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		<title><![CDATA[Latest posts for the thread "LotR?"]]></title>
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				<title>LotR?</title>
				<description><![CDATA[ <p>I'm just curious.&nbsp; I know Lord of the Rings has pretty much died in my area.&nbsp; Few people got into it initially- at least, few dedicated gamers; and all those kiddies who wanted the game for Christmas a few years ago never show up to buy new stuff- and no one is at all interested in collecting the new releases.&nbsp; The <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> owners have a couple of good-sized armies, that they use for demo games occasionally, and that is about it. </p>  <p>How is it doing in your area?&nbsp; Is it getting a lot of play, as much as <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, Warmachine, Warlord, or Flames of War?&nbsp; Is it getting any play at all?</p>  <p>Does anyone know how the sales figures for <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> compare with the sales figures for <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s other games?</p>  <p>Are there any heavily-trafficked online forums for <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, the way Dakka &amp; Warseer et.al. do for <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and Fantasy?&nbsp;</p>  <p>I wonder because I just went to the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> website, and I was looking at their 'Sneak Peeks', and I looked at the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> pop-up and thought, <i>'Huh.&nbsp; Suladan the Serpent Lord.&nbsp; Who the hell cares?</i>'&nbsp; And I realized that that would be the response of <b>every</b> gamer I know personally.&nbsp; </p>  <p>The miniatures are nice.&nbsp; The rules do not completely suck.&nbsp; There is a tie-in to a rich and complex world system.&nbsp; And yet no one plays the game.</p>  <p>&nbsp;</p>]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 13:18:48]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <br />  I still contend that if <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> was produced <i>exactly</i> as is by another company a bunch of gamers would be trumpeting it as a great alternative to <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, kind of like Warmachine is to <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.<br />  <br />  But the fact that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> produces the game has created a stigma that: A) <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> has taken <span class="glossaryitem" onmouseover='gp(50);'>GW</span> resources away from the two games people who buy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games mainly care about (<span class="glossaryitem" onmouseover='gp(153);'>FB</span> &amp; <span class="glossaryitem" onmouseover='gp(3);'>40K</span>) and B) That <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> is the driving force behind <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s financial troubles.<br />  <br />  <br />  The thing is, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has asserted that the standard <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> player is not necessarily the hardcore miniature gamer and therefore you won't necessarily see the dedicated forums, the tournament scene, etc but that doesn't mean there aren't players out there playing the game and buying the miniatures. Hell, I'd wager that there is a group of die-hard <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> fans out there that just buys each set of new minis just to own them.<br />  <br />  Now, obviously without sales figures we can't know for sure but I suspect that <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> sells less than <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and Fantasy Battle but probably not too far behind. If <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> was produced by another company I'd bet it would be considered a resounding commercial success.<br />  <br />  <br />  So while I agree with you that I certainly don't care about <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> releases and I would prefer if they didn't take up any <span class="glossaryitem" onmouseover='gp(143);'>WD</span> space with <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> stuff (although what else are they going to fill the space with these days in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> since they tend not to have any articles of substance anymore) I certainly can understand that there are many, many people out there who *are* interested in <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>, we just don't necessarily ever see them.<br />  <br />  <br />  <br />  And <span class="glossaryitem" onmouseover='gp(40);'>FYI</span>, the <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> tournament at the Vegas <span class="glossaryitem" onmouseover='gp(48);'>GT</span> had 12 people in it (I heard). While that is a tiny number, again the standard <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> buyer/player probably isn't so interested in a tournament type environment.<br />  <br />  <br />  <br />  That's my .02 cents.<br />  <br />  <br />]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 13:53:37]]> GMT</pubDate>
