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				<title>Medusa results are in</title>
				<description><![CDATA[ <p>&nbsp; Looks like the imperium kicked major butt and the Necrons are at the bottom of the totem pole with all others scattered between.</p>  <p>&nbsp; Here's the link:</p>  <p><a target=_blank href="http://medusa.us.games-workshop.com/campaign/factions/conclusion.htm">http://medusa.us.games-workshop.com/campaign/factions/conclusion.htm</a></p>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 03:35:38]]> GMT</pubDate>
				<author><![CDATA[ Relapse]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ *blinks and misses the whole campaign*<br />  <br />  After the debarcle that was <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> I gave up on these things. And the most played army in the entire game won? What a shock!<br />  <br />  BYE]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 03:54:49]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I agree.  After the <span class="glossaryitem" onmouseover='gp(33);'>EOT</span> I never gave Medusa a second thought.  I knew the outcome would go Marines when Medusa fluff first hit.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:05:54]]> GMT</pubDate>
				<author><![CDATA[ Lemartes]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ The funny thing is that the necrons one the mega battle that was to create their shield generator that was to capture the whole planate trapping everyone on it.  I can see how well <span class="glossaryitem" onmouseover='gp(50);'>GW</span> pays attention to the battle reports given for these things.  It is like they have a pre-determined ending no matter how things actually go.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:07:44]]> GMT</pubDate>
				<author><![CDATA[ NYCowboy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ The result was never in doubt.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:11:07]]> GMT</pubDate>
				<author><![CDATA[ keezus]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Yeah the imperium won, but the Marines and Guard took the top two spots.  At least it was supported by the results given.<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:34:30]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ What a shock  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">   and it was so well supported with additional fluff, extra missions, modelling projects and alternate campaign army lists in the White Dwarf magazines (note heavy sarcasm) <br><br>I much prefer the scenario campaigns in the Forge world books where the in <span class="glossaryitem" onmouseover='gp(63);'>IA3</span> and 4 the Imperium gets the hoo haas kicked out of them, no wonder <span class="glossaryitem" onmouseover='gp(50);'>GW</span> hates them so.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:41:07]]> GMT</pubDate>
				<author><![CDATA[ Jezza]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Why would anyone even bother with this?  I was initially interested in some of the special games, but they didnt happen anywhere near me.  If you bother to look at some of the individual player records, youll see more cheating than burnthexenos with a brand new pen.  I saw a Tyranid player that reported 2-3 games a day, he only played against 2 or 3 other players, and each of them somehow had the same kind of army.  Theres no way to know if anything reported is valid, and anyone can tell that a lot of it isnt.  And gee, the most popular army 'won'.  Alert the press.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:41:37]]> GMT</pubDate>
				<author><![CDATA[ hotflungwok]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I didn't play a game either.<br />  <br />  Oh the times of Armageddon. Remember that mega battle in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that took place in many different tables and gorgeous terrain? Those were the times!]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 04:49:31]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ There has to be some kind of formula that someone can come up with that would even things out in campaigns like this. <br><br> If there are X number of the lowest amount of armies (say Necrons) and there are 5X the number of marine armies, couldn't the marine results then be divided by 5 to get a more even result?  At least something INTERESTING and couldn't be predicted at the get-go?<br><br>I'm no math genius by a long shot, but unless something like the above idea is done, I don't see much point in participating or even paying attention to these campaigns.<br><br>The playing field needs evening.  Heck, if there was something that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> could do that would represent the actual racial makeup of the galaxy (give Orks and Guard some kind of boost as they are numberically superior, give marines a nerf because there are so few of them by comparison) then that could be interesting as well.<br><br>Otherwise, why bother? The <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> was actually interesting, and there was a difference made there, at least on the ork side.  This one was more like watching rats fighting to get off a sinking ship.  You already knw the ship is going to sink... so...?]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 05:00:17]]> GMT</pubDate>
