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HeroQuest by Hasbro/Avalon Hill - Against the Ogre Horde available now  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ie
Fixture of Dakka






There's a list of Avalon Hill EAN codes that's doing the rounds - it's an official list and includes Jungles of Delthrak and another expansion called First Light, no other details yet.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Ooooh! Exciting!

   
Made in nl
Fresh-Faced New User





And still everyone is waiting for Wizards of Morcar
   
Made in gb
Longtime Dakkanaut




Waiting for ATOG to be at the local shop, the others will be added to "ze list"

very nearly finished the actual main box now as well...
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

FitzChevalric wrote:
And still everyone is waiting for Wizards of Morcar


Given that Hasbro have decided to go with the American 'Zargon' as villain, we will never see a supplement named 'Wizards of Morcar' in this edition.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

 Shakalooloo wrote:
FitzChevalric wrote:
And still everyone is waiting for Wizards of Morcar


Given that Hasbro have decided to go with the American 'Zargon' as villain, we will never see a supplement named 'Wizards of Morcar' in this edition.


Well then, bring on Wizards of Zargon. I could be fiddled with the name, its the content I want.

It never ends well 
   
Made in pl
Horrific Hive Tyrant






   
Made in gb
Longtime Dakkanaut




can see one or two of the natives loving (not) the rule allowing Zargon to drop in the ranged attack orcs, gobbos & skellies in place of the normal ones.

won't always matter but will make a challenge for the usual room clearing "by the book" method when some of the baddies can back off and still be dangerous
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I saw it "in the wild" at my FLGS.

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in gb
Ridin' on a Snotling Pump Wagon






leopard wrote:
can see one or two of the natives loving (not) the rule allowing Zargon to drop in the ranged attack orcs, gobbos & skellies in place of the normal ones.

won't always matter but will make a challenge for the usual room clearing "by the book" method when some of the baddies can back off and still be dangerous


It also gives the Zargon player more interesting considerations when deploying monsters in a room, and means the Wizard and other “soft” characters can just duck behind piece of scenery to limit the number that can attack them.

Of course, the aim is for a fun, and close game. So it’s down to the Zargon player not to use them just to get some cheap character deaths in.

   
Made in us
Dakka Veteran





Ranged monsters are a fun addition I think, though I'm surprised most Zargons allow the boring doorway fights. Though house ruling is required, the game begs for house ruling.
   
Made in gb
Longtime Dakkanaut




I feel as Zargon its my job to help the heros kill themselves through overconfidence and carelessness/stupidity

a trap never takes the last body point, have made it quite clear locally that just because you pushed the elf into the room and nothing triggered doesn't mean its "safe". likewise monsters won't go for the weakest unless they have high mind points

doorway fights have seen monsters refuse to cooperate except zombies & skellies
   
Made in us
Battlefield Tourist




MN (Currently in WY)

So, I have been painting through my Core set. I told myself that I will not buy any more add-ons until it is painted.

My FLGS now has the expansions on the shelf. Once I get the Core set done, which expansion should be the first one I buy and paint?

Which one adds the most interesting stuff to the Core set rules?

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in nl
Fresh-Faced New User





 Easy E wrote:
So, I have been painting through my Core set. I told myself that I will not buy any more add-ons until it is painted.

My FLGS now has the expansions on the shelf. Once I get the Core set done, which expansion should be the first one I buy and paint?

Which one adds the most interesting stuff to the Core set rules?


I would choose the Wizards of Morcar
   
Made in us
Dakka Veteran





 Easy E wrote:
So, I have been painting through my Core set. I told myself that I will not buy any more add-ons until it is painted.

My FLGS now has the expansions on the shelf. Once I get the Core set done, which expansion should be the first one I buy and paint?

Which one adds the most interesting stuff to the Core set rules?


HeroQuest is an old game, and to me its expansions don't represent the more modern concept of 'expansions should add to gameplay.' Rather expansions are just more stuff, and if they had time they added new monster types and rules, because they're creative people and they could. But if I could only have one expansion out of the ones currently available, I'd pick Against the Ogre Horde, because it adds an ogre horde. And now also archers. But the original expansions Return of the Witch Lord and Kellar's Keep are something big HeroQuest fans should play through.
   
Made in us
Incorporating Wet-Blending






Also look at the selection of miniatures for use in other games. IIRC, only based on my original ancient sets (: Return of the Witch Lord and Kellar's Keep have more undead and orcs. which could be useful for Sellswords and Spellslingers or small armies?

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in gb
Longtime Dakkanaut




so far all the larger box expansions are good, the smaller ones are "the same, but more" largely though they are still worth it.

will grab ATOH, want to get at least the rest of Keller's Keep painted up first though

the range is pretty decent as generic baddies for any fantasy skirmish game, the more recent ones have better models
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Yeah, I am using the baddies for my Fantasy RPGs as well as Heroquest.

Thanks for the tips all. I will eventually try to get most of them, but as I paint through them first.

Support Blood and Spectacles Publishing:
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