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Made in gb
Ridin' on a Snotling Pump Wagon






How do!

So essentially a chit-chat thread with no particular agenda or point to make. I like throwing such threads out on occasion, and they often prove pretty interesting and even enlightening.

The question is the title. Here i mean army by Codex, rather than a specific army you field. And I don’t intend things which are design choices (for instance, decent HTH units for Tau). And yes, I know some will not unjustifiably say “well, my Codex”. But if we can take that as read for now (or indeed not, given lack of codex for some).

The one that springs immediately to mind for me would be Chaos, and effective/dedicated ground based AA options. I apologise if my ignorance embarrasses me, but I’m pretty sure it’s just Havocs with Flakk Missiles. Yes the Heldrake is capable of eating enemy fliers, but I’m not seeing any particular background reason why CSM would have at least a Rhino Chassis’d option.

Right, over to you.

   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Interaction in the shooting phase-Daemons.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Ultramarine Terminator with Assault Cannon






Currently playing Necrons. Would really like to see Pariah's make a comeback.
   
Made in us
Ultramarine Chaplain with Hate to Spare






Playing Marines? I'm missing nothing. There's too damn much in the book. Cut Primaris

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in ca
Longtime Dakkanaut





Sisters have no flyers or Lords of war.

(I should say no aircraft)

This message was edited 1 time. Last update was at 2022/05/27 19:00:22


 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 oni wrote:
Currently playing Necrons. Would really like to see Pariah's make a comeback.

Yes Pariahs. Always Pariahs.

Also better Warriors/Immortals/Flayed Ones/Monoliths etc. but that's a whole other thing.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in de
Boom! Leman Russ Commander






Imperial Guard: some unit/mechanics simulating mines/minefields/minelayers/minesweepers. For something that was/is heavily used since WW1 I find it surprisingly lacking. Especially as Tyranids have such a mechanic.

Also even if I have great doupts if such a unit could be made relavent in a competetive manner: a simple unarmored truck as troops transport, for the same reason. As baseline human army faction the Guard should have lots of those, likely more than Chimeras.

~6550 build and painted
819 build and painted
830 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Insectum7 wrote:
Playing Marines? I'm missing nothing. There's too damn much in the book. Cut Primaris


As a marine player I was going to say “consolidation”

   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

CSM: I want Veteran Skills to return.

R&H: Just, a codex, please. And don't forget to put some Veterans in it.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Orks pretty much have everything they need, except, of course, someone at the studio willing to write decent rules for the army.

Obligatory shout-out to grot snipers though.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Longtime Dakkanaut





GSC - Heavy Guns, Obsec that can survive on an Objective, Aircraft, Lords of War, Reasonably Priced HQ's, Mortal Wounds

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in us
Insect-Infested Nurgle Chaos Lord






 Insectum7 wrote:
Cut Primaris


This is the way.


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in ca
Stormin' Stompa






Ottawa, ON

 Jidmah wrote:
Orks pretty much have everything they need, except, of course, someone at the studio willing to write decent rules for the army.

Obligatory shout-out to grot snipers though.


I would like to see the looted tank get a proper entry into a codex. Although, do the orks need a dedicated armoured fighting vehicle? It's probably redundant by this point with all the different buggies. The battlefortress would be nice, but who needs more lords of war options, really?

Ask yourself: have you rated a gallery image today? 
   
Made in de
Contagious Dreadnought of Nurgle





For my Death Guard? Obliterators probably. Everything else that has been cut when we got our own Codex I can understand for fluff reasons.

For my Nurgle Daemons?
Something shooty like a Plague Catapult.
Also some medium sized Monster, larger than the beast but smaller than a GUO, more like the spined Chaos beast or the giant Chaos Spawn that FW has (or like a Carnifex for that matter).

For my Snakebites, all the Squigs. I'm using all kinds of AoS Squigs as unit fillers or proxys, I wouldn't mind getting actual rules for them.
   
Made in us
Longtime Dakkanaut




A game with decent rules
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Mr Nobody wrote:
 Jidmah wrote:
Orks pretty much have everything they need, except, of course, someone at the studio willing to write decent rules for the army.

Obligatory shout-out to grot snipers though.


I would like to see the looted tank get a proper entry into a codex. Although, do the orks need a dedicated armoured fighting vehicle? It's probably redundant by this point with all the different buggies. The battlefortress would be nice, but who needs more lords of war options, really?

Buggies are essentially the ork versions of the rhino chassis tanks, plus we also got the kill rig and hunta rig as modern age battle fortresses.

There really is precious little design space left for ork tanks that don't overlap with the many vehicles we have now.

The looted tank datasheets in this edition are actually one of the best ones ever, the only issue is that they are attached to the defunct scrap mechanic.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Mekboy Hammerin' Somethin'





United Kingdom

Orks - stratagems worth using and something to fix our crippling morale problem.
   
Made in us
Stabbin' Skarboy





Orks-
Faction rep on the design team
Wargear, we have more standardized weapons than the imperium
Old warbuggies
Anti morale rules
5++ kff

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Old warbuggies? That's one you don't hear often. How come?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Impassive Inquisitorial Interrogator






Inquisition? The Ability to actually *be* a functioning army.
   