				<author><![CDATA[ GrimTeef]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ if they were serious about honest results, they could easily add a card with an <span class="glossaryitem" onmouseover='gp(269);'>id</span># to each white dwarf as an insert. then when results are entered, it would need to match up in a database. simple and easy.<br />  <br />  of course it would require someone to setup a database.... maybe they could get to it as soon as the <span class="glossaryitem" onmouseover='gp(36);'>FAQS</span> are done.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 05:27:56]]> GMT</pubDate>
				<author><![CDATA[ jeremycobert]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Space marines 1st (I am shocked...)<br>Imperial gaurd 2nd<br>Eldar 3rd (big suprise also, with their codex being next)<br>chaos 4th<br>darkeldar 5th<br>tau 6th<br>orks 6th<br>tyranids 8th<br>necrons 9th<br><br>Well, theyre all winners. Everyone gets a ribbon!<br><br>Its like the special olympics of the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe!<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 05:35:36]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ What's Medusa V?]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 05:43:37]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ The Space Marine winnign wasn't too much of a shock, but the standings of the other races where pretty interesting.<br><br>Imperial Guard taking second? Everybody who played Guard should congradulate themselves. I think it may be a by-product of good Guard players spreading the word on how their army works.<br><br>Eldar third? Not bad for an old codex (though to be fair their current dex is pretty hard, just limited in choices.<br><br>Tyranids placing low is a little surprising, I chulk it up to the new players have too many options syndrome, as you can have a pretty hard list from this codex.<br><br>Necorns last isn't surprising, they are won of the harder armies to master in a competitive environment.<br><br>Medusa V to me was only a success because of the things my local <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> did. Sci-Fi had its own Medusa V game tracker (games played in the store could be submitted to the managers, for prizes, I won best sportsman and got an Eldar Battleforce out of it). We had a <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> tournament (I won), an <span class="glossaryitem" onmouseover='gp(238);'>RTT</span>, Conversion and Terrain contests, and 2 Mega Battles (We will have a third in a few weeks).<br><br>I recommend to everyone, have a campaign in your local store. Make it about any fluff you want, keep track of the games played towards it and see who won. Offer prizes, etc. It really makes games exicting over your standard open gaming.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 06:05:38]]> GMT</pubDate>
				<author><![CDATA[ Mahu]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ fair or not, it was still fun to watch. Fun like watching a kids cartoon, where you know the good guys will win but at least it is entertaining. I guess i am not completely jaded yet.<br><br>and in the <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> campaign, didnt chaos almost win? it was fought to a near stalemate if i am not mistaken?<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 06:11:51]]> GMT</pubDate>
				<author><![CDATA[ Reecius]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Jeez you guys are a bit of a buzzkill.  Life and Epic kept me out tof the campaign as well, but it was a nice post to hang on store related events.  Its nice to see the Imperium stomp something once in a while.  As to why guard beat chaos, <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, and Nids, well never bring a knife to a gunfight buahahah. <br><br>All hail Ollanius Pius patron saint of meat shields!]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 06:42:56]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ If it was all about how many people play the army then how did <span class="glossaryitem" onmouseover='gp(27);'>DE</span> beat Tau?  It doesn't really make sense to me that the top 3 are good guys.  Maybe they had better communication on the boards?  I don't know.  But I'm happy that the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> did pretty well considering they are a mail order only army.  Even though I didn't participate at all in this one.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 06:56:21]]> GMT</pubDate>
