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				<title>Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>I say no:</p>  <p>P1. Mystics allow free shots at deepstriking or summoned models.</p>  <p>P2. Vanilla pods do not follow the rules for deepstriking or summoning.</p>  <p>C: Mystics don't get free shots at vanilla pods.</p>  <p>(I realize that there formerly existed an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> on <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s boards that addressed this, but it no longer exists)</p>]]></description>
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				<pubDate><![CDATA[Tue, 21 Aug 2007 23:31:27]]> GMT</pubDate>
				<author><![CDATA[ mauleed]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div></div></blockquote>  <blockquote class="uncited"><div>Posted By mauleed on 08/22/2007 4:31 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <p>Unjust rules or laws should always be broken. </p>  </div></blockquote>  <br />  <br />  About sums it up.&nbsp;]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 01:55:44]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ It all depends if your deep striking pods are really deep striking or if they are simply striking deeply.  I suggest that you view this subject again through a magic cylinder to find your answer.  Or barring that, ask a handy terminator what armor he is wearing.   <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:11:37]]> GMT</pubDate>
				<author><![CDATA[ foil7102]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>The only quote that mentions deep striking in the Drop Pod Assault section:</p>  <p><i>&quot;Such units remain in reserve and arrive by drop pod, even if the Mission being played does not normally allow Reserves or Deep Strike.&quot;</i></p>  <p>It isn't&nbsp; mentioned again. The section never specifcally says &quot;Drop pods Deep Strike.&quot; But why even mention whether or not the mission allows deep strike if deep strike weren't an issue?</p>  <p>I think the mystic certainly ought to be allowed to shoot em. I think we need to determine if the brief mention of deep strike above means that is what <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wants them to be considered.</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:14:37]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ If you're interested in what <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wants them to be considered, check out the newest rendition of the drop pods (<span class="glossaryitem" onmouseover='gp(25);'>DA</span>/<span class="glossaryitem" onmouseover='gp(10);'>BA</span>).  That says outright that they deepstrike.]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:21:03]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By mauleed  on  08/22/2007 4:31 <span class="glossaryitem" onmouseover='gp(682);'>AM</span>  <p>P2. Vanilla pods do not follow the rules for deepstriking or summoning.</p>  <br />  </div></blockquote>  <br />  I like how you have to specify that it is for vanilla pods. Because in the other codexes, they do say that they follow the rules for deepstriking with some additional rules (inertial guidance)..<br />  <br />  And I am glad that you posted this...I was about to ask he same question.<br />  &nbsp;]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:25:22]]> GMT</pubDate>
				<author><![CDATA[ Blackmoor]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <br>Let?s also state that the clarifications that used to be posted on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Forum by Pete Haines the author of the Space Marine codex allowed Mystics to fire on Drop Pods.<br><br>Course you can take the position that the clarification no longer exists on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> website, it was just a list of clarifications that at the time they intended to put into an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> but they never made it into an official <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, and go by the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> that Mauleed has put forward. <br><br>That also means that you must ignore the entire list of clarifications that Pete Haines put forward. <br><br>Stuff like :<br><br>&gt; #1 - Should the rules for the Land Raider Crusader from the Space Marine codex replace the &gt;entry for the Grey Knight Land Raider Crusader from the Daemonhunter codex? Infernal Device &gt;on Chaos Land Raider - work the same? <br>&gt; Also for other codexes where landraiders are taken as transports (<span class="glossaryitem" onmouseover='gp(30);'>DH</span>, <span class="glossaryitem" onmouseover='gp(144);'>WH</span> and Chaos), do these &gt;idential vehicles count as scoring units as well? <br><br>&gt;Yes <br><br>or <br><br>&gt; On a related note, it would also be nice to know if all Imperial Dreadnoughts (i.e. Space Wolf &gt;Venerable, Grey Knight, Furioso, Moriar, etc) have access to Drop Pods in Standard Missions per &gt;the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Codex. <br><br>&gt;If they have access to drop pods they use the new rules <br><br>Or you can accept the written word of the author of the Space Marine Codex and the writer of the Drop Pod rules and allow Mystics to fire on Drop Pods.<br><br>It is easy to forget around that time frame Pete left <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for one reason or another and since then official stance on <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'s and what they may or may not contain has changed dramatically. <br><br><br>I can accept it either way .. I'd like to use the Crusader rules still in the Demon Hunter codex ...<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:41:49]]> GMT</pubDate>
