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Made in us
Shadowy Grot Kommittee Memba






Having a tricky time figuring out this matchup.

-Any damage at range tends to be done via special rules rather than actual shooting attacks, rendering Forgotten Nightmares almost useless
-Namarti do not get their only special rule against most Stormcast units, since they are W2/W3, and a lot of stormcast units seem to be paying as much for their 3+sv wound as Namarti pay for their 5+sv wounds
-Yndrasta is basically capable of one-shotting a Leviadon all by her lonesome, hope you didnt need to bring one of those as a defensive centerpiece for your army
-Blaze of Glory means even if you get off the miracle alpha strike on High Tide, you're still going to be taking an average of 1mw for every stormcast you kill and 2mw for every character.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Humming Great Unclean One of Nurgle






To begin with, SCE have a new battletome coming in a few weeks that will shift everything up. But in the meantime...

Can you elaborate on what your opponent is running? There are a lot of SCE options out there.

I think there may be some rules errors going on. Yndrasta is definitely not capable of one-shotting a Leviadon bar absurdly good rolls, and SCE should not be dealing out nearly that many MWs with blaze of glory.

The way it works is that when the model dies they pick a unit within 1" (so if they pull models from the back they will often be out of range) and roll dice equal to the wounds characteristic. Each 6 does one mortal wound. Thunderstrike units roll an additional dice, but still only deal MWs on 6s (not 5+). This may be changing in the upcoming battletome but that is how the rule works right now.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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 NinthMusketeer wrote:
To begin with, SCE have a new battletome coming in a few weeks that will shift everything up. But in the meantime...

Can you elaborate on what your opponent is running? There are a lot of SCE options out there.

I think there may be some rules errors going on. Yndrasta is definitely not capable of one-shotting a Leviadon bar absurdly good rolls, and SCE should not be dealing out nearly that many MWs with blaze of glory.

The way it works is that when the model dies they pick a unit within 1" (so if they pull models from the back they will often be out of range) and roll dice equal to the wounds characteristic. Each 6 does one mortal wound. Thunderstrike units roll an additional dice, but still only deal MWs on 6s (not 5+). This may be changing in the upcoming battletome but that is how the rule works right now.


It is entirely possible we did the Thunderstrike thing wrong then - my opponent definitely read the rule and said it was "+1 to Blaze of Glory". If it's just 'roll an extra die for 6s" then that's way less impactful than 'all the dice are 5+'

Basically his list is almost all Thunderstrike units (the spearmen, the big beefy hammer duders, banner guy, yndrasta, a unit of the bodyguard stormcast who eat wounds for yndrasta, i'm guessing its the contents of the new starter box) and then a few lion-riding units including an hq that deals yet more mortal wounds.

I think principally what's probably going on is we had that fairly major rules error, coupled with the two of us being surprised by how liberally AOS tosses around mortal wounds compared to 40k.

Looking into it more, one of the other rules that made me go "huh?" we also seem to have done wrong - the lion/dragon riding HQ has a 'fire breath' ability that we played as 'pick a point on the battlefield, roll a D6 for each model in each unit within 2" of that point and deal D3MWs on a 4+' and was actually 'pick a point on the battlefield and roll a D6 for each UNIT within 2" of that point deal a D3MW on a 4+."

So after that second turn of like, the HQ rolls up and deals 9MW to my eels, 10MWs to a unit of namarti and 2MW to my soulrender I was just willing to accept like 'oh yeah when you charge in and kill 3 of my spear guys with your Namarti, I kill 3 of your Namarti right back by blowing up'

I think coming from 40k where most things are 'by model' and going to AOS where things are 'by unit' we need to make adjustments to how we read rules.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Spear or sword/shield eels?
Do you have an Akhelian King or no?
How are you placing your shipwrecks?
Do you have a Tidecaster or Soulscryer?

In any regards, Idoneth are kinda in a pickle being that their book is now effectively two editions old.
   
Made in fi
Locked in the Tower of Amareo





 the_scotsman wrote:

It is entirely possible we did the Thunderstrike thing wrong then - my opponent definitely read the rule and said it was "+1 to Blaze of Glory". If it's just 'roll an extra die for 6s" then that's way less impactful than 'all the dice are 5+'


"Add 1 to number of dice you roll".

Not "Add 1 to your roll".

Number of dice.

It's 4 dice on 3W model doing MW on 6's.

It's not big powerful ability dealing tons of MW's. It's value is finishing off near dead targets. Remember every time you have got target to 1-2 wounds? Well this gives you chance to still finish it off! I have finished up couple nasty characters or near dead units thus freeing my unit free to move and charge next turn.

THAT is it's value. Not # of MW's you cause as in practice that's tiny during the game.



Looking into it more, one of the other rules that made me go "huh?" we also seem to have done wrong - the lion/dragon riding HQ has a 'fire breath' ability that we played as 'pick a point on the battlefield, roll a D6 for each model in each unit within 2" of that point and deal D3MWs on a 4+' and was actually 'pick a point on the battlefield and roll a D6 for each UNIT within 2" of that point deal a D3MW on a 4+."