				<author><![CDATA[ The Crawling Chaos]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ It's obvious if you followed the reported battles that there was massive cheating going on. Whether this affected the final results I have no idea.<br><br><span class="glossaryitem" onmouseover='gp(388);'>SMs</span> are the most popular army and had the most reported battles, but <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are second most popular and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> third. These results aren't far off the campaign results. There was probably a factor of reported battles increasing win rating. What's more surprising is that Chaos didn't come ninth, since their winning conditions and <span class="glossaryitem" onmouseover='gp(388);'>SMs</span> were opposite to each other.<br><br>When all's said and done, we can be sure that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> applied their usual skill and attention to detail and fairness to the overall campaign. No matter how surprising the results may seem, we can be absolutely sure they are completely above board and justifiable.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 07:58:13]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I believe that confirmed vs. non-confirmed battles was also a big difference. But that's not to say that the IP hackers can't come up with a way around having more than one or 70 accounts.<br><br>I would like to see something from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> more substantial. Something that has an ever lasting effect on the progressive background.... *snooooooooort* (yes they'll do that right after they write the perfect rulebook).]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 09:04:19]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Now we need the warp storm to disgorge the remains of a crone world, a ork hulk lost in the warp for millennia, and the Emperor's flagship <i>High Times </i> so we can have..... <br><br><b>Fall of Medusa V, part deux: Fall Harder </b>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 09:49:03]]> GMT</pubDate>
				<author><![CDATA[ Jester]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Jeeeeze what a bunch of jaded whiners! &quot;Nothing is good enough! Everythings ALWAYS predetermend these days! I like the old days of rocking chairs when the Emperor and I sat on the porch and talked about the new fangled things called bolters and plowing the back 40!&quot;  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br />  <br />  Since the results were based on battles won, it doesn't mater who plays the biggest faction- just the most wins. You have a lot of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> players (as many folks like to say &quot;The favorite army of kids&quot; ) getting their butts kicked, that does nothing but give enemy a better score.<br />  <br />  It was a lot of fun.&nbsp; I played a ton of games and took 8 medals, one of them awarded at the mega-battles (titans, super heavies, fliers and 60k worth of points on the field). I felt the harder you played the better your faction would do.&nbsp; Cheaters will always be there but it was a heck of a lot better than Armeggeddon system which allowed rampent abuse. <br />  <br />  Lighten up, take part, play games with your friends, make new ones, have fun.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 10:43:42]]> GMT</pubDate>
				<author><![CDATA[ Moopy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ hahaha, seriosuly, its not like anyone was betting their house on the outcome. It was good fun anyway.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 12:52:15]]> GMT</pubDate>
				<author><![CDATA[ Reecius]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <p>I understand why the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> studio feels they have to do it...</p>  <p>&nbsp;</p>  <p>...but I really, <b>REALLY </b>hate how the last few campaigns have been &quot;find an excuse to have every race in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> fight&quot;.&nbsp; Give it up already - there is no good excuse why every race in the entire stupidly frickin' huge galaxy should hang out on one single planet/region at the same time.&nbsp; None.&nbsp; </p>  <p>&nbsp;</p>  <p>What they need to do is just say &quot;This campaign is going to be ____ vs.&nbsp;____.&nbsp; Period.&nbsp; If you don't have one of those two armies, or want to start one, then you'll just have to suck it up and wait until the next campaign.&nbsp; Or start your own.&quot;&nbsp; This goody goody &quot;lets make it so everyone feels like they can join in and feel warm and fuzzy&quot; <span class="glossaryitem" onmouseover='gp(14);'>BS</span> hurts the game, not helps it.&nbsp; </p>  <p>&nbsp;</p>  <p>Armageddon 3 was Imperium vs. Orks, and it was <u>fun</u> that way.&nbsp; They should stick to that model, it worked.&nbsp; The background developed for it was actually plausible, was rich and exciting, and did a great job at immersion.&nbsp; The campaign actually felt like it was important.</p>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 14:35:00]]> GMT</pubDate>