				<author><![CDATA[ muwhe]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ I say yes, and I play drop pod Marines.  <br><br>To not allow my opponent to shoot at my drop pods  because my marines are vanilla and not red or green would be so freakin cheesey, I would have to ask my opponent to zero me on sportsmanship.  <br><br>To try that arguement at a <span class="glossaryitem" onmouseover='gp(238);'>RTT</span>/<span class="glossaryitem" onmouseover='gp(48);'>GT</span> would be about as lame as bringing a Siren prince. Sure, you could try that approach, and you might be able to justify it to yourself, but everyone else will know you are a douche.<br><br>Darrian]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 03:53:13]]> GMT</pubDate>
				<author><![CDATA[ Darrian13]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Well said Darrian...<br><br>You hear that Sparky ... douche ... just remember that come the 26th ..<br><br>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 04:04:23]]> GMT</pubDate>
				<author><![CDATA[ muwhe]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Yes, on the basis of the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> and <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codexes.  I'll zero anyone on sports who doesn't agree with me (on anything, ever, you've all got zeros - I'm making a list right now)!]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 04:07:42]]> GMT</pubDate>
				<author><![CDATA[ Moz]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By muwhe on 08/22/2007 8:41 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  Let&rsquo;s also state that the clarifications that used to be posted on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Forum by Pete Haines the author of the Space Marine codex allowed Mystics to fire on Drop Pods.<br />  <br />  </div></blockquote>  <p><br />  <br />  Yeah, but Pete Haines is a douche so.....</p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 04:15:05]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ PH34R MY SELF RIGHTEOUS FINGER POINTING!<br><br>Seriously, it's getting old.<br><br>I thought the point about <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> is to talk about what the rules say, not what we think they should say, or what "everyone" plays it as, or what the designers clarified in an email.<br><br>What does the official printed material say?]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 05:03:49]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ There is a difference between what is printed and what people think it should be; VERY old ground.<br><br>Technically no they can't.<br><br>Consistency in the rules when absent is agravating.  That said, I would caution some not to assume that apparently common elements accross codices should have the same rules, they dont.  Look at Rhinos for example, different for points and rules in many codici, but apparently the same concept.  No one argues that all rhinos are the same.<br><br>Zero sports for something clearly printed in a book is just bad form.  But generally sports scores are a giant opportunity for bad form,... another discussion.]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 05:16:48]]> GMT</pubDate>
				<author><![CDATA[ Augustus]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ I agree that  mystics should be able to fire at either the pod or the occupants.<br><br>Always how I've viewed it.  Always how we've played it.<br><br>Always how it's been at Adepticon, whom took the time to tell everybody months (almost year) in advance it would be that way.  <br><br>Shoot things.  It's fun.  I have armies with pods and without.  My position remains the same.  <br><br>Now, let's talk about mystics and DreadClaws or Valkries shall we....oh wait, those are "outside the main printed rules and therefore have no bearing on some of us in places other than 'addicted to resin-land' ".  Sorry.  I almost digressed into caring there.  Forgive me.]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 05:26:02]]> GMT</pubDate>
