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				<title>Another Resurection Orb and WBB question</title>
				<description><![CDATA[ <br /> Yesterday I played against a 2000 points, 2 monoliths + 1 resurrection orb lord necron army<br /> <br /> ... at one point in the game he teleported his lord and a warrior unit it has joined in the midst of my lines.... his shooting was not as effective as my opponent had hoped, so on my turn I prepared to counterattack (assault marines + termis).... after killing more than half of the unit by shooting, they failed their <span class="glossaryitem" onmouseover='gp(82);'>ld</span> test so they broke and run..... then I proceeded to charge them, they failed (again) the necessary <span class="glossaryitem" onmouseover='gp(82);'>ld</span> test so the entire unit, including the lord, was run down and wiped....<br /> <br /> ...on next turn my opponent proceeded to bring back to live his lord using the orb... <span class="glossaryitem" onmouseover='gp(334);'>wtf</span>?.... was that legal?.... the orb can resurrect the lord if I have killed it, but I did not kill it... I run it down...... it is like saying that the orb can resurrect a lord killed by deep-striking into one of my units…<br /> <br /> ...and on the other hand... in case it was legal by <span class="glossaryitem" onmouseover='gp(111);'>raw</span> to revive the run down lord.... if it was running with a broken unit... once revived it must have remained broken? .... my opponent did not agree to that (as there were a lot of my units close by he would have not got the chance to regroup it)...   trying to be good sports I conceded..... but at the end of the game that same lord teleporting with another unit to occupy an empty quadrant won the game for my opponent. <br /> <br /> I could not avoid feeling like been cheated...<br /> <br /> Is there a clear <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> for this situation?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 8 Feb 2008 11:04:10]]> GMT</pubDate>
				<author><![CDATA[ santanero]]></author>
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				<title>Re:Another Resurection Orb and WBB question</title>
				<description><![CDATA[ Yeah you got gimped all over.<br /> <br /> Check the sweeping advance rule in the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span> and the reference in the Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> to broken models who <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.<br /> <br /> Is your opponent a new player? If not I would definitely collect the evidence above and call him on it next time you see him as this play sounds quite suspicious. Remember the onus is on him to prove all the weird and wonderful things he says he can do.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 8 Feb 2008 12:36:51]]> GMT</pubDate>
				<author><![CDATA[ Halfpast_Yellow]]></author>
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				<title>Another Resurection Orb and WBB question</title>
				<description><![CDATA[ sweeping advance in the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span> is cristal clear about no <span class="glossaryitem" onmouseover='gp(142);'>wbb</span> whatever... it ever uses the same terminology regarding the effects on the broken unit... but on the other hand they eare still different rules...<br /> <br /> SWEEPING ADVANCE: <br /> "If the winner's total is equal or greater they catch the fleeing enemy with a sweeping advance. The falling back unit is <i><b>scattered</b></i>..... The <i><b>destroyed </b></i>unit(s) is removed immediately. No Invulnerable Save or other special rule (such as the Necrons' We'll Be Back special rule) can save the unit at this stage; for them the battle is over and they can take no further useful part in the fighting" <br /> <br /> ASSAULTED WHILE FALLING BACK: <br /> "A unit that is assaulted whilst falling back must check to regroup immediately (see Regrouping below), before any charging models are moved. No modifiers apply to the check in this case and even units which would not normally be allowed to regroup are allowed to make the check.<br /> <br /> If successful, the unit regroups and will fight the close combat normally. If it fails to regroup then the unit is <i><b>scattered and destroyed</b></i>. Note that this rule applies if a unit consolidates into enemies falling back too."<br /> <br /> it's is that enough <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> to support my point?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 8 Feb 2008 13:41:30]]> GMT</pubDate>
				<author><![CDATA[ santanero]]></author>
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				<title>Another Resurection Orb and WBB question</title>
				<description><![CDATA[ By <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> you might have a slight case there. However even if you agree that the Lord will get a <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll once he is revived he must stand up in place (as he does not get an option to move from the place where he would be layed down. At this point the moment he will be revived he will either be within 1" of an enemy model and thus breaking other rules. <br /> <br /> I would also check the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> I think it might have been clarified in there.]]></description>
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				<pubDate><![CDATA[Fri, 8 Feb 2008 15:47:30]]> GMT</pubDate>
				<author><![CDATA[ Negativemoney]]></author>
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				<title>Re:Another Resurection Orb and WBB question</title>
