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		<title><![CDATA[Latest posts for the thread "Shields?"]]></title>
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				<title>Shields?</title>
				<description><![CDATA[ I was wondering how exactly shields work when you are using a two handed weapon. i know you cant claim the save bonus in close combat cuz he's too busy swinging his big weapon around but what about in shooting? can you claim the +1 for the shield even tho he's armed with a 2h?]]></description>
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				<pubDate><![CDATA[Tue, 3 Oct 2006 06:28:41]]> GMT</pubDate>
				<author><![CDATA[ AMP187]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ Yes. <br>You can even choose not to use your greatweapons in <span class="glossaryitem" onmouseover='gp(58);'>HtH</span>, and claim the +1 for shield and the +1 for hand weapon & shield- if your greatweapon unit was charged, for example.]]></description>
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				<pubDate><![CDATA[Tue, 3 Oct 2006 07:35:10]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ It's assumed that the guy in question is pulling a Braveheart: holding up the shield while under fire, slinging it back when it's time to use the 2hander.]]></description>
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				<pubDate><![CDATA[Tue, 3 Oct 2006 08:20:19]]> GMT</pubDate>
				<author><![CDATA[ lord_sutekh]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ oh alright, makes sense!<br />  <br />  thanks a lot for the help guys, i appreciate it  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 3 Oct 2006 09:35:23]]> GMT</pubDate>
				<author><![CDATA[ AMP187]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ Can you use spears and shields? gaining the +1? Another thing. For example an empire swordsman. In close combat would he have a 5+ or 4+ save? And empire spearmen (using spears) in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Would they have a 5+ or 6+ save?]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 02:42:38]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By colonel584 on 10/14/2006 7:42 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Can you use spears and shields? gaining the +1?</div></blockquote>  <p>Yes, you can use spears and shields.&nbsp; No, the special +1 is for HAND WEAPONS only, no other type of weapon, magical or otherwise.</p>  <p>Shield 6+</p>  <p>Shield,Hand Weapon 5+</p>  <p>Light armor 6+</p>  <p>Light armor, Shield, Spear 5+</p>  <p>Light armor, Shield, Hand Weapon 4+ </p>  <p>&nbsp;</p>  <p>Remember that the <span class="glossaryitem" onmouseover='gp(59);'>HW</span>+S bonus only operates in close combat and only on foot.</p>  <p>edit: and only against models attacking you from the front</p>]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 12:37:38]]> GMT</pubDate>
				<author><![CDATA[ Trent]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ Don't forget you can only use it to defend attacks coming from your front, and not attacks coming from your side or rear]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 14:23:41]]> GMT</pubDate>
				<author><![CDATA[ BustaCaps]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ So empire knights would have a 2+ save on charge (they're using lances) and then a 1+ save after that?]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 14:27:41]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By colonel584 on 10/14/2006 7:27 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  So empire knights would have a 2+ save on charge (they're using lances) and then a 1+ save after that?</div></blockquote>  <p><br />  <br />  Quoted from further up the thread: </p>  <p>&quot;Remember that the <span class="glossaryitem" onmouseover='gp(59);'>HW</span>+S bonus only operates in close combat and only on foot.&quot;</p>  <p>So no, the knights don't get it.</p>]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 15:56:05]]> GMT</pubDate>
				<author><![CDATA[ lord_sutekh]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ So they'd have a permanent 2+ (FPA, Barded Steed)]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 16:44:15]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ What's the point of cavalry having shields then? Also, magic swords as said before, are you sure they don't count as hand weapons for the purpose of shields? Whats the difference though they're just hand weapons which have some historical enchanbtment? <span class="glossaryitem" onmouseover='gp(334);'>WTF</span> is up with that?!]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 16:44:35]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ The point of cavalry having shields is that they get a +1 improvement to armor (plate is +4, horse is +1, shield is +1, for a 2+).<br><br>Magic weapons have enough benefit as it is.  As for the justification, you can go for the fluff reason (the magic makes the weapon a full-time job to control) or game balance (it's part of the trade-off for having the benefits of having a magic weapon).  Either way, that's the way it is.]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 16:57:28]]> GMT</pubDate>
				<author><![CDATA[ lord_sutekh]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ So everyone but Empire and Chaos knights would have a 3+ (heavy armour, mounted, shield)?]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 18:29:39]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ Empire Knights and Chosen Chaos Knights always have a 1+ save: Full Plate/Chaos Armor (4+), Mounted (+1), Barding (+1), Shield (+1) = 1+ armor save in and out of close combat.<br><br>The <span class="glossaryitem" onmouseover='gp(59);'>HW</span>/Shield combo is a +1 bonus <i>in addition to</i> the +1 for having the shield, assuming you meet the requirements (on foot, fighting to the front).<br><br>So, with nothing else, a model with a shield and a hand weapon on foot would have a 5+ save in combat: the shield by itself gives a 6+, and then the <span class="glossaryitem" onmouseover='gp(59);'>HW</span>/Shield combo makes it a 5+.<br><br>]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 19:02:21]]> GMT</pubDate>
				<author><![CDATA[ BorderCountess]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ U know the enchanted shield, does the extra +1 save (+2 in total) count in combat aswell? Would this mean a grand master could become really hard to kill with fpa, enchanted shield, barded warhorse, holy relic. This would give a 0+ armour save and 4+ ward?]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 20:13:57]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ Yes.  But you have to ask yourself if that much magic equipment is worth the pts.]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 20:35:26]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ thats 60 pts of wargear. Still enough left (40) so you can buy a decent weapon.]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 21:53:46]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ If i had a captain with, Full plate, shield, 2h Would he have a 3+ save? Then if he wanted to use his hand weapon a 2+?]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 21:56:50]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By colonel584  on  10/15/2006 2:56 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  If i had a captain with, Full plate, shield, 2h Would he have a 3+ save? Then if he wanted to use his hand weapon a 2+?</div></blockquote>  <br />  1 - Yes<br />  <br />  2 - Yes, assuming the shield and weapon are both mundane (ie, not magical)]]></description>
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				<pubDate><![CDATA[Sat, 14 Oct 2006 22:02:35]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ So pretty much give everyone able to take one, a shield?<br>For 3-6 points (lord or hero) a +1 armour save isn't bad.]]></description>
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				<pubDate><![CDATA[Sun, 15 Oct 2006 13:02:08]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>RE: Shields?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By colonel584  on  10/15/2006 6:02 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  So pretty much give everyone able to take one, a shield?<br />  For 3-6 points (lord or hero) a +1 armour save isn't bad.</div></blockquote>  <br />  Depends. Models/units that are equiped with two-handed weapons or two hand weapons can't use shields in close combat and may or may not have enough armor to make it worthwhile vs. missile fire. Plus, since combat characters are best inside a unit, and therefore are unlikely to be exposed to separate missle fire, it may be an unneeded point sink if he has a weapon precluding the use of the sheild in close combat.]]></description>
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				<pubDate><![CDATA[Mon, 16 Oct 2006 00:00:07]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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