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		<title><![CDATA[Latest posts for the thread "1850 Imperial Guard"]]></title>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ Okay.  Another expirimental list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Command Platoon with a Chimera, Heavy bolter turret, heavy bolter hull with Extra Armour<br /> Inquisitor Lord with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and Bolt Pistol, Emporer's Tarot, Psychic Hood, Auspex, Familiar, 2 x Mystics with a Land Raider with Extra Armour<br /> <br /> Elites:<br /> Inquisitor <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and Bolt Pistol, Auspex with 2 Mystics, Land Raider with Extra Armour<br /> <br /> Troops:<br /> 6 man Grenadier Squad with 2 Plasmaguns mounted in Chimera with Heavy Bolter Turret, Hull Heavy Bolter, Extra Armour<br /> 6 man Grenadier Squad with 2 Plasmaguns mounted in Chimera with Heavy Bolter Turret, Hull Heavy Bolter, Extra Armour<br /> <br /> Fast Attack:<br /> Hell Hound with Extra Armour<br /> Sentinel with Lascannon<br /> Sentinel with Lascannon<br /> <br /> Heavy Support:<br /> Leman Russ with Heavy Bolter Hull, Heavy Bolter Sponsons, Extra Armour<br /> Leman Russ with Heavy Bolter Hull, Heavy Bolter Sponsons, Extra Armour<br /> Leman Russ with Heavy Bolter Hull, Heavy Bolter Sponsons, Extra Armour]]></description>
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				<pubDate><![CDATA[Sun, 23 Dec 2007 01:49:11]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ Or.<br /> <br /> My <span class="glossaryitem" onmouseover='gp(116);'>SAFH</span>:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Command Platoon, Junior Officer with Bolt Pistol and <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, Lascannon<br /> <br /> Troops:<br /> Infantry Platoon with 5 Squads, 6 Lascannons, Sharpshooters, Close Order Drill<br /> Infantry Platoon with 5 Squads, 6 Lascannons, Sharpshooters, Close Order Drill<br /> <br /> Conscript Platoon, 5 Squads, 5 Heavy Bolters, Close Order Drill<br /> Conscript Platoon, 5 Squads, 5 Heavy Bolters, Close Order Drill<br /> <br /> Elite:<br /> 2 x Independant Commissars, Power Weapon, Bolt Pistol, Trademark Item]]></description>
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				<pubDate><![CDATA[Sun, 23 Dec 2007 02:19:50]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ On the first list: Personally I consider a lascannon too many points for a weak target like a Sentinel - why not go Multi-laser and Drop Troops for nuisance value? Give the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> a missile launcher or something if you want to compensate for the lost <span class="glossaryitem" onmouseover='gp(482);'>AT</span> shot.<br /> <br /> I am aware of an errata that upgrades <span class="glossaryitem" onmouseover='gp(30);'>DH</span> Land Raiders to the same stats, abilities and starting vehicle upgrades as the Space Marine one. Because of this, you get <span class="glossaryitem" onmouseover='gp(470);'>PotMS</span> for free and don't need the extra armour. <br /> <br /> The other suggestion would be to get rid of the Chimeras for another Land Raider. Max out the high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> targets to increase your vehicles rate of survival, since anti-personel fire can take down a Chimera, this will stress your opponent's <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire (if you don't constantly use the list and make everyone at the club meta against you <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ) and allow you to deny an even more potentially significant ammount of victory points.<br /> <br /> On the second list, Iron Discipline wouldn't hurt for some redundancy in case one of the Wardens gets whacked. (I always think of Independent Commissars with Conscripts as Penal Battalions, somehow...their habit of executing their subordinates perhaps...) I don't recall the precise numbers, but I remember mathing out that for a basic 6-turn battle, a Trademark Item is a bad bargain versus the probable number of executed Conscripts. Instead, I'd vote for a flag. <span class="glossaryitem" onmouseover='gp(69);'>IG</span> should have a flag - it's like 2 point trademark items. <span class="glossaryitem" onmouseover='gp(221);'>SS</span> I am sure you will find is not particularly useful on line squads. You also need a second Command Squad to make the list legal. If you don't mind sacrificing the Commissars and relying strictly on your Command Squads with Iron Discipline to rally big fleeing Conscript Squads, you've got the points and play in your doctrine to grab Abhumans and Homo Sapiens Variatus for Furious Charge on the Conscripts. Beastmen are pretty good at headbutts apparently - nothing like S4 I5 on the assault for a list with not much choppy.]]></description>
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				<pubDate><![CDATA[Mon, 24 Dec 2007 04:19:58]]> GMT</pubDate>
				<author><![CDATA[ wight_widow]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span>! <span class="glossaryitem" onmouseover='gp(221);'>SS</span> apparently does NOT equal sharpshooters - stupid compund words...]]></description>
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				<pubDate><![CDATA[Mon, 24 Dec 2007 04:23:14]]> GMT</pubDate>
				<author><![CDATA[ wight_widow]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ Wow an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list for 1850 with less than 30 foot soldiers?  Looks good on paper with the two <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s but you really aren't delivering anything meaningful into <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, so they are just expensive lascannon platforms that can't hold objectives.<br /> <br /> Some nice theoryhammmer, don't think it will work with so many objective based missions out there.<br /> <br /> I do like the idea ]]></description>
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				<pubDate><![CDATA[Mon, 24 Dec 2007 15:04:52]]> GMT</pubDate>