				<description><![CDATA[ Well be back... such a bother.<br /> <br /> Prior to the necron codex I was looking forward to its release and considering investing in a necron army, they were a 3+ army that seemed like fun and was not a <span class="glossaryitem" onmouseover='gp(119);'>SM</span>/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or <span class="glossaryitem" onmouseover='gp(119);'>SM</span>/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> variant, then came the codex, 5 minutes reading it I decided I didn not wish to have the army due to its rules, 10 minutes into reading it I decided I did not want to fight it and 15 minutes into reading it I came to the conclution the whole codex is a big mistake and should be rewritten from scratch fluff and all.<br /> <br /> <br /> Ok that out of my system.<br /> Lets look at your situation...<br /> The first rule we have to look at is the we'll be back rule.<br /> It states that you may roll for well back for models that have been reduced to 0 wounds or would otherwise be removed as a casualty. <br /> <br /> Thus infact <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> will work for units destroyed in this way as they are removed as casualties, in reality Im not even sure you need a res orb to get the roll if you fulfill the requirements of <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.<br /> After all the only casualty situations when they do not get a <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll is from a weapon that has twise the necrons tougness in strength or in close combat rom a weapon that ignores saves.<br /> <br /> Thus with a res orb he would have the option to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>. <br /> The rules on placements is iffy tho, normal necrons that <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> must have a unit to join in order to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>, <br /> if you for example wipe a unit of wraiths and it was the only wraith unit on the table then they can not <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> orb or not.<br /> <br /> Additionally the warriors in your example would not be allowed to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> even with the orb as the orb only aleviates the death of weapons that normally do not allow <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>, you still have to have a model of the same type or a tomb spyder in range.<br /> <br /> The lord is another matter however, he will be allowed to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> on his own, the question is can he <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> if models are placed all round his "body"?<br /> <br /> As a model comming back from <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> may not initiate <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, only join one going on then the lord would not be allowed to be placed within 1" of an enemy model, you having wiped his unit would suggest you standing on top of his place of "death" and thus denying him <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.<br /> <br /> This however is very iffy reasoning, does he stand upp on the spot? <br /> does he get moved to a point 1" from an oponent?<br /> is he simply removed?<br /> <br /> The rules do not state how a necron lord is placed after <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>, he just stands upp on his own and I untill now asumed exactly where he dropped, this however is not stated in the rules.<br /> <br /> I cant really say and reading the errata does not clear this upp one bit.<br /> <br /> But lets say he managed to get upp 1" away from any of your units.<br /> <br /> If he "died" broken does he remain broken... again I have no Idea, the only reference I can find is that if a necron that comes back thanx to a <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll joins upp with a broken unit then the unit remains broken, The lord however was broken, died, came back to life and in what state is he now?<br /> I dont know, the rules does not say.<br /> <br /> Only logical interpretation would be that the model comes back broken... but then tabletop games are not run by logic they are run by rules and the rules are very often very illogical.<br /> <br /> Hmm, looking back at this post I realize I have in probability not helped you alot but this is the curse of the necron codex, so many oddly designed special rules causing issues in the most simple of games and as the situations are not covered there is no way to say for sure what is right.<br /> <br /> I would personally say you have the win in spirit, I would rule the lord would only be able to come back if his "death" spot was not within 1" of any of your models and equally I would say he came back broken.<br /> More importantly you were the good sport and conceded for the good and fun of the game.]]></description>
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				<pubDate><![CDATA[Sat, 9 Feb 2008 11:18:01]]> GMT</pubDate>
				<author><![CDATA[ fester]]></author>
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				<title>Another Resurection Orb and WBB question</title>
				<description><![CDATA[ The rules are very specific, units lost to <span class="glossaryitem" onmouseover='gp(434);'>SA</span> are removed from the table.  Period.  NOTHING, including the ResOrb carried by the Lord, can override it.]]></description>
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				<pubDate><![CDATA[Sun, 10 Feb 2008 14:06:46]]> GMT</pubDate>
				<author><![CDATA[ TheGreatAvatar]]></author>
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