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				<title>bikes and rapid fire</title>
				<description><![CDATA[ <p>Just so I have this right.....</p>  <p>On a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> bike you can shoot <b>mounted</b> weapons either 2 shots 12&quot; or 1 shot the maximum distance no matter your movement.</p>  <p>You can assault after firing a rapid fire wepon.</p>  <p>A plasma gun may fire as if it were a standard rapid fire wepon with all normal restrictions applying... 1 shot at max distance if no movement and always 2 shots no matter the movement.</p>  <p>Thanks,</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2007 15:30:00]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <font color="#ff0000"><font size="2"><font face="Comic Sans MS">If you give a biker a plasma gun, it won't be a mounted weapon (unless specified)- he'll be carrying it himself. I could see one arguing by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> that he would not be able to assault if he fired that plasma gun nor could he shoot 24&quot; if he moved, though it seems like a very not-well-covered scenario...<br />  <br />  Additionally:<br />  Can bikers double-tap their pistols they carry themselves if they move? If they can, can they still assault? If they can't, and they stay still and double-tap their pistols, can they assault?</font></font></font>]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2007 19:45:37]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/12/2007 12:45 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <font color="#ff0000"><font size="2"><font face="Comic Sans MS">If you give a biker a plasma gun, it won't be a mounted weapon (unless specified)- he'll be carrying it himself. I could see one arguing by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> that he would not be able to assault if he fired that plasma gun nor could he shoot 24&quot; if he moved, though it seems like a very not-well-covered scenario...<br />  <br />  Additionally:<br />  Can bikers double-tap their pistols they carry themselves if they move? If they can, can they still assault? If they can't, and they stay still and double-tap their pistols, can they assault?</font></font></font></div></blockquote>  <p><br />  Uh.. the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> say the biker CAN move, fire a heavy or rapid fire weapon AND assault. There can be no disagreement in that point.</p>  <p>Ijust wanted to make sure there was no dsiagreement as to a marines ability (or lack thereof) to fire a non-mounted plasma gun after moving.</p>  <p>As for pistols, no they wouldn't be able to assault. The special rules that allows bikes to fire only applies to rapid fire and heavy weapons, NOT pistols. </p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 00:58:38]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ As long as you count as stationary for rapid fire weapons or can more and fire heavy weapons, you can assault after firing.  Doesn't matter what you are firing.<br><br>Bikes can move and fire heavies, so they can assault after firing a pistol twice.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 02:46:42]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 7:46 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  As long as you count as stationary for rapid fire weapons or can more and fire heavy weapons, you can assault after firing. Doesn't matter what you are firing.<br />  <br />  Bikes can move and fire heavies, so they can assault after firing a pistol twice.</div></blockquote>  <p><br />  <br />  While it makes sense that they would be able to do so, nothing in the rules indicates that this is possible. The &quot;Count as Stationary&quot; bit in the assault rules only allows charges for Rapid Fire and Heavy Weapons. It does NOT supercede the prohibition on charging after double-tapping a pistol. </p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 03:27:42]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Sure it does.  As long as you meet one of those criteria, you can assault after firing.  What you are firing is not specified, thus is a general statement and applies to any firing. (Heck, even indirect ordnance).  It is not stated that the firing is only for the sort of weapon you have special firing ability for.<br><br>This is from page 36 of the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>, and double-tapping pistols is noted in that section also.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 03:42:41]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <font color="#ff0000"><font size="2"><font face="Comic Sans MS">I haven't ever had bikes fielded against me in the tournaments I've been to, but if they count as stationary for all purposes of firing and then are allowed to assault afterwards, that means each bike (assuming the rider has a pistol) can take 2 bolter and 2 bolt pistol shots then assault in the same turn. 4 shots per bike seems rather nasty, don't you think? Something is bound to be wrong in this deduction :-|</font></font></font>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 05:42:28]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ You can only fire one gun, unless your a tank.  Otherwise Oblits which are always still would win games by themselves with all the shots they would get.  So bolter or pistol shot not both.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 05:54:33]]> GMT</pubDate>
				<author><![CDATA[ bunniegodd]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>I don't know where youare getting this &quot;counts as stationary&quot; nonsense. That is NOT in the rules. You are making it up.</p>  <p>What is in the rules is that bikes may fire a number of weapons equal to the number of riders on the bike. So, an attack bike can fire 2 weapons and a regular <span class="glossaryitem" onmouseover='gp(119);'>SM</span> bike can fire 1 weapon.</p>  <p>Anyone who says different is either lying or deeply mistaken. The rules are crystal clear.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 07:33:54]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 8:42 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Sure it does. As long as you meet one of those criteria, you can assault after firing. What you are firing is not specified, thus is a general statement and applies to any firing. (Heck, even indirect ordnance). It is not stated that the firing is only for the sort of weapon you have special firing ability for.<br />  <br />  This is from page 36 of the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>, and double-tapping pistols is noted in that section also.</div></blockquote>  <p><br />  Well, you got the page right, at least..........</p>  <p>&quot;An infantry unit that fired twice with pistols or which shot with rapid fire weapons or remained stationary to fire heavy weapons may not charge at all in the Assault phase.</p>  <p>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;</p>  <p>Notice there are three types of shooting that prohibit assaulting. Now notice that the&nbsp;Counts as Stationary bit&nbsp;supercedes the rules for only two of those, ie&nbsp;rapid fire and heavy, but says nothing about pistols. Soooooo...... It works for Rapid Fire and Heavy but not for pistols. Falls into the category of &quot;It doesn't say you can, so you cannot.&quot; </p>  <p>Personally, I agree. They should be able to assault, but I can't prove that they are able to assault under the rules.</p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 08:53:29]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/12/2007 12:33 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <p>I don't know where youare getting this &quot;counts as stationary&quot; nonsense. That is NOT in the rules. You are making it up.</p>  <p>What is in the rules is that bikes may fire a number of weapons equal to the number of riders on the bike. So, an attack bike can fire 2 weapons and a regular <span class="glossaryitem" onmouseover='gp(119);'>SM</span> bike can fire 1 weapon.</p>  <p>Anyone who says different is either lying or deeply mistaken. The rules are crystal clear.</p>  <p>ender502</p>  </div></blockquote>  <br />  Try looking at page 36, Shooting and Assaulting, that's where you'll find the &quot;Counts as Stationary&quot; nonsense...................<br />]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 08:54:29]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By don_mondo on 08/12/2007 1:53 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 8:42 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Sure it does. As long as you meet one of those criteria, you can assault after firing. What you are firing is not specified, thus is a general statement and applies to any firing. (Heck, even indirect ordnance). It is not stated that the firing is only for the sort of weapon you have special firing ability for.<br />  <br />  This is from page 36 of the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>, and double-tapping pistols is noted in that section also.</div></blockquote>  <p><br />  Well, you got the page right, at least..........</p>  <p>&quot;An infantry unit that fired twice with pistols or which shot with rapid fire weapons or remained stationary to fire heavy weapons may not charge at all in the Assault phase.</p>  <p>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;</p>  <p>Notice there are three types of shooting that prohibit assaulting. Now notice that the&nbsp;Counts as Stationary bit&nbsp;supercedes the rules for only two of those, ie&nbsp;rapid fire and heavy, but says nothing about pistols. Soooooo...... It works for Rapid Fire and Heavy but not for pistols. Falls into the category of &quot;It doesn't say you can, so you cannot.&quot; </p>  </div></blockquote>  <br />  Actually, it does say you can.&nbsp; It says that they can assault after firing.&nbsp; It doesn't specify WHAT they are firing.&nbsp; That is a general blanket permission.&nbsp; You are adding things to the rule that isn't there.<br />]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 11:24:15]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By don_mondo on 08/12/2007 1:54 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  Try looking at page 36, Shooting and Assaulting, that's where you'll find the &quot;Counts as Stationary&quot; nonsense...................<br />  </div></blockquote>  <p>&nbsp;</p>  <p>Please look at p. 53. No where does it say that bikes count as stationary. So, in the context of &quot;bikes&quot; all this &quot;counts as stationary&quot; is nonsense. That rule does NOT apply to bikes.</p>  <p>ender502<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 13:26:04]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 4:24 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Actually, it does say you can.&nbsp; It says that they can assault after firing.&nbsp; It doesn't specify WHAT they are firing.&nbsp; That is a general blanket permission.&nbsp; You are adding things to the rule that isn't there.</div></blockquote>  <br />  </div></blockquote>  <p>&nbsp;</p>  <p>Actually, it does not say &quot;they can assault after firing.&quot; You may want to read the entire sentence. What the rules says is </p>  <p>&quot; In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;</p>  <p>The sentence is clearly dealing with Rapid fire and heavy weapons. It does not say pistols. It does not say &quot;they can assault after firing.&quot; </p>  <p>You are incorrect. It happens. No big deal.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 13:32:44]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ No, the sentence is dealing with models that count as stationary for <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons or move and fire heavy weapons.<br><br>Those models can assault after firing.  Full stop.  Doesn't matter what weapons those units actually fired.<br><br>And I wasn't going by the bike rules.  Other than the bike rules says that they can move and fire heavy weapons, so thus fit the profile of a unit that can assault after firing.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 14:11:53]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 7:11 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  No, the sentence is dealing with models that count as stationary for <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons or move and fire heavy weapons.<br />  <br />  Those models can assault after firing. Full stop. Doesn't matter what weapons those units actually fired.<br />  <br />  And I wasn't going by the bike rules. Other than the bike rules says that they can move and fire heavy weapons, so thus fit the profile of a unit that can assault after firing.</div></blockquote>  <p><br />  Please point to somewhere in the BBB that says bikes count as stationary. Give me page number. You can't because there isn't one. Bikes do not count as stationary.</p>  <p>Again, please point to a page number. I am kinda thinking you wont.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 16:46:27]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ ender, you seem to not be able to comprehend this simple fact.<br><br>Bikes can move and fire heavy weapons.<br><br>Therefore bikes can ALWAYS assault after firing.<br><br>It does <b>not</b> say bikes can assault after firing <b>a heavy weapon</b>.<br><br>It says they can assault after firing (<b>anything</b>).]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 17:09:50]]> GMT</pubDate>
				<author><![CDATA[ onlainari]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By onlainari on 08/12/2007 10:09 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Bikes can move and fire heavy weapons.<br />  <br />  Therefore bikes can ALWAYS assault after firing.</div></blockquote>  <blockquote class="uncited"><div>It does <b>not</b> say bikes can assault after firing <b>a heavy weapon</b>.<br />  <br />  It says they can assault after firing (<b>anything</b>).</div></blockquote>  <p><br />  Yes, bikes can move AND fire a heavy weapon. Please show me the rule where it says &quot;Therefore bikes can always assault after firing.&quot; There is no such rule. That is your own inference that is in no way supported by the rules. And&nbsp;a poor inference it is.</p>  <p>But, just to be nice, I will re-type the quote that you seem so afraid to refer to....</p>  <p><b>&quot;In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;</b></p>  <p>Please explain to me how the above quote (BBB p.53) leads you to believe bike scan ALWAYS assault. The rule does NOT mention pistols. If the rule does not mention pistols then it doesn't include pistols. If you want to add pistols... fine. Go ahead. But you are not following the rules.</p>  <p>As to your second statement &quot;It says they can assault after firing.&quot; Please see the bolded quote. You are wrong. </p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 18:01:54]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Hmm. Bit incoherent. I need some advice anyway. Or , rather some clarity on rules. Can bikes assault 12? If I give a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Biker a Plasma-gun, can I rapid fire that, then rapid fire the twin linked bolter and charge?]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 18:48:47]]> GMT</pubDate>
				<author><![CDATA[ apollochaos]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ bikes move 12" and assualt 6".  They either fire the weapon mounted on the bike or their own weapon eg the plasma gun, NOT both.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 19:55:04]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502  on  08/12/2007 11:01 <span class="glossaryitem" onmouseover='gp(634);'>PM</span>  <blockquote class="uncited"><div>It does <b>not</b> say bikes can assault after firing <b>a heavy weapon</b>.<br />  <br />  It says they can assault after firing (<b>anything</b>).</div></blockquote>  <p><br />  Yes, bikes can move AND fire a heavy weapon. Please show me the rule where it says &quot;Therefore bikes can always assault after firing.&quot; There is no such rule. That is your own inference that is in no way supported by the rules. And&nbsp;a poor inference it is.</p>  </div></blockquote>  <br />  <blockquote class="uncited"><div>Quote From <span class="glossaryitem" onmouseover='gp(12);'>BGB</span> Page 36<br />  <br />  <b>Note:</b> <i>Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.</i></div></blockquote>  Pwnd.<br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <br />  <font color="#ffffff">Also note that I have 1 more post than you.</font>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 20:33:07]]> GMT</pubDate>