Ah lol yeah it's not "Oh I just cause average # of models in your unit within 2"" That would be quite insane!

This message was edited 1 time. Last update was at 2021/09/08 11:21:35


2024 painted/bought: 109/109 
   
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 Kanluwen wrote:
Spear or sword/shield eels?
Do you have an Akhelian King or no?
How are you placing your shipwrecks?
Do you have a Tidecaster or Soulscryer?

In any regards, Idoneth are kinda in a pickle being that their book is now effectively two editions old.


Got my army in a swap situation and had an extra 1/2 sprue of Namarti which I used to make kitbash versions of all the foot characters. I have the official models for lotann and one tidecaster, and I made a second tidecaster, 2 soulrenders and a soulscryer.

I have 40 namarti reavers built and painted, 20 more NIB that seemed excessive tbh, 2 leviadons, 3 allopexes, and 6 ishlaen guard. I haven't got a shipwreck but can super easily 3d print one if its critical to the army's success. No Akhelion king or Eiodolon, but something that can easily proxy for an eiodolon I can very easily do - i'm not a huge fan of "Wave Man" in terms of aesthetics but there are many badass looking water dragon files out there I can print.


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Perfect Shot Ultramarine Predator Pilot






Akhelian King is a big boon to the army.

There are people out there who'd argue that 10 Namarti Reavers is 10 too many. Competitively, the army is all about the eels.

I do hope a new book makes the Namarti's better, I think they look cool.

Skaven - 4500
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Gathering the Informations.

Namarti Thralls are fine, the Reavers are just a weirdly unfocused mess.

Like a lot of the "skirmisher" units that have been added. Them and Vanguard Hunters are two of the biggest offenders in the category.
   
Made in us
Shadowy Grot Kommittee Memba






sorry, the thralls are what I have 40 (potentially 60) of, not the reavers. I have 10 reavers. I always mix them up namewise.

it seemed like the original person was trying to make a thrall-based army with Octopus Man, the one unit of Eels just to be out front blocking shots, a Soulrender and the turtles.

two turtles seemed like the most bizarre choice tbh - why would you ever want two of them? Sad thing, too, I really like the kit and the two of them look awesome together.

This message was edited 2 times. Last update was at 2021/09/08 18:10:32


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Humming Great Unclean One of Nurgle






Reavers are solid this edition, massed no-rend attacks are viable due to a lack of save re-rolls and the +1 cap. Unleash hell is also a huge boon for them; a 20-man unit is dealing an average 10 wounds (albeit no rend), or 15 if the enemy is in Leviadon range.

Some notes;
-Ynddrasta with bodyguards won't die. The bodyguards intercept wounds, then she brings them back. However they are much slower than her so it limits mobility.
-The Leviadon buff aura its biggest asset, taking the mount trait to extend the aura to 15" may help if you don't have it already. Alternatively the rend reduction, since a lot of what your opponent has is rend -1.
-A lot of what he has is simply particularly good for killing namarti. Don't judge then too harshly!
-The ship is a part of your allegiance abilities, a buff you are supposed to have. Terrain in AoS is completely opposite 40k; it is entirely free and often extremely useful.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
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aight, well, after i'm done printing a cool koi fish dragon to serve as Wave Man (i'm not gonna be paying 100$ for a model that I think is just kind of 'meh' looking) I'll see if someone has a spooky ghost pirate ship wreck on the various printing sites. I"ll bet someone does!

What do people generally do the ships? Put them together and embark...i guess some reavers into them? spread them in the hopes that the enemy somehow gets near your DZ to take some mortal wounds? IDK i just read through the rules for them and thought "eh. doesnt seem like it does much of anything."

This message was edited 1 time. Last update was at 2021/09/09 13:47:22


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Stealthy Warhound Titan Princeps






I've never played them, and it seems like people in this thread hate them, but I'd put a big shipwreck near an objective and fill it with archers.

Granted, "filling it" isn't much, with only 10 capacity... yeesh.

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Made in us
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Rihgu wrote:
I've never played them, and it seems like people in this thread hate them, but I'd put a big shipwreck near an objective and fill it with archers.

Granted, "filling it" isn't much, with only 10 capacity... yeesh.


10 capacity, and the archers have 18" range for 1 shot, and 9" range for 3.

All the games I've played have taken place mostly more than 18" away from my deployment zone.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Humming Great Unclean One of Nurgle






It goes down in your territory which in some scenarios is the same as your deployment zone while in others it extends further. A number of scenarios territories (shaded area on the scenario map) are full board halves going all the way to the center line.

At any rate even without the garrison capacity it is still terrain that deals MWs to the enemy and not to you, while costing no points.

This message was edited 1 time. Last update was at 2021/09/09 19:25:40


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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