				<author><![CDATA[ FlatlanderBoss2.0]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>First, if the rules say they deep strike (no matter the method of deep strike OR variations to the rules) then the pods deep strike. The designation of being adeep striker is not determined by the&nbsp;rules they follow but by the title given to rule.</p>  <p>If it says &quot;X unit deep strikes. Flip a coin and belch the alphabet. Then place X wherever you want it on the table&quot; ... then X deep strikes.&nbsp;</p>  <p>Second, if the rules are identical and one is called deep strike and the other is called &quot;purple belly lint&quot; then purple belly lint does NOT deep strike.</p>  <p>The pod rules do mention deep strike in them as I quoted above. What is the purpose of the quote? Why mention deep strike if that is not what they are doing? </p>  <p>And don't flippantly answer &quot;they made a istake&quot; or &quot;they're stupid.&quot; We don't know that. All we know is what they wrote.</p>  <p>ender502</p>  <p>&nbsp;</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 05:35:36]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>Why mention deep strike if that's not what they're doing?</p>  <p>Simple!</p>  <p>The drop pod assault rule and the deepstrike rule are similar enough that they didn't want them to be confused as the same thing. If they didn't have that clause in there, then in any mission where deepstrike was not allowed, opponents would be contending that you couldn't use the drop pod assault rule because &quot;deepstrike&quot; was not allowed.</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 06:40:17]]> GMT</pubDate>
				<author><![CDATA[ Saldiven]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ It is better to always use the same procedure rather than approach every dispute on a case by case basis. Of course there will always be exceptions but they should be kept to a minimum. We should also consider what each person who responds to this question has to gain or lose before we accept their judgement.<br><br>- G]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 07:04:59]]> GMT</pubDate>
				<author><![CDATA[ Green Bloater]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By whitedragon on 08/22/2007 10:03 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  PH34R MY SELF RIGHTEOUS FINGER POINTING!<br />  <br />  Seriously, it's getting old.<br />  <br />  I thought the point about <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> is to talk about what the rules say, not what we think they should say, or what &quot;everyone&quot; plays it as, or what the designers clarified in an email.<br />  <br />  What does the official printed material say?</div></blockquote>  That's funny, I though the forum was called &quot;You make the call&quot; not &quot;You make the call on the rules as written...&quot;]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 07:41:26]]> GMT</pubDate>
				<author><![CDATA[ Brother Tiberius]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>Whenever <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has&nbsp;made an un-official ruling on the matter,&nbsp;Drop Pods deep strike.</p>  <p>Both Pete Haine's answer in the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> boards, and also the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> for the <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(48);'>GTs</span>. </p>  <p>&nbsp;</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 09:08:28]]> GMT</pubDate>
				<author><![CDATA[ Blackmoor]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Saldiven on 08/22/2007 11:40 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <p>Why mention deep strike if that's not what they're doing?</p>  <p>Simple!</p>  <p>The drop pod assault rule and the deepstrike rule are similar enough that they didn't want them to be confused as the same thing. If they didn't have that clause in there, then in any mission where deepstrike was not allowed, opponents would be contending that you couldn't use the drop pod assault rule because &quot;deepstrike&quot; was not allowed.</p>  </div></blockquote>  <p><br />  <br />  Exactly. </p>  <p>We have no idea why they mentioned deepstrike in a tangient manner. But we do know they did not give pods the deepstrike rule....</p>  <p>....even if it would have saved them a bunch of work.</p>  <p>So the bottom line is this:</p>  <p>The <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> says they don't deepstrike. There is no ambiguity.</p>  <p>But regardless, some unsportsmanlike jerks will still zero people for following that rule. </p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 09:11:31]]> GMT</pubDate>
				<author><![CDATA[ mauleed]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p><font >unsportsmanlike jerks will still zero people for following that rule...</font></p>  <p>Thats why I dont play in <span class="glossaryitem" onmouseover='gp(741);'>RTTs</span> anymore sports = pitty points, club abuse&nbsp;and penalties for winning a game.</p>  <p>As to the forum, i suppose it could be YMDWK.&nbsp; You make da wrong kall.</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 09:45:21]]> GMT</pubDate>