				<author><![CDATA[ onlainari]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 4:24 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By don_mondo on 08/12/2007 1:53 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By skyth on 08/12/2007 8:42 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Sure it does. As long as you meet one of those criteria, you can assault after firing. What you are firing is not specified, thus is a general statement and applies to any firing. (Heck, even indirect ordnance). It is not stated that the firing is only for the sort of weapon you have special firing ability for.<br />  <br />  This is from page 36 of the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>, and double-tapping pistols is noted in that section also.</div></blockquote>  <p><br />  Well, you got the page right, at least..........</p>  <p>&quot;An infantry unit that fired twice with pistols or which shot with rapid fire weapons or remained stationary to fire heavy weapons may not charge at all in the Assault phase.</p>  <p>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;</p>  <p>Notice there are three types of shooting that prohibit assaulting. Now notice that the&nbsp;Counts as Stationary bit&nbsp;supercedes the rules for only two of those, ie&nbsp;rapid fire and heavy, but says nothing about pistols. Soooooo...... It works for Rapid Fire and Heavy but not for pistols. Falls into the category of &quot;It doesn't say you can, so you cannot.&quot; </p>  </div></blockquote>  <br />  Actually, it does say you can.&nbsp; It says that they can assault after firing.&nbsp; It doesn't specify WHAT they are firing.&nbsp; That is a general blanket permission.&nbsp; You are adding things to the rule that isn't there.<br />  </div></blockquote>  Actually, I'd say I'm not adding... Pistols, that is...............<br />  <br />]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 22:21:05]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ No, you are adding a restriction that isn't there.  ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2007 23:15:38]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 1:33 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Quote From <span class="glossaryitem" onmouseover='gp(12);'>BGB</span> Page 36<br />  <br />  <b>Note:</b> <i>Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.</i></div></blockquote>  Pwnd.<br />  <font color="#ffffff">Also note that I have 1 more post than you.</font></div></blockquote>  <p><br />  Oh dear lord. I am flabbergasted. </p>  <p>You have quoted the &quot;counts as&nbsp; sationary&quot; rule. Congratulations. Please now show, with a quote and page number, how this in any way refres to bikes. </p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 01:22:55]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Bikes can move and fire heavy weapons. Units that can move and fire heavy weapons can charge after firing.<br><br>Really now you're being stupid. It says it right there.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 01:38:22]]> GMT</pubDate>
				<author><![CDATA[ onlainari]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 6:38 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Bikes can move and fire heavy weapons. Units that can move and fire heavy weapons can charge after firing.<br />  <br />  Really now you're being stupid. It says it right there.</div></blockquote>  <p><br />  Yes, bikes can move and fire heavy weapons. Yes, bikes can assault after firing heavy weapons.&nbsp; The same goes for rapid fire weapons. There is no question about that. Never has been. What they cannot do is charge after firing a pistol twice. That is not included in their rule. </p>  <p>That is the issue at hand. Bikes cannot charge after firing ANYTHING. They can charge after firing rapid fire and heavy weapons as an exception to the normal rules.</p>  <p>Also, you seem to be under the mistaken impression that bikes &quot;count as stationary.&quot; They do not. Nowhere in the rules does it say they count as stationary. That is something you made up. Again, please quote a page in the BBB that says bikes count as stationary. i notice you didn't do it in your last post.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 02:08:36]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   ><br />  Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing. </div  ><br />  <br />  ender502, I think you need to look at it this way:<br />  <br />  According to that rule book quote, if a model can:<br />  <br />  A) Count as stationary when firing rapid fire weapons<br />  &gt;&gt;&gt;or&lt;&lt;&lt;<br />  B) Can move and fire heavy weapons<br />  &gt;&gt;&gt;then&lt;&lt;&lt;<br />  C) It can charge after firing. Note here it doesn't say &quot;after firing rapid fire weapons,&quot; or &quot;after firing heavy weapons&quot;- it just says &quot;<b>after firing.</b>&quot;<br />  <br />  Now this obviously feels like rules lawyering, but according to that quote and it's direct lawyer-like interpretation, bikes can assault after firing anything (including pistols!) because they satisfy requirement B.<br />  <br />  :-|]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 02:41:00]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 7:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <div   ><br />  Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing. </div  ><br />  <br />  ender502, I think you need to look at it this way:<br />  <br />  According to that rule book quote, if a model can:<br />  <br />  A) Count as stationary when firing rapid fire weapons<br />  &gt;&gt;&gt;or&lt;&lt;&lt;<br />  B) Can move and fire heavy weapons<br />  &gt;&gt;&gt;then&lt;&lt;&lt;<br />  C) It can charge after firing. Note here it doesn't say &quot;after firing rapid fire weapons,&quot; or &quot;after firing heavy weapons&quot;- it just says &quot;<b>after firing.</b>&quot;<br />  <br />  Now this obviously feels like rules lawyering, but according to that quote and it's direct lawyer-like interpretation, bikes can assault after firing anything (including pistols!) because they satisfy requirement B.<br />  <br />  :-|</div></blockquote>  <p><br />  Actually, what the rule says is:</p>  <p><b>&quot; In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;</b></p>  <p>No &quot;after firing&quot; is involved with bikes. You are assuming the &quot;counts as stationary&quot; applies to bikes. Please quote a rule that says bikes &quot;count as stationary.&quot; </p>  <p>This is the same question I have asked 3 posts in a row and no one has been able to provide the quote. If you can provide the quote that says bikes count as stationary then I will gladly admit you are right. If you can't you must admit you are merely making an inference and your posistion is not supported by the rules.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 02:55:43]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ No. I have the rule book right here on my lap now.<br><br>Page 36, right after the first paragraph under "SHOOTING AND ASSAULTING":<br>"<i><b>Note:</b> Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing."</i><br><br>What you just quoted there in bold, well, I'm sorry to break this to you, but that and the quote above this very sentence are not the same. Please stop jumping to conclusions, assumptions, and letting your opinions sway your decisions. Try to view this directly and openly. Rules lawyering the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is annoying, yes, but that's how the ball rolls.<br>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 03:08:06]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 7:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <div   ><br />  Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing. </div  ><br />  <br />  ender502, I think you need to look at it this way:<br />  <br />  According to that rule book quote, if a model can:<br />  <br />  A) Count as stationary when firing rapid fire weapons<br />  &gt;&gt;&gt;or&lt;&lt;&lt;<br />  B) Can move and fire heavy weapons<br />  &gt;&gt;&gt;then&lt;&lt;&lt;<br />  C) It can charge after firing. Note here it doesn't say &quot;after firing rapid fire weapons,&quot; or &quot;after firing heavy weapons&quot;- it just says &quot;<b>after firing.</b>&quot;<br />  <br />  Now this obviously feels like rules lawyering, but according to that quote and it's direct lawyer-like interpretation, bikes can assault after firing anything (including pistols!) because they satisfy requirement B.<br />  <br />  :-|</div></blockquote>  <p><br />  After three pages, the basic question people are missing that everytime Ender points out and no-one&nbsp;seems to&nbsp;answer is &quot;does a pistol count as a heavy weapon or a rapid fire weapon&quot;.</p>  <p>The sentence is pretty clear count as stationary for firing a heavy weapon or a rapid fire weapon. </p>  <p>If you fire either you can assault.</p>  <p>The sentences are not independent as people try to point out. Why does everyone miss the word &quot;such&quot; in the sentence they are quoting?</p>  <p>&quot;Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. <span ><u><i>Such</i></u> </span>units can charge after firing.&quot;</p>  <p>It may not be intent but please, even by simple&nbsp;RAW standards it is saying if a unit can do action&nbsp;A or B then <span ><u><i>SUCH</i></u> </span>units can do action C.&nbsp;So, does a pistol fall into action A or B?</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 03:15:38]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 8:08 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  No. I have the rule book right here on my lap now.<br />  <br />  Page 36, right after the first paragraph under &quot;SHOOTING AND ASSAULTING&quot;:<br />  &quot;<i><b>Note:</b> Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;</i><br />  <br />  What you just quoted there in bold, well, I'm sorry to break this to you, but that and the quote above this very sentence are not the same. Please stop jumping to conclusions, assumptions, and letting your opinions sway your decisions. Try to view this directly and openly. Rules lawyering the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is annoying, yes, but that's how the ball rolls.<br />  </div></blockquote>  <p><br />  You are correct. They are NOT the same and that is the point. One applies to bikes and the other does not. My quote is from the bikes entry. Yours is not. </p>  <p>Again, show me somewhere in the BBB that says your quote applies to bikes. I have requested multiple times and you are incapable of doing it. </p>  <p>This is nota question of opinion. This is a clear question of the rules saying what you are allowed to do. No where do the bike rules say they can assault after firing. Nor does it say that bikes count as stationary. Nor in your own quote doe sit say what units count as stationary.</p>  <p>Your arguement is not supported by the rules and your inability to provide a quote connecting bikes and one of those rare units is evidence of it.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 03:24:40]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/13/2007 8:24 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 8:08 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  No. I have the rule book right here on my lap now.<br />  <br />  Page 36, right after the first paragraph under &quot;SHOOTING AND ASSAULTING&quot;:<br />  &quot;<i><b>Note:</b> Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;</i><br />  <br />  What you just quoted there in bold, well, I'm sorry to break this to you, but that and the quote above this very sentence are not the same. Please stop jumping to conclusions, assumptions, and letting your opinions sway your decisions. Try to view this directly and openly. Rules lawyering the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is annoying, yes, but that's how the ball rolls.<br />  </div></blockquote>  <p><br />  You are correct. They are NOT the same and that is the point. One applies to bikes and the other does not. My quote is from the bikes entry. Yours is not. </p>  <p>Again, show me somewhere in the BBB that says your quote applies to bikes. I have requested multiple times and you are incapable of doing it. </p>  <p>This is nota question of opinion. This is a clear question of the rules saying what you are allowed to do. No where do the bike rules say they can assault after firing. Nor does it say that bikes count as stationary. Nor in your own quote doe sit say what units count as stationary.</p>  <p>Your arguement is not supported by the rules and your inability to provide a quote connecting bikes and one of those rare units is evidence of it.</p>  <p>ender502</p>  </div></blockquote>  <p>If memory serves me correctly, in 3rd Ed somewhere (may have been the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex) it said something along the lines about the bike being a stable platform for the bolters on the front and could therefore rapid fire if moved - that rule is now superflous. Did not count as stationary but just for the bolters on the front.</p>  <p>Having reread - nowhere in the book or <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex does it say bikes count as stationary.<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 03:38:02]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ This is not about the word &quot;such&quot;, this is about the words &quot;after firing&quot;. It does not say &quot;after firing heavy weapons&quot; nor &quot;after firing rapid fire weapons&quot;. Why can't you see that to assume it is respective of such is to interpret the rules your own way rather than directly?<br />  <br />  <div   ><br />  <i>originally posted by ender502</i><br />  Again, show me somewhere in the BBB that says your quote applies to bikes. I have requested multiple times and you are incapable of doing it.</div  ><br />  Okay, big guy, here ya go:<br />  <br />  <div   ><br />  <i>BBB, Page 27</i><br />  &quot;you&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 38</i><br />  &quot;are&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 76</i><br />  &quot;incorrect&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 209</i><br />  &quot;.&quot;</div  ><br />  <br />  &lt;3]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 03:41:36]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 8:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  This is not about the word &quot;such&quot;, this is about the words &quot;after firing&quot;. It does not say &quot;after firing heavy weapons&quot; nor &quot;after firing rapid fire weapons&quot;. Why can't you see that to assume it is respective of such is to interpret the rules your own way rather than directly?<br />  <br />  <div   ><br />  <i>originally posted by ender502</i><br />  Again, show me somewhere in the BBB that says your quote applies to bikes. I have requested multiple times and you are incapable of doing it.</div  ><br />  Okay, big guy, here ya go:<br />  <br />  <div   ><br />  <i>BBB, Page 27</i><br />  &quot;you&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 38</i><br />  &quot;are&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 76</i><br />  &quot;incorrect&quot;</div  ><br />  <div   ><br />  <i>BBB, Page 209</i><br />  &quot;.&quot;</div  ><br />  <br />  &lt;3</div></blockquote>  <p>I understand that you can't connect the quote to bikes. Your childish response just cements the fact. But, i'll give you another chance. I'll even rephrase to make it easier for ya. </p>  <p>Please point to any portion of the BBB OR the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex that says bikes are one of the rare units that count as stationary.</p>  <p>ender502<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 04:01:18]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ ender502.....Chill Winston man! You seem way too tightly wound for these forums. This is not warseer, so relax a bit and stop being condecending. Nobody likes it dude.<br />  The bikes thing. Righto. Well, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> seem fairly logical, so I'll go about this logically. Pistols are not rapid fire weapons. Pistols are not heavy weapons. Pistols are pistols. They have seperate rules for themselves.&nbsp;It states everything according to heavy and rapid fire weapons. Not pistols, so don't go extrapolating a rule that aint there, even if it would kick all manner of ass. I imagine the rider would have to control the bike and ready it for assault, this not being possible if he was blasting a bolt pistol at seagulls and such. Chaos seagulls. AAAAnyway. Thats my sordid and half-insane take on the rule. I fullly plan on using it that way too.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 04:07:51]]> GMT</pubDate>
