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2021/09/05 23:35:57
Subject: Butcher's Nails?
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Hardened Veteran Guardsman
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Is there a stat line or a game mechanics version of them anywhere in the TT or any of the RPGs or Computer Games? Should I use the
I am thinking of making a small Kill Team of Butcher's Nails augmented humans. Should I use the stats for the "Chrono Gladiator" from Inquisitor?
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Grey Knights 712 points Imperial Stormtroopers 3042 points Lamenters 1787 points Xenomorphs 995 points 1200 points + 1790 points 770 points 369 points of Imperial Guard to bolster the Sisters of Battle
Kain said: "This will surely end in tears for everyone involved. How very 40k."
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2021/09/10 18:56:55
Subject: Re:Butcher's Nails?
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Dark Angels Neophyte Undergoing Surgeries
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I don't know of any rules, but I'd say taking a look at Khorne Berserkers vs regular marines might be a good place to start for modifying baseline humans
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2021/09/10 23:08:15
Subject: Butcher's Nails?
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Ridin' on a Snotling Pump Wagon
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The Butcher’s Nails are a horrific device.
Whilst I’m not aware of specific rules for them, the background should make you wary of using them as a plot device.
First up, never what they causes, even The Emperor (the most learned man known to…erm…man) couldn’t remove them from a primarch without lobotomising Angron.
Their effect? It’s basically an addiction to killing/fighting.
I don’t know (and won’t judge) if you yourself have experienced addiction
I myself am an addicted to nicotine. Forget how such an addiction is portrayed, and how addicts are protrayed.
Addiction is insidious. My brain doesn’t scream, kick or yell for the next ciggie. At all. It’s closer to hypnotic suggestion. The “hey….you’ve not had a ciggie for a bit”
It’s subtle. It’s innocuous. It’s….a relatively benign craving for something which only costs me money in return for a higher risk of cancer.
I genuinely dread to think what I might become if I could only scratch that itch by kicking someone’s head in.
So as cool a slide of dystopian SciFi as they are? Please think carefully about using them in a TTRPG setting, because they inherently limit the character’s options, and can’t be hand waved away/
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2021/09/10 23:16:04
Subject: Butcher's Nails?
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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slade the sniper wrote:Is there a stat line or a game mechanics version of them anywhere in the TT or any of the RPGs or Computer Games? Should I use the
I am thinking of making a small Kill Team of Butcher's Nails augmented humans. Should I use the stats for the "Chrono Gladiator" from Inquisitor?
I would imagine it would be less of a "plus 5 punching minus 5 friendliness" stat-effecting thing and more of a "this person no longer has complete control of themselves, you can no longer roleplay this character as having normal motivations"
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2021/09/10 23:35:37
Subject: Re:Butcher's Nails?
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Longtime Dakkanaut
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I would have it as more like Willpower tests and gaining Insanity and eventually Corruption (as Khorne's daemons start to take more notice). Those that are stronger willed (higher Willpower) might hold out longer but in the end they will succumb as the Willpower tests become more frequent and harder. Then effectively they become a NPC (unless you are playing a Chaos campaign but it then becomes more and more a one note character with little flexibility to do anything else).
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This message was edited 1 time. Last update was at 2021/09/10 23:37:18
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2021/09/23 04:51:01
Subject: Butcher's Nails?
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Hardened Veteran Guardsman
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I think I am going to use the Legion Trait "Butchers Nails" for the World Eaters.
https://www.belloflostsouls.net/2019/03/40k-world-eaters-faction-focus-the-butchers-return.html
One additional attack in the subsequent fight phase after a successful charge.
- STS
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This message was edited 1 time. Last update was at 2021/09/23 04:52:07
Grey Knights 712 points Imperial Stormtroopers 3042 points Lamenters 1787 points Xenomorphs 995 points 1200 points + 1790 points 770 points 369 points of Imperial Guard to bolster the Sisters of Battle
Kain said: "This will surely end in tears for everyone involved. How very 40k."
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