				<author><![CDATA[ Augustus]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Would a rose by any other name smell as sweet?<br><br>Deep striking is mentioned in one point in the rules. If we assume that it isnt Deepstriking then we'll all be charging out of Drop Pods. <br><br>While it is true that the old <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is no longer avaliable, we do have a precedent set. In law you have lawyers who argue the law, and judges who interpret the law, using experiances, intent, and precedents. In this case intent and precedent both support Mystics. <br><br>On a more personal note, arguments like this are why there is sportsmanship scores. Also, I'm sorry if your Pod army has a foil. Its been a good ride but now that people have caught on, the jig is up, move on and don't try and salvage the sinking ship.]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 12:40:24]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ I do think eventually all drop pods will work the same in terms of the inertial guidance system. <span class="glossaryitem" onmouseover='gp(311);'>JJ</span> responded on the Bolter and Chainsword forums via Andy Hoare and explicitly stated you cannot charge the same turn the drop pod arrives. I think no honest player aware of this would attempt to charge the same turn. Of course tournament organizers have the freedom to amend the rules however they see fit but their changes may not fit in well with the so called metagame.<br><br>- G]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 13:33:04]]> GMT</pubDate>
				<author><![CDATA[ Green Bloater]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>Anyone that thinks you can charge out of a pod the same turn it arrives is either a moron or hasn't read the book. Whether or not the pod deep strikes has no bearing whether you can assault out of the damn thing.</p>  <p>Quote: <i>&quot;The passengers may not move (other than to disembark) or assault in the turn they land.&quot;</i> </p>  <p>It doesn't matter whether the pod deep striked or not. The rules specifically say you cannot assault out of the pod on the turn it arrived. Is that the reason people are debating this at all? </p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 14:07:09]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ """I think no honest player aware of this would attempt to charge the same turn"""<br><br>well its not a question of being honest or not the codex says they arrive and disembark per normal open topped vehicle rules which say you can assault after moving.... thats enough to start the arguement. that calification is not in c:sm but it is in c:da and c:ba<br><br>that is also why people are saying the damn things cost 20 points more a peice<br><br>but back to the topic on hand i am pretty sure it says drop pods arrive via deep strike rules... here in ends the debate they arrive via deep strike rule a mystic can shoot them<br><br>the only question is wether they shoot with the occupants in side or once they have disembarked it does say once you arrive you must immediately disembark.. so which came first the chicken or the egg<br><br>inquiring minds dont really care]]></description>
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				<pubDate><![CDATA[Wed, 22 Aug 2007 14:11:24]]> GMT</pubDate>
				<author><![CDATA[ DarkKhabal]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Wouldn't the newest version of the rules for "drop pods" be used regardless of where they're printed? ]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 03:47:31]]> GMT</pubDate>
				<author><![CDATA[ DaIronGob]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DaIronGob on 08/23/2007 8:47 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Wouldn't the newest version of the rules for &quot;drop pods&quot; be used regardless of where they're printed? </div></blockquote>  <br />  <br />  I have to agree, otherwise you could maintain that Deamonhunters Assault Cannons on Land Raider Crusaiders don't have Rending...&nbsp;]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 04:05:17]]> GMT</pubDate>
				<author><![CDATA[ Brother Tiberius]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ "well its not a question of being honest or not the codex says they arrive and disembark per normal open topped vehicle rules which say you can assault after moving.... thats enough to start the arguement. that calification is not in c:sm but it is in c:da and c:ba"<br><br>If you know what the developer said and still went against his true  and explicit intent then you are a cheater.<br><br>I am now inclined to say it is far simpler to just use the most recent rules for all drop pods.<br><br>- G]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 06:52:37]]> GMT</pubDate>