				<author><![CDATA[ apollochaos]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >I understand that you can't connect the quote to bikes. Your childish response just cements the fact. But, i'll give you another chance. I'll even rephrase to make it easier for ya.<br><br>Please point to any portion of the BBB OR the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex that says bikes are one of the rare units that count as stationary.<br><br>ender502</div  ><br><br>Alright sir, you're on:<br><br><div   ><i>BBB, Page how-about-you-reread-the-quote-I-provided-earlier-100-times-before-responding-again-k-thx</i><br><br>"Bikes are cool. I like bikes. I also like mint-chocolate-chip ice cream, it's the best. You know what's the difference between ice cream and bikes though? Ice cream can't assault after firing pistols. A shame, really."</div  ><br><br>&lt;3 &lt;3]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 04:13:47]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ the fact that it applies to bikes is right in the quote itself, unless you're saying bikes aren't a unit that  can move and fire heavy weapons. or for further proof <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 53 " In this section, you will find for each of these unit ypes. Unless stated in this section, these unite types follow the rules for infentry," so the only way to argue that the rule in question doesn't affect bikes is to argue that it doesn't affect any unit type.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 04:48:11]]> GMT</pubDate>
				<author><![CDATA[ Imriel]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Imriel  on  08/13/2007 9:48 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  the fact that it applies to bikes is right in the quote itself, unless you're saying bikes aren't a unit that  can move and fire heavy weapons. or for further proof <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 53 &quot; In this section, you will find for each of these unit ypes. Unless stated in this section, these unite types follow the rules for infentry,&quot; so the only way to argue that the rule in question doesn't affect bikes is to argue that it doesn't affect any unit type.</div></blockquote>  <br />  awww snap, awwwww snap, it's onnn foo'!<br />  <br />  ender502, your rebuttal?<br />  <br />  <div   >Actually, I too love mint-chocolate-chip ice cream. High-five falva' brotha'!<br />  <br />  ender502</div  ><br />  <br />  *returns high-five*<br />  <br />  ...&lt;3<br />  <br />  *note: ender502 was quoted in this post from the future. You see, one day, everyone will get along. Why not bring that day to the here and now, now?  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 04:54:37]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Imriel on 08/13/2007 9:48 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  the fact that it applies to bikes is right in the quote itself, unless you're saying bikes aren't a unit that can move and fire heavy weapons. or for further proof <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 53 &quot; In this section, you will find for each of these unit ypes. Unless stated in this section, these unite types follow the rules for infentry,&quot; so the only way to argue that the rule in question doesn't affect bikes is to argue that it doesn't affect any unit type.</div></blockquote>  <p><br />  Oh dear lord.</p>  <p>Actually, what I am saying is that the &quot;some rare units&quot; quote does not apply to bikes. The only quote that applies to bikes is that in the bike section. The bike section never mentions pistols nor does it mention that&nbsp; bikes count as stationary.</p>  <p>Bikes CAN do the following things....</p>  <p>&quot;In adition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;</p>  <p>As you can see, no mention of pistols. No mention of counting as stationary. </p>  <p>But to take up your arguement that as quoted &quot;Unless stated in this section, these unit types follow the rules for infantry.&quot; Infantry cannot shoot&nbsp; a pistol&nbsp;twice AND assault. This rule applie sto bikes because nothing in the bike section on P. 53 contradicts this infantry rule. On p. 53 the bike entry does state how rapid fre and heavy weapons can be used by bikes in&nbsp;a fashion unlike infantry.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 05:03:21]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>Mr. Bombadidaloo-</p>  <p>From me you get nothing but love. And I don't mean that in a prison sense.. I mean that in a gentle and loving fashion with lots of spooning.</p>  <p>-ender502</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 05:06:33]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502  on  08/13/2007 10:06 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <p>Mr. Bombadidaloo-</p>  <p>From me you get nothing but love. And I don't mean that in a prison sense.. I mean that in a gentle and loving fashion with lots of spooning.</p>  <p>-ender502</p>  </div></blockquote>  Oh, how splendidly charming of you *blush*<br />  <br />  Here, hop on the back of my motorcycle, lets go for a ride!<br />  <br />  Oh, by the way, hold this pistol, and when we approach that big gentleman over there with the horns and wings, fire it twice at him as we charge into him fists-first!<br />]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 05:20:56]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 10:20 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  fists-first!<br />  </div></blockquote>  <p><br />  <br />  Fists fisrt? Sure thing pussycat it's your party. I'm open minded.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 05:36:21]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502  on  08/13/2007 10:36 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  it's your party </div></blockquote>  <br />  can I request a mint-chocolate-chip ice cream cake? <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'> &lt;3]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 05:44:11]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Here, Ender, in premise-conclusion format:<br><br>P1: "Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons."<br><br>P2: "In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn."<br><br>P1 & P2 =&gt; C1: Because bikes may move and fire heavy weapons, they fall within the scope of the second half of premise 1.<br><br><br>P3: "Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing."<br><br>P3 & C1 =&gt; C2: Because bikes meet one of the two criteria which define &quot;such units&quot; in premise 3, they &quot;can charge after firing.&quot;<br><br><br>P4: &lt; general list of actions which ordinarily prohibit charging, including firing pistols &gt;<br><br>P3, C2, & P4 =&gt; C3: Because P3 is a specific applicable rule which overrides the general bar on assaulting, and because bikes can charge after firing, bikes can charge after firing pistols.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 11:51:29]]> GMT</pubDate>
				<author><![CDATA[ Janthkin]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/13/2007 4:51 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Here, Ender, in premise-conclusion format:<br />  <br />  P1: &quot;Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons.&quot;<br />  <br />  P2: &quot;In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;<br />  <br />  P1 &amp; P2 =&gt; C1: Because bikes may move and fire heavy weapons, they fall within the scope of the second half of premise 1.<br />  <br />  <br />  P3: &quot;Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.&quot;<br />  <br />  P3 &amp; C1 =&gt; C2: Because bikes meet one of the two criteria which define &quot;such units&quot; in premise 3, they &quot;can charge after firing.&quot;<br />  <br />  <br />  P4: &lt; general list of actions which ordinarily prohibit charging, including firing pistols &gt;<br />  <br />  P3, C2, &amp; P4 =&gt; C3: Because P3 is a specific applicable rule which overrides the general bar on assaulting, and because bikes can charge after firing, bikes can charge after firing pistols.</div></blockquote>  <p><br />  There is no-where that says P1 applies to a bike. Just because a bike in P2 follows part of the rule quoted in&nbsp;P1 you cannot assume or imply intent that the rest of the rule applies. To add anything else to it is basically an intent argument. If they meant it too say &quot;counts as stationary&quot; they should have said so. They didn't so you go <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</p>  <p>Ref P1 and P2 have a fatal flaw in the argument:- Just because a bike can fire heavy weapons and rapid fire weapons doesn't make the bike counts as stationary.&nbsp;That rule&nbsp;just means if&nbsp;an attack bike fires its <span class="glossaryitem" onmouseover='gp(51);'>HB</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span> (Heavy Weapon) or&nbsp; a bike fires &quot;rapid fire&quot; weapon (note - <b><u>not</u></b> a &quot;rapid firing&quot; weapon from P1&nbsp;- &quot;rapid fire&quot; is a category&nbsp;of weapon &quot;rapid firing&quot; is an ability of the weapon)&nbsp;it can assault because P2 is fulfilled. </p>  <p>If the passanger fires a plasma gun he is carrying he can assault because P2 is still fulfilled because the <span class="glossaryitem" onmouseover='gp(329);'>PG</span> falls into the category rapid fire weapon.</p>  <p>A pistol does not fall into the the category &quot;rapid fire&quot; weapon it falls into the category pistol (which has the ability to fire rapidly&quot <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> . Not the same thing.</p>  <p>P3 is the same as P1 and therefore fails the test as well.</p>  <p><b><u>My Conclusion:</u></b> &nbsp;P1 doesn't apply to bikes, although some of the bike rules are similar to &quot;counts as stationary&quot; rules. If&nbsp; double taps a pistol - P2 &amp; P3 isn't satisfied. A pistol&nbsp;does not fall into the category of heavy weapon or a rapid fire weapon. It falls into the category of pistol. Therefore P2 is not satisfied. If P2 is not satisfied C1 becomes wrong. Therefore if a bike rapid fires a pistol he cannot assault.</p>  <p><br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 12:23:42]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/13/2007 4:51 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Here, Ender, in premise-conclusion format:<br />  <br />  </div></blockquote>  <p><br />  <br />  I'd prefer it in rule format.</p>  <p>I won't refute your premise or conslusion. Fullheadofhair has done that brilliantly. The only thing that I would restate is where he started.... No where doe sit say P1 applies to bikes. I have been asking for a quote of a rule (not a premise, intent or logical conclusion) that shows that bikes count as stationary for 3 stinking pages. Your post is lovely but does not connect P1 to bikes.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 13:32:11]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ This is getting circular.<br><br>How the bloody hell are bikes not units that can move and fire heavy weapons ender. You're making gak up.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 14:18:37]]> GMT</pubDate>
				<author><![CDATA[ onlainari]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Last one to leave, please turn the lights out!]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 14:20:23]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Alpharius  on  08/13/2007 7:20 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Last one to leave, please turn the lights out!</div></blockquote>  <br />  <font face="Comic Sans MS">*click*</font>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 15:32:03]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 7:18 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  This is getting circular.<br />  <br />  How the bloody hell are bikes not units that can move and fire heavy weapons ender. You're making gak up.</div></blockquote>  <p><br />  *click* light back on.</p>  <p>Doh! That isn't the discussion. Please try and keep up.&nbsp;</p>  <p>Bikes can fire <span class="glossaryitem" onmouseover='gp(59);'>HW</span> and move as well as rapid fire weapons - even assault.</p>  <p>They cannot fire pistols twice and assault because they don't count as stationary (even tho they do have some of the traits).</p>  <p>Don't you dare start the argument again that they count as stationary or, as triggerbaby has said &quot;make a big round O ....&quot;<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 16:51:32]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ I never actually ever said they count as stationary.<br />  <br />  Ender has accused me of that multiple times but I continue to say, they don't count as stationary.<br />  <br />  They can still assault after firing.<br />  <br />  The rule on page 36 reads &quot;units that can move and fire heavy weapons can assault after firing&quot;.<br />  <br />  Are bikes units that can move and fire heavy weapons? To suggest they can't assault after firing is to suggest that this rule doesn't apply to them, and that can only be the case if bikes can't move and fire heavy weapons.<br />  <br />  It's clear as crystal yet you guys just can't read.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 17:08:30]]> GMT</pubDate>
				<author><![CDATA[ onlainari]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 10:08 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  I never actually ever said they count as stationary.<br />  <br />  Ender has accused me of that multiple times but I continue to say, they don't count as stationary.<br />  <br />  They can still assault after firing.<br />  <br />  The rule on page 36 reads &quot;units that can move and fire heavy weapons can assault after firing&quot;.<br />  <br />  Are bikes units that can move and fire heavy weapons? To suggest they can't assault after firing is to suggest that this rule doesn't apply to them, and that can only be the case if bikes can't move and fire heavy weapons.<br />  <br />  It's clear as crystal yet you guys just can't read.</div></blockquote>  <p><br />  Now you are just beng a pain in the rear end or are you just trying to make me eat my keyboard?</p>  <p>They can assault of firing <span class="glossaryitem" onmouseover='gp(59);'>HW</span> and rapid fire weapons. No argument there. Not double tapped pistols though.</p>  <p>Argghhh I hate you.&nbsp; You mere prescence on the internet has stopped looking at porn for 10 minutes - whats with that? (not really just being a drama queen)<br />  </p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 17:25:00]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By fullheadofhair  on  08/13/2007 10:25 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 10:08 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  I never actually ever said they count as stationary.<br />  <br />  Ender has accused me of that multiple times but I continue to say, they don't count as stationary.<br />  <br />  They can still assault after firing.<br />  <br />  The rule on page 36 reads &quot;units that can move and fire heavy weapons can assault after firing&quot;.<br />  <br />  Are bikes units that can move and fire heavy weapons? To suggest they can't assault after firing is to suggest that this rule doesn't apply to them, and that can only be the case if bikes can't move and fire heavy weapons.<br />  <br />  It's clear as crystal yet you guys just can't read.</div></blockquote>  <p><br />  Now you are just beng a pain in the rear end or are you just trying to make me eat my keyboard?</p>  <p>They can assault of firing <span class="glossaryitem" onmouseover='gp(59);'>HW</span> and rapid fire weapons. No argument there. Not double tapped pistols though.</p>  <p>Argghhh I hate you.&nbsp; You mere prescence on the internet has stopped looking at porn for 10 minutes - whats with that? (not really just being a drama queen)<br />  </p>  </div></blockquote>  <br />  You look at porn while browsing warhammer forums? o.0<br />  <br />  Imagine the rule said this:<br />  <br />  &quot;Any model that can move and fire heavy weapons gains the following status:<br />  'This model may assault after firing.'<br />  *Note: this applies to any type of shooting.