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		<title><![CDATA[Latest posts for the thread "High Elf compilation from Asur.org"]]></title>
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				<title>High Elf compilation from Asur.org</title>
				<description><![CDATA[ <p><a target=_blank href="http://www.asur.org.uk/ulthuan/viewtopic.php?t=21337">http://www.asur.org.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/ulthuan/viewtopic.php?t=21337</a></p>  <p>A nice collection of rumors and pictures.&nbsp; </p>  <p>Go to the last post, there are links to Khael Vraneth's photobucket account- painted new figures, possibly from Gamesday LA?</p>]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 15:41:35]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Good stuff.  Thanks for the link, Fellblade.<br><br>Unfortunately, I think all of this might be for not until we see some point values.  But I'm sure everyone agrees that getting rid of Intrigue at Court was a good place to start.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 20:06:53]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Wow, why must my High Elves look so flim-flamming stupid this run?&nbsp; What&nbsp;are Alith Anar or Caradryan doing?&nbsp; Why would you ever stand like that?&nbsp; Ever, on or off the battlefield.&nbsp; And why are the horses anorexic?&nbsp; Are elven steeds skinnier than normal horses, and have pointy ears?&nbsp; That's the stupidest thing I've ever seen.&nbsp; Sigh....&nbsp; Maybe I shouldn't be selling my old High Elves on eBay.&nbsp; Soon, nice looking elf models will be an endangered species.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2007 23:51:20]]> GMT</pubDate>
				<author><![CDATA[ Scottywan82]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ I'm more curious as to how always strike first is supposed to be a balanced mechanic for an entire army.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 03:03:12]]> GMT</pubDate>
				<author><![CDATA[ AoD]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ THose sprues are PACKED to the brim, wow!<br><br>Why would one sit down in a chariot?]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 03:41:55]]> GMT</pubDate>
				<author><![CDATA[ PenguinDude]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By AoD  on  08/14/2007 8:03 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  I'm more curious as to how always strike first is supposed to be a balanced mechanic for an entire army.</div></blockquote>  <br />  Well, perhaps they're defining always striking fist as going in initiative order against chargers.&nbsp; That does sound like a doozie against White Lions and Swordmasters though.&nbsp; Well, nothing some firepower can't take care of.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 04:58:13]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By bigchris1313  on  08/14/2007 9:58 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <blockquote class="uncited"><div>Posted By AoD  on  08/14/2007 8:03 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  I'm more curious as to how always strike first is supposed to be a balanced mechanic for an entire army.</div></blockquote>  <br />  Well, perhaps they're defining always striking fist as going in initiative order against chargers.&nbsp; That does sound like a doozie against White Lions and Swordmasters though.&nbsp; Well, nothing some firepower can't take care of.</div></blockquote>  <br />  I'm skeptical of your statement.&nbsp; Always striking in initiative order is a very specific ruling, as is always strikes first, especially in the context of <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>.&nbsp; I'd find it hard for a person with a rudimentary understanding of the game to confuse the two.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:20:01]]> GMT</pubDate>
				<author><![CDATA[ AoD]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Looks like I'm gonna have to invent a new nickname for Wood Elves, because &quot;Broken Elves&quot; could now mean something else :| ]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:27:05]]> GMT</pubDate>
				<author><![CDATA[ untitled]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ I understand the difference between the two rules.  I was hoping that, "perhaps," although the gamesday presenters may have told the audience that the High Elves will "always strike first," maybe the rule actually reads "always strikes in initative order" instead and someone made a mistake by saying "always strikes first."  I suppose I'm hoping for a gamesday gaffe on the part of the presenter, but "always strikes first" would be a very serious change.  Giving an entire entire army a rule that supercedes the most visible advantage of a basic game mechanic seems over the top.<br><br>Am I right that no one has seen the official text?  If not, I'll happily eat the humble pie.  The whole thing.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:36:13]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ <div   >Giving an entire entire army a rule that supercedes the most visible advantage of a basic game mechanic seems over the top.</div  ><br />  It does sound like something <span class="glossaryitem" onmouseover='gp(50);'>GW</span> would do though. They know Elves are broken and the only reason Wood Elves are succesful is because they mostly use monsters and not Elves, so they come up with a trump card special rule that makes High Elves ignore the most basic game mechanic (chargers strike first.)<br />  <br />  I'm still hoping that this new always strike first is simply a High Elf core infantry special rule, much like the improved longbows that the Glade Guard are using. It would promote ranked core infantry units just like the Glade Guard longbows and underpriced Orcs with choppas.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:45:07]]> GMT</pubDate>