				<author><![CDATA[ Bob Lorgar]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Yeah- I've yet to be as inspired by a campaign like I was with Armageddon.  But that could be me.  I still think a summer romp on a random planet is better then nothing.]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 15:17:54]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Drake_Marcus  on  09/06/2006 8:17 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Yeah- I've yet to be as inspired by a campaign like I was with Armageddon. <br />  </div></blockquote>  And that sweet poster of Yarrick taking on Thraka.&nbsp; Now that was a poster!<br />  <br />  Now we get next month's releases as a centerfold.<br />]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 17:02:11]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Yeah... it's kind of sad that we can't even expect a cool poster from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> anymore.  ]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 18:23:52]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ well, first...I hate it. I know, something like this would have to happen, but the last time I checked the results, Necrons were better than Marines. well Chaso was down all the time, and I think Eldar were on 1st. I knew this wozld happen but I'm still pissed.<br><br>and the whole include-every-race thing, well on Armageddon you could ssay Chaos worked for Orks and <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> Orks worked for Chaos, but seriously, there just would't be much sense in making a worldwide campaign for...let's say 'Nids vs. Eldar (Illianyden II).<br><br>well, at least Nazdreg got away]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 19:30:07]]> GMT</pubDate>
				<author><![CDATA[ Anung Un Rama]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Jester on 09/06/2006 2:49 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Now we need the warp storm to disgorge the remains of a crone world, a ork hulk lost in the warp for millennia, and the Emperor's flagship <i>High Times </i> so we can have..... <br />  <br />  <b>Fall of Medusa V, part deux: Fall Harder </b></div></blockquote>  <p><br />  <br />  'Yippekayey!&quot;</p>  <p>The Emperor, on voicecom to the chaos baddies, shortly before making his dramatic re-appearance through a sunlight&nbsp; to kick major butt in a movie marine sort of way. </p>]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 23:34:53]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Jezza on 09/06/2006 9:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  What a shock  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  and it was so well supported with additional fluff, extra missions, modelling projects and alternate campaign army lists in the White Dwarf magazines (note heavy sarcasm)</div></blockquote>  <br />  Hahahahaha. Very nice.<br />  <br />  But you're wrong though. Medusa was very heavily supported in <span class="glossaryitem" onmouseover='gp(143);'>WD</span>.&nbsp;WD never missed a single opportunity to remind us about all the new releases.<br />  <br />  BYE]]></description>
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				<pubDate><![CDATA[Wed, 6 Sep 2006 23:40:39]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By H.B.M.C. on 09/07/2006 4:40 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By Jezza on 09/06/2006 9:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  What a shock  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  and it was so well supported with additional fluff, extra missions, modelling projects and alternate campaign army lists in the White Dwarf magazines (note heavy sarcasm)</div></blockquote>  <br />  Hahahahaha. Very nice.<br />  <br />  But you're wrong though. Medusa was very heavily supported in <span class="glossaryitem" onmouseover='gp(143);'>WD</span>.&nbsp;WD never missed a single opportunity to remind us about all the new releases.<br />  <br />  BYE</div></blockquote>  <br />  <br />  You have a point there HBMC.&nbsp; I especially enjoyed the batrep/new mission &nbsp;in the most recent <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that turned out not to be a batrep,&nbsp; just a&nbsp; minis showcase.]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 01:07:06]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By jfrazell on 09/07/2006 6:07 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  You have a point there HBMC.&nbsp; I especially enjoyed the batrep/new mission &nbsp;in the most recent <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that turned out not to be a batrep,&nbsp; just a&nbsp; minis showcase.</div></blockquote>  <br />  Personally I was most impressed with the pre-determined outcome.