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		<title><![CDATA[Latest posts for the thread "Warpheads and Mob Rule"]]></title>
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				<title>Warpheads and Mob Rule</title>
				<description><![CDATA[ I read through the new ork dex a little while ago, and I had a question regarding Wierdboyz and Warpheads and probably Old Zogwort. In order to use psychic powers, a leadership roll needs to be made first. Can Mob Rule apply to this roll if any of the above models were in a sizable mob? I ask only because the Mob Rule rule seems to be worded to apply only to the mob as a whole, and not the individual models inside, but I may be looking at it too strictly, but I would like some clarification.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/206211/220552.page</guid>
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				<pubDate><![CDATA[Wed, 26 Dec 2007 21:57:20]]> GMT</pubDate>
				<author><![CDATA[ DaBoss]]></author>
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				<title>Warpheads and Mob Rule</title>
				<description><![CDATA[ Yes the "mob rule" does apply to warpheads and wierdboyz, but a stat cannot go above 10 (page 12 <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>).<br /> <br /> Darrian]]></description>
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				<pubDate><![CDATA[Wed, 26 Dec 2007 22:05:30]]> GMT</pubDate>
				<author><![CDATA[ Darrian13]]></author>
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