				<author><![CDATA[ Green Bloater]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By mauleed on 08/22/2007 4:28 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <p>Actually Mondo, you (or rather I) no longer have it in writing because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> took it down. </p>  <p>If it were still up I'd probably let you shoot, but when <span class="glossaryitem" onmouseover='gp(50);'>GW</span> removes an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, it's no longer a rule. </p>  <p>Which is why I said &quot;please point me to the rule&quot;. </p>  <p>Yes, you used to be able to shoot my pods, but no longer. But sure, let's move it to <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span>. </p>  </div></blockquote>  <p><span >So, you know that was the rule, and both Pete Haines clarified it, and they also rules that they deep strike at the <span class="glossaryitem" onmouseover='gp(301);'>UKGT</span>. </span><span >Also, the latest codex&rsquo;s have them deep striking.   </span></p>  <p><span >So you know they really do deep strike, but because of&nbsp;the rule oversight, you are going to use that to benefit you.</span></p>  <p><span >I thought that you said that is there is some debate about a rule, that you should take the less favorable rule interpretation. </span></p>  <p>&nbsp;</p>]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 07:19:37]]> GMT</pubDate>
				<author><![CDATA[ Blackmoor]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>No, if a rule is ambiguous you should take the least favorable interp. </p>  <p>Simply because a rule is being debated is no reason not to play it as written if you're sure it's not ambiguous. After all, if we didn't follow unambiguous rules every time some idiot didn't understand them, no one would ever roll a die again. </p>  <p>And yes, perhaps it used to be a rule. But it used to be a rule I could assault from Rhinos. But it's not now. I only play by this edition's official and available rules. I'd love to see you jokers trying to explain to some new player that you get to shoot his pod because some guy that doesn't work for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> anymore said 18 months ago on a message board that no longer exists that you could. </p>]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 13:46:58]]> GMT</pubDate>
				<author><![CDATA[ mauleed]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ And I would love to see you explain to that same noob why he can't shoot your Pods when he can shoot <span class="glossaryitem" onmouseover='gp(25);'>DA</span> and <span class="glossaryitem" onmouseover='gp(10);'>BA</span> pods.]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 14:21:07]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ I dont know what game you are playing but 18 months ago last time I checked was the 4th edition and today I checked my rulebook and its 4th edition. If a rule is not valid because a game designer doesnt work for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> anymore then 4th edition is not legal. ]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 14:23:43]]> GMT</pubDate>
				<author><![CDATA[ thehod]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By thehod on 08/23/2007 7:23 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  I dont know what game you are playing but 18 months ago last time I checked was the 4th edition and today I checked my rulebook and its 4th edition. If a rule is not valid because a game designer doesnt work for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> anymore then 4th edition is not legal. </div></blockquote>  <p><br />  This is going to hurt me. agreeing with Ed TWICE in a week. I will need a shower.</p>  <p>Remember this is a <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> debate, and by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> Ed is actually correct. The rule doesn't appear in the Big Book. It isn't in the vanilla codex. You cannot use rules from another varient codex (even if Codex:marines of another color) or you&nbsp;might as well&nbsp;just mix and match units out of them all. Ergo, the rule doesn't apply to vanilla <span class="glossaryitem" onmouseover='gp(119);'>SM</span>'s. Stupid Yes, incorrect by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> - no.</p>  <p>I am positive that it is not intended as such but again, imprecise rules cause this.&nbsp;GW&nbsp;will&nbsp;change it&nbsp;(usually with some smart arse comment&nbsp;attempting to&nbsp;hiding their poor English writing skills). I would allow it because I think it is wrong. Ed won't allow it, and he is not wrong to do so either.<br />  </p>]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 14:36:36]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>Then i challenge anyone anywhere to actually provide proof that says drop pods dont arrive via deep strike that they arrive at some other method... since i know you can not they arrive via deep strike , thus any mystic in range with the appropriate unit nearby can shoot your vanilla/dark angel/ ble angel,grey ghost whatever&nbsp;&nbsp;drop pods.. get over it</p>  <p>&nbsp;</p>  <p>anyone who says other wise isnt following the rules and is a &quot;cheat&quot; to use someone elses logic...if they dont arrive via deep strike rules then all of the arguements over wether you can assautl out of them becomes valid all over again</p>  <p>&nbsp;</p>  <p>and for the post that said if you dont take designers intent your a cheat.. i would like to see you say that to my face.. <span class="glossaryitem" onmouseover='gp(269);'>id</span> laugh you out of the tournement.. last time i checked designers intent wasnt valid for a stick of used bubble gum let alone anything else .. you need to drop that sorry excuse for lack of a defensible arguement</p>  <p>&nbsp;</p>  <p>its pretty simple...</p>  <p>&nbsp;</p>  <p>oh and by the way green bloater..&nbsp; sure you can go ahead and play ultramarines when i play you make sure you have your army list and you pay 50 points for your drop pods and only use 5 or 10 man squads. i hope you meant something else, and not how stupid that sounded.</p>]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 15:35:11]]> GMT</pubDate>