<br />  <br />  BYE]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 01:41:57]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I'm not as certain of the pre-determined nature of it.  Historically, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has predetermined that the Imperium wins-sort of. They win but fighting continues blah blah.  Since armageddon I've not seen an outright drubbing by the Imperium against, well, anyone. <br><br>Having said that I'm not particularly bothered either way.  Its a worthless speck so had no promises of impending fluff/<span class="glossaryitem" onmouseover='gp(3);'>40K</span> history change like <span class="glossaryitem" onmouseover='gp(33);'>EOT</span> was supposed to have.  Just a nice excuse for a campaign. ]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 03:19:20]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Bob Lorgar on 09/06/2006 7:35 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  </div></blockquote>  <p >I understand why the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> studio feels they have to do it...</p>  <p >&nbsp;</p>  <p >...but I really, <b>REALLY </b>hate how the last few campaigns have been &quot;find an excuse to have every race in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> fight&quot;.&nbsp; Give it up already - there is no good excuse why every race in the entire stupidly frickin' huge galaxy should hang out on one single planet/region at the same time.&nbsp; None.&nbsp; </p>  <p >&nbsp;</p>  <p >Wait a minute, what is the writing on the cover of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> books.. Doesn't it say something about <span ><b><font size="2">&quot;IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY <span class="glossaryitem" onmouseover='gp(410);'>WAR</span>.&quot;&nbsp; </font></b></span></p>  <blockquote class="uncited"><div>For Christ's sake, do we need anything but an excuse to put models on the table and push them around and roll dice and have fun? A campaign is just a catalyst to excite games.. who the frag cares who wins?&nbsp; I mean if you put that much stake in who wins these campaigns, you need to unplug your butt from your chair, pull back the curtains and let your squinty eyes adjust to the light and walk your happy arse outside and get some fresh air..&nbsp; As Steve Irwin would say.. Crikey 'hat's a big one 'ere.&nbsp;&nbsp;</div></blockquote>  <blockquote class="uncited"><div>&nbsp;IF all you do is look for conspiracy and deceipt, you will find it.. it's inevitable because you will be so wrapped up ijn it you can't see the forest through the trees..&nbsp; </div></blockquote>  <br />  <br />]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 05:07:30]]> GMT</pubDate>
				<author><![CDATA[ two heads talking]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By H.B.M.C.  on  09/07/2006 6:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  Personally I was most impressed with the pre-determined outcome.<br />  <br />  BYE</div></blockquote>  <br />  A statement based on <font size="2" face="Arial">cynicism </font> not on fact.]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 07:52:09]]> GMT</pubDate>
				<author><![CDATA[ Moopy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ When I was checking the results throughout the campaign, I noticed some real shady stuff.  Dark Eldar's past weekly scores kept "changing".<br><br>1st Week they took 6th.<br>2nd Week they took 5th.<br>3rd they took 5th.<br>4th they took 8th.<br>5th they took 5th.<br>Then on week 6, the rundown got changed to:<br>1: 4th<br>2: 5th<br>3: 5th<br>4: 2nd<br>5:5th<br>6: 8th (Even though, right above it, in the breakdown, it said they took 4th)<br><br>Then on week 7, it got changed up again.<br><br>1: 6th<br>2: 5th<br>3: 5th<br>4: 8th<br>5: 5th<br>6: 2nd (even though it still said 4th for that week)<br>7: 5th.<br><br>Week 8, the past remained the same.  They where given 6th, even though they tied with two other armies.  Chaos, and <span class="glossaryitem" onmouseover='gp(119);'>SM</span>.  <span class="glossaryitem" onmouseover='gp(119);'>SM</span> where given 4th, and Chaos 5th.  Go figure...<br><br>I didn't go through all of them to see if they all had similar "problems", but I wouldn't be suprised in the least bit.]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 07:54:07]]> GMT</pubDate>
				<author><![CDATA[ djones520]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I'm not suprised <span class="glossaryitem" onmouseover='gp(69);'>IG</span> did well.  Even though I never registered I still competed in the weekly mega-battles at my local store and the my guard always gave a good show.  3+ cover saves, heavy flamers, demo charges and hordes of autocannon shots tended to cause my opponents problems, while few of them used the restricted terrain or cover to good effect.  <br><br>Besides, after the forces of "good" got the shaft in the last Fantasy campaign even after a clear win, isn't it about time they got some enjoyment?  ]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 09:03:15]]> GMT</pubDate>
