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Made in us
Hellacious Havoc




Bay Area

What are the strength and weakness of the tactics

Battaltion 12CP -3 1 Relic, 1 Dark Council, 1 Contemptor Dreadnought

HQ.
1. Dark Apostle Warlord. MoK, Dark Council, Exalted Posession, Crown of Blasphemy. Illusary Supplication, Omen of Potency, Wrathful Entreaty, Dark Zealotry
Gives the DA S8, A7(8charge) AP-4, D2(3) with CP, Saves are 3+/3++ I could make a harder hitter with Cursed Crozius at D3(4) but thought 3+ Invulnerable will be better.
2x Dark Disciples MoK gives the DA a 2+ for Psyker powers.
He will use 5x chaos spawns to buffer him and the Dreadnought and 2x helbrutes and use Illusary Supplication for 5++ saves on Helbrutes and Chaos spawns

2, Master of Possession MoS Smite, Cursed Earth, Incursion:
He will use Rhino with 2x Greater possessed MoK and 7x Possessed Mok w/Icon of wrath to move up smoke launcher. Following round, disembark, Rhino moves to block a point of view. MoP uses Cursed Earth around him or smite and psychic Incursion to get 20x Pink Horrors in front as screening. Horrors Smite18", and Assault 3 (60) BS4 attacks at 18" at a target. Have G.P and P. units charge. Possessed have Icon for re roll. Depending on enemy location, Horrors could be close enough to MoP to give him target protection when the possessed charge away.
Opinion, still not sure if this will work. would rather Termite in or Drop pod in to be able to auto disembark and save a round to get horrors out.

3. Sorcerer in Terminator Armor Relic Malefic Tome, Force Staff, Combi-melta, Smite, Prescience, Death hex, Warptime.
He will Deepstrike in with 5x terminators all have Combi-melta and power swords. Cast Prescience or Death Hex based on target, Warptime to move Terminators closer to Charge a unit. Can also cast all 3 Psychic spells and Auto pass 1 spell at 1CP and 1 Wound. Combi melta either heavy armor or tough unit, Use Endless Cacophony and Veteran of long war to shoot twice and add 1 to wound rolls if needed. Then charge a unit.
I could also have my Obliterators Deepstrike who can also Endless cacophony and veterans of the long war, near Sorcerer to give him the target protection when the Terminators charge.


Troops.
1x cultists Basic
1x Chaos Marine AC w PP&PS
1x Chaos Marine Basic

Elite
5x Terminator Squad MoS. All have Combi Melta and Power Swords Reason for power swords is to get 5S for 3+ rolls and -3 AP for a unit that I might have Death Hex on. Opinion Lightning claws better?
2x Greater Possessed MoK Can double attacks for CP opinion: Maybe reduce to 1x Greater Possessed since it might not get in Charge range and add it to possessed?
7x Possessed MoK Can double attacks for CP Icon of wrath for bad Charge roll.
1x Contemptor Dreadnought. Havok Missiles and Heavy Plasma
2x Helbrutes. MoS 1X with Power fist/Melta 1x Power Scourge/Melta

Fast Attack:
5x Chaos Spawn MoK buffer Dark Apostle, Dreadnought and Helbrutes. Could go with Dark Apostle to take a location.

Heavy.
3x Obliterators MoS. Deepstrike where needed and hot hard or sof targets. Endless Cacophony could toss out 36 shots.

Transport
1x Rhino for MoP, G. Possessed, Possessed.

Reinforcements: Not sure how this is called when I have daemons to summon
20X Pink Horrors.

This message was edited 1 time. Last update was at 2021/08/08 04:52:11


 
   
Made in us
Warp-Screaming Noise Marine




I think you’ve got a fun list. Remember to flank and keep stuff out of line of sight as much as Possible; there’s not many codices out there that you can come out on top in a battle of attrition. He who is weak in courage is strong in cunning

Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
 
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