&quot;<br />  <br />  &lt;3]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 18:18:31]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/13/2007 11:18 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By fullheadofhair on 08/13/2007 10:25 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By onlainari on 08/13/2007 10:08 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  I never actually ever said they count as stationary.<br />  <br />  Ender has accused me of that multiple times but I continue to say, they don't count as stationary.<br />  <br />  They can still assault after firing.<br />  <br />  The rule on page 36 reads &quot;units that can move and fire heavy weapons can assault after firing&quot;.<br />  <br />  Are bikes units that can move and fire heavy weapons? To suggest they can't assault after firing is to suggest that this rule doesn't apply to them, and that can only be the case if bikes can't move and fire heavy weapons.<br />  <br />  It's clear as crystal yet you guys just can't read.</div></blockquote>  <p><br />  Now you are just beng a pain in the rear end or are you just trying to make me eat my keyboard?</p>  <p>They can assault of firing <span class="glossaryitem" onmouseover='gp(59);'>HW</span> and rapid fire weapons. No argument there. Not double tapped pistols though.</p>  <p>Argghhh I hate you.&nbsp; You mere prescence on the internet has stopped looking at porn for 10 minutes - whats with that? (not really just being a drama queen)<br />  </p>  </div></blockquote>  <br />  You look at porn while browsing warhammer forums? o.0<br />  <br />  Imagine the rule said this:<br />  <br />  &quot;Any model that can move and fire heavy weapons gains the following status:<br />  'This model may assault after firing.'<br />  *Note: this applies to any type of shooting.&quot;<br />  <br />  &lt;3</div></blockquote>  <br />  We'd have to use our imagination tho, wouldn't we, since it <b>doesn't</b> say that. The inference from context is that the ability to assault only applies to Heavy and Rapid Fire weapons, since all three weapon types are mentioned above the note section but only Heavy and Rapid Fire weapons are mentioned in the note section. Besides, even IF that section applied to pistols (which I do not believe it does), we couldn't necessarily say that it applied to Bikes, as Bikes have their own specific rules in the Bikes section telling us what they can do, ie assault after firing heavy or rapid fire weapons with no mention made of pistols, thus making it a case of a more specific rule (the Bikes section) overriding the general rule (the note section). And if it doesn't say they can, then they cannot.......................]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 01:53:23]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By don_mondo  on  08/14/2007 6:53 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  We'd have to use our imagination tho, wouldn't we, since it <b>doesn't</b> say that. <i>The inference from context is that the ability to assault only applies to Heavy and Rapid Fire weapons, since all three weapon types are mentioned above the note section but only Heavy and Rapid Fire weapons are mentioned in the note section</i>. Besides, even IF that section applied to pistols (which I do not believe it does), we couldn't necessarily say that it applied to Bikes, as Bikes have their own specific rules in the Bikes section telling us what they can do, ie assault after firing heavy or rapid fire weapons with no mention made of pistols, thus making it a case of a more specific rule (the Bikes section) overriding the general rule (the note section). And if it doesn't say they can, then they cannot.......................</div></blockquote>  The explanation I provided is really just an exaggeration of exactly what it says; I'm trying to make it easier for you to understand how we are reading this in case it has yet to &quot;click&quot;.<br />  <br />  Notice the portion of your quote I italicized. This is pure assumption and arguing rules as intended vs. rules as written. <br />  <br />  The rules <b>as written</b> are written in such a way that bikes are able to assault after firing any weapons- no matter how that paragraph relates to the rules above.<br />  <br />  The rules <b>as intended</b> is most likely exactly what you are arguing- that because of the way things were explained earlier, and the way things are explained later in the BBB in reference to bikes, they <i>meant for bikes to only be able to assault after firing rapid-fire and heavy weapons</i>. The problem? That's not how they <b>wrote it</b>. There's no denying from me that the bikes should *not* be able to assault after firing pistols, and I never would in a game, but I'm arguing this for the sake of the rules, and hopefully they'll <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> this and fix the 'typo' so there is no longer a way for it to be read in multiple ways.<br />  <br />  Man oh man I'm gonna have to get myself some mint-chocolate-chip ice cream for realz soon.... sooo tastyyy.....<br />]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 02:12:08]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>Bikes CAN assault after firing a&nbsp;heavy because the bike rules say they can.</p>  <p>Bikes CAN assault after firing a rapid fire weapon because the bike rules say they can.</p>  <p>Bikes CANNOT assault after firing a pistol TWICE because the rules do not say they can. </p>  <p>Bikes do NOT count as stationary because the rules do NOT say they count as stationary.</p>  <p>The p.36 rules quote is part of the counts as stationary rule and NOT the bike rule. There is NO connection between the rules.</p>  <p>&nbsp;I'll put this in Junior High geometry language for everyone.... The Bike rule and the Stationary rule are triangles that are SIMILAR BUT NOT CONGRUENT. Not all angles and sides are the same.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 02:15:01]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Wheeeeeeeeeeeeeeeeeeee we're driving in cirrrcless!<br />  <br />  ...on bikes, shooting our pistols twice into the air, itching to assault!<br />  <br />  I think what we need right now is for someone like Yakface to pop in and side with one side of the argument. I miss him... he's too busy now for us poor folk in the <span class="glossaryitem" onmouseover='gp(152);'>YMTC</span> threads... he's moved on to bigger, better things... I hear he's running a whole country now, married some princess or something, her name was something like &quot;diannadianna&quot; ...no, wait... more like &quot;diakkadiakka&quot;.... hrmm....]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 02:35:18]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 7:12 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By don_mondo on 08/14/2007 6:53 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  We'd have to use our imagination tho, wouldn't we, since it <b>doesn't</b> say that. <i>The inference from context is that the ability to assault only applies to Heavy and Rapid Fire weapons, since all three weapon types are mentioned above the note section but only Heavy and Rapid Fire weapons are mentioned in the note section</i>. Besides, even IF that section applied to pistols (which I do not believe it does), we couldn't necessarily say that it applied to Bikes, as Bikes have their own specific rules in the Bikes section telling us what they can do, ie assault after firing heavy or rapid fire weapons with no mention made of pistols, thus making it a case of a more specific rule (the Bikes section) overriding the general rule (the note section). And if it doesn't say they can, then they cannot.......................</div></blockquote>  The explanation I provided is really just an exaggeration of exactly what it says; I'm trying to make it easier for you to understand how we are reading this in case it has yet to &quot;click&quot;.<br />  <br />  Notice the portion of your quote I italicized. This is pure assumption and arguing rules as intended vs. rules as written. <br />  <br />  The rules <b>as written</b> are written in such a way that bikes are able to assault after firing any weapons- no matter how that paragraph relates to the rules above.<br />  <br />  The rules <b>as intended</b> is most likely exactly what you are arguing- that because of the way things were explained earlier, and the way things are explained later in the BBB in reference to bikes, they <i>meant for bikes to only be able to assault after firing rapid-fire and heavy weapons</i>. The problem? That's not how they <b>wrote it</b>. There's no denying from me that the bikes should *not* be able to assault after firing pistols, and I never would in a game, but I'm arguing this for the sake of the rules, and hopefully they'll <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> this and fix the 'typo' so there is no longer a way for it to be read in multiple ways.<br />  <br />  Man oh man I'm gonna have to get myself some mint-chocolate-chip ice cream for realz soon.... sooo tastyyy.....<br />  </div></blockquote>  <br />  <br />  Hehhehehe, this is tooooo funny. You say they can but believe they shouldn't be able to, I say they can't but think they should be able to.................??!!??!! .]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 03:07:45]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ the conundrums of life surface in mysterious ways my friend <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'><br />  <br />  Back on topic, which do you think is better? Baskin Robins's or Cold Stone's mint-chocolate-chip ice cream???<br />  <br />  Honestly, I'm torn.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 03:16:02]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 8:16 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  the conundrums of life surface in mysterious ways my friend <img    align="absMiddle"   src="http://www.dakkadakka.com/desktopmodules/ntforums/images/emoticons/biggrin.gif" /><br />  <br />  Back on topic, which do you think is better? Baskin Robins's or Cold Stone's mint-chocolate-chip ice cream???<br />  <br />  Honestly, I'm torn.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote>  <p><br />  <br />  Read p. 122 .... and I quote.... &quot;Marines prefer Baskin Robins Jamocha Almond Fudge for it is the best ice cream to eat whilst firing your bolt pistol into the air and not charging.&quot;</p>  <p><span class="glossaryitem" onmouseover='gp(111);'>RAW</span> guys! <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>!</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 03:42:50]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ lollll.... what wonderful fun I'm having being a part of this thread  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br><br>...I love you guys <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'><br><br>But seriously, all kidding aside. There *is* *NO* better flavor than mint-chocolate-chip. To state there is is to jump to conclusions and assumptions. THE RULES SPECIFICALLY STATE "Sorbet ice cream sucks" followed by "no flavor is as good as mint-chocolate-chip (MCC)". It doesn't say the <b>sorbet flavors</b> aren't as good- it its a more general statement; it says ALL flavors aren't as good as MCC! GOSH I FEEL LIKE I'M THE ONLY ONE WHO STILL HAS A GRASP ON SANITY HERE!<br><br>...and with that, I'm off to go paint my <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> crap at <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for the day.<br><br>&lt;3]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 04:01:39]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >There is no-where that says P1 applies to a bike. Just because a bike in P2 follows part of the rule quoted in P1 you cannot assume or imply intent that the rest of the rule applies. To add anything else to it is basically an intent argument. If they meant it too say "counts as stationary" they should have said so. They didn't so you go <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</div  ><br><br>Look, I have very little interest in the argument either way, but you're just plain missing the point.<br><br>We have a rule, that states that SOME UNITS, defined as meeting one of two preconditions, can perform certain actions.  (Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons.  Such units can charge after firing.)<br><br>We have another rules, that states that A PARTICULAR UNIT meets one of these two preconditions.  (In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.)<br><br>We have exactly ONE determination to make: does a bike meet one of the two preconditions used to define the group of "Such units" from the first rule?  No intent arguments; no inferences; just a straight-up binary yes/no determination.<br><br>So, is a bike a unit that always count as stationary when firing rapid fire weapons?  Is a bike a unit that can move and fire heavy weapons?  If the answer to EITHER of these questions is "yes," then a bike MUST be one of the group of "such units" that "can charge after firing."<br><br>Binary logic at its purest.  If you want, here it is in symbol form:<br>If A or B, then C.  <br>Bikes are in the set of B.<br>Therefore, bikes can C.<br><br>In order for the above to be incorrect, you must somehow argue that bikes are not a unit that "can move and fire heavy weapons" (B).  No one is saying that bikes "count as stationary" (A).]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 04:33:28]]> GMT</pubDate>
				<author><![CDATA[ Janthkin]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 8:16 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  the conundrums of life surface in mysterious ways my friend <img    align="absMiddle"   src="http://www.dakkadakka.com/desktopmodules/ntforums/images/emoticons/biggrin.gif" /><br />  <br />  Back on topic, which do you think is better? Baskin Robins's or Cold Stone's mint-chocolate-chip ice cream???<br />  <br />  Honestly, I'm torn.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote>  <br />  <br />  Ooooooo.... Can I have chocolate chip cookie dough instead......???]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 05:14:20]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/14/2007 9:33 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <div   >There is no-where that says P1 applies to a bike. Just because a bike in P2 follows part of the rule quoted in P1 you cannot assume or imply intent that the rest of the rule applies. To add anything else to it is basically an intent argument. If they meant it too say &quot;counts as stationary&quot; they should have said so. They didn't so you go <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</div  ><br />  <br />  Look, I have very little interest in the argument either way, but you're just plain missing the point.<br />  <br />  We have a rule, that states that SOME UNITS, defined as meeting one of two preconditions, can perform certain actions. (Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.)<br />  <br />  We have another rules, that states that A PARTICULAR UNIT meets one of these two preconditions. (In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.)<br />  <br />  We have exactly ONE determination to make: does a bike meet one of the two preconditions used to define the group of &quot;Such units&quot; from the first rule? No intent arguments; no inferences; just a straight-up binary yes/no determination.<br />  <br />  So, is a bike a unit that always count as stationary when firing rapid fire weapons? Is a bike a unit that can move and fire heavy weapons? If the answer to EITHER of these questions is &quot;yes,&quot; then a bike MUST be one of the group of &quot;such units&quot; that &quot;can charge after firing.&quot;<br />  <br />  Binary logic at its purest. If you want, here it is in symbol form:<br />  If A or B, then C. <br />  Bikes are in the set of B.<br />  Therefore, bikes can C.<br />  <br />  In order for the above to be incorrect, you must somehow argue that bikes are not a unit that &quot;can move and fire heavy weapons&quot; (B). No one is saying that bikes &quot;count as stationary&quot; (A).</div></blockquote>  <br />  Problem is, you left out D... Pistols and not being able to assault if you shoot them twice.<br />]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 05:19:25]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/14/2007 9:33 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <div   >There is no-where that says P1 applies to a bike. Just because a bike in P2 follows part of the rule quoted in P1 you cannot assume or imply intent that the rest of the rule applies. To add anything else to it is basically an intent argument. If they meant it too say &quot;counts as stationary&quot; they should have said so. They didn't so you go <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</div  ><br />  <br />  Look, I have very little interest in the argument either way, but you're just plain missing the point.