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[2000] - Necrons tournament list - Brohk'en Dynasty  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Been Around the Block




Battalion Detachment.
Novokh Dynasty.
HQ.
Anrakyr the Traveller, implacable conqueror, warlord = 140.

Chronomancer, veil of darkness = 80.

Chronomancer = 80.

Troops.
3x20 necron warriors, gauss reapers = 780.

Fast Attack.
2x9 canoptek scarabs = 270.

Heavy Support.
x3 doomsday arks = 510.

Total = 1860.
Models = 80 + 3 vehicles.
Command Points = 12 = 12.

Turn 1 = Sudden Storm.
Turn 2 = Eternal Guardian.
Turn 3 = Conquering Tyrant.
Turn 4 = Hungry Void.
Turn 5 = Vengeful Stars.

Triarch Stalker, heat ray = 140.

x5 lychguard, hyperphase swords, dispersion shields = 140.

x5 tomb blades, particle beamers, shield vanes = 140.

This is my tournament list. But I can't decide on the last 140 points.

The triarch stalker helps other units with shooting by rerolling 1s and provides a bit of extra anti tank and slight response unit like a sacrifice if needed.

The lychguard act like terminators that can respond to a dire threat to my lines or invade a rear objective if opportunity is given.

The tomb blades are very fast and can jump around the board picking on smaller units, 30 s5 shots.

The rest of the list has most bases covered. I lack a bit of obvious cc but that can be made up with anrakyr giving an extra attacks, novokh for ap and strategems.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

This is my tournament list. But I can't decide on the last 140 points.

Another 5x lychguard or a CCB.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Sinister Chaos Marine




In general, looks fairly solid; the changes I'd recommend would be to drop the Scarabs to 5-man units and add a third Chronomancer (give all 3 Entropic Lances), which allows all your warrior blobs to have access to a 5++. With the points left over bump the Lychguard to 10. You'll find that you're investing a lot into the tomb blades for really minimal output - no point giving them a 3+ save. I'd drop those and add a Ghost Ark to make your warriors more survivable.
   
 
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