Commenting here feels like shouting into the void, but that was a good close battle. I think the eight points of trappers was a bad choice though. A unit of Cave Dwellers with the Weeper and a chosen of Styr in one of his raider units to throw out weakened tokens would have done a lot more. Even a giant plus a Chosen of Styr in some Raiders would have been better. You basically only get to use their hidden traps order once or twice a game. Paying four points to do 2d3 wounds is never a good trade-off.
Short range shooting is really really weak in this game. With their bad morale, they aren't even good speed bumps compared to Raiders.
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