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A few questions on the 9th edition rules, if you would please, and thank you :)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




Please if you could spare a moment, I've a few questions continuing the rules found in the BRB:

1. Can a player deliberately deploy a unit with say a psyker so that the models don't completely fit, therefore intentionally destroy them as a means to avoid triggering mission rules etc that would otherwise work against them in the game? (Albeit it does count as destroyed).

2. A unit with a model in it that has Character in it counts as a Character unit, therefore when reading targeting in shooting, one cannot make a unit as target due to it having a Character in it while any model of that unit is within 3" of any friendly unit? That could get really powerful. (Then there's the Heroic Intervention after that lol)

3. The whole attacks are lost thing when allocating and having a model die seems it could be broken... a 20 pack of warriors firing the same profile gets lost on a single model being allocated all the attacks? :/

Thank you!!!

This message was edited 1 time. Last update was at 2021/05/03 10:56:11


 
   
Made in us
Shadowy Grot Kommittee Memba






MekLeN wrote:
Please if you could spare a moment, I've a few questions continuing the rules found in the BRB:

1. Can a player deliberately deploy a unit with say a psyker so that the models don't completely fit, therefore intentionally destroy them as a means to avoid triggering mission rules etc that would otherwise work against them in the game? (Albeit it does count as destroyed).

2. A unit with a model in it that has Character in it counts as a Character unit, therefore when reading targeting in shooting, one cannot make a unit as target due to it having a Character in it while any model of that unit is within 3" of any friendly unit? That could get really powerful. (Then there's the Heroic Intervention after that lol)

3. The whole attacks are lost thing when allocating and having a model die seems it could be broken... a 20 pack of warriors firing the same profile gets lost on a single model being allocated all the attacks? :/

Thank you!!!


I can only speak to 2...in the current edition, characters don't 'join' units officially like ethey used to. There are no units of regular infantry with a character snuck in there somewhere. Characters are always single models, which you can prevent from being targeted by hiding them 3" away from friendly units.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




This actually raises an interesting question:

If you don't deploy your warlord and it's destroyed on turn 3, does your opponent get the points, even though he never actually got the kill? It this a cheap way of preventing those 6 points?
   
Made in gb
Dakka Veteran





1. If you can't meet the criteria for deploying a unit then you are not allowed to deploy it. You can choose to leave a unit in stragic reserves beyond turn 3, in which case they count as being destroyed. This may or may not award your opponent victory points depending on the wording of their objective.

2. Generally, characters are single models that cannot be joined to other squads.

3. You select which UNITS you want to attack before rolling anything. If you inflict 10 wounds on a unit of grots then your opponent has to make 10 saves and can potentially lose 10 models. However, if you score a single unsaved wound with a damage 10 weapon (if there is such a thing) then that will kill a single grot and the additional 9 damage would be lost. If your opponent only has a single grot left in a squad and then you deal 10 wounds to it then the additional wounds would indeed be lost, but what would suggest that you over-comitted to killing a weak unit when you could have shot at or charged a bigger target (or split your attacks).


Automatically Appended Next Post:
FezzikDaBullgryn wrote:
This actually raises an interesting question:

If you don't deploy your warlord and it's destroyed on turn 3, does your opponent get the points, even though he never actually got the kill? It this a cheap way of preventing those 6 points?

Your opponent gets the points if your warlord is destroyed. Units that miss the opportunity to deploy count as destroyed.

This message was edited 1 time. Last update was at 2021/05/03 11:41:20


8930 points 6800 points 75 points 600 points
2810 points 4090 points 2650 points 3275 points
55 points 640 points 1840 points 435 points
2990 points 700 points 2235 points 1935 points
3460 points 1595 points 2480 points 2895 points
 
   
Made in us
Lieutenant General





Florence, KY

From page 282 of the Core Rules (emphasis added):

The players alternate setting up their remaining units, one at a time, starting with the Defender. A player’s models must be set up wholly within their deployment zone. If one player finishes deploying all their units, their opponent then deploys the remainder of their units.

There is an exception for a model that is "... so large that it cannot physically be set up wholly within your deployment zone (i.e. the smallest dimension of that model is greater than the depth of your deployment zone)..." that however would only apply in very few circumstances.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Nihilistic Necron Lord






Germany

FezzikDaBullgryn wrote:
This actually raises an interesting question:

If you don't deploy your warlord and it's destroyed on turn 3, does your opponent get the points, even though he never actually got the kill? It this a cheap way of preventing those 6 points?


Simply reading the secondary would give you the answer.
   
Made in us
Regular Dakkanaut




Wow, thank you for the clarity on these things. You make this place rock!
   
 
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