				<author><![CDATA[ Therion]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Does Always Striking First not interact with Striking First From a Charge to produce Initiative Order Combat or am I completely off track here?]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:50:30]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Let's just wait for the rulebook, folks.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 11:59:01]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Maybe, just maybe, it's a rule specific to high elven spearmen, much like the rule for charging pikes from the front allowed the pikemen to strike first.<br><br>In which case I'd say that's probably balanced as High Elf spears were over priced but such an addition I think would make them worth their points value.  However, as an army wide rule?  Oh lord no.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 12:36:15]]> GMT</pubDate>
				<author><![CDATA[ AoD]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Actually my <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rep came to town and said that strike first was an army rule.  And that their spears can fight in 3 ranks.  <br><br>He's been fairly trustworthy in the past with rules, so take it as you will.]]></description>
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				<pubDate><![CDATA[Tue, 14 Aug 2007 15:43:29]]> GMT</pubDate>
				<author><![CDATA[ Foda_Bett]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Da Boss on 08/14/2007 4:50 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  Does Always Striking First not interact with Striking First From a Charge to produce Initiative Order Combat or am I completely off track here?</div></blockquote>  <br />  <br />  Even if it does Elves usually have twice the I of anyone attacking htem.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 00:06:07]]> GMT</pubDate>
				<author><![CDATA[ Thanatos_elNyx]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Usually but not always.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 01:40:22]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ From the rumours I have heard, it interacts with striking first as IOC and applies to the whole army. <br />  <br />  Flank those units, they lose the strike first.<br />  <br />  It makes the High Elves unique to play against. An entirely different strategy. I look forward to it.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 02:07:56]]> GMT</pubDate>
				<author><![CDATA[ Toreador]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ I am very very tempted by the new models and have this vision and a scheme in my head I would really like to do... I guess come November I need to do a test fig.]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 02:44:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Too bad <span class="glossaryitem" onmouseover='gp(50);'>gw</span> won't supposedly upgrade the current high elf core boxes (shelms, spears &amp; archers), which have some issues <span class="glossaryitem" onmouseover='gp(71);'>imho</span>. Hopefully they'll do that in not too far in the future, as with the chaos initial release and chaos warriors box with <span class="glossaryitem" onmouseover='gp(651);'>SoC</span>... *shrug*]]></description>
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				<pubDate><![CDATA[Wed, 15 Aug 2007 03:51:39]]> GMT</pubDate>
				<author><![CDATA[ Chaoslord]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Sigh....I forsee my wallet getting empty from the Hero/Knight and the Dragon and the chariot.<br><br>Still a shame about the not-changing of core.]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 06:00:50]]> GMT</pubDate>
				<author><![CDATA[ Jin]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ the dragon face look like a lord of change face]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2007 11:02:46]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ <p>Lemme see if this will work:<br />  <br />  <img src="http://i7.photobucket.com/albums/y271/dwarf5/scan0007.jpg"   /></p>  <p>If not, check out this thread on Asur.org... scroll down a few posts to the painted dragonrider.</p>  <p><a target=_blank href="http://www.asur.org.uk/ulthuan/viewtopic.php?t=18771&amp;start=1890">http://www.asur.org.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/ulthuan/viewtopic.php?t=18771&amp;start=1890</a></p>]]></description>
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				<pubDate><![CDATA[Sat, 18 Aug 2007 05:02:00]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: High Elf compilation from Asur.org</title>
				<description><![CDATA[ Wow. Actually kind of evocative of the Warmaster HE dragon. ]]></description>
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				<pubDate><![CDATA[Sat, 18 Aug 2007 09:49:09]]> GMT</pubDate>
				<author><![CDATA[ syr8766]]></author>
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