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Review: Gamma Wolves- Osprey Games  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Battlefield Tourist




MN (Currently in WY)



My order of Ash Barker's Gamma Wolves got caught up in the Brexit Blockade, which delayed its delivery to my mailbox. It is here, and I have taken some time to read it, designed some frames, and run a few simulations to get a feel for how it all works together. This game is foremost about big robots and their pilots, and the setting is intentionally designed to strip out any other support units. It is all about building Mecha suits and using them to bash each other.

Ash did a great job on Designer Notes in his previous game; Last Days. I recommend fellow designers check it out just for that. Therefore, I was a bit sad that this game only had a paragraph or two buried in the Acknowledgements section that I almost missed. However, the few paragraphs and the introduction section sets-out pretty clearly what type of game this is. The setting is there to explain why other forces are not involved more than anything else and give you some context for your big robot brawls.

In 2291, the Earth is a blasted wasteland split between Arcologies and Free Stations. Humans can no longer live on the surface of this polluted and irradiated world. All that is left is to strip the carcass of the previous civilizations. The Gamma Wolves are operators of mechs who go into this wasteland to gather loot and scrap, and return to civilization to trade it in and power their own crumbling Arcologies. Pretty dystopian and Mad Maxx, but with stompy robots instead of cars.

So, let's head into the wastelands and see what we can uncover!

https://bloodandspectacles.blogspot.com/2021/09/review-gamma-wolves-osprey-games.html

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Made in us
Fixture of Dakka





I keep hoping for a truly great mech game, but I think they're kind of like the perfect co-op dungeon crawler. There are so many different styles and expectations and degrees of detail it's impossible to please everyone.

As a genre though, I do think it's got a ton of potential in the age of 3D printing. An Armored Core style parts system would be my dream; the trick is making it play as fun as it is to build.
   
Made in no
Longtime Dakkanaut






This is the rulebook for the mechs out there that dont have a game, simple as that. (you could take anything from lego mechas to 200$ limited edition resin display model and play a game with them using this rulebook)

As for the rules, they are more towards the casual side, but then again with sutch a loose setting, you would not do any competitions with this rule set.
I kinda like this style of books, breaks the norms and tries to make new paths.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
 
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