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Made in ca
Longtime Dakkanaut





Uh folks hand of dust has been in the game with exactly the same way to resolve it for the whole of the game. The only difference is that it's a rampage now and not a spell. While it's easier to pull off there are mechanics in 3rd edition that let you turn off rampages. I'm sure there will be something similar in 4th edition.

The power level is almost certainly the number of spells he can cast which is 9, one for each book of Nagash. Once he takes 10 damage he goes down to 6 casts which is the same as it is now.
As for the weapon options I think we'll still see them in some cases like Fyreslayers but the different options will be different warscrolls. They probably don't want to do that with liberators as it would add back the bloat they are trying to cut.
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

 lord_blackfang wrote:
Shame the Plague Monks aren't getting dumped, they're as bad as Rat Ogres.


I see your Plague Monks and raise you a Night Runners.
   
Made in gb
Decrepit Dakkanaut




UK

GW already started watering down units to not matter what weapons they had in close combat in AoS already - they've also done it to a few in 40K (Warriors went from multiple to 1 profile).

It seems to be a thing for GW right now to be on a huge simplification purge.

I'm honestly also not a fan of it in fantasy. If I take spears I want them to be different to swords to be different to maces etc.... For me that's part of the flavour of a unit in itself is if you take them with spears for that reach or swords for the combat ability etc....



A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Cold-Blooded Saurus Warrior




Xalapa, Veracruz

 Overread wrote:
GW already started watering down units to not matter what weapons they had in close combat in AoS already - they've also done it to a few in 40K (Warriors went from multiple to 1 profile).

It seems to be a thing for GW right now to be on a huge simplification purge.

I'm honestly also not a fan of it in fantasy. If I take spears I want them to be different to swords to be different to maces etc.... For me that's part of the flavour of a unit in itself is if you take them with spears for that reach or swords for the combat ability etc....




To be tbf, we still have to see the abilities on a Warriors unit that, instead of swaping hand weapons for great weapons, changes a hand weapon for a long weapon, like Chaos or Saurus.
   
Made in de
Longtime Dakkanaut





 Shakalooloo wrote:


I see your Plague Monks and raise you a Night Runners.


These fellas were pretty awesome 20 years ago.
   
Made in gb
Decrepit Dakkanaut




UK

 CMLR wrote:
 Overread wrote:
GW already started watering down units to not matter what weapons they had in close combat in AoS already - they've also done it to a few in 40K (Warriors went from multiple to 1 profile).

It seems to be a thing for GW right now to be on a huge simplification purge.

I'm honestly also not a fan of it in fantasy. If I take spears I want them to be different to swords to be different to maces etc.... For me that's part of the flavour of a unit in itself is if you take them with spears for that reach or swords for the combat ability etc....




To be tbf, we still have to see the abilities on a Warriors unit that, instead of swaping hand weapons for great weapons, changes a hand weapon for a long weapon, like Chaos or Saurus.


Ahh sorry by 40K and warriors I meant Tyranid Warriors not Chaos Warriors in AoS

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Some backwater sump



That's a shame what they did to 40k is now being done to AoS.

Not surprising, but still a shame.

Also this part from the article "while every warscroll has at least one ability unique to them"

This message was edited 1 time. Last update was at 2024/04/05 22:53:31


New Career Time? 
   
Made in au
Tunneling Trygon






 Overread wrote:
 CMLR wrote:
 Overread wrote:
GW already started watering down units to not matter what weapons they had in close combat in AoS already - they've also done it to a few in 40K (Warriors went from multiple to 1 profile).

It seems to be a thing for GW right now to be on a huge simplification purge.

I'm honestly also not a fan of it in fantasy. If I take spears I want them to be different to swords to be different to maces etc.... For me that's part of the flavour of a unit in itself is if you take them with spears for that reach or swords for the combat ability etc....




To be tbf, we still have to see the abilities on a Warriors unit that, instead of swaping hand weapons for great weapons, changes a hand weapon for a long weapon, like Chaos or Saurus.


Ahh sorry by 40K and warriors I meant Tyranid Warriors not Chaos Warriors in AoS


That'd sound about right, actually. Saurus and Chaos Warriors still got different profiles for hand and pole weapons, but the more recent Cryptguard did not.

And based on the article:
However, while missile weapons still have a Range – albeit generally reduced – every model can now fight within a 3” combat range in melee. It’s a simple change, but one that will streamline pile-ins and combat resolution.


It sounds like all melee weapons just have one universal range, all assembly options are purely cosmetic, and the difference between units such as Liberators and Vindictors is probably down to their abilities

This message was edited 1 time. Last update was at 2024/04/05 22:57:08


 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Wait 3-6 years and the pendulum will swing back the other way to strict WYSIWYG and every model option being supported by a strictly distinct set of rules.

They are doing this now because little Timmy is deathly confused by the differences between all the different weapon options.