Made in us
Monstrously Massive Big Mutant





The Wastes of Krieg

Codex, Rules, unit stats that aren’t stuck in legends, actual models…Renegades
   
Made in us
Stabbin' Skarboy





 Jidmah wrote:
Old warbuggies? That's one you don't hear often. How come?


I know deffkoptas are just them but better, but they would be perfect as a tyranid warrior equivalent, hear me out. High toughness, multiple wounds, and they could have a solid array of options. Not infantry, but they’d be a solid elite unit.

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in ca
Commander of the Mysterious 2nd Legion





For marines all we're missing is a super heavy (and yes I know forge world, but I'm talking things in the CODEX) although I'm expecting with the shift of the spartan to plastic that to be in the 10th edition Marine 'dex

Opinions are not facts please don't confuse the two 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Some_Call_Me_Tim wrote:
 Jidmah wrote:
Old warbuggies? That's one you don't hear often. How come?


I know deffkoptas are just them but better, but they would be perfect as a tyranid warrior equivalent, hear me out. High toughness, multiple wounds, and they could have a solid array of options. Not infantry, but they’d be a solid elite unit.


I feel like that's what squig riders are supposed to be. But I agree that there would be room for another unit like that with different options.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

For Dark Eldar:

- HQs that actually serve different roles beyond being arbitrarily tied to different subfactions. Currently, we have a melee HQ, another melee HQ and (just to mix things up) yet another melee HQ. And no, I don't count the Haemonculus as a support HQ because an HQ that does nothing but stand around, picking his nose, isn't a support unit it's a glorified hat-stand.

Compare this to Harlequins, which also have very few characters but nevertheless manage to give them very distinct roles (you've got a melee character, a psychic/support character and a shooty character). Plus, you can then further customise them via Pivotal Roles. Meanwhile, DE characters only get a single Master upgrade each, none of which make any meaningful difference to how they play.

- Some new HQs in general would be nice. Especially if the army is going to continue being pointlessly split into 3 micro-factions. As it stands, we have 0 demi-HQs (like the Dracon or lesser-Haemonculus we used to have), nor anything to represent Mandrakes, Scourges or even Beasts.

- Continuing the issues with current DE being boring-as-feth, some sodding wargear would be nice. We used to have pages of options, now we get a pitiful selection of weapons and nothing else.

- Some mobility options beyond just vehicles.

- Can we maybe have some of our lost units back (or something to replace them)? At this point, I think about 1/3 of our codex has been deleted, yet it's been at least 11 years since we last got a new unit.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Storm Trooper with Maglight





Rough Riders for the Guard.

Signs point to them coming in the new codex, which is good. Not really happy that they’re going with Attilans though (if rumours are to be believed).
   
Made in us
Painlord Titan Princeps of Slaanesh




As an Emp's Children player I'd like to see noise marine terminators and get my sonic dreadnaughts and other vehicles back. I mean how hard can it be to hand a terminator a sonic blaster or blast master and say "Point it this way and pull this trigger." And we used to have a vehcile modification that was something like a doomsiren.
   
Made in gb
Screaming Shining Spear





Exodites. Maybe something similar to Harlequins so you can take a patrol to represent the inhabitants the craftworlds have come to help or just their own force really.
It's a range with such potential if done well.

 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Orks (well Grots as that's what I'm playing....)
*a generic grot hq choice.
Because right now there's only two.
1) Makari - named unique grot.
2) The Red Gobbo on Bounca - named unique unit grot that's in the Legends section.

Why is this a problem? Because:
A) alot of events/tourneys don't allow Legends units.
This limits someone looking to run pure grots to only 1 detachment since Makari is the only choice.
B) in Crusade the ork Crusade rules actually specify that named unique characters CAN NOT lead the force. They can be used, just not as the Crusades warlord. So the would be Grot player is forced to break thier theme - in narrative play! - by including an ork of some sort. WTF?

I don't care what this hypothetical generic hq grot even does. It could do literally nothing. It just needs to exist!

EDIT: And in the category of things I'd like but aren't truly needed?
Grots riding sqigs. Like I have over in AoS. The unarmored ones with handweapons could be Fast units & the armored ones Heavy units. And of course generic hq squig riding grots.
Then I could do a more feral Snake Bite themed grot force.

This message was edited 1 time. Last update was at 2022/05/28 04:06:34


 
   
Made in gb
Regular Dakkanaut




A few more actual thousand sons in the thousand sons army. They have a tactical squad and a terminator squad and can field a rather nice specialist "assault squad" with flamers, but they're missing a big section of units you'd normally expect from Astartes. (Death guard also suffer a similar issue)

Even if they swapped their jump packs or bikes for discs, screamers or some other mount you'd expect they'd have a fast attack element, along with a devastator/ havoc equivalent and a melee focused assault element. You could pull more from the Egyptian aesthetic and have a chariot too.

I've suddenly got an urge to convert a sorcerer riding a chariot pulled by screamers! (probably the world earliest kit bash! Although I've no idea what I'd use it as)
   
 
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