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Made in us
Posts with Authority






https://www.warhammer-community.com/faqs/#kill-team

EDIT: Custodes now 3 APL? Oughta ruffle some feathers if so..

Also, obscuring rule clarifications (measures at the inner edge of terrain when determining obscurity)



This message was edited 4 times. Last update was at 2021/10/08 17:04:51


 
   
Made in ca
Poisonous Kroot Headhunter





Thanks for the update.

Not suprised that Custodes when down to 3APL, but I'm kinda sad, I think there was a better way to nerf them without going quite that far.

LoL I can't believe that they had to clarify that Doombolt was not a "bolt weapon".

So many Typo fixed. Kinda sad about the Tactical Support Turret going to 3D, I thought it being unique at 4D was kind of it's thing a compensation for not being able to move.

This message was edited 1 time. Last update was at 2021/10/08 17:37:56


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Made in us
Posts with Authority






 Tawnis wrote:
Thanks for the update.

Not suprised that Custodes when down to 3APL, but I'm kinda sad, I think there was a better way to nerf them without going quite that far.

LoL I can't believe that they had to clarify that Doombolt was not a "bolt weapon".

So many Typo fixed. Kinda sad about the Tactical Support Turret going to 3D, I thought it being unique at 4D was kind of it's thing a compensation for not being able to move.


I have a hunch they wanted that DF tweak because we will be seeing new stuff with DF 4 in the datasheets later down the line. Prime candidtaes for DF 4 treatment would be something like Terminators.

I applaud the Custodes nerf. Gives the faction a lot more incentive for taking SoS along. In any case, I'm sure there will be a Spec Ops Custodes team option sooner or later, which will hopefully flesh out the faction even more in terms of build and playstyle.
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

Custodes fix is good. They're still very strong. Most of the other fixes were just typos that should have been obvious to most people.
   
 
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