				<author><![CDATA[ Durandal]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ and <span class="glossaryitem" onmouseover='gp(17);'>btw</span>. didn't Necrons win the End Battle?]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 09:27:12]]> GMT</pubDate>
				<author><![CDATA[ Anung Un Rama]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Look at how much whining there is about the results. Can you imagine how much worse it'd be if certain armies were the only ones involved? What if the Tau and Tyranid players were left out? What if the Imperial Guard players had their list restricted to being deployed ONLY if Space Marines were. Or even better...what if Space Marine players were told from now on, they'd only be able to play after Guard start losing campaigns? Yes, it'd be GREAT if there were army specific campaigns. Why not let us play campaigns where the Guard are holding out against a massive Tau force? I mean, look at the fluff. Marines are called in only when the Guard can't handle it. Pick up "His Last Command" and find some reference to Space Marines on the planet. How about giving the players just flat-out campaign books to work with, ala Flames of War? Give us certain Theatres of War.<br><br>That's what would happen in a perfect world. Regrettably, it's not. So get over it, or take your toys home and go play by yourself. I can tell ya this much, I'd hate to deal with any of you who are complaining. I'm working at my own campaign system right now off and on between my coursework. I'll unveil it once it's done, but until then...<br><br>BE CREATIVE AND GROW UP!<br><br>--Nick Risley.]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 09:59:25]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By djones520 on 09/07/2006 12:54 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  When I was checking the results throughout the campaign, I noticed some real shady stuff. Dark Eldar's past weekly scores kept &quot;changing&quot;.<br />  <br />  1st Week they took 6th.<br />  2nd Week they took 5th.<br />  3rd they took 5th.<br />  4th they took 8th.<br />  5th they took 5th.<br />  Then on week 6, the rundown got changed to:<br />  1: 4th<br />  2: 5th<br />  3: 5th<br />  4: 2nd<br />  5:5th<br />  6: 8th (Even though, right above it, in the breakdown, it said they took 4th)<br />  <br />  Then on week 7, it got changed up again.<br />  <br />  1: 6th<br />  2: 5th<br />  3: 5th<br />  4: 8th<br />  5: 5th<br />  6: 2nd (even though it still said 4th for that week)<br />  7: 5th.<br />  <br />  Week 8, the past remained the same. They where given 6th, even though they tied with two other armies. Chaos, and <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. <span class="glossaryitem" onmouseover='gp(119);'>SM</span> where given 4th, and Chaos 5th. Go figure...<br />  <br />  I didn't go through all of them to see if they all had similar &quot;problems&quot;, but I wouldn't be suprised in the least bit.</div></blockquote>  <p><br />  Ah then what you saw is what happened to EVERY army. They caught a large wave of cheaters and removed their bogus wins thus changing the outcome of the previous weeks.</p>  <p>&nbsp;</p>  <p>Or at least I HOPE that's what it was.<br />  </p>]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 10:13:19]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ How would <span class="glossaryitem" onmouseover='gp(50);'>GW</span> identify and remove cheats?]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 17:21:35]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ I thinkk that the <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> was a good campaign in that instead of having a crappy excuse for Tau being there, they gave them a separate campaign. If in future they have serveral sets of 2 sides fighting, that wouold be cool. Any battle not between the designated races could be side skirmishes for both sets of campaigns.<br><br>Also if this proves anything, its that Necrons need a power boost in their new codex. <br><br>Make Pariahs 30 pts and give them Staff of Light instead of Gauss Blasters. That would be cool.]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 20:09:49]]> GMT</pubDate>
				<author><![CDATA[ Thanatos_elNyx]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Kilkrazy on 09/07/2006 10:21 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  How would <span class="glossaryitem" onmouseover='gp(50);'>GW</span> identify and remove cheats?</div></blockquote>  <p><br />  <br />  <span class="glossaryitem" onmouseover='gp(24);'>D6</span> it.</p>  <p>&nbsp;</p>  <p>&nbsp;</p>  <p>*cough*</p>]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2006 23:16:38]]> GMT</pubDate>