In a few years time, little Timmy will be deathly confused by why his dudes with a sword and shield do nothing different from his dudes with two hammers.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in vn
Longtime Dakkanaut




That's just GW excuse to not have enough of the same weapon options to outfit the entire squad, especially since stormcast are getting bigger.
   
Made in de
Aspirant Tech-Adept






 BertBert wrote:
 Shakalooloo wrote:


I see your Plague Monks and raise you a Night Runners.


These fellas were pretty awesome 20 years ago.


25 years. And no, they were never awesome - the only good build was the black Skaven with masked head, cloak and two claws. I used some weapons (without hands of course), tails and torsi for conversions, but the rest of the kit was garbage.
   
Made in us
Cold-Blooded Saurus Warrior




Xalapa, Veracruz

 Tim the Biovore wrote:
It sounds like all melee weapons just have one universal range, all assembly options are purely cosmetic, and the difference between units such as Liberators and Vindictors is probably down to their abilities


Not what I meant. Since Liberators have a single loadout and the ability Crit (Mortal), we're yet to see if units like the ones I mentioned have different abilities depending on a long or short weapon.

Or they just become a cosmetic choice, frick me in the butthole.


Automatically Appended Next Post:


Now I'm 100% sure this is torsos.

This message was edited 1 time. Last update was at 2024/04/06 04:16:47


 
   
Made in de
Aspirant Tech-Adept






 CMLR wrote:

Automatically Appended Next Post:


Now I'm 100% sure this is torsos.


Both plurals are correct.
   
Made in us
Longtime Dakkanaut






chaos0xomega wrote:
Wait 3-6 years and the pendulum will swing back the other way to strict WYSIWYG and every model option being supported by a strictly distinct set of rules.

They are doing this now because little Timmy is deathly confused by the differences between all the different weapon options.

In a few years time, little Timmy will be deathly confused by why his dudes with a sword and shield do nothing different from his dudes with two hammers.


It's not little Timmy getting confused, its Spike the tournament player demanding more exact balance in competitions so options are removed to have less elements to have to try adjusting correctly.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

If faster model churn becomes a thing Warhammer will be more like MtG with its insane amount of churn (the main reason I would never want to play competitive Magic). But it's kind of a "damned if you do, damned if you don't" situation for GW considering the alternative to sunsetting models and units is an insane amount of bloat that will make balancing the game harder and harder.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 ZergSmasher wrote:
If faster model churn becomes a thing Warhammer will be more like MtG with its insane amount of churn (the main reason I would never want to play competitive Magic). But it's kind of a "damned if you do, damned if you don't" situation for GW considering the alternative to sunsetting models and units is an insane amount of bloat that will make balancing the game harder and harder.


Or they could return to a more measured release schedule and use that freed up production time/capacity to not be almost instantly out of stock for key new releases as well as to keep their existing models in stock for purchase so as not to miss out on those sales either, both of which prevent that insane bloat in the first place...

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Fresh-Faced New User




Well now that Tomb kings and the Bretonnian ranges are back; Are Stormcast the largest dumpster fire faction in all of Warhammer?

1st, and 2nd edition kits are almost entirely OOP. and 3rd edition has the starter set that gets the award for bargain bin clearance pricing.

I don't think I have seen a worse off and more chaotic line. To top it off, its almost entirely dudes and dudettes in head to toe thick body armor. Who asked for that?

I cant imagine how Stormcast get to be in the starter set for 5th edition. It will be laughable...
   
Made in gb
Gore-Drenched Khorne Chaos Lord




frogert_poj wrote:
Well now that Tomb kings and the Bretonnian ranges are back; Are Stormcast the largest dumpster fire faction in all of Warhammer?

1st, and 2nd edition kits are almost entirely OOP. and 3rd edition has the starter set that gets the award for bargain bin clearance pricing.

I don't think I have seen a worse off and more chaotic line. To top it off, its almost entirely dudes and dudettes in head to toe thick body armor. Who asked for that?

I cant imagine how Stormcast get to be in the starter set for 5th edition. It will be laughable...


No, I'd say beastmen still hold that title having been cancelled twice and still not seen any love in the interim. That said lots of people love heavily armoured warriors. The only chaotic thing about the line is this sudden announcement of kits being dropped.
   
Made in gb
Longtime Dakkanaut





 Shakalooloo wrote:
 lord_blackfang wrote:
Shame the Plague Monks aren't getting dumped, they're as bad as Rat Ogres.


I see your Plague Monks and raise you a Night Runners.

How are they still selling these embarrasing things?
Who on earth is buying them?
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

frogert_poj wrote:
Well now that Tomb kings and the Bretonnian ranges are back; Are Stormcast the largest dumpster fire faction in all of Warhammer?

1st, and 2nd edition kits are almost entirely OOP. and 3rd edition has the starter set that gets the award for bargain bin clearance pricing.

