'Ello Boyz.
I'm looking for some opinions on my list. 750 points, against Imperial Guard, although we have put the stipulation in that only 250 points maximum can be spent on non-infantry units. We are playing the Assassinate mission from the Crusade Pack, although we're not actually doing Crusade, just using that as a fun theme for the game. I'm attacker. List is as follows:
++ Patrol Detachment 0CP (Orks) [42 PL, 4CP, 748pts] ++
+ Configuration +
Battle Size [6CP]: 2. Incursion (51-100 Total
PL / 501-1000 Points)
Clan Kultur / Specialist Mobs: Deathskulls
Detachment Command Cost
+ HQ +
Warboss [4 PL, -1CP, 90pts]: Attack Squig, Brutal but Kunnin, Da Biggest Boss, Da Killa Klaw, Kombi-weapon with rokkit launcha, Power Klaw, Warlord
Weirdboy [4 PL, -1CP, 75pts]: 3. Da Jump, 5. Da Krunch, Warphead
+ Troops +
Boyz [12 PL, 250pts]: 3x Tankbusta Bombs
. Boss Nob: Kombi-weapon with rokkit launcha
. 29x Ork Boy W/ Slugga & Choppa: 29x Choppa, 29x Slugga, 29x Stikkbombs
Boyz [8 PL, 98pts]: Tankbusta Bombs
. Boss Nob: Kombi-weapon with rokkit launcha
. 10x Ork Boy W/ Slugga & Choppa: 10x Choppa, 10x Slugga, 10x Stikkbombs
+ Heavy Support +
Mek Gunz [6 PL, 80pts]
. Gun: Smasha Gun
. Gun: Smasha Gun
+ Flyer +
Burna-bommer [8 PL, 155pts]
++ Total: [42 PL, 4CP, 748pts] ++
Created with
BattleScribe
Turn 1, I go first (attacker's choice), burna-bommer does a suicide run into the warlord after dropping one burna-bomm on the warlord's head. Potentially job done in the first move
, but probably not. Da Jump the 30 boyz up the table to charge whatever is up there, whilst footslogging the other boyz, weirdboy and warboss up the table. Mek gunz to have a go at some tanks. If the weirdboy gets close enough, he can use Da Krunch on the warlord. Hopefully save 3CP for the Unstoppable Green Tide stratagem for extra annoyance.
Any thoughts?