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Made in us
Grisly Ghost Ark Driver






Is it the toughness 3 3+ save model?
Are you choosing to shoot the trans-human unit?
Is it the veil of darkness?

I am asking because I want to know what bothers the internet the most.


   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

Enriched Rounds.

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
Made in us
Been Around the Block





It's literally everything. Any of the forge worlds of your choice would also be dominating competitive play.

Enriched rounds is the biggest issue. Remove it.

probably need 10-20% increase points on certain units.

No mixing of forge worlds should be allowed.
Bringing allies should mean you lose something.

Then while they are at it...buff kataphrons. (funny how they made the most popular unit from last eddition bad....isn't it???) It's almost predictable at this point.
   
Made in au
Longtime Dakkanaut




 CKO wrote:
Is it the toughness 3 3+ save model?
Are you choosing to shoot the trans-human unit?
Is it the veil of darkness?
I am asking because I want to know what bothers the internet the most.


Correction, T3 with 2+ save. They can pop their Doctrina for another +1, or they could get Light Cover.

Then there's also that ability that lets them ignore AP-1 or AP-2.

Plus the many other sources of stacking buffs.
   
Made in us
Fresh-Faced New User




 IanMalcolmAbs wrote:
It's literally everything. Any of the forge worlds of your choice would also be dominating competitive play.

Enriched rounds is the biggest issue. Remove it.

probably need 10-20% increase points on certain units.

No mixing of forge worlds should be allowed.
Bringing allies should mean you lose something.

Then while they are at it...buff kataphrons. (funny how they made the most popular unit from last eddition bad....isn't it???) It's almost predictable at this point.


Tbf you do lose canticles and doctrinas if you take allies, and enriched rounds could probably just be something different instead of just losing a strat. Otherwise I agree, its all of it, they do way too much damage for a 8 point model, and even if we're not stacking buffs their just their dogma blunting the weapons you should be encouraged to take against their profile pushes them very hard
   
Made in gb
Automated Rubric Marine of Tzeentch




dorset

Gores wrote:
 IanMalcolmAbs wrote:
It's literally everything. Any of the forge worlds of your choice would also be dominating competitive play.

Enriched rounds is the biggest issue. Remove it.

probably need 10-20% increase points on certain units.

No mixing of forge worlds should be allowed.
Bringing allies should mean you lose something.

Then while they are at it...buff kataphrons. (funny how they made the most popular unit from last eddition bad....isn't it???) It's almost predictable at this point.


Tbf you do lose canticles and doctrinas if you take allies, and enriched rounds could probably just be something different instead of just losing a strat. Otherwise I agree, its all of it, they do way too much damage for a 8 point model, and even if we're not stacking buffs their just their dogma blunting the weapons you should be encouraged to take against their profile pushes them very hard


IanMalcolmAbs is on about that you can have, say, a Mars det slanted heavily to shooting, and a Ryza det full of melee units, both of which can get thier forge world "purity" bonus and the Admech purity bonus without penalty, whereas, for example, you couldn't do that with two space marine subfactions.

To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

Coven of XVth 2000pts
The Blades of Ruin 2,000pts Watch Company Rho 1650pts
 
   
Made in us
Fresh-Faced New User




xerxeskingofking wrote:
Gores wrote:
 IanMalcolmAbs wrote:
It's literally everything. Any of the forge worlds of your choice would also be dominating competitive play.

Enriched rounds is the biggest issue. Remove it.

probably need 10-20% increase points on certain units.

No mixing of forge worlds should be allowed.
Bringing allies should mean you lose something.

Then while they are at it...buff kataphrons. (funny how they made the most popular unit from last eddition bad....isn't it???) It's almost predictable at this point.


Tbf you do lose canticles and doctrinas if you take allies, and enriched rounds could probably just be something different instead of just losing a strat. Otherwise I agree, its all of it, they do way too much damage for a 8 point model, and even if we're not stacking buffs their just their dogma blunting the weapons you should be encouraged to take against their profile pushes them very hard


IanMalcolmAbs is on about that you can have, say, a Mars det slanted heavily to shooting, and a Ryza det full of melee units, both of which can get thier forge world "purity" bonus and the Admech purity bonus without penalty, whereas, for example, you couldn't do that with two space marine subfactions.


But thats not true, as Mars and Ryza don't have their own purity bonus, and space marines would lose their Super Doctrine but not doctrines themselves, sisters keep Rites if they have 2 subfactions, so does DG. Necrons are the only army that lose a purity effect for having 2 subfactions, iirc. I don't really care if that happens to admech, but it's definitely not the standard
   
 
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