<br />  <br />  We have a rule, that states that SOME UNITS, defined as meeting one of two preconditions, can perform certain actions. (Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy weapons. Such units can charge after firing.)<br />  <br />  We have another rules, that states that A PARTICULAR UNIT meets one of these two preconditions. (In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.)<br />  <br />  We have exactly ONE determination to make: does a bike meet one of the two preconditions used to define the group of &quot;Such units&quot; from the first rule? No intent arguments; no inferences; just a straight-up binary yes/no determination.<br />  <br />  So, is a bike a unit that always count as stationary when firing rapid fire weapons? Is a bike a unit that can move and fire heavy weapons? If the answer to EITHER of these questions is &quot;yes,&quot; then a bike MUST be one of the group of &quot;such units&quot; that &quot;can charge after firing.&quot;<br />  <br />  Binary logic at its purest. If you want, here it is in symbol form:<br />  If A or B, then C. <br />  Bikes are in the set of B.<br />  Therefore, bikes can C.<br />  <br />  In order for the above to be incorrect, you must somehow argue that bikes are not a unit that &quot;can move and fire heavy weapons&quot; (B). No one is saying that bikes &quot;count as stationary&quot; (A).</div></blockquote>  <p><br />  The flaw in your arguement is that this is not a game of deductive reasoning. It is a game of rules. Nowhere on P.36 say &quot;If Unit X meets criteria A and B then it is C.&quot; </p>  <p>Here is the quote on p.36...</p>  <p><i>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy wepons. Such units can charge after firing.</i></p>  <p>There is nothing that says if the units meet certain criteria than they count as stationary. But, to entertain your arguement (sad as it is) for just a moment... A bike does not meet your criteria 1. Why? Because rapid fire weapns do not always fire from a bike as if they were stationary. Only a mounted rapid fire weapon can fire its full range if moving. A plasma gun that is&nbsp;<b>NOT</b> mounted is subject to the normal infantry rules. </p>  <p>So, by your own arguement, bikes fail criteria A and do not count as stationary.</p>  <p>But why even argue that? It is so far beyond the realm of applicable it is laughable.</p>  <p>The rules for this game are permissive. If it says you can &quot;X&quot; then you can &quot;X.&quot; If it does not say you can &quot;Y&quot; then you cannot &quot;Y.&quot;</p>  <p>Now, for a change let's look at the way the rules are written.</p>  <p>1. P.53 <i>&quot;Unless stated in this section, these unit types will follow the rules for infantry.&quot;</i></p>  <p><i>2. P.53 &quot;If rapid fire weapons are mounted on a bike, then they are allowed to fire once up to the maximum range even if the bike moved. In addition, rapid fire weapons and heavy weapons may be fired if the unit moves and the bike is still allowed to charge into close combat in the same turn.&quot;</i></p>  <p>The rules for bikes make several exceptions to the Infantry rules (which they follow unless stated otherwise, see #1) as shown in #2 above. An exception to the rules as they apply to pistold is never mentioned. Hence, there is no exception.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 05:51:58]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/14/2007 10:51 <span class="glossaryitem" onmouseover='gp(682);'>AM</span></div></blockquote>  <blockquote class="uncited"><div>The flaw in your arguement is that this is not a game of deductive reasoning. It is a game of rules. Nowhere on P.36 say &quot;If Unit X meets criteria A and B then it is C.&quot; </div></blockquote>  <p >Here is the quote on p.36...</p>  <p ><i>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy wepons. Such units can charge after firing.</i></p>  Actually, that is EXACTLY what the quote is saying.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 06:30:27]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ ender502, the point, I think, is that a unit does not have to be A <i>and</i> B to be C. It merely has to be A <i>or</i> B: units that count as stationary for firing rapid fire weapons and units that can move and fire heavy weapons are each a subset of "such units", and both can "charge after firing". Janthkin and others are reading "charge after firing" to mean "charge after firing [anything]".]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 06:41:34]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ I'm of the opinion though that Ender's point, that the more specific Bike type rules on page 53, overrule the general rule found on page 36.&nbsp; Our group always plays that when a specific and and a general 'collide' always go with the more specific.<br />  <br />  Bikes can fire [mounted] rapid fire and heavy weapons and still assault afterwards (no mention of Pistol type weapons).&nbsp; In all other shooting respects they behave like infantry.&nbsp; No double tapping Pistol assaults.<br />  <br />  -Yad]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 06:48:17]]> GMT</pubDate>
				<author><![CDATA[ Yad]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By tegeus-Cromis on 08/14/2007 11:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  ender502, the point, I think, is that a unit does not have to be A <i>and</i> B to be C. It merely has to be A <i>or</i> B: units that count as stationary for firing rapid fire weapons and units that can move and fire heavy weapons are each a subset of &quot;such units&quot;, and both can &quot;charge after firing&quot;. Janthkin and others are reading &quot;charge after firing&quot; to mean &quot;charge after firing [anything]&quot;.</div></blockquote>  <p>The Quote:</p>  <p ><i>Note: Some rare units always count as stationary when firing rapid fire weapons and some units can move and fire heavy wepons. Such units can charge after firing.</i></p>  <p>Actually, they would have to meet criteria A and B. They use the conjunctive word AND. If they had meant Or they would have used OR. You cannot ignore the language of the quote. </p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 07:00:57]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Yes, it uses &quot;and&quot;, but it doesn't say &quot;Some rare units always count as stationary when firing rapid fire weapons <b>and</b> can move and fire heavy weapons&quot;, it says &quot;<b>Some rare units</b> always count as stationary when firing rapid fire weapons <b>and some units</b> can move and fire heavy weapons&quot;. There is no reason why &quot;some rare units&quot; and &quot;some units&quot; need to have the same referent. Some rare animals are white tigers and some animals are chickens, yet it is not the case that any animal is both a white tiger and a chicken.<br />  <br />  No offence, but if you want to challenge Janthkin's interpretation, I think a better bet would be to claim that &quot;Such units can charge after firing&quot; does not overrule the restriction against charging after firing two shots from a pistol. I am undecided on this point myself.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 07:07:16]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By tegeus-Cromis on 08/14/2007 12:07 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Yes, it uses &quot;and&quot;, but it doesn't say &quot;Some rare units always count as stationary when firing rapid fire weapons <b>and</b> can move and fire heavy weapons&quot;, it says &quot;<b>Some rare units</b> always count as stationary when firing rapid fire weapons <b>and some units</b> can move and fire heavy weapons&quot;. There is no reason why &quot;some rare units&quot; and &quot;some units&quot; need to have the same referent. Some rare animals are white tigers and some animals are chickens, yet it is not the case that any animal is both a white tiger and a chicken.<br />  <br />  No offence, but if you want to challenge Janthkin's interpretation, I think a better bet would be to claim that &quot;Such units can charge after firing&quot; does not overrule the restriction against charging after firing two shots from a pistol. I am undecided on this point myself.</div></blockquote>  <p><br />  A fair criticism. </p>  <p>My point is this.....</p>  <p>P. 53 covers the rules for bike units. The top of P.53 says they are subject to the rules for infantry unless otherwise stated.</p>  <p>P.53 also gives bikes specific exceptions to the rules for infantry.</p>  <p>Theses exceptions are:</p>  <p>1. A mounted rapidfire weapon can fire once to maximum range even if the bike unit moved.</p>  <p>2. The bike unit can move, fire a rapid fire weapon AND charge. </p>  <p>3. The bike unit can move, fire a heavy weapon and charge.</p>  <p>All other rules for infantry apply ( I am not mentioning the moves 12&quot; one and the&nbsp;dangerous terrain tests). I know this to be true because p. 53 says ALL rules for infantry apply... unless otherwise stated,, and here is the kicker... <b>IN THIS SECTION.</b></p>  <p>ender502</p>  <p>&nbsp;</p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 07:33:19]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 7:35 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Wheeeeeeeeeeeeeeeeeeee we're driving in cirrrcless!<br />  <br />  ...on bikes, shooting our pistols twice into the air, itching to assault!<br />  </div></blockquote>  <br />  If nothing else, this thread has made me laugh out loud more than twice (thanks to posts like that one above!)...<br />]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 07:47:42]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Alpharius on 08/14/2007 12:47 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 7:35 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Wheeeeeeeeeeeeeeeeeeee we're driving in cirrrcless!<br />  <br />  ...on bikes, shooting our pistols twice into the air, itching to assault!<br />  </div></blockquote>  <br />  If nothing else, this thread has made me laugh out loud more than twice (thanks to posts like that one above!)...<br />  </div></blockquote>  <p><br />  Mr. Bombadidaloo is my new favorite poster. </p>  <p>Yak used to be my favorite poster but he did ascend as has been suggested. Though one day he came to me in the form of a cow. And now I am carrying Hercules!</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 08:06:33]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >No offence, but if you want to challenge Janthkin's interpretation, I think a better bet would be to claim that "Such units can charge after firing" does not overrule the restriction against charging after firing two shots from a pistol. I am undecided on this point myself.</div  ><br><br>This is the part that goes a bit unclear, yes.  For my own units, I would not play that the "Such units may charge after firing" applies to pistol weapons (or ordnance, etc.).   But I could not, in good conscience, prevent an opponent from so doing - the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> does not limit the actions of the group "such units."<br><br><div   >All other rules for infantry apply ( I am not mentioning the moves 12" one and the&nbsp;dangerous terrain tests). I know this to be true because p. 53 says ALL rules for infantry apply... unless otherwise stated,, and here is the kicker... IN THIS SECTION.</div  ><br><br>Not conclusive, though I can understand your meaning.  The rules on p. 53 already provided the only modifier necessary to utilize the rules on p. 26 - that bikes may move and fire heavy weapons.  And the rule on p. 26 is a rule for infantry (and all units), so following it does not break the "infantry rules apply unless otherwise stated" bit.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 08:34:35]]> GMT</pubDate>
				<author><![CDATA[ Janthkin]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>Well...<br />  <br />  The bike does not count as stationary therefore if it MOVES and fires the 'pistol' it would only be firing it once anyway, therefore the argument wouldn't even be taking place if the bike could assault afterward since it wouldn't be firing twice after moving in the first place.<br />  <br />  Or is this whole thread using the &quot;move and fire = assault&quot; assuming the bike is standing still?</p>  <p>Last I heard you have to remain stationary to fire a pistol twice in the first place since the pistol is not mounted on the bike.&nbsp; </p>  <p><br />  Great thread, glad to be in before lock.</p>  <p>&nbsp;</p>  <p>EDIT: removed my assumption.</p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 08:55:26]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Janthkin, that depends.  Look at the Eldar Jetbike rules, for example: "Eldar jetbike units are always allowed to move 6" the Assault phase, even if they don't assault." Would you say that because of this, they are allowed to move 6" even if they are locked? No, because being locked overrides their ability to move, right? Similarly, since there is no special dispensation regarding pistols, double-tapping would seem to override the permission to charge after firing.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 08:55:54]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/14/2007 1:34 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Not conclusive, though I can understand your meaning. The rules on p. 53 already provided the only modifier necessary to utilize the rules on p. 26 - that bikes may move and fire heavy weapons. And the rule on p. 26 is a rule for infantry (and all units), so following it does not break the &quot;infantry rules apply unless otherwise stated&quot; bit.</div></blockquote>  <p><br />  An odd question... is the p.36 quote a rule or merely an indication that rules will follow? The reason i ask is that the &quot;note&quot; is in the middle of the shooting and assaulting rules. It does not have an &quot;exception&quot; or &quot;bullet&quot; by it like other rules sections.</p>  <p>Presumably, the rare units are defined under the unit rules themselves. I don't think p.36 allows us to use the rules on p.53. Nor doi think the rules on p.53 allow us to use p.36. I think, as I read it yet again, that p.36 is merely a note that there are exceptions to the basic rule. P. 53 reitereates the basic rule (that all infantry rules apply and so do the&nbsp;assaultinga&nbsp; nd shooting rule on p.36) and then says there are exceptions listed in the Unit Type Rules section. It then gives the exception to the basic rules for shooting and assaulting.</p>  <p>So, is the note on p.36 actually a rule? I know it's an odd question but Janth's last post made me wonder.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 09:04:43]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >An odd question... is the p.36 quote a rule or merely an indication that rules will follow? The reason i ask is that the &quot;note&quot; is in the middle of the shooting and assaulting rules. It does not have an &quot;exception&quot; or &quot;bullet&quot; by it like other rules sections.</div  ><br />  <br />  Gods only know (but don't ask the Chaos gods, 'cause they're too busy weeping over the travesty of the new Chaos codex).  The interleaving of fluff and rules and exceptions is disorderly in the extreme.  (See, e.g., the &quot;torrent of fire&quot; rules...buried in the middle of a block of text.)<br />  <br />  <div   >Presumably, the rare units are defined under the unit rules themselves. I don't think p.36 allows us to use the rules on p.53. Nor doi think the rules on p.53 allow us to use p.36. I think, as I read it yet again, that p.36 is merely a note that there are exceptions to the basic rule.</div  ><br />  <br />  Oooh, my turn!&nbsp; &quot;Show me a rule, not a presumption!&quot;&nbsp; (Did I do that right?)&nbsp;  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br />  <br />  &quot;Some rare&quot; units are defined in the sentence itself: they are units that either count as stationary when firing rapid fire weapons, OR can move and fire heavy weapons.&nbsp; We don't have anything else to go on there.&nbsp; *shrug*<br />  <br />  Can we follow the both rules, without breaking either?&nbsp; I think we can.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 10:37:11]]> GMT</pubDate>