				<author><![CDATA[ DarkKhabal]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By DarkKhabal on 08/23/2007 8:35 <span class="glossaryitem" onmouseover='gp(634);'>PM</span><br />  <p>Then i challenge anyone anywhere to actually provide proof that says drop pods dont arrive via deep strike that they arrive at some other method... since i know you can not they arrive via deep strike , thus any mystic in range with the appropriate unit nearby can shoot your vanilla/dark angel/ ble angel,grey ghost whatever&nbsp;&nbsp;drop pods.. get over it</p>  <p>&nbsp;anyone who says other wise isnt following the rules and is a &quot;cheat&quot; to use someone elses logic...if they dont arrive via deep strike rules then all of the arguements over wether you can assautl out of them becomes valid all over again</p>  <p>&nbsp;and for the post that said if you dont take designers intent your a cheat.. i would like to see you say that to my face.. <span class="glossaryitem" onmouseover='gp(269);'>id</span> laugh you out of the tournement.. last time i checked designers intent wasnt valid for a stick of used bubble gum let alone anything else .. you need to drop that sorry excuse for lack of a defensible arguement</p>  <p>&nbsp;its pretty simple...</p>  <p>&nbsp;oh and by the way green bloater..&nbsp; sure you can go ahead and play ultramarines when i play you make sure you have your army list and you pay 50 points for your drop pods and only use 5 or 10 man squads. i hope you meant something else, and not how stupid that sounded.</p>  </div></blockquote>  <p><br />  1) YDMC is for <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> discussions - if you are relying on a rule you quote it.&nbsp;What page does it say they arrive via deep strike is Ed's argument&nbsp;</p>  <p>&nbsp;2) &quot;i&quot;&nbsp;is a capital when used to describe yourself. Other&nbsp;grammar rules also help so you do not look like a slow . ESL is more than an acceptable reason seeing as many of us seem to struggle with EFL.</p>  <p>3) does your mother know you are out of bed and using the internet and chatting with men? I am typing naked. Unfortunately it is cold and it is not doing me justice.<br />  </p>]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 16:06:07]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ gee im glad to know when no one has anything to add to a discussion they resort to insults and try to divert from the topic at hand<br />  <br />  This isnt typing 101 get over yourself already]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2007 16:33:17]]> GMT</pubDate>
				<author><![CDATA[ DarkKhabal]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Failure to meet even the most basic of rules of grammar and punctuation will make others think less of your intellectual ability, as well as making your meaning more difficult to discern.<br><br>That being said, I can show you a rule that says that vanilla space marine drop pods do not arrive via deep strike.  In Codex: Space Marines, the rules for drop pods state they use the special rule Drop Pod Assault, then describe what the special rule entails.  Nowhere in the codex does it say they use the rule Deep Strike.  Nowhere do they equate the two; in fact, the Drop Pod Assault rules go into detail to differentiate the two.]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 01:15:33]]> GMT</pubDate>
				<author><![CDATA[ Saldiven]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Most people agree that Mauleed is legally right, just not morally right.]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 04:14:54]]> GMT</pubDate>
				<author><![CDATA[ Blackmoor]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <br />  &quot;YDMC is for <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> discussions &quot;<br />  <br />  I thought <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> was for Rules discourse not defacto stamping <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> as the proper way to play.<br />  <br />  &quot; Remember this is a <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> debate &quot;<br />  <br />  Why have a debate at all if all we are going to consider is the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> .. any monkey can read the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.<br />  <br />  This whole argument is silly. You could have had his discussion days and weeks following the SMC release. The facts are that they clarified it, and continued to follow that clarification through the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and <span class="glossaryitem" onmouseover='gp(25);'>DA</span> codex drop pod rules is enough for me.