				<author><![CDATA[ yakface]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ I think Yak's made alot of good  points.<br><br>I also think stores (both <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>) will sell whatever they actively promote. The other day I stopped by by <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> to play a bud and the shop owner asked me if I wanted to try out a game called Wings of War. I had some time to kill before my friend showed up, so I gave it a shot. Turns out, the game was pretty fun, kinda like Gothic,  low on the "random luck" factor, and required quite a bit of forethought for success. I bought the box and ordered four pewter planes since they looked cooler and were more accurate for gaming purposes.    <br><br>If a store manager/owner thinks a game is cool, actively plays it, actively demos it, actively runs events for it, that game has a high chance of success at that shop. People who expect product to simply sell itself (without help) are in for a surprise. ]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 14:21:42]]> GMT</pubDate>
				<author><![CDATA[ Clarence]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ I also think <span class="glossaryitem" onmouseover='gp(50);'>GW</span> split and diluted their fan base with <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>.  Since <span class="glossaryitem" onmouseover='gp(144);'>WH</span> fantasy is so close to <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> (with some Elric thrown in) a lot of players saw no point.  If you want to play elfs and dwarfs and orcs you've had that option for years.  It didn't bring much that was new to <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fans.  And since you're basically recreating a film or book there's not as much room for creativity.<br><br>Nice figures, good plastics.  I had no interest.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 15:05:27]]> GMT</pubDate>
				<author><![CDATA[ Kid_Kyoto]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ Interestingly, this is borne out in interesting ways. A number of TMP-types tend to praise the <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> plastics for being Perry sculpts, better proportions, and a good deal for your dollar (20 wood elves for about 20 bucks, for example). Meanwhile, others praise the system directly (while playing with other figs) or indirectly (i.e. WAB, which is essentially the same system(s) with different nomenclature). <br><br>I have debated getting into <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> at various points, but have avoided doing so to save money and due to lack of fellow players. Though I do wonder if Yak is right; if RAFM or Mongoose had come out with the game, would it have been more popular? Or if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> (or some other company) had come out with the same rules and called it "FantasyWorld" or whatever, would it have been more popular? <br><br>Another random thought: considering the size of armies in <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, it would have made more sense for either <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> or Fantasy to have been in a different scale (<span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> in  15-20mm, which would have allowed <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> to be the 28mm skirmish game, Or <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> as 40-54mm/1/35 scale for real skirmish, kind of the fantasy answer to Inquisitor). Too bad they kept them both in the same scale. ]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 16:08:07]]> GMT</pubDate>
				<author><![CDATA[ syr8766]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ Does anyone know where to find sales figures?  Because I have memories of seeing a breakdown earlier this year that put <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> ahead of Fantasy in terms of sales (maybe it was off Warseer, I don't recall).]]></description>
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				<pubDate><![CDATA[Fri, 22 Jun 2007 22:26:49]]> GMT</pubDate>
				<author><![CDATA[ Bookwrack]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ Don't forget that the starter boxes were killer value: full color rulebook, a little terrain, and 40+ plastics (or 32, with 12 of them cavalry) all for $40.  I bought the first two boxes, played each a couple of times with my Dad, never really got bit by it, and simply kept with the system I have.<br><br>Part of me simply thinks the initial release was botched: the starter box comes with goblins and elves/humans, enough for a small battle game, but the initial scenarios were all about the fellowship, and required buying multiple all metal "scene" boxes.  With Legions, the new rules, and tons of models, plus about 5 years to fix everything, the game, so I've heard, is rock solid.  I think everybody made up their mind back then though.