				<author><![CDATA[ Janthkin]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Janthkin on 08/14/2007 3:37 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <div   >An odd question... is the p.36 quote a rule or merely an indication that rules will follow? The reason i ask is that the &quot;note&quot; is in the middle of the shooting and assaulting rules. It does not have an &quot;exception&quot; or &quot;bullet&quot; by it like other rules sections.</div  ><br />  <br />  Gods only know (but don't ask the Chaos gods, 'cause they're too busy weeping over the travesty of the new Chaos codex). The interleaving of fluff and rules and exceptions is disorderly in the extreme. (See, e.g., the &quot;torrent of fire&quot; rules...buried in the middle of a block of text.)<br />  <br />  <div   >Presumably, the rare units are defined under the unit rules themselves. I don't think p.36 allows us to use the rules on p.53. Nor doi think the rules on p.53 allow us to use p.36. I think, as I read it yet again, that p.36 is merely a note that there are exceptions to the basic rule.</div  ><br />  <br />  Oooh, my turn!&nbsp; &quot;Show me a rule, not a presumption!&quot;&nbsp; (Did I do that right?)&nbsp;  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br />  <br />  &quot;Some rare&quot; units are defined in the sentence itself: they are units that either count as stationary when firing rapid fire weapons, OR can move and fire heavy weapons.&nbsp; We don't have anything else to go on there.&nbsp; *shrug*<br />  <br />  Can we follow the both rules, without breaking either?&nbsp; I think we can.</div></blockquote>  <p>Edit: Yes, you did that perfectly. Like I said, it was an odd question.</p>  <p>First, I have to agree that the specific rules will always overrule the general. So, I think P.53 rolls right over P. 36 in terms of the ability to assault after firing. I think that ends the debate personally.</p>  <p>Second, bikes are never defined as rare units.</p>  <p>Third, I am not willing to admit P.36 actually defines a rule. </p>  <p>Fourth, If p.36 does indeed describe a rule, I think the conjunction AND creates a list of preconditions in order to be such a rare unit.</p>  <p>Fifth, if p.36 does not create a list and is really creating 2 seperate conditions (both of which can define&nbsp;a unit as rare and hence can charge after firing) then bikes would not fit as either condition A or B. Bikes do not count as stationary for rapid fire weapons, only those mounted ones. So A is right out. Further, B doesn't work because the rules for bikes charging after firing are not that they might charge after firinga heavy weapon. The rule for bikes include (in the section dispensations for charging after firing a rapid fire weapon AND for charging after firing a heavy weapon. Clearly nota unit that either counts as staionary for fapid fire weapons OR can move and fire. It is entirely different. It can do both.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:42:33]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502  on  08/14/2007 1:06 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <p> Mr. Bombadidaloo is my new favorite poster. </p>  </div></blockquote>  I'd say &quot;I love you too&quot; here, but apparently you're not a fan of MCC ice cream, and that's where I draw the line in relationships, so....  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br />  <br />  <br />  <br />  ....Anyway now that you agree the quote from p. 36 means &quot;or&quot; not &quot;and&quot; (or at least I think you agree....) I hope you can at least see then on what I base my argument; I don't want you to feel like I'm just attacking you for the sake of argument; the very wording in that one quote is where I base my entire argument.<br />  <br />  ...However! After reading these recent explanations and references of how some rules override others, I am inclined to see it more your way. The only thing that has me worried here is are you trying to override a <b>specific</b> rule with a <b>blanket</b> rule, when specific rules are by nature meant to override blanket rules?<br />  <br />  ...When I was a little boy I had a very soft and fuzzy <b>blanket</b> my grandma made me. But it was stitched together loosely with lots of &quot;holes&quot; between the threads, so <b>specific</b> things like, oh, my toes, could fit their way right through it. So you can see where I'm coming from!  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 12:30:40]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/14/2007 5:30 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <blockquote class="uncited"><div>Posted By ender502 on 08/14/2007 1:06 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <p>Mr. Bombadidaloo is my new favorite poster. </p>  </div></blockquote>  I'd say &quot;I love you too&quot; here, but apparently you're not a fan of MCC ice cream, and that's where I draw the line in relationships, so....  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br />  <br />  <br />  <br />  ....Anyway now that you agree the quote from p. 36 means &quot;or&quot; not &quot;and&quot; (or at least I think you agree....) I hope you can at least see then on what I base my argument; I don't want you to feel like I'm just attacking you for the sake of argument; the very wording in that one quote is where I base my entire argument.<br />  <br />  ...However! After reading these recent explanations and references of how some rules override others, I am inclined to see it more your way. The only thing that has me worried here is are you trying to override a <b>specific</b> rule with a <b>blanket</b> rule, when specific rules are by nature meant to override blanket rules?<br />  <br />  ...When I was a little boy I had a very soft and fuzzy <b>blanket</b> my grandma made me. But it was stitched together loosely with lots of &quot;holes&quot; between the threads, so <b>specific</b> things like, oh, my toes, could fit their way right through it. So you can see where I'm coming from!  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote>  <p>Actually, I don't believe in the great and might &quot;or.&quot; It's just a rhetorical device.</p>  <p>&quot;A is correct!&quot;</p>  <p>&quot;No, it's not.&quot;</p>  <p>&quot;Well, if not A then B is correct&quot;</p>  <p>&quot;No, it's not&quot;</p>  <p>Then on to C, D and eventually E.</p>  <p>I think the bike rules are more specific than the charge rules. P.36 is &quot;Declaring Charges&quot;. It applies to everyone. P. 53 are bike rules which apply only to bikes. Everyone strikes me as less specific than bikes.</p>  <p>ender502<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 15:47:58]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ ender502: <div   >Fifth, if p.36 does not create a list and is really creating 2 seperate conditions (both of which can define a unit as rare and hence can charge after firing) then bikes would not fit as either condition A or B. Bikes do not count as stationary for rapid fire weapons, only those mounted ones. So A is right out. Further, B doesn't work because the rules for bikes charging after firing are not that they might charge after firinga heavy weapon. The rule for bikes include (in the section dispensations for charging after firing a rapid fire weapon AND for charging after firing a heavy weapon. Clearly nota unit that either counts as staionary for fapid fire weapons OR can move and fire. It is entirely different. It can do both.</div  ><br><br>That doesn't disqualify it.<br><br>P1) If an object is a dessert or a pastry, it is something I like to eat.<br>P2) An apple pie is a dessert and it is a pastry.<br>C) An apple pie is something I like to eat.<br><br>The confusion here stems from the fact that we have two everyday meanings for the word "or", one exclusive and one inclusive. When I said "or" in rephrasing the rule, I was using it in the inclusive sense (the truth-functional sense, if you've done Logic), in which it is the case that "A is B or C" is true even if A is both B and C. Note that the original rule does not say "or", so if there's any ambiguity here, it's my fault for rephrasing in that manner, not <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s.<br><br>Oh man. I never thought I'd say that.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 18:40:41]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ did someone say dessert?!?!<br><br>yes mooore mint-chocolate-chip ice creaaaammmmm! *dies of a heart attack*]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 19:08:28]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By tegeus-Cromis on 08/14/2007 11:40 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  That doesn't disqualify it.<br />  <br />  P1) If an object is a dessert or a pastry, it is something I like to eat.<br />  P2) An apple pie is a dessert and it is a pastry.<br />  C) An apple pie is something I like to eat.<br />  <br />  The confusion here stems from the fact that we have two everyday meanings for the word &quot;or&quot;, one exclusive and one inclusive. When I said &quot;or&quot; in rephrasing the rule, I was using it in the inclusive sense (the truth-functional sense, if you've done Logic), in which it is the case that &quot;A is B or C&quot; is true even if A is both B and C. Note that the original rule does not say &quot;or&quot;, so if there's any ambiguity here, it's my fault for rephrasing in that manner, not <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s.<br />  <br />  Oh man. I never thought I'd say that.</div></blockquote>  <p><br />  Logic. You are trying to apply logic to a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules dispute? Man o man you ar eway off the market. My answer is very much a legal one. If the conditions are A or B then the unit must be A or B. A we dealt with quite nicely. But P.53 cannot be B. It is B + C. It does contain B. But it is B + C and p.36 makes no mention of B + C. Only A OR B.</p>  <p>But I don't actually believe it is an OR. Considering the word doe snot appear on the P.36 quote.</p>  <p>Here is a good one for ya...</p>  <p>This assumes bikes count as stationary because they can charge after firing a heavy weapon. But if they are stationary then they would be able to fire a rapid fire weapon it's full distance even though they moved as well. Why? Because that is what the&nbsp;infantry rules say they can do and we know the infantry rules apply&nbsp;unless otherwise stated. But we know that a biker cannot always use a rapid fire weapon as if stationary. The only logical conclusion is that bikes do not always count as stationary in the same manner as they do for heavy weapons and mounted rapid fire weapons. Held rapid fire weapons and pistols would be treated differently. </p>  <p>So, no pistol double tap.</p>  <p>Of course, I don't believe in the &quot;or.&quot; I think the more specific bike rule overides the more general p.36 note.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 00:25:15]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ And you are missing the point entirely.  The rules allow you to charge after firing anything if you can move and shoot heavy weapons, which bikes can.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 01:22:22]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >This assumes bikes count as stationary because they can charge after firing a heavy weapon. But if they are stationary then they would be able to fire a rapid fire weapon it's full distance even though they moved as well. Why? Because that is what the&nbsp;infantry rules say they can do and we know the infantry rules apply unless otherwise stated. But we know that a biker cannot always use a rapid fire weapon as if stationary. The only logical conclusion is that bikes do not always count as stationary in the same manner as they do for heavy weapons and mounted rapid fire weapons. Held rapid fire weapons and pistols would be treated differently. <br>So, no pistol double tap</div  ><br><br>Anyone care to go back a few posts and read that I JUST FRICKIN SAID THAT!?<br><br>The "may assault after firing" bit is in regards to the weapons mounted on the bike ONLY. The Pistols would not be mounted therefore they wouldn't be able to fire twice if they move. If they stood still to fire the pisto twicel (why is beyond me) then the bike would have to remain stationary and therefore not able to assault!!!!<br><br>This entire thread, though highly amusing, is amazingly MOOT since the situations being described aren't even valid arguments.<br><br>The bike wouldn't be moving and firing the pistol twice. In order to do so they would need to remain stationary, therefore if they have to remain stationary to fire the pistol twice they then would not be able to assault afterward.<br><br>So now that I've said it twice, anyone care to finally read it?<br><br>Thanks!]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 01:24:00]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/15/2007 6:22 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  And you are missing the point entirely. The rules allow you to charge after firing anything if you can move and shoot heavy weapons, which bikes can.</div></blockquote>  <p><br />  Actually, the specific bike rules on p.53 do not say that at all. You are referring to the note on p.36.&nbsp; You are claiming the p.36 note (that applies to every unit if it is indeed a rule) overides the more specific (only applies to bikes) p.53 rule.</p>  <p>That's just silly. The more specific rule always overides the more general.&nbsp;&nbsp;</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 01:58:03]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 6:24 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Anyone care to go back a few posts and read that I JUST FRICKIN SAID THAT!?<br />  <br />  The &quot;may assault after firing&quot; bit is in regards to the weapons mounted on the bike ONLY. The Pistols would not be mounted therefore they wouldn't be able to fire twice if they move. If they stood still to fire the pisto twicel (why is beyond me) then the bike would have to remain stationary and therefore not able to assault!!!!<br />  <br />  This entire thread, though highly amusing, is amazingly MOOT since the situations being described aren't even valid arguments.<br />  <br />  The bike wouldn't be moving and firing the pistol twice. In order to do so they would need to remain stationary, therefore if they have to remain stationary to fire the pistol twice they then would not be able to assault afterward.<br />  <br />  So now that I've said it twice, anyone care to finally read it?<br />  <br />  Thanks!</div></blockquote>  <p><br />  DarlonGob-</p>  <p>I agree 100% and you did say it first. Iunderstand the other sides points even though I don't agree. There are several logical incongruities involved with the &quot;counts as stationary&quot; arguement. You found the biggest.</p>  <p><span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, there is only 1 instance I can imagine the pistol double tap would ever come up as an issue... That's where you had a veteran bike sergeant with plasma pistol within 6&quot; of a target unit. Double tap with pistol and plasma guns and then charge. It is unlikely but... there ya go.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 02:03:28]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Yep, since the bike would have to remain stationary to fire the pistol twice then it would not be allowed to assault as per the pistol rules.<br><br>This entire discussion is moot as the assaulting after firing rapid fire weapons and heavy weapons involve only those weapons mounted on the bike and not those carried by the riders. Pistols still have to follow the rules for pistols as they apply to infantry.<br><br>They have to remain stationary to fire a pistol twice and cannot assault after doing so. Period.<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 03:46:47]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/15/2007 6:58 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By skyth on 08/15/2007 6:22 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  And you are missing the point entirely. The rules allow you to charge after firing anything if you can move and shoot heavy weapons, which bikes can.</div></blockquote>  <p><br />  Actually, the specific bike rules on p.53 do not say that at all. You are referring to the note on p.36.&nbsp; You are claiming the p.36 note (that applies to every unit if it is indeed a rule) overides the more specific (only applies to bikes) p.53 rule.</p>  <p>That's just silly. The more specific rule always overides the more general.