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		<title><![CDATA[Latest posts for the thread "Plastic Baneblade at Chicago Games Day... what's next?"]]></title>
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				<title>Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ I'm sure many of you have heard about the new Plastic Baneblade kit premiering at Chicago Games Day (releasing in October for $95). But if Baneblades are now readily accessible  to the general public, does that mean that an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rewrite is around the corner, if not at the same time of the Baneblade release? Or perhaps the Baneblade boxed set includes rules for it?<br />  <br />  Thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 07:35:00]]> GMT</pubDate>
				<author><![CDATA[ Burning Star IV]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ umm, the Baneblade is being realeased to tie in with Apocalypse. guard wont have a rewrite for a long time.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 07:47:58]]> GMT</pubDate>
				<author><![CDATA[ torealis]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ Apocalypse is supposed to have the rules for it.  There's no word on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> getting an updated Codex in the near future, and <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesn't include rules with tank kits in the past, so I think that's very unlikely.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 07:49:17]]> GMT</pubDate>
				<author><![CDATA[ Tazok]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ Well they havent included rules with kits since second, so not for a decade.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 11:11:07]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ The only way you'll be able to include the Baneblade in a game is either use the current Forgeworld rules or else use the Apocalypse rules set.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 17:28:16]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ As has been mentioned, the rules will be in Apocalypse. You could probably port them into friendly regular games, but obviously it might be a tad unbalancing in a general tournament setting.<br><br>Re: Codex Imperial Guard. It's already in line with the power level of <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, Chaos, etc. I think it would be a very low priority (after Dark Eldar, redoing Marines, the unified Inquisition book, Space Wolves and Necrons).]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 17:41:36]]> GMT</pubDate>
				<author><![CDATA[ Asmodai]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ And the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex will proably be dumbed down as well these things take time.<br />  There is however new ogryns and commissars coming out with apocalype.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 18:31:54]]> GMT</pubDate>
				<author><![CDATA[ Red]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ There are more rumours running around for <span class="glossaryitem" onmouseover='gp(27);'>DE</span> getting a rewrite than there are <span class="glossaryitem" onmouseover='gp(69);'>IG</span> getting the treatment.<br><br>Thats one way to put it into perspective.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jul 2007 19:38:57]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ Well, i learned about Apocalypse for the first time at Chicago Games Day, so now I know.<br />  <br />  And as for the Dark Eldar rewrite, I was at a seminar and asked them about it and they said that they are indeed going to rewrite Dark Eldar.]]></description>
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				<pubDate><![CDATA[Mon, 30 Jul 2007 16:47:51]]> GMT</pubDate>
				<author><![CDATA[ Burning Star IV]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ Well, they'll rewrite the all the armies sooner or later.  Just a matter of when.]]></description>
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				<pubDate><![CDATA[Tue, 31 Jul 2007 05:23:35]]> GMT</pubDate>
				<author><![CDATA[ Moopy]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ Thank god for bad <span class="glossaryitem" onmouseover='gp(69);'>IG</span> players  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> .&nbsp; If it weren't for them <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wouldn't be giving us cool things like baneblades.&nbsp; Then again as for commisars and ogryns, updated commisars might be good, if there 15 points or something, and if ogryns can become what they were supposed to be in the first place, I think they may have a place in the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list (although I doubt it).]]></description>
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				<pubDate><![CDATA[Tue, 31 Jul 2007 06:05:25]]> GMT</pubDate>
				<author><![CDATA[ epidemicHEART]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ <p>You guy are being giddy as school girls and not using your heads... </p>  <p>First off the Bane Blade dose not belong to the Imperial Guard. Imperal Guard having Baneblades is &nbsp;a myth created by <u>Dawn of &nbsp;War</u>. It belongs to the Imperial Navy Adaptus Mechanicus.&nbsp;&nbsp;A bane blade is a super heavy and as such requirs its own army comand structur so that 3 baneblade is one force. A baneblade by its self is fast a victom of hunter seekers and other strength 10 or ordinance weapons&nbsp;. A Baneblade is a lumbering Vehicle that can only move 6 inches streight ahead..&nbsp;and&nbsp;&nbsp;may only then pivot at the end of its move. Let me further point out that a baneblade moves 6 inches when moved and not up to 6 inches. Its the full six inches. this may harmfully run it into terain. Sorry but i dont think&nbsp;meltas get there dubble strength bonus against superheavys</p>  <p>The&nbsp;imperal guard codex was just rewritten as one of the first to be and is about as smart as any codex out there.&nbsp;&nbsp; Almost everything in the Imperial Armor can only be used by special agrement of boath playes in the match. Strangly Demolishe and Vanquisher variants of the Imperial guards Lemun Russ tanks do not. But the vanquisher only appears in the Web based Games workshop armylist.. <a target=_blank href="http://us.games-workshop.com/games/40k/imperialguard/gaming/ac_operations/default.htm">http://us.games-workshop.com/games/<span class="glossaryitem" onmouseover='gp(3);'>40k</span>/imperialguard/gaming/ac_operations/default.htm</a>&nbsp;By though not in a codex this army list was Grand Tounament legal&nbsp;seasons 2006 and 2007 and was the heart and soul of the special event Tanksgiving 2006 USA.</p>  <p>I personaly did not care for the Armorcast version of the Baneblad as it looked too trunciated.. but it was significantly smaller making it less vulneable to templat weapons.. I tried to build a plasticard version .. But my room mates stuff fell on it ans smashed my project at 75%. and for thoes that dont know out side of&nbsp; britiness resin is soooo much better than plastic especialy when comes to repaint or reasembely.</p>]]></description>