I don't think I have seen a worse off and more chaotic line. To top it off, its almost entirely dudes and dudettes in head to toe thick body armor. Who asked for that?

I cant imagine how Stormcast get to be in the starter set for 5th edition. It will be laughable...


Works for 40k

Dominion was overproduced, but it was also their best selling fantasy starter ever according to one of the investor reports iirc.
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

frogert_poj wrote:
Well now that Tomb kings and the Bretonnian ranges are back; Are Stormcast the largest dumpster fire faction in all of Warhammer?

1st, and 2nd edition kits are almost entirely OOP. and 3rd edition has the starter set that gets the award for bargain bin clearance pricing.

I don't think I have seen a worse off and more chaotic line. To top it off, its almost entirely dudes and dudettes in head to toe thick body armor. Who asked for that?

I cant imagine how Stormcast get to be in the starter set for 5th edition. It will be laughable...


Who designed the original Stormcast concept? Was there any Goodwin or Blanche influence in there, or was it some rando?
   
Made in au
Grizzled Space Wolves Great Wolf





Sad to see so many kits being retired. I don’t hate those clan rats for rank and flank purposes, and I’m mildly tempted to buy some savage orca to fill out the savage orc contingent in my O&G army, but I’m refraining as it’s been more than a decade since I last pulled a Warhammer army out of my closet.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Shakalooloo wrote:
frogert_poj wrote:
Well now that Tomb kings and the Bretonnian ranges are back; Are Stormcast the largest dumpster fire faction in all of Warhammer?

1st, and 2nd edition kits are almost entirely OOP. and 3rd edition has the starter set that gets the award for bargain bin clearance pricing.

I don't think I have seen a worse off and more chaotic line. To top it off, its almost entirely dudes and dudettes in head to toe thick body armor. Who asked for that?

I cant imagine how Stormcast get to be in the starter set for 5th edition. It will be laughable...


Who designed the original Stormcast concept? Was there any Goodwin or Blanche influence in there, or was it some rando?


There’s Blanche concept art for Stormcast out there.
 Filename IMG_9128.webp [Disk] Download
 Description
 File size 291 Kbytes

[Thumb - IMG_9129.jpeg]

This message was edited 1 time. Last update was at 2024/04/06 09:42:57


 
   
Made in gb
Decrepit Dakkanaut




UK

Interesting observation Radukar's Court is last chance today as well as Fluxmaster, Herald of Tzeentch and the Blue Scribes.


I wonder if we'll see the models in Radukar's Court get some individual releases in time. I'd love some of them to be taken up to whole units.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Longtime Dakkanaut






I don't think anyone would have ever bought Radukars court separately. I mean why would you when you could get the whole game for a £100 over £85 for just the court?
   
Made in pl
Longtime Dakkanaut






 Shakalooloo wrote:


Who designed the original Stormcast concept? Was there any Goodwin or Blanche influence in there, or was it some rando?


As pointed out, Blanche did contribute. Problem is, great as those design are, they could not survive contact with the idea that a poster faction needs to be easy to paint, because Marines are.

So what was meant to be fantasy Custodes got formatted down to something you could spray gold, wash, and be done with.

 Inquisitor Gideon wrote:
I don't think anyone would have ever bought Radukars court separately. I mean why would you when you could get the whole game for a £100 over £85 for just the court?


Wasn't there a time when the Court was available, but the game wasn't?

This message was edited 1 time. Last update was at 2024/04/06 10:18:31


 
   
Made in gb
Using Object Source Lighting







I wonder what this will do to the price of the Sacrosanct on Ebay. Probably people will dump it at lower prices not sure.
Either way Im good I have all the minis I wanted and not something I will sell anytime soon, but I get the feeling these will not retain a good value for money going forward. Kind of sucks if you want to sell and get into a different army though.

   
Made in gb
Decrepit Dakkanaut




UK

 Inquisitor Gideon wrote:
I don't think anyone would have ever bought Radukars court separately. I mean why would you when you could get the whole game for a £100 over £85 for just the court?


Agreed, however GW removing it means they are likely removing those named models from the Soulblight Army for the next update.

As I said I hope this means they'll bring some of them in as stand alone models/infantry/monsters for the army rather than just outright remove them entirely. But this is GW so its very hard to predict what path they'll take.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Longtime Dakkanaut






Well judging by what they've done in putting the warcry units back just into warcry, i think who's ever decision making now just wants a clean break in every system. No more crossovers (apart from in fluff).
   
Made in gb
Decrepit Dakkanaut




UK

I dunno, they've only removed the Slaves to Darkness Warcry models. Other armies with Warcry sets (and in fairness they are few) haven't been touched, nor have the underworld teams.

I think the Slaves is purely because Warcry has a LOT of Slaves models and trying to balance a dozen infantry units into a faction where each of them is basically in the same slot of cheaper infantry chaff is probably really hard to do.

Flavour wise they are super great, but mechanically its a mess.


Then again you could be right

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