<br />  <br />  The idea of having 2 sets of rules governing the exact same model is not something that I want to promote.&nbsp; ( notice I said rules, not point costs..) It is clear to me that they realized the wording issues with the SMC codex and have revised it as intended.<br />  <br />  It is a shame that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has yet to publish a living document for universal special rules that is available and updated on a regular basis on the web. Have all the universal special rules listed such as Furious Charge, Deep Strike, Hit and Run etc..&nbsp; and reference that this takes precedence over previously published material.&nbsp; Until then I suggest that we all purchase 10 copies of the SMC codex causing <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to go reprint a revised copy ... course they won't tell us about the changes. Mauleed will find that out months later during a critical point in a tourney game that the wording has changed when some wet behind the ear youngster pulls out his hot off the press revised SMC and then we can debate with Mauleed his insistence to continue to play with his SMC ver 1.0.<br />  <br />]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 05:10:00]]> GMT</pubDate>
				<author><![CDATA[ muwhe]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By muwhe on 08/24/2007 10:10 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  &quot;YDMC is for <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> discussions &quot;<br />  <br />  I thought <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> was for Rules discourse not defacto stamping <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> as the proper way to play.<br />  </div></blockquote>  <blockquote class="uncited"><div>****** Yes and No. The trouble is if some-one pulls this rule wording on you in the middle of a tournement, I mean how do you counter some-one in a tournement who is more factually right than you? Pull the moral argument?</div></blockquote>  <blockquote class="uncited"><div>&quot; Remember this is a <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> debate &quot;<br />  <br />  Why have a debate at all if all we are going to consider is the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> .. any monkey can read the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</div></blockquote>  <blockquote class="uncited"><div>******Hate to say this but they cannot - that is why we all waste time replying here when we should be doing some painting.</div></blockquote>  <blockquote class="uncited"><div>This whole argument is silly. You could have had his discussion days and weeks following the SMC release. The facts are that they clarified it, and continued to follow that clarification through the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and <span class="glossaryitem" onmouseover='gp(25);'>DA</span> codex drop pod rules is enough for me.</div></blockquote>  <blockquote class="uncited"><div>******It is for me to. I total agree with you. I would allow it because I am 99.999% sure that is the intent.</div></blockquote>  <blockquote class="uncited"><div>The idea of having 2 sets of rules governing the exact same model is not something that I want to promote.&nbsp; ( notice I said rules, not point costs..) It is clear to me that they realized the wording issues with the SMC codex and have revised it as intended.<br />  <br />  It is a shame that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has yet to publish a living document for universal special rules that is available and updated on a regular basis on the web. Have all the universal special rules listed such as Furious Charge, Deep Strike, Hit and Run etc..&nbsp; and reference that this takes precedence over previously published material.&nbsp; Until then I suggest that we all purchase 10 copies of the SMC codex causing <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to go reprint a revised copy ... course they won't tell us about the changes. Mauleed will find that out months later during a critical point in a tourney game that the wording has changed when some wet behind the ear youngster pulls out his hot off the press revised SMC and then we can debate with Mauleed his insistence to continue to play with his SMC ver 1.0.</div></blockquote>  <blockquote class="uncited"><div>*****Totally agree with this point as well.<br />  <br />  </div></blockquote>  <br />  <br />]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 06:24:11]]> GMT</pubDate>
				<author><![CDATA[ fullheadofhair]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <p>Fortunately for most of us this debate is largely theoretical because:</p>  <p>1) We can all choose not to play mauleed in regular pickup games.</p>  <p>2) No tournament judge would ever rule that mystics cannot shoot vanilla drop pods but can shoot other drop pods.</p>]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 06:50:36]]> GMT</pubDate>