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2007 05:15:15]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <p>We sell a good bit at my shops, certainly worth keeping a full line of the blisters and boxes. The plastic boxes sell great, and are fabulous values. The system is very, very good. With the range of models out now, and the army lists in Legions, it's defineately worth playing a couple of games to check it out. </p>  <p>We do more sales on <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> whenever we run events, and get people to take a look at it. We just ran a table at Baltimore Games Day and got a great response to the game, even though nearly all the people that took part had never played <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> before. </p>]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2007 02:03:00]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ I still collect the odd model here and there, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> was initially my driving force into the hobby, as it was for many of the gamers in my area (I know, probably heresy around here). I only get interested in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> after the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> scene around here kinda died off ._. The greatest thing about the game was it's comparatively low startup cost, almost half that of Warhammer and <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. This allowed poor kids like me to get a full army ready for cheaper.<br><br>I still collect/paint the odd Aragorn model every now and then &lt;3]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2007 08:47:25]]> GMT</pubDate>
				<author><![CDATA[ Naenia]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <div   >I have debated getting into <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> at various points, but have avoided doing so... due to lack of fellow players. </div  ><br>Likewise.  I'd have a Haradrim force if I actually had an opponent to play against.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2007 08:50:44]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ There's some enthusiasm for it in my area, mostly as a tight little skirmish game.<br>No real negative attitudes. I really like the models for roleplaying games (Uruk Hai make great D'n'D hobgoblins, and nothing says generic fantasy humans better than <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>), and some of the bigger ones are very sexy. <br>I suppose for me it comes down to time. I barely have time to play fantasy and <span class="glossaryitem" onmouseover='gp(3);'>40K</span> anymore, and run my D'n'D game, and play in a freinds, and do my PhD. I'd like to play, if free time was more abundant, but will settle for painting up the odd uruk or man of rohan for my D'n'D games instead.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2007 09:04:07]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ Come on, you haven't been IN the hobby until you've built and painted the War Mumak of Harad :3]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2007 18:25:23]]> GMT</pubDate>
				<author><![CDATA[ Naenia]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ The 10,000 registered members of <a target=_blank href="http://www.thelastalliance.com" target="_blank">www.thelastalliance.com</a> would disagree with the contention that &quot;no-one plays the game&quot;.<br />  <br />  It is currently my main game (although I regularly play others).&nbsp; And while I am part of a local club, there are regular <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> events at 2 my local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores and there are often people to be seen playing the game in-store.<br />  <br />  People who like the game tend to steer clear of places where <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is the &quot;big game&quot; (including many <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores) as they generally have experienced a lot of hate directed towards them by the rude and ignorant, and tend to play at home, or within friendly-contexts (i.e. less bigoted clubs and venues)<br />  <br />  However, globally <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> often outsells WFB (and often <span class="glossaryitem" onmouseover='gp(3);'>40k</span> in some months) and it is certainly a financially justificable fixture in <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s core range for the time being.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jun 2007 03:00:26]]> GMT</pubDate>
				<author><![CDATA[ Osbad]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Polonius  on  06/23/2007 10:15 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Don't forget that the starter boxes were killer value: full color rulebook, a little terrain, and 40+ plastics (or 32, with 12 of them cavalry) all for $40.  I bought the first two boxes, played each a couple of times with my Dad, never really got bit by it, and simply kept with the system I have.<br />  <br />  Part of me simply thinks the initial release was botched: the starter box comes with goblins and elves/humans, enough for a small battle game, but the initial scenarios were all about the fellowship, and required buying multiple all metal &quot;scene&quot; boxes.  With Legions, the new rules, and tons of models, plus about 5 years to fix everything, the game, so I've heard, is rock solid.  I think everybody made up their mind back then though.</div></blockquote>  Quoted for truth.&nbsp; If only they had thought of the &quot;Mines of Moria&quot; approach back in 2002 then the acceptance point may have been very different.&nbsp; I remember getting the box as a present, reading the book and then realising &quot;I've got 48 models to paint up and there still isn't a decent scenario in the book to play? <span class="glossaryitem" onmouseover='gp(334);'>WTF</span>?