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				<pubDate><![CDATA[Tue, 31 Jul 2007 21:42:12]]> GMT</pubDate>
				<author><![CDATA[ Brother Toltose]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ @brother toltose<br>personally i think i was getting all excited and stuff as i was my information on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> having baneblades from the very first paperback forgeworld imperial armour book and their piece in a citadel journal, something that was out waaaaay before the game dawn of war, i would love to know your source on them been owned etc by the adeptus mechanicus, as all the fluff ive ever seen had them been imperial guard vehicles.<br><br>also not sure on the rules your qouting regarding movement etc as i dont have my <span class="glossaryitem" onmouseover='gp(60);'>IA</span> books with me at work but as we havent seen the new rules how can you comment on the effectiveness of them?<br><br>anyway i was sure they dont have to move the full 6inches in a turn regardless (though dont quote me on that) or that would make it as stupid as the steam roller moment in austin powers, i can just see it:<br>tank commander: MOVE OUT<br>driver: yes sir, all ahead!<br>banebalde sets off towards ruins 20 metres away (6in in game terms just a random figure)<br>crew suddenly see the terrain<br>driver: nooooooo we're going to hit that small clump of trees over there sir, noooooooooooo!!!<br>crew sit there screaming for 10minutes till they hit the foliage and explode!<br><br>im pretty sure even a baneblade would be able to either: 1 - stop or even god forbid 2 - go through the terrain uneffected!<br><br>as to your point on the russ varients, the demolisher isnt a <span class="glossaryitem" onmouseover='gp(39);'>FW</span> model. its in the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex and is a standard model produced and availible in all <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores. <br>the 2 <span class="glossaryitem" onmouseover='gp(39);'>FW</span> "based" models rather then <span class="glossaryitem" onmouseover='gp(50);'>GW</span> standard (though you can make your own) are the conqueror and the vanquisher. these are used in the imperial guard armoured company list and are not mention in the guard codex as this is a completely seperate list. so i dont understand what the complaint or point is regarding them as your little rant doenst seem to have any points to make in it?<br><br>also as a bit of an aside would it be possible for you to read your post through in future are the spelling mistakes etc make it very confusing in places.<br>thanks<br>millest]]></description>
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				<pubDate><![CDATA[Tue, 31 Jul 2007 23:50:39]]> GMT</pubDate>
				<author><![CDATA[ millest]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ <p  ><font face="Times New Roman" size="3">Trying to start an argument on the first post is ballsy. But I would differently do some research before throwing things out there like that.</font></p>  <p  > <font face="Times New Roman" size="3">&nbsp;</font> </p>  <p  ><a target=_blank href="http://store.us.games-workshop.com/storefront/store.us?do=List_Models&amp;code=301386&amp;orignav=300814&amp;GameNav=300808"><font face="Times New Roman" color="#800080" size="3">http://store.us.games-workshop.com/storefront/store.us?do=List_Models&amp;code=301386&amp;orignav=300814&amp;GameNav=300808</font></a></p>  <p  > <font face="Times New Roman" size="3">&nbsp;</font> </p>  <p  ><a target=_blank href="http://www.specialist-games.com/epic/rulebook.asp"><font face="Times New Roman" color="#800080" size="3">http://www.specialist-games.com/epic/rulebook.asp</font></a></p>  <p  ><font face="Times New Roman" size="3">section 5.0 <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 98</font></p>]]></description>
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				<pubDate><![CDATA[Wed, 1 Aug 2007 06:53:12]]> GMT</pubDate>
				<author><![CDATA[ Jezrael]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ @brother toltose<br><br>Yeah, where are you getting your sources from? The baneblade is and always has been an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> vehicle. the mechanicus controls the titan legions, the navy controls the navy, no ground forces. they were seperated after the great crusade to prevent one man from controllina ll aspects of the millitary. <br><br>and you are quoting the rules for <span class="glossaryitem" onmouseover='gp(60);'>IA</span>, not apocolpse. It has been plainly stated that the rules for Apocolypse are different than <span class="glossaryitem" onmouseover='gp(60);'>IA</span>. So pretty much, you have no idea how the vehicle will act in game.<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 1 Aug 2007 07:51:17]]> GMT</pubDate>
				<author><![CDATA[ Reecius]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ You're all wrong!  The baneblade, as all real fans know, is a Tau weapon!]]></description>
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				<pubDate><![CDATA[Mon, 6 Aug 2007 09:25:57]]> GMT</pubDate>
				<author><![CDATA[ bugswarm]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By bugswarm  on  08/06/2007 2:25 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  You're all wrong!  The baneblade, as all real fans know, is a Tau weapon!</div></blockquote>  HE'S BACK!<br />]]></description>
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				<pubDate><![CDATA[Mon, 6 Aug 2007 13:33:04]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<title>RE: Plastic Baneblade at Chicago Games Day... what's next?</title>
				<description><![CDATA[ <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'>]]></description>
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				<pubDate><![CDATA[Mon, 6 Aug 2007 13:33:16]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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