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Made in us
Stealthy Sanctus Slipping in His Blade






Tzeentch list relying on 70 point Blue Horrors to squeese in a LoC. Thoughts on it for a RTT or similar competitive environment?

Battalion: (Tzeentch)
Fateweaver
Lord of Change (Impossible Robe)
Lord of Change (Soul Eater Stave)
3 units of Blue Horrors
3 Exalted Flamers
3 units of (3ea) Flamers of Tzeentch
Supreme Command Det: (Undivided)
Be'lakor

A ton of armies and a terrain habit...


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

I think this will put in work. However I'd certainly combine 2 of the flamer units to get a brick of 6 to have synergy with the strats (or have a spicy overwatch you can line up)

It's the only change I would make to the composition. Run it, certainly.

I play Tzeentch, and when I play my Thousand Sons I am often fighting Belakor lists and let me tell you those 6 flamers are effective although I can see 3x3 flamers.
   
Made in us
Regular Dakkanaut




Are you locked in to only tzeentch, or open to different gods? With the FaQ making belakor not give access to all warpstorm for being a Supreme command(he doesn't stop mono God lists but doesn't unlock all warpstorm along anymore) I might change that to a patrol led by belakor and swap a blue horror unit to nurglings.

I'm also not a fan of that many big birds, to me they are mortal wound cannons but you can't cast the best spells more than once anyway, I like either kairos or a LoC having infernal gateway, bolt of change, and boon of change accompanied by a herald(foot or discharge depending on points) having gaze of fate and flamer buff spell(honestly I use a fateskimmer with +1 to cast as mortal wound battery instead and use a BT as a big threat aside belakor but LoC is also beast).
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

I echo Ecdain's comment. Since Tzeentch only has 6 spells, having more that many Big Birds is a waste. Take 1 with the exalted trait, the WL trait, and the Robe and take a Tzerald. That lets you cast 5/6 Tzeentch spells at a fraction of the cost.

You also lose a lot of durability if you don't have the WL trait and the Robe, although the Soul Eater Stave is a good compromise for the one that's further back and taking less firepower.

I'd drop Fatey and put Belakor in that slot. Then take a Disc Tzerald or perhaps 2 to escort Flamers. Drop at least 1 of the Exalted Flamers. Bump the Flamers up to 5-6 per unit.

Finally, you are going to really struggle getting good secondaries since none of your troops can do actions. Find some points to upgrade to at least 1 unit of Pinks.

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
 
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