&quot; (back then it was before the advent of proper &quot;points match&quot; rules).<br />  <br />  Partly that was due to the film schedule making proper development and thought a bit of a luxury timewise.&nbsp; Partly it was due to the massive hype of the films which made marketing too easy.&nbsp; It wasn't until 2005 and the end of the infamous &quot;LotR bubble&quot; that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> really started thinking about a proper strategy for martketing the game.&nbsp; Up until then it was really the &quot;red-headed child&quot; of their games.&nbsp; It sold well, but no-one &quot;cool&quot; within the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> environment admitted to actually playing the game.&nbsp; You got the feeling that apart from a couple of notable exceptions, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> staffers had to have their arms twisted behind their backs to actually play the new game, and they even had to go so far as to hire in new developers altogether (Mat Ward and Adam Troke) to take the game forward as no one in-house was even interested!<br />]]></description>
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				<pubDate><![CDATA[Tue, 26 Jun 2007 03:06:44]]> GMT</pubDate>
				<author><![CDATA[ Osbad]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ There was a Lord of the Rings megabattle at a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store that my roommate works at recently and I think 2 players showed up to play in it.  There are very few people in the LA area that I know of that play <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, and those that do are usualy mocked.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jun 2007 09:41:27]]> GMT</pubDate>
				<author><![CDATA[ Phoenix]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Phoenix  on  06/26/2007 2:41 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  There was a Lord of the Rings megabattle at a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store that my roommate works at recently and I think 2 players showed up to play in it.  There are very few people in the LA area that I know of that play <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, and those that do are usualy (sic) mocked.<br />  </div></blockquote>  <br />  Which kind of explains things really doesn't it.&nbsp; I suspect that people are buying the miniatures, but playing games where they will NOT be mocked - such as at home!&nbsp; The fact that the store staff believed putting on a mega-game might have worked indicated that they probably had sold plenty models through their store otherwise they wouldn't have bothered with anything so ambitious.<br />  <br />  Certainly my initial in-store experiences with <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> (which brought me back into <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores for the first time in 11 years or so) were not pleasant.&nbsp; The staff knew nothing about the game or the story other than maybe having seen the film if they were lucky.&nbsp; And as for the players of WFB and <span class="glossaryitem" onmouseover='gp(3);'>40k</span> who inhabited the store were frankly rude and ignorant and made me convinced I never wanted to play there ever.&nbsp; <br />  <br />  This was a situation that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> could have rectified with proper staff training, but frankly at the time they couldn't care less.&nbsp; <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> was raking in the cash with no effort on their part.<br />  <br />  It shows the strength of the franchise that people bought and played the game despite their awful experiences at the time.&nbsp; It also goes a long way to explain why there was little crossover sales to WFB/<span class="glossaryitem" onmouseover='gp(3);'>40k</span> and why once the film hype subsided <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players walked way from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> in their droves.<br />  <br />  Most definitely my experiences in those early days confirmed every stereotypical prejudice I held against <span class="glossaryitem" onmouseover='gp(50);'>GW</span>-brand wargamers as being unpleasant teenagers with limited social skills.&nbsp; Fortunately post-2005, things have improved somewhat, both generally and in the stores I visit from time to time.&nbsp; Sadly though pockets of stupidity still exist out there.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jun 2007 21:45:09]]> GMT</pubDate>
				<author><![CDATA[ Osbad]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By yakface on 06/22/2007 6:53 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  I still contend that if <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> was produced <i>exactly</i> as is by another company a bunch of gamers would be trumpeting it as a great alternative to <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, kind of like Warmachine is to <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.