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Made in us
Savage Khorne Berserker Biker





The group at the store has gotten to the point where they won't play this tau player.... I have no idea why as I see this practice as simply rediculous. It would be one thing if this guy was a horrible person who cheats and whines.... but quite another when he's a good guy with simply a vicious list. He brings about 4 devilfish squads, 1 or two hammerheads, and like 2 squads of battlesuits with the leader. An IG player was complaining to me about how this guys army was unbeatable, to which I replied with "Any army can beat any other army in this game..... unless you're playing kroot." So I came up with this list....

Doctrine: Iron Discipline, Drop Troops, Close Order Drill

Command Platoon-75
Junior Officer
-Honorifica Imperialis, Iron Discipline, Power Weapon
Command Squad

Colonel Scaeffer-370
-Power Weapon, Plasma Pistol, Bionics, Medallion Crimson, Carapace Armor, Frag and Krak Grenades
Lieutenant Kage
-CCW, Bolt Pistol, Crazy, Frag and Krak Grenades
10 Specialists
-10 BS 4 Melta Guns,Frag and Krak Grenades

5 Hardened Veterans-75
-3 BS 4 Melta Guns

Infantry Platoon-275
Junior Officer
-Iron Discipline
Command Squad
-2 Melta Guns
Infantry Squad
-Melta Gun
Infantry Squad
-Melta Gun
Infantry Squad
-Melta Gun

Infantry Platoon-205
Junior Officer
-Iron Discipline
Command Squad
-2 Melta Guns
Infantry Squad
-Melta Gun
Infantry Squad
-Melta Gun

9 BS 3 Melta Guns, 13 BS 4 Melta Guns

Basic strategy is to drop in, and light em up..... down on turn two, hopefully so where I can get a couple of meltas on each vehichle and a bunch on the battle suits..... then wither the retaliating fire from the disembarked fire warriors, and then charge them. Hopefully I get a bunch of glancing 5's and 6's


Angron- crushing the theme and fluff of armies one horde at a time.

-The Trooper 
   
Made in us
Unbalanced Fanatic





Minneapolis, MN

I'm amazed he can fit four devilfish squads into a thousand point army and the hammerheads and crisis suits. I figure each devilfish and squad is about 200pts, that would leave enough for a shas'o and a Hammerhead and thats all really. As much as the flying meltagun strategy sounds interesting, I bet that you could make a more conventional army that could beat the fish of fury charge. Even moving 12" can't protect a devilfish from an army packing enough heavy weapons. Two small platoons of infantry with missile launchers, autocannons, or lascannons and plasma could down a devilfish in a turn or two for sure, if you throw in some indirect fire with the rest of your points you could then blast the surviors hiding behind the wreckage. Sentinals also could be a good way to ad some more heavy weapons to your list. That all being said, I think that your melta idea would probably work pretty well, just not against all-comers.

The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi 
   
Made in us
Savage Khorne Berserker Biker





he doesn't charge... he sits behind trees and shoots you with smart missiles.... and his suits jump foreward, fire, and jump back... every game is the same terrain, one long wall down the middle of the board. And thankfully we can change our lists throughout the league.

Angron- crushing the theme and fluff of armies one horde at a time.

-The Trooper 
   
Made in us
Rough Rider with Boomstick





Any drop troop list should eat him alive. I would add more plasma for anti-tank work. The meltas are great vs his suits, but you are dropping in. str 7 raipid fire is more than enough against av10 rear.
   
Made in us
Regular Dakkanaut





I think Foil's pretty much got it. As a Tau player, my usual response to drop troops is to castle up in a corner with a skimmer wall in front of the important stuff and a line of Kroot to charge anything that comes down too close to them. If this guy's list is like you've described, he's got nothing to countercharge and tie your units up so that he can pick you apart, except for maybe the drones off the Devilfish. Just hope that most of your units come in all at once. Otherwise, it'll be nothing but a shooting gallery for him. If he spreads out, it should be all the easier for you, since you'll always get the first shot off and since he doesn't appear to have shield drones.
   
Made in us
Savage Khorne Berserker Biker





Remember kiddos, IG Platoons Deploy all of their squads as one choice... therefore, all of the squads in the platoon come on at the same time for reserve rolls, so really, it's only 5 squads as far as deepstriking goes... And the only thing that would suck is if the veterans or commander dropped by himself, anything else could hold their own

Angron- crushing the theme and fluff of armies one horde at a time.

-The Trooper 
   
Made in us
Been Around the Block





It specifically says in the IG codex that while platoons deploy all at once, they are rolled for and deploy seperately for reserves and deep strike.

Green iz best 
   
 
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