				<author><![CDATA[ Cpl_Saint]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <p><a target="_blank" href="http://medusav.us.games-workshop.com/campaign/record.aspx?pid=9191">This guy</a></p> is the global leader, a tyranid player.  He played more than 2 games per day.  Notice anything interesting about his opponents?]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 02:19:51]]> GMT</pubDate>
				<author><![CDATA[ hotflungwok]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <br>Hey, <br><br><br>"The most important part of the democratic process isn't the vote. <br>It's the *counting* of the votes." <br> - Sicilian proverb <br><br><br>   Playa <br><br>]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 08:56:04]]> GMT</pubDate>
				<author><![CDATA[ Playa]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By hotflungwok  on  09/08/2006 7:19 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <p><a target=_blank href="http://medusav.us.games-workshop.com/campaign/record.aspx?pid=9191" target="_blank">This guy</a></p>  is the global leader, a tyranid player.  He played more than 2 games per day.  Notice anything interesting about his opponents?</div></blockquote>  <br />  I followed your link and got this message:<br />  <br />  &lt;h1 align="center" <span class="glossaryitem" onmouseover='gp(269);'>id</span>="pageTitle"&gt;<font color="#ff0000"><span class="glossaryitem" onmouseover='gp(484);'>IT</span>'S OVER!!!</font>&lt;/h1&gt;  <p align="center">&nbsp;</p>  <p align="center">+++ BATTLE REPORTING FOR MEDUSA V IS NOW CLOSED +++</p>  <p align="center">+++ RETURN HERE SEPTEMBER 6 FOR THE FINAL RESULTS +++</p>  <br />  <p align="center">&nbsp;</p>  <p align="left">I'm gonna note that it is currently September 8th.....<br />  </p>]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 09:34:53]]> GMT</pubDate>
				<author><![CDATA[ snooggums]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ His results where much like the Hyrda leaders.  3-4 games a day, all against the same 3 opponents, over and over and over again.<br><br>Kids who didn't have anything to do during the summer.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 09:52:21]]> GMT</pubDate>
				<author><![CDATA[ djones520]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ You can have two battles a day with the same person- that person puts in one entry and you put in the other.<br><br>Now. Hopefully you both played 2 games and didn't report the same game twice.  Yea, I've seen someone fight the same 3 opponents day in and day out without writing much of anything in the descriptions.  I don't buy that.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 10:00:02]]> GMT</pubDate>
				<author><![CDATA[ Moopy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ you have to login to view the results he's talking about...]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 10:27:48]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ "Now. Hopefully you both played 2 games and didn't report the same game twice. Yea, I've seen someone fight the same 3 opponents day in and day out without writing much of anything in the descriptions. I don't buy that"<br><br>There was an awful lot of that going on. There were people winning 4-5 battles a day for weeks on end, against the same3-4 opponents.<br><br>Easily done with the help of Hotmail, in my opinion. Call me a cynic.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2006 22:27:17]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ Was there any strange results like <span class="glossaryitem" onmouseover='gp(33);'>EoT</span> where one side did slightly better on the ground (ie chaos) but sucked it up in space (ie Imperium won something like 80-90% of the <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> games)?]]></description>
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				<pubDate><![CDATA[Tue, 12 Sep 2006 08:49:38]]> GMT</pubDate>
				<author><![CDATA[ Haranin]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(298);'>AFAIK</span> it was a ground-based campaign but I never looked to see if <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> was involved.<br>]]></description>
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				<pubDate><![CDATA[Tue, 12 Sep 2006 09:20:41]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>RE: Medusa results are in</title>
				<description><![CDATA[ The Imperium's "space dominance" had little to do with winning <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> games and a lot to do with masses of Imperial players reporting all their <span class="glossaryitem" onmouseover='gp(3);'>40k</span> games at the sector level rather than the planet level (probably because many of them never figured out that you could click on the planets and report your battles there).]]></description>
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				<pubDate><![CDATA[Tue, 12 Sep 2006 10:09:22]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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