<br />  <br />  But the fact that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> produces the game has created a stigma that: A) <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> has taken <span class="glossaryitem" onmouseover='gp(50);'>GW</span> resources away from the two games people who buy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games mainly care about (<span class="glossaryitem" onmouseover='gp(153);'>FB</span> &amp; <span class="glossaryitem" onmouseover='gp(3);'>40K</span>) and B) That <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> is the driving force behind <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s financial troubles.<br />  <br />  </div></blockquote>  <p>&nbsp;</p>  <p><span class="glossaryitem" onmouseover='gp(267);'>QFT</span>.</p>  <p>My experience with <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is very limited, but it impressed me as a well-designed game -- simple yet requiring tactical thought -- with some very nice miniatures.&nbsp; Ironically, it might be a better system than either of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s flagship games, but players (myself included) are so invested in WFB and <span class="glossaryitem" onmouseover='gp(3);'>40K</span> that they hesitate to make the jump.<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 27 Jun 2007 01:04:26]]> GMT</pubDate>
				<author><![CDATA[ gorgon]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ I have hundreds of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> figures spanning multiple armies.  I have almost 200 Rohan, 250 Gondor, 125 Harad, 450+ Goblins and a smattering of good and bad figures popular in the main movies.  I have never played a single game of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>.  I use all these figures for other game systems.  The figs look great and match up well with most fantasy setting miniature games.  They are absolutely fabulous for Hordes of the Things for instance.  It's nice for people to see the figures and instantly recognize what it can do in the game.  So many fantasy miniature games have their races based on the archtypes from this book, it fits so well.]]></description>
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				<pubDate><![CDATA[Wed, 27 Jun 2007 01:20:46]]> GMT</pubDate>
				<author><![CDATA[ DarthDiggler]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Phoenix on 06/26/2007 2:41 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  There was a Lord of the Rings megabattle at a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store that my roommate works at recently and I think 2 players showed up to play in it. There are very few people in the LA area that I know of that play <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, and those that do are usualy mocked.</div></blockquote>  <p>I find the idea of someone playing <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> or <span class="glossaryitem" onmouseover='gp(146);'>WH40K</span> &quot;mocking&quot; someone who plays <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> to be the very definition of irony.&nbsp; Geek hierarchy reeks of self-esteem issues.</p>  <p>I don't play <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> (nor collect anymore), but it has good models, and is quite well respected for it's rules and support.<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 27 Jun 2007 02:02:15]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ It's fairly well-played in my area, when there's something announced like a tourny there's a respectable turn-out.&nbsp; People seem to like the rules alot, and the models are well-done.&nbsp; There's some grumbling once and awhile from <span class="glossaryitem" onmouseover='gp(3);'>40k</span>/<span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> grognards, but like it's been said, irony x10.<br />  <br />  Besides thelastalliance.com, there are other <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>-based site, like www.one-ring.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>]]></description>
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				<pubDate><![CDATA[Wed, 27 Jun 2007 09:55:29]]> GMT</pubDate>
				<author><![CDATA[ Balrog of Morgoth]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ It's also too bad that people don't trust <span class="glossaryitem" onmouseover='gp(50);'>GW</span> enough to invest heavily into a <br>third "core game." Every year, I think, people expect <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to dump <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, and<br>every year people continue to second guess its existence.<br><br>I probably would have bought into it if other miniatures hadn't taken up my<br>money, but I too suffered from the lack of trust.<br><br>I mean, I still want support for Neromunda and other things. Ah well.]]></description>
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				<pubDate><![CDATA[Wed, 27 Jun 2007 11:40:33]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <p>As harsh a realm as table top minis is these days, this game is pretty good. The problem is that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is involved with it. </p>  <p>I say its a problem because of the same issues that they have with the other two games, they suprisingly have NONE of with this game. Because of the issue as well with having around five or ten other options of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> games on the market, plus the past couple of games with the same name, it only stands to me that there wouldn't be alot of interest in it. And, as was said before, the game is not trusted. every other product by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has the flaw of being pulled or outdated. <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> has a few <span class="glossaryitem" onmouseover='gp(346);'>exp</span>[anstions, but the game is in <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, so from the few people I talked to about it, they are like, &quot; <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>? That will be another specialist game soon enough.&quot;</p>  <p>People dont trust <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, why should they? I feel that the game is pretty good, there is alot of fluff out there, and the minis are very well sculpted. I don't play it because of my investment into the other two games, not alot of people playing it, and it being just another fantasy game, now.</p>  <p>After you have played Fantasy , its real hard to go back and start over at ground zero, especially when the game is in as different a flavor as <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>. I think othewr people have the same issues, and this stuff about looking down on the game might have the same opinion as mentioned in the other post, but my problem with that sort of thinking all around is the problem of lack of players in the first place, so why would you want to run people down for doing thier thing.</p>  <p>Mini's games need the help, trying to keep them going is hard enough then to alienate people just because of the games they do play.</p>]]></description>
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				<pubDate><![CDATA[Thu, 28 Jun 2007 05:14:19]]> GMT</pubDate>
				<author><![CDATA[ Grot 6]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ This actually makes me sad.  I guess it is just my local area that doesn't have many players.  <br><br>I have to admit that, if <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> had come out oh, twenty years ago, I would have been all over it.  But my deep and passionate interest in Middle Earth has waned a bit as I aged.  I still enjoy it, but I no longer feel like learning Elvish, or memorizing the Lay of Luthien.<br><br>And I do think there is something to the argument that because <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, I resent it a little; resent the time and resources it takes away from my favorite <span class="glossaryitem" onmouseover='gp(50);'>GW</span> game.  Which is a psychological quirk I had never examined before, and one that is a bit irrational.  Sibling resentment of the new baby, perhaps?]]></description>
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				<pubDate><![CDATA[Fri, 29 Jun 2007 01:09:28]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[   I suspect that there are a lot of people who simply collect the miniatures and never even consider playing the game.  Back in the mid-80's a lot of people collected the citadel miniatures made for <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> in the same way.  With the ever-increasing move to plastic miniatures, people seem less inclined to collect, and <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s market share has shifted more towards wargamers.  ]]></description>
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				<pubDate><![CDATA[Sat, 30 Jun 2007 13:46:31]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <p><span class="glossaryitem" onmouseover='gp(86);'>LotR</span> was what got me in to <span class="glossaryitem" onmouseover='gp(50);'>gw</span> not 8 years ago without that I would have been completly obliveous to the small store next to target in holyoke, and later after my famly moved the&nbsp;one next to seares in manchester. i still enjoy it to this day i have substanchel armys for most the races, i find the turn sequence (player A move, player B move, A shoot, B shoot,&nbsp;&nbsp;only one combat fase)&nbsp;and sevrel rules better then 40k&nbsp;and WFB, not to say&nbsp;its flawless (which its not <span class="glossaryitem" onmouseover='gp(50);'>GW</span> shares your views that it devides their attention from the majority of gamers, thus (at lest in my locle store) <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> has a smaller shelf space, and smaller&nbsp;WD of pages in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> ( the june isshue it had only 11 pages includeing the sneek peek out of 129)</p>]]></description>
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				<pubDate><![CDATA[Mon, 2 Jul 2007 00:47:35]]> GMT</pubDate>
				<author><![CDATA[ upliftingprimer]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By fellblade  on  06/29/2007 6:09 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  And I do think there is something to the argument that because <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, I resent it a little; resent the time and resources it takes away from my favorite <span class="glossaryitem" onmouseover='gp(50);'>GW</span> game.  Which is a psychological quirk I had never examined before, and one that is a bit irrational.  Sibling resentment of the new baby, perhaps?</div></blockquote>  Hats off to you fellblade for being so self-aware!&nbsp; Seriously.&nbsp; It takes guts to look inside like this, even for something as trivial as a wargame.<br />  <br />  I just wish more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> players had been so intelligent a few years back!<br />  <br />  Hopefully with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s new attitude and a few more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> players like yourself, the new generation of <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players will face less discouragement of their chosen hobby.<br />]]></description>
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				<pubDate><![CDATA[Mon, 2 Jul 2007 20:34:46]]> GMT</pubDate>
				<author><![CDATA[ Osbad]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ Well, I've started. I was bitten by the bug because this thread made me go examine the plastics closely. It's as of now my main focus, gaming wise. I'm selling off my <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and putting my fantasy projects on the backburner to press ahead. I'm boiling over with ideas, and I love the rules. The 1" pushback is genius. Sheer genius. And many other things are elegantly solved. <br>I'm really excited, wish I'd gotten into this aa year ago. Oh well. <br>When I get this excited, i tend to suck others in along with me, so I my next plan is to get some impressively painted and themed stuff together, whack together a few fun scenarios and start playing obviously and enthusiastically at my group. Lets see how many I convert!<br>I'm buying a digital camera so I can throw up my progress on here for you guys to look at. <br>Really glad I took the plunge.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 06:52:33]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Osbad on 07/03/2007 1:34 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By fellblade on 06/29/2007 6:09 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  And I do think there is something to the argument that because <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, I resent it a little; resent the time and resources it takes away from my favorite <span class="glossaryitem" onmouseover='gp(50);'>GW</span> game. Which is a psychological quirk I had never examined before, and one that is a bit irrational. Sibling resentment of the new baby, perhaps?</div></blockquote>  Hats off to you fellblade for being so self-aware!&nbsp; Seriously.&nbsp; It takes guts to look inside like this, even for something as trivial as a wargame.<br />  <br />  I just wish more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> players had been so intelligent a few years back!<br />  <br />  Hopefully with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s new attitude and a few more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> players like yourself, the new generation of <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players will face less discouragement of their chosen hobby.<br />  </div></blockquote>  <br />  <br />  Dear God, I'm not a <span class="glossaryitem" onmouseover='gp(3);'>40K</span> player!&nbsp; I despise that game.&nbsp; The only good thing about <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is the miniatures.&nbsp; No, I'm a Warhammer player.&nbsp; There is only one Warhammer, and it's the fantasy game.&nbsp;]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 15:39:56]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Da Boss  on  08/12/2007 11:52 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  &nbsp;The 1&quot; pushback is genius. Sheer genius.&nbsp;</div></blockquote>  Really? When we were playing this years ago, this is what put us off of playing the game.<br />  <br />  There seemed to be no definate combat resolution, only a huge bout of a shoving match.<br />  <br />  300 point game with each model shoving each other back and forth across the table really made me not like the game. It made 300 points seem like a huge battle because it took so long to resolve how far back models were being shoved.<br />  <br />  But in the defence&nbsp; of the God known as Rick Priestly (hallowed be thy name) we didnt truly sit down and pour over the rules as we do with <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, etc. We may have made a hasty disservice to the game, but from its initial showing it seemed poor.<br />]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 23:07:52]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <p>I like it. I especially like the idea of it in large games, but I wouldn't be too worried about absolute accuracy with these things. </p>  <p>I like integrated defense aswell, and the 6+/4+ way of doing Strength/ Defence, move penalties for shooting are&nbsp;a pretty good way to represent it...</p>  <p>I'm impressed. Impressed enough to sink some big money into this game anyway. </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 00:03:19]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ You know what? It's way nicer to be happy and excited about a game than pissed off and burnt out.<br>Yay for taking the plunge!]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 00:08:07]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Hellfury  on  08/13/2007 4:07 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By Da Boss  on  08/12/2007 11:52 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  &nbsp;The 1&quot; pushback is genius. Sheer genius.&nbsp;</div></blockquote>  Really? When we were playing this years ago, this is what put us off of playing the game.<br />  <br />  There seemed to be no definate combat resolution, only a huge bout of a shoving match.<br />  <br />  300 point game with each model shoving each other back and forth across the table really made me not like the game. It made 300 points seem like a huge battle because it took so long to resolve how far back models were being shoved.<br />  <br />  But in the defence&nbsp; of the God known as Rick Priestly (hallowed be thy name) we didnt truly sit down and pour over the rules as we do with <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, etc. We may have made a hasty disservice to the game, but from its initial showing it seemed poor.<br />  </div></blockquote>  I can understand that feeling. Sometimes the odd game does work out like that when no one seems to be able to roll high enough to land a wound.&nbsp; However, having played the game for 6 years now I can categorically state that it doesn't *need* to turn out like that.&nbsp; Use of heroes' might to call heroic moves and heroic combats makes the game very tactical even at the 300 point level.&nbsp; Also, nowadays there are many more new models available which makes for greater variety of troop types in games and hence less chance of a log jam.<br />  <br />  One of the keynotes of a game that works in my book is that it allows gaming success to be combined with fun and interesting army selection.&nbsp; If you look at the last <span class="glossaryitem" onmouseover='gp(48);'>GT</span>, there were successful armies that had great &quot;character&quot;.&nbsp; Someone had an all Ringwraith army, another a Good Army with just a handful of Good mega-heroes.&nbsp; Others had vast hordes of Hobbits, and others crowds of Giant Spiders or Wargs.<br />  <br />  Sure the system isn't perfect, but with 4 iterations in 4 years it got about as polished as a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> game is ever likely to get before the overwhelming need for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to promote the purchase of new models with Mega-Kewl Superpowers buggers things up for everyone....  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br />  <br />  Certainly I wouldn't dismiss the game if your sole experience is a couple of duff 300 point game.&nbsp; For instance, unlike a certain other game, there are no highly irritating Armour Saves.&nbsp; That fact alone makes the game at least not the worst one <span class="glossaryitem" onmouseover='gp(50);'>GW</span> have ever produced  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 01:21:40]]> GMT</pubDate>
				<author><![CDATA[ Osbad]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Osbad  on  08/13/2007 6:21 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By Hellfury  on  08/13/2007 4:07 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By Da Boss  on  08/12/2007 11:52 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  &nbsp;The 1&quot; pushback is genius. Sheer genius.&nbsp;</div></blockquote>  Really? When we were playing this years ago, this is what put us off of playing the game.<br />  <br />  There seemed to be no definate combat resolution, only a huge bout of a shoving match.<br />  <br />  300 point game with each model shoving each other back and forth across the table really made me not like the game. It made 300 points seem like a huge battle because it took so long to resolve how far back models were being shoved.<br />  <br />  But in the defence&nbsp; of the God known as Rick Priestly (hallowed be thy name) we didnt truly sit down and pour over the rules as we do with <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, etc. We may have made a hasty disservice to the game, but from its initial showing it seemed poor.<br />  </div></blockquote>  I can understand that feeling. Sometimes the odd game does work out like that when no one seems to be able to roll high enough to land a wound.&nbsp; However, having played the game for 6 years now I can categorically state that it doesn't *need* to turn out like that.&nbsp; Use of heroes' might to call heroic moves and heroic combats makes the game very tactical even at the 300 point level.&nbsp; Also, nowadays there are many more new models available which makes for greater variety of troop types in games and hence less chance of a log jam.<br />  </div></blockquote>  Yeah, my feelings were based off of the fellowship of the rings starter and a small handful of metals (the fellowship, a few ringwraiths) and it semed kind of dull. We musthave had a hell of a fluke with our initial games, as thats all they were, pure anadulterated shoving matches. I recall a couple 300 pt games that took 4 hours to resolve, not because of poor rules knowledge, but because of not being able to actually wound.<br />  <br />  So both armies got tired more often than not and decided to hell with morgoth, were going home to drink a beer....<br />  <br />  But nowadays with the larger variety, I can see the games getting better. Its sad because I really did want an all Morgul army or an all wargriders army. Very cool.<br />]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 09:16:29]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: LotR?</title>
				<description><![CDATA[ <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'> Painting my moria goblins today.<br>Hellfury: The original release was very weak, but the game right now is going well. I love the plastic miniatures, have to admit I'm not that gone on the metals except the dragon.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:26:03]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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