				<author><![CDATA[ Whitescar]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ I really really like the 3 lemans and 2 landraiders idea. Nice idea <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 24 Dec 2007 17:26:30]]> GMT</pubDate>
				<author><![CDATA[ Longshot]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ Land raiders can hold objectives.]]></description>
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				<pubDate><![CDATA[Tue, 25 Dec 2007 14:41:37]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ Also:  I have no idea how to fit another land raider into this list.]]></description>
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				<pubDate><![CDATA[Tue, 25 Dec 2007 14:47:18]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>Sekai wrote:</cite>Land raiders can hold objectives.</div></blockquote><br /> <br /> Noooooo, Vanilla Space Marine land Raiders can hold objectives. No such rule exists for Daemon Hunter Land Raiders, Chaos Land Raiders, <span class="glossaryitem" onmouseover='gp(25);'>DA</span>/<span class="glossaryitem" onmouseover='gp(10);'>BA</span> Land Raiders, etc. In fact, for Black Templars, only Land Raider Crusaders can hold Objectives...................]]></description>
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				<pubDate><![CDATA[Wed, 26 Dec 2007 16:53:46]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ Such lameness!  I can't believe it to be true! :(]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 04:32:06]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>don_mondo wrote:</cite><blockquote><div><cite>Sekai wrote:</cite>Land raiders can hold objectives.</div></blockquote><br /> <br /> Noooooo, Vanilla Space Marine land Raiders can hold objectives. No such rule exists for Daemon Hunter Land Raiders, Chaos Land Raiders, <span class="glossaryitem" onmouseover='gp(25);'>DA</span>/<span class="glossaryitem" onmouseover='gp(10);'>BA</span> Land Raiders, etc. In fact, for Black Templars, only Land Raider Crusaders can hold Objectives...................</div></blockquote><br /> <br /> You are only talking about taking one as a dedicated Transport correct? otherwise they should be able to hold objectives as they are a vehicle. ]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 04:59:05]]> GMT</pubDate>
				<author><![CDATA[ Negativemoney]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ True negativemoney, sadly...none of the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> in this list are non-dedicated.<br /> <br /> Only the <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and <span class="glossaryitem" onmouseover='gp(57);'>HS</span> choice vehicles can contest.]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 05:19:44]]> GMT</pubDate>
				<author><![CDATA[ Stelek]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>Negativemoney wrote:</cite><blockquote><div><cite>don_mondo wrote:</cite><blockquote><div><cite>Sekai wrote:</cite>Land raiders can hold objectives.</div></blockquote><br /> <br /> Noooooo, Vanilla Space Marine land Raiders can hold objectives. No such rule exists for Daemon Hunter Land Raiders, Chaos Land Raiders, <span class="glossaryitem" onmouseover='gp(25);'>DA</span>/<span class="glossaryitem" onmouseover='gp(10);'>BA</span> Land Raiders, etc. In fact, for Black Templars, only Land Raider Crusaders can hold Objectives...................</div></blockquote><br /> <br /> You are only talking about taking one as a dedicated Transport correct? otherwise they should be able to hold objectives as they are a vehicle. </div></blockquote><br /> <br /> Oooops. You are correct, my post refers to Land Raiders taken as dedicated transports.]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 11:59:41]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ Crap.  If I took a land raider as a heavy support choice(if I even can, not looking at the book at this moment)  Then I would have to drop a Leman Russ!  :(]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 12:47:21]]> GMT</pubDate>
				<author><![CDATA[ Sekai]]></author>
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				<title>1850 Imperial Guard</title>
				<description><![CDATA[ Sekai as the list stands it will be a tough bout for anyone. Ignoring the Land Raiders mean you will need to deal with 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> las cannons. and a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> heavy bolter coming up you flank blocking vial fire arcs and such, With 5 Armor 14 vehicles most opponents will be very short on weapons that can deal with them. Just focus on those weapons and your Russes now have free reign. <br /> <br /> The only changes I would make (Hell I might just build this for kicks) would be to give the Sentinels Auto Cannons (Or even Heavy Flamers and Drop Troops) and bump one of the Russes to a Demolisher with <span class="glossaryitem" onmouseover='gp(166);'>Plas</span> Cannons and a Heavy Bolter. <br /> <br /> The only lists that I can see giving this army a real problem would be <span class="glossaryitem" onmouseover='gp(5);'>AC</span> heavy marines and Dark Eldar. Though if the raiders go down quick enough you should be in the clear. ]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 14:10:32]]> GMT</pubDate>
				<author><![CDATA[ Negativemoney]]></author>
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				<title>Re:1850 Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>Sekai wrote:</cite>Crap.  If I took a land raider as a heavy support choice(if I even can, not looking at the book at this moment)  Then I would have to drop a Leman Russ!  :(</div></blockquote><br /> <br /> Can't do it anyways, <span class="glossaryitem" onmouseover='gp(30);'>DH</span>/<span class="glossaryitem" onmouseover='gp(144);'>WH</span> allies don't allow you to take Heavy Support]]></description>
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				<pubDate><![CDATA[Thu, 27 Dec 2007 15:41:04]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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