&nbsp;&nbsp;</p>  <p>ender502</p>  </div></blockquote>  <p><br />  The specific overrides the general ONLY in the case of the rules being in conflict.&nbsp; The rules are NOT in conflict.</p>  <p>If the bike rule said that it cannot assault after firing pistols twice, then it would be in conflict and more specific.&nbsp; Lacking a specific rule about pistols from bikes, we go to the general rule, which is anything that can move and fire heavy weapons can assault after firing, full stop.<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 04:04:46]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/15/2007 9:04 AMThe specific overrides the general ONLY in the case of the rules being in conflict.&nbsp; The rules are NOT in conflict.  <p>If the bike rule said that it cannot assault after firing pistols twice, then it would be in conflict and more specific.&nbsp; Lacking a specific rule about pistols from bikes, we go to the general rule, which is anything that can move and fire heavy weapons can assault after firing, full stop.<br />  </p>  </div></blockquote>  <br />  <p>That's the most cogent arguement so far. The problem is that p.36 does not apply to bikes. You keep forgetting the conjunctive word AND used on p.36. That creates a set of conditions that bikes do not meet. So it does not apply.</p>  <p><span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I still do not buy into the idea that p.36 actually describes a rule. But if it did it can only be said to apply to the specific exemptions... rapid fire and heavy weapons.</p>  <p>But, even assuming there is no conflict between the bikes rule and the&nbsp; p.36 note you STILL have a problem. The more specific pistol rules negates p.36. According to the pistol rule you cannot charge after double tapping.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 04:34:53]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   > the bike rule said that it cannot assault after firing pistols twice</div  ><br><br>The bike rules do not need to say that as the Pistol Rules already do. <br><br>The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 05:04:35]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <div   > the bike rule said that it cannot assault after firing pistols twice</div  ><br />  <br />  ...full stop.</div></blockquote>  <p>Yes, please.</p>  <p>(i.e., agree to disagree)<br />  <br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 06:25:41]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Oh hell, I got three posts in... and I get quoted to stop. I hate this board! I get to have NO FUN.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 07:10:39]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob  on  08/15/2007 12:10 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Oh hell, I got three posts in... and I get quoted to stop. I hate this board! I get to have NO FUN.</div></blockquote>  There there, big guy... you're welcome to join me here on the sidelines. Here, have some of my ice cream, I've eaten waaaay too much. And if you get bored, I got some snazzy bolt pistols here with me, we can take pot shots at the posters while they try to delogicfy each other. But be careful! if you fire twice, you can't go punch them in the nads (unless you're riding a bike of course *cough cough cough*) <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'><br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 07:25:11]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ OK, fine, don't stop!<br><br>BUT, Mr. Bombadidaloo has to agree to post humorous asides more often.<br><br>Because there are two sides to this argument, and neither is going to convince the other of anything!]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 07:35:54]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Alpharius on 08/15/2007 12:35 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  OK, fine, don't stop!<br />  <br />  </div></blockquote>  <p><br />  <br />  Yeah! More debates for the debate god! Rhetoric for the rhetoric throne!</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 08:25:58]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Why would you want to double tap your pistols if your <span class="glossaryitem" onmouseover='gp(319);'>RF</span> Bolters do the same thing?<br><br>Ozymandias, King of Kings]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 09:46:48]]> GMT</pubDate>
				<author><![CDATA[ Ozymandias]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Ozymandias  on  08/15/2007 2:46 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Why would you want to double tap your pistols if your <span class="glossaryitem" onmouseover='gp(319);'>RF</span> Bolters do the same thing?<br />  <br />  Ozymandias, King of Kings</div></blockquote>  <br />  Because your Slaanesh lord on a bike is absolutely in love with his blingin' master-crafted plasma pistol (he calls it his &quot;sex pistol&quot;, go figure)]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:07:37]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/15/2007 9:34 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By skyth on 08/15/2007 9:04 AMThe specific overrides the general ONLY in the case of the rules being in conflict.&nbsp; The rules are NOT in conflict.  <p>If the bike rule said that it cannot assault after firing pistols twice, then it would be in conflict and more specific.&nbsp; Lacking a specific rule about pistols from bikes, we go to the general rule, which is anything that can move and fire heavy weapons can assault after firing, full stop.<br />  </p>  </div></blockquote>  <br />  <p>That's the most cogent arguement so far. The problem is that p.36 does not apply to bikes. You keep forgetting the conjunctive word AND used on p.36. That creates a set of conditions that bikes do not meet. So it does not apply.</p>  <p>&nbsp;</p>  </div></blockquote>  <p>Now you're just plugging your ears and screaming &quot;I can't hear you&quot;.</p>  <p>All your arguments have been shown to be garbage.&nbsp; Yet, you keep stating them over and over again.</p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:21:43]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  <br />  The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.</div></blockquote>  Where does it say that bikes can only move and fire heavy weapons that are mounted on the bikes?&nbsp; <br />  <br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:23:31]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  <br />  The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.</div></blockquote>  Where does it say that bikes can only move and fire heavy weapons that are mounted on the bikes?&nbsp; (Here's a <br />  <br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:23:35]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  <br />  The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.</div></blockquote>  Where does it say that bikes can only move and fire heavy weapons that are mounted on the bikes?&nbsp; (Here's a hint...It <br />  <br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:23:37]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  <br />  The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.</div></blockquote>  Where does it say that bikes can only move and fire heavy weapons that are mounted on the bikes?&nbsp; (Here's a hint...It doesn't) <br />  <br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:23:39]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/15/2007 10:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  <br />  The rules for the bike assault after firing involve only those guns that are mounted on the bike itself. Any weapons not mounted on the bike do not apply therefore that 'rule' you post from pg36 does not apply. full stop.</div></blockquote>  Where does it say that bikes can only move and fire heavy weapons that are mounted on the bikes?&nbsp; (Here's a hint...It doesn't) <br />  <br />]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:23:40]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth  on  08/15/2007 3:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  <blockquote class="uncited"><div>Posted By skyth  on  08/15/2007 3:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  <blockquote class="uncited"><div>Posted By skyth  on  08/15/2007 3:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  <blockquote class="uncited"><div>Posted By skyth  on  08/15/2007 3:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  <blockquote class="uncited"><div>Posted By skyth  on  08/15/2007 3:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <br />  I'm trying to make a point!!11!one!1! </div></blockquote>  <br />  </div></blockquote>  <br />  </div></blockquote>  <br />  </div></blockquote>  <br />  </div></blockquote>    CHILL]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 10:42:28]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Actually, it was Dakka acting up.  Didn't mean to multi-post.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 12:10:28]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/15/2007 3:21 <span class="glossaryitem" onmouseover='gp(634);'>PM</span>  <p>Now you're just plugging your ears and screaming &quot;I can't hear you&quot;.</p>  <p>All your arguments have been shown to be garbage.&nbsp; Yet, you keep stating them over and over again.</p>  </div></blockquote>  <p><br />  I notice you don't quote the entire post. Typical, you have a future at FOX News.</p>  <p>The problem with what you have just said is that it is not useful at all.. My 9yo can call others arguements garbage. </p>  <p>We disagree. Fine. I happen to be right. You happen to be wrong. Example after example has shown how your arguement is based on 1. words not in evidence in the book 2. how it is superceded by both the pistol and bike rule 3. how it is questionable how the p.36 note is even a rule. </p>  <p>The tide of evidence is against you. Play how you want but from what I can see you will be playing wrong.</p>  <p>Ozymandias (sp?) The only reason I can see for the double tap would be a vet sergeant with plasma pistol.</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 12:56:04]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Random side question:<br />  The Eversor Assassin has Fast Shot, which allows it to always count as stationary when firing its pistol. It also has a 12 inch assault move due to Combat Drugs or something. So if he were unable to assault after firing his pistol twice via Fast Shot, it would be almost entirely useless.<br />  <br />  Why I think he might be able to shoot after firing his pistol twice via Fast Shot:<br />  <div   >BBB, Page 29, &quot;PISTOL WEAPONS&quot;<br />  <br />  <i>...Models carrying pistol weapons can fire them once in the Shooting phase and still charge into close combat in the Assault phase, but cannot charge if they remained stationary to fire twice.</i></div  ><br />  <br />  ...&quot;if they remained stationary to fire twice&quot;...<br />  <br />  Technically, if the assassin moves and fires twice via Fast Shot, he did not &quot;remain stationary to fire twice,&quot; so <i>technically</i> he can assault via rules lawyering the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> here.<br />  <br />  NOW, lets put this into context of our previous argument- the bike! Suddenly the question becomes:<br />  &quot;Can a bike move and double-tap it's pistol?&quot;<br />  <br />  ...because if it meets that requirement, then... *cough cough*<br />  <br />  *stays still, fires a pistol twice, suddenly finds his legs unable to move*<br />  *takes a step forward, fires pistol twice, feels as free as a bird!*]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 13:22:17]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/15/2007 6:22 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Random side question:<br />  The Eversor Assassin has Fast Shot, which allows it to always count as stationary when firing its pistol. It also has a 12 inch assault move due to Combat Drugs or something. So if he were unable to assault after firing his pistol twice via Fast Shot, it would be almost entirely useless.<br />  <br />  Why I think he might be able to shoot after firing his pistol twice via Fast Shot:<br />  <div   >BBB, Page 29, &quot;PISTOL WEAPONS&quot;<br />  <br />  <i>...Models carrying pistol weapons can fire them once in the Shooting phase and still charge into close combat in the Assault phase, but cannot charge if they remained stationary to fire twice.</i></div  ><br />  <br />  ...&quot;if they remained stationary to fire twice&quot;...<br />  <br />  Technically, if the assassin moves and fires twice via Fast Shot, he did not &quot;remain stationary to fire twice,&quot; so <i>technically</i> he can assault via rules lawyering the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> here.<br />  <br />  NOW, lets put this into context of our previous argument- the bike! Suddenly the question becomes:<br />  &quot;Can a bike move and double-tap it's pistol?&quot;<br />  <br />  ...because if it meets that requirement, then... *cough cough*<br />  <br />  *stays still, fires a pistol twice, suddenly finds his legs unable to move*<br />  *takes a step forward, fires pistol twice, feels as free as a bird!*</div></blockquote>  <p><br />  Now that is almost as delicious as Jamocha Almond Fudge. Good job. So, we could rephrase the question.... &quot;Must a bike remain (or count as) stationary in order to fire a pistol twice?&quot;&nbsp; I think the answer would have to be &quot;Yes, a bike must remain (or count as remaining) stationary in order to shoot a pistol twice.&quot;</p>  <p>Well, like infantry he COULD remain stationary (actually not move) &nbsp;AND double tap. No problem there. </p>  <p>But does he count as stationary per p.36 note? I don't think so. The bike doesn't count as stationary when firing rapid fire weapons. That's why he can't always fire a single shot at max distance from a rapid fire weapon. He only has that as it concerns mounted rapid fire weapons. Such are not mentioned on p.36 and seem to be a very specific exception.</p>  <p>That was a great example Bombadidaloo. Usually examples run just way off topic but that was perfect. I am not sure which way you were edging in your post but no matter it was a great post.</p>  <p>So, can you see where I am going with why I don't think the bike &quot;counts as stationary?&quot;</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 13:52:07]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Yeah, in all the confusion of debate, I forgot that it does not specifically mention bikes count as stationary for all purposes of fire. Whoops... Still, would you say that the assassin would be able to assault in the example I gave?<br><br>And... *blush* thanks for the 'praise' <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'> Took me a while to find a 'good' reason to post something new in this thread &lt;3]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 16:03:02]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <br>Yep, by the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> Eversors cannot shoot their pistol and charge the same turn. . .very silly and in my <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> I obviously reversed it.<br><br><br>As for the main debate in this thread, I can only say that the argument doesn't pass the 'is it worth it?' test.<br><br>I mean, how often is a stationary biker firing a pistol then charging into combat really going to make any kind of difference in a game? I think you guys have probably posted more times in this thread then the situation has come up in real life games across the world.<br><br><br>That said, I fully agree with Janthkin. He presented a completely logical argument that no one has actually disproven.<br><br>Are we ready for a thread lock yet?<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 20:02:18]]> GMT</pubDate>
