Switch Theme:

Deep strike - reserve - strategic reserve  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in no
Liche Priest Hierophant





Bergen

I feel fairly certain of this, but I thought I should run it by you all.

My opponent was confused today. He put some blood angels sanguine guards in reserve with descent of angels (jump pack can deep strike.) But he also put some Eradicators in strategic reserve.

However - he was under the believe that his sanguine guards could enter the battlefield from his own table edge with strategic reserve. (Then you can deploy closer then 9".)

I tried to explain there was two different things. But it took longer then expected.

What are you thoughts on it?

   
Made in ca
Secretive Dark Angels Veteran



Canada

 Niiai wrote:
I feel fairly certain of this, but I thought I should run it by you all.

My opponent was confused today. He put some blood angels sanguine guards in reserve with descent of angels (jump pack can deep strike.) But he also put some Eradicators in strategic reserve.

However - he was under the believe that his sanguine guards could enter the battlefield from his own table edge with strategic reserve. (Then you can deploy closer then 9".)

I tried to explain there was two different things. But it took longer then expected.

What are you thoughts on it?


Units placed into Strategic Reserves follow additional rules/restrictions that those placed in Reserve by other rules. The main rulebook covers this in the Reinforcements step for units in Reserve and then in the Strategic Reserves section later on. The Reinforcements step instructs the player to follow the rule that allows the unit in question to be put into Reserve. Most are similar, but there are some differences.

Units in Strategic Reserve follow the same core rules as those being placed in the Reinforcements step with some additional bits which include the ability to set up within 9" (and even engagement range) if they are within 1" of the friendly table edge and within their own Deployment Zone. Units placed in Reserve by other rules cannot use the additional aspects of the SR rule.

So you could pay CPs to place Sanguinary Guard into Strategic Reserve, but they would have to follow the additional rules about placing units that arrive in Strategic Reserve (within 6" of a table edge but possibly within engagement range if its in your deployment zone and within 1" of your board edge) but would not be able to deploy wherever they please outside of 9" as they could by being in Reserve due to their jump packs. Its one or the other.

All you have to do is fire three rounds a minute, and stand 
   
Made in de
Nihilistic Necron Lord






Germany

TangoTwoBravo wrote:

So you could pay CPs to place Sanguinary Guard into Strategic Reserve, but they would have to follow the additional rules about placing units that arrive in Strategic Reserve (within 6" of a table edge but possibly within engagement range if its in your deployment zone and within 1" of your board edge) but would not be able to deploy wherever they please outside of 9" as they could by being in Reserve due to their jump packs. Its one or the other.


You cannot place Sanguard into SR.

Note that these rules do not apply to units that are using other rules that enable them to start the battle in a location other than the battlefield. Such units are not placed in Strategic Reserves and they are instead set up as described by their own rules.
   
Made in ca
Secretive Dark Angels Veteran



Canada

 p5freak wrote:
TangoTwoBravo wrote:

So you could pay CPs to place Sanguinary Guard into Strategic Reserve, but they would have to follow the additional rules about placing units that arrive in Strategic Reserve (within 6" of a table edge but possibly within engagement range if its in your deployment zone and within 1" of your board edge) but would not be able to deploy wherever they please outside of 9" as they could by being in Reserve due to their jump packs. Its one or the other.


You cannot place Sanguard into SR.

Note that these rules do not apply to units that are using other rules that enable them to start the battle in a location other than the battlefield. Such units are not placed in Strategic Reserves and they are instead set up as described by their own rules.


I read that as the units would have to actually be "using other rules", and most of those say that they "can" start in Reserve. So if I place Terminators into Teleport Strike then they are not in Strategic Reserve, but Teleport Strike says that "you can set this unit up in a teleportarium chamber..." Not must. So I think I could place Terminators in Strategic Reserve and then follow the rules for SR for that unit. Unless I chose to use the Teleport Strike rule to place them in Reserve.

Has never come up, but I could understand a more restrictive interpretation of the rule. I would expect a more restrictive rule, though, so say "These rules do not apply to units that have other rules that enable them to ...."





All you have to do is fire three rounds a minute, and stand 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Niiai wrote:
I feel fairly certain of this, but I thought I should run it by you all.

My opponent was confused today. He put some blood angels sanguine guards in reserve with descent of angels (jump pack can deep strike.)
And this is where you are both confused. He either placed his Sanguinary Guard in Strategic Reserves using those rules or he used their Death from Above ability to place them high in the sky (aka in Reserves but not Strategic Reserves). Based on your description, he did the later (high in the sky/Reserves).
But he also put some Eradicators in strategic reserve.

However - he was under the believe that his sanguine guards could enter the battlefield from his own table edge with strategic reserve. (Then you can deploy closer then 9".)

I tried to explain there was two different things. But it took longer then expected.

What are you thoughts on it?
If he placed his unit into Strategic Reserves, the can deploy near his board edge. Otherwise, they have to be 9" away regardless of where they deploy, even in his deployment zone per the Death from Above ability.

This message was edited 1 time. Last update was at 2023/06/04 23:14:12


 
   
Made in de
Nihilistic Necron Lord






Germany

TangoTwoBravo wrote:

I read that as the units would have to actually be "using other rules", and most of those say that they "can" start in Reserve. So if I place Terminators into Teleport Strike then they are not in Strategic Reserve, but Teleport Strike says that "you can set this unit up in a teleportarium chamber..." Not must. So I think I could place Terminators in Strategic Reserve and then follow the rules for SR for that unit. Unless I chose to use the Teleport Strike rule to place them in Reserve.

Has never come up, but I could understand a more restrictive interpretation of the rule. I would expect a more restrictive rule, though, so say "These rules do not apply to units that have other rules that enable them to ...."


You can set up termis in a teleport chamber, but you dont have to. The alternative is to set them up during deployment as usual, but you cannot use SR for termis, because they use their own rules to start the battle in a location other than the battlefield. The SR rule says such units are not placed in Strategic Reserves and they are instead set up as described by their own rules, which is teleport chamber.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 p5freak wrote:
TangoTwoBravo wrote:

So you could pay CPs to place Sanguinary Guard into Strategic Reserve, but they would have to follow the additional rules about placing units that arrive in Strategic Reserve (within 6" of a table edge but possibly within engagement range if its in your deployment zone and within 1" of your board edge) but would not be able to deploy wherever they please outside of 9" as they could by being in Reserve due to their jump packs. Its one or the other.


You cannot place Sanguard into SR.

Note that these rules do not apply to units that are using other rules that enable them to start the battle in a location other than the battlefield. Such units are not placed in Strategic Reserves and they are instead set up as described by their own rules.


Wrong. You can, this simply states that you can’t place them in Deep Strike but choose to walk on as if from Strategic Reserves.

This message was edited 1 time. Last update was at 2023/06/05 20:15:15


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
Forum Index » 40K You Make Da Call
Go to: