlords with just melee gear are highly efficient. Maybe 2 shuriken cannons. That's all I'd put on them.

I dislike wraithcannon wraith troops. Theyre OK if you spend a CP to deep strike them but, meh. Much rather have a spooky smite plane for the points for my antitank.


The swords are 1 DMG though, yes you get an extra attack but you also have lower str and and you get no invuln for same points. So as soon as you are up against anything with a half-decent invuln or things with 2-3 wounds they really struggle to kill enough I found. I think swords should be DMG 2. My wraithblades with swords have repeatedly struggle to kill a lord/captain type character with a 4++.


VS MEQ with an invuln save swords and axes do basically the same damage, with swords doing slightly more when they don't have fires of wrath, so I would call that a win for the axes thanks to their invuln.

I guess for the fact that they have invulns axes are better/more reliable. Honestly, I tend to view wraithblades as a big gun sponge that rarely actually make it to melee, as they are inefficient damage dealers if you stick them in a transport. It's too easy to swarm them with chaff and stop them from doing anything for the rest of the game, so I put my WG on the table, march them up to midboard all threatening-like, stick Fortune on them, and let my enemy try to grind them down with guns.

My opponents are more likely to do that if they're swordblades than axeblades, since they see the invuln and don't waste their time.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Screaming Shining Spear





Using enhance on sword blades shouldn't be overlooked, especially with supreme disdain. Hitting on 2's, preferably rerolling 1's, and generating extra attacks on 5's now means they can really dice up big tough units.

 
   
Made in gb
Walking Dead Wraithlord






Yes, it gets potent enhance and supreme disdain is a fun combo.

Throw in the specialist detachment for extra attack to really bring the hammer down. But now we are talking 3 CP buy in.. That's a lot for CWE.
Also, you can give sword blades a 4++ as well from that detachment too. But all this becomes a significatnt resource investment and that's a problem in an of itself.

This message was edited 1 time. Last update was at 2020/02/03 18:22:04


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Fixture of Dakka





Trying to decide on an Eldar army is hard but finally settled on the Harlequins as our games are very small. So for a small army...

Command
- Farseer
- 2.x Warlocks
- 1x Jain Zar

Patrol
- Shadowseer
- Troupe master
- 5x players

...which affords more time for blending techniques and detail. The troupe will also be pulling double duty as a Kill Team, in which case the Troupe Master will be used as a normal Player. Harlequins should arrive at the end of the week but I'll start on the Farseer and Warlocks in the mean time.

Happy days!

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Screaming Shining Spear





What is the plan for the warlocks? They're normally buffers for eldar squads and aren't great on their own.

 
   
Made in gb
Fixture of Dakka





Well, the Warlocks are just there I suppose!

I would like to pair one of them up with four loose guardians I happen to have lying around, but I don't think thats legal, sadly. Apparently using Warlocks in a Covenant isn't too bad, or so I hear.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Fixture of Dakka





Note that not only are all your Psyker buffs Craftworld-only from your Warlocks/Farseers, but the Farseer's main debuff (doom) can only be leveraged by Craftworld attackers. So Dooming an enemy won't let the Harlies kill it faster. Because reasons.

Also note that Warlocks have baby-smite like many spammable psykers, but do not have the Smitespam penalty protection most other baby-smite psykers have.

(Also, a single Perils will likely kill the Warlock.)


Automatically Appended Next Post:
SamusDrake wrote:
Well, the Warlocks are just there I suppose!

I would like to pair one of them up with four loose guardians I happen to have lying around, but I don't think thats legal, sadly. Apparently using Warlocks in a Covenant isn't too bad, or so I hear.

You'll need 10 Guardian Defenders or 8 Storm Guardians for a unit (in 40k).

This message was edited 1 time. Last update was at 2020/02/03 22:01:57


 
   
Made in gb
Fixture of Dakka





I guess it'll be a box of guardians at some point then. Its just not an Eldar army without Warlocks!

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Decrepit Dakkanaut




UK

This is what I cleaned up from the wraithguard



It's basically the gun with the hands cleaned off. I did try and clean so the trigger guard and trigger was there, but it was way too much work and far too easy to slip up to bother. So in theory I could have a bunch of these weapons without any use. I'm just trying to think if there's a neat conversion idea for them.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Fixture of Dakka





How about a heavy support weapon?

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Decrepit Dakkanaut




UK

SamusDrake wrote:
How about a heavy support weapon?


Could work though I've no platform to mount them on

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Walking Dead Wraithlord






The wraithguard weapons are tricky. They are too small for wraithlords and too big for infantry scale wise. Not really sure what you are planimg but im looking forward to it!

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Decrepit Dakkanaut




UK

But I don't even know what I'm planning!

I did wonder about fitting them to waithguard as a shoulder weapon, however there's nothing really there on the back of a guard to use a shoulder mount.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Walking Dead Wraithlord






I see hahaa.

You could invert them perhaps?
Also there's a little bit that goes on the D-scythe just behind the barrel/ It took me a while to work out that's what those are for lol.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Decrepit Dakkanaut




UK

Yep the little twinblades with a curve in the middle. I've just not fitted it to that bit, I basically just took it off the sprue and cleaned off the hands to see how it would look. I probably won't glue the part on until I find a use for the gun (if I find a use).

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Walking Dead Wraithlord






I see.

I've been thinking about building a "wraith beast" construct. Like a quadruped animal type wraith construct. My reasoning is some eldar surely would have put the soul of their beloved pet into a soul stone.. sounds legit

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
 
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