				<author><![CDATA[ yakface]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mr. Bombadidaloo on 08/15/2007 9:03 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Yeah, in all the confusion of debate, I forgot that it does not specifically mention bikes count as stationary for all purposes of fire. Whoops... Still, would you say that the assassin would be able to assault in the example I gave?<br />  <br />  And... *blush* thanks for the 'praise' <img     align="absMiddle"  src="http://www.dakkadakka.com/desktopmodules/ntforums/images/emoticons/biggrin.gif" /> Took me a while to find a 'good' reason to post something new in this thread &lt;3</div></blockquote>  <p><br />  I think the assassin could move AND shoot twice but could not assault. His rule is very specific to what it allows him to do with a pistol. But it doesn't give an exemption for charging after firing the two shots.</p>  <p>EDIT&quot; Bomnadidaloo you dirty $^&amp;(&amp;^... it was YOU that asked the damn pistol question on post #2! You are the cause of all this misery. Now where's my ice cream?</p>  <p>ender502<br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 23:49:09]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By yakface on 08/16/2007 1:02 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  Yep, by the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> Eversors cannot shoot their pistol and charge the same turn. . .very silly and in my <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> I obviously reversed it.<br />  <br />  <br />  As for the main debate in this thread, I can only say that the argument doesn't pass the 'is it worth it?' test.<br />  <br />  I mean, how often is a stationary biker firing a pistol then charging into combat really going to make any kind of difference in a game? I think you guys have probably posted more times in this thread then the situation has come up in real life games across the world.<br />  <br />  <br />  That said, I fully agree with Janthkin. He presented a completely logical argument that no one has actually disproven.<br />  <br />  Are we ready for a thread lock yet?<br />  <br />  </div></blockquote>  <p><br />  Alas we probably are ready for lock. Though i disagree with you 100%. I think Janths arguement is logical but does not involve the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> at all. </p>  <p>But let me ask you Yak, do you think the biker can move, double tap AND charge? That is the issue. </p>  <p>Oh, and I think the issue is exceptionally important to anyone that uses bikes. So that would be... me?</p>  <p>Lock away as you see fit.</p>  <p>ender502</p>  <p><br />  </p>]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 23:54:25]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ The biker can't move and double-tap a pistol.  Nothing allows him to do that.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 00:41:21]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/16/2007 5:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  The biker can't move and double-tap a pistol. Nothing allows him to do that.</div></blockquote>  <p><br />  <br />  We at least agree on that. That has been my major issue the whole time...grrrr... How many pages of posts wasted?</p>  <p>Ah, Yak's mere presence is like a debate High Colonic! I feel cleansed!</p>  <p>(though he only agrees with Janth because I won't name the baby after him)</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 01:08:36]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >The biker can't move and double-tap a pistol. Nothing allows him to do that</div  ><br><br>And the pistol rules then cleary state that if a model stands still to fire the pistol twice they cannot charge.<br><br>There it is! LOCK LOCK LOCK QUICK!]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 01:23:24]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ That is overriden by the more specific models that can move and fire heavy weapons can assault after firing.<br><br>So if a bike stands still to double-tap, it can assault after firing.  However, if the bike moves, it cannot double-tap.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 02:07:35]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>Wheeee! The ride starts again! </p>  <p>Beat you to it you evil Mr. Bombadidaloo! Here's rainbow sherbert in your eye!</p>  <p>Well, at least we agree that bikes can't move, double and charge.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 02:35:21]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ So it's ok to just mix and match whatever rules you want to use?<br><br>So follow part of the pistol rule but disregard it later? That makes absolutely no sense at all. If you have to stand still to fire it twice then you obviously aren't using any of the "counts as stationary" rules.<br><br>But then you want to say that firing a heavy weapon and assaulting is the same as standing still to fire a pistol.<br><br>And you are trying to say that assaulting after firing a heavy weapon is somehow more specific that "if you fire a pistol twice you have to stand still and not assault?"<br><br>Nice try but no.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 02:42:31]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Units that can move and fire heavy weapons is more specific than general units.<br><br>And no mix and matching involved.  ]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 03:13:01]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ But not more specific than following the rules specified for a pistol.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 03:56:18]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ is this still going on?]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 11:49:36]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>The rules for a pistol are for all units...So, yes, the rules for units that can move and fire heavy weapons are more specific.</p>  <p>Unless you want to say that the heavy weapons rule is more specific than the rule about units that can move and fire heavy weapons.</p>]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 11:52:56]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ *vrooom blum bum bum bum bum bum*<br><br>*Nonchalantly rides in on a bike with a cooler installed in the sidecar*<br><br>"I come bearing tubs and tubs of various ice cream flavors for all! The price- nothing too much, just bring a pistol and fire it twice in the air! It will be GLORIOUS!"<br><br>&lt;3]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 12:25:57]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/16/2007 4:52 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <p>The rules for a pistol are for all units...So, yes, the rules for units that can move and fire heavy weapons are more specific.</p>  </div></blockquote>  <p>Ummm... the rule for pistols is for ... pistols. </p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 12:51:34]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ And you miss the point.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 12:57:28]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/16/2007 5:57 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  And you miss the point.</div></blockquote>  <p>Oh, i get the point. Your contention is the unit rules override the weapon rules. I agree wholeheartedly. But pistols are never mention in the bike unit entry. Mounted rapid fire weapons, rapid fire weapons and heavy weapons are mentioned. No pistols.</p>  <p>Are you ready Abbot....First base!</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 15:50:16]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Right, but they are mentioned on page 36 with the caveat that units that can move and fire heavies can assault after firing.]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 00:16:23]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By skyth on 08/17/2007 5:16 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Right, but they are mentioned on page 36 with the caveat that units that can move and fire heavies can assault after firing.</div></blockquote>  <p><br />  <br />  Wrong, pistols are NOT mentioned on p.36. Nor are they mentioned on p.53.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 02:03:46]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Eleven pages and counting...<br><br>You guys can at least see that you're never going to agree, right?<br>]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 06:19:19]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Alpharius on 08/17/2007 11:19 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Eleven pages and counting...<br />  <br />  You guys can at least see that you're never going to agree, right?<br />  </div></blockquote>  <p><br />  Not my fault he won't admit he is wrong.</p>  <p>ender502</p>  <p><br />  </p>]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 07:24:04]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <div   >Not my fault he won't admit he is wrong.<br>ender502</div  ><br><br>I bet someone sigs that.]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 08:05:03]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By ender502 on 08/17/2007 7:03 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By skyth on 08/17/2007 5:16 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Right, but they are mentioned on page 36 with the caveat that units that can move and fire heavies can assault after firing.</div></blockquote>  <p><br />  <br />  Wrong, pistols are NOT mentioned on p.36. Nor are they mentioned on p.53.</p>  <p>ender502</p>  </div></blockquote>  <p><br />  *cough*&nbsp; Page 36 <span class="glossaryitem" onmouseover='gp(12);'>BGB</span></p>  <p>'An infantry unit that fired twice with pistols or which shot with rapid fire weapons or remained stationary to fire heavy weapons may not charge at all in the Assault phase.</p>  <p><b>Note: </b><i>Some rare units always count as stationary when firing rapid fire wapons and some units can move and fire heavy weapons.&nbsp; Such units can charge after firing</i>'</p>  <p>Clear linkage between double-tapping pistols preventing you from assaulting and units that can move and fire heavy weapons being able to assault after firing.</p>  <p>All on page 36, which as a matter of fact DOES mention pistols.</p>  <p>I believe it's you that needs to admit that you were wrong.<br />  </p>]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 11:52:27]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Except that pistols aren't mentioned in the &quot;Note:...&quot;  So while I agree that there <i>should</i> be clear linkage between counts as stationary and pistols.,<span class="glossaryitem" onmouseover='gp(111);'>RAW</span> doesn't support that.  Blame crappy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules...<br />  <br />  <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, Yak's <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> covers this issue in <span class="glossaryitem" onmouseover='gp(112);'>RB</span>.36B.01 as a &quot;rules change.&quot;  Obviously, if it is a &quot;rules change&quot; then the current rules don't support pistols firing twice if the model &quot;counts as stationary.&quot;<br />  <br />  Ozymandias, King of Kings]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 13:26:09]]> GMT</pubDate>
				<author><![CDATA[ Ozymandias]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <p>My apologies, I thought you were referring to the note alone. </p>  <p>The p.36 note does not enunciate&nbsp;a rule. It is mearly a note about exceptions that may or may not apply to specific units.</p>  <p>ender502</p>  <p>Hey abbott! Third base</p>]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 13:34:02]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Ozymandias on 08/17/2007 6:26 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Except that pistols aren't mentioned in the &quot;Note:...&quot; So while I agree that there <i>should</i> be clear linkage between counts as stationary and pistols.,<span class="glossaryitem" onmouseover='gp(111);'>RAW</span> doesn't support that. Blame crappy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules...<br />  <br />  <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, Yak's <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> covers this issue in <span class="glossaryitem" onmouseover='gp(112);'>RB</span>.36B.01 as a &quot;rules change.&quot; Obviously, if it is a &quot;rules change&quot; then the current rules don't support pistols firing twice if the model &quot;counts as stationary.&quot;<br />  <br />  Ozymandias, King of Kings</div></blockquote>  <br />  <br />  <span class="glossaryitem" onmouseover='gp(111);'>Raw</span> supports firing anything (including ordnance) allows you to assault if you meet one of the two conditions.&nbsp; YakFAQ has&nbsp;a rules change because it limits it to the weapon you count as stationary or lower (So count as stationary for <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons means you can't assault after firing heavies).]]></description>
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				<pubDate><![CDATA[Fri, 17 Aug 2007 14:45:01]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ Interesting. This has continued for 12 pages and I do not recaqll anyone pointing out that the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> situation is nearly identical to that for rapid fire weapons. In the <span class="glossaryitem" onmouseover='gp(319);'>RF</span> rule it says that models <b> </b>carrying<b> </b> <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons may not shoot and charge. Because the rule does not specify the weapon to be shot, the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> viewpoint is that <b> </b>all weapons<b> </b>  are included.<br><br>Here we have a rule about units that can move and fire heavy and rapid fire weapons. Such units may assault after firing. The rule does not specify what weapon may be fired before the charge.  To maintain consistency, one must agree that <b> </b>all weapons<b> </b> are included. "Who says A must say B," as the old saying goes.]]></description>
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				<pubDate><![CDATA[Mon, 20 Aug 2007 14:28:34]]> GMT</pubDate>
				<author><![CDATA[ HPratt]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By HPratt  on  08/20/2007 7:28 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Interesting. This has continued for 12 pages and I do not recaqll anyone pointing out that the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> situation is nearly identical to that for rapid fire weapons. In the <span class="glossaryitem" onmouseover='gp(319);'>RF</span> rule it says that models <b> </b>carrying<b> </b> <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons may not shoot and charge. Because the rule does not specify the weapon to be shot, the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> viewpoint is that <b> </b>all weapons<b> </b>  are included.<br />  <br />  Here we have a rule about units that can move and fire heavy and rapid fire weapons. Such units may assault after firing. The rule does not specify what weapon may be fired before the charge.  To maintain consistency, one must agree that <b> </b>all weapons<b> </b> are included. &quot;Who says A must say B,&quot; as the old saying goes.</div></blockquote>  You, sir, may have saved the day.<br />  <br />  *golf clap*<br />  <br />  <br />  <br />  <br />]]></description>
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				<pubDate><![CDATA[Tue, 21 Aug 2007 05:24:45]]> GMT</pubDate>
				<author><![CDATA[ Mr. Bombadidaloo]]></author>
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				<title>RE: bikes and rapid fire</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By HPratt on 08/20/2007 7:28 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Interesting. This has continued for 12 pages and I do not recaqll anyone pointing out that the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> situation is nearly identical to that for rapid fire weapons. In the <span class="glossaryitem" onmouseover='gp(319);'>RF</span> rule it says that models <b> </b>carrying<b> </b> <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons may not shoot and charge. Because the rule does not specify the weapon to be shot, the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> viewpoint is that <b> </b>all weapons<b> </b> are included.<br />  <br />  Here we have a rule about units that can move and fire heavy and rapid fire weapons. Such units may assault after firing. The rule does not specify what weapon may be fired before the charge. To maintain consistency, one must agree that <b> </b>all weapons<b> </b> are included. &quot;Who says A must say B,&quot; as the old saying goes.</div></blockquote>  <br />  <br />  Course, page 36 changes the Rapid Fire restriction to those who shoot with <span class="glossaryitem" onmouseover='gp(319);'>RF</span> weapons may not assault, not those who carry them. So which do we use, the weapon description or the assault rules?]]></description>
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				<pubDate><![CDATA[Tue, 21 Aug 2007 22:35:29]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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