				<author><![CDATA[ Doctor Thunder]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Does Mauleed even play <span class="glossaryitem" onmouseover='gp(3);'>40K</span> anymore? I thought he left <span class="glossaryitem" onmouseover='gp(3);'>40K</span> for Warmachine or something like that.<br><br>I know I have not seen him in the <span class="glossaryitem" onmouseover='gp(48);'>GT</span> circuit.  I would love to see him try his drop pod nonsense at a <span class="glossaryitem" onmouseover='gp(48);'>GT</span>.<br><br>Darrian]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 07:15:55]]> GMT</pubDate>
				<author><![CDATA[ Darrian13]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By muwhe on 08/24/2007 10:10 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  <br />  &quot;Mauleed will find that out months later during a critical point in a tourney game that the wording has changed when some wet behind the ear youngster pulls out his hot off the press revised SMC and then we can debate with Mauleed his insistence to continue to play with his SMC ver 1.0.<br />  <br />  </div></blockquote>  <p><br />  <br />  Maulie may be a puppy kicking bastard but he does play by the rules. If he was shown the rules are different &quot;currently&quot; he would abide by them. He will also go with a judges opinion ina tourney whether he agreed or not. Frankly, he is the type to talk this out before hand... and probably still take the least favorable interpretation.</p>  <p>That being said.... ANyone expecting or requiring a rule that says &quot;pods do not use deep strike&quot; will be disappointed. There is none. There isn't one for rhinos either. </p>  <p>This is a permissive rules set. If the rules do not say you can do a thing then you can't do a thing. If someone thinks that pods come in via&nbsp;deep strike rules... fine. Show&nbsp;&nbsp;a rule that says they do. If there isn't one, then you are up the creek.</p>  <p>Please provide a quote. I already provided the only instance where deep strike is mentioned in the pod rules. Perhaps, instead of arguing about <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> you can put your collective wits to figuring why deepstrike is mentioned. </p>  <p>ender502</p>]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2007 07:36:50]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Wow, go away for a couple of days.......... <br><br>Unofficial <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> from the old <span class="glossaryitem" onmouseover='gp(50);'>GW</span> website (which, <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, is still available online) says Mystics can detect drop pods. Intent.<br><br>OK, <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> (both official and unofficial) and codexes have already been mentioned. <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> deep strike, and can be shot at. <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.<br><br>Now if you really want to say that <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> are different from Vanilla, fine, we'll have to dice for it as we would have an irreconcilable difference. Bottom line, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, is that the studio has made their viewpoint clear on multiple occasions, Drop Pods Deep Strike. <br><br>Don "MONDO"<br>]]></description>
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				<pubDate><![CDATA[Sun, 26 Aug 2007 11:25:57]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ Okay, so can the mystics allow the shot at the unit deploying out of the drop pod or only at the drop pod itself?]]></description>
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				<pubDate><![CDATA[Wed, 29 Aug 2007 06:04:14]]> GMT</pubDate>
				<author><![CDATA[ Neophryte]]></author>
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				<title>RE: Per Don Mondo's request: can vanilla pods be shot by mystics?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By muwhe on 08/22/2007 9:04 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br />  Well said Darrian...<br />  <br />  You hear that Sparky ... douche ... just remember that come the 26th ..<br />  <br />  </div></blockquote>  <p><br />  That's right.&nbsp; I'll take the douche designation every once in a while and play a really insane army.&nbsp; If people ask why, at least I&nbsp;won't deny and try to make up an excuse for taking a tough list.&nbsp;&nbsp;Plus, with 690 points in two characters, they better be able to do something spectacular.&nbsp; Like crush&nbsp;your <span class="glossaryitem" onmouseover='gp(76);'>IW</span> all by themselves.&nbsp; &nbsp; <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> &nbsp;</p>  <p>Oh and I do believe that mystics should allow the inquisitors unit to fire at drop pods/ units for vanilla marines.&nbsp; From a <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> standpoint, no they could not.&nbsp; However, there are a number for sources that others have mentioned that lead one to believe this is the way it should be played.</p>]]></description>
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				<pubDate><![CDATA[Thu, 30 Aug 2007 02:52:49]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor_Malice]]></author>
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