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		<title><![CDATA[Latest posts for the thread "Models not locked in close combat"]]></title>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ My 30 man Shoota squad has 1 boy in base contact with an enemy dark reaper.  Inside of the 2 inch killzone, there are 6 boys, that leaves 24 boys not able to fight.  My opponent said he is able to shoot the boys not locked in combat.  Can he do this?  It was my understanding that once a model from a unit becomes engaged, the entire unit counts as in close combat, therefore, cannot be shot at. <br /> <br /> He based his claim on page 44 of the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>.]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 06:05:01]]> GMT</pubDate>
				<author><![CDATA[ strafed]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ P. 38.  The rest of the unit (those models not "engaged," i.e., in the kill zone) is <i>locked</i>.  <br /> <br /> And as per the very page your opponent pointed out, locked units cannot be targeted normally.]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 07:13:28]]> GMT</pubDate>
				<author><![CDATA[ swize1]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ In third edition models outside of the kill zone could be targeted by shooting and even shoot themselves I seem to recall.<br /> <br /> In fourth edition the term kill zone has been removed and is replaced by the term "engaged" moreover the entire unit with atleast one engaged model is considered "locked", thus if even one model in a unit is in <span class="glossaryitem" onmouseover='gp(242);'>BtB</span> with an oponent then the whole unit is considered locked but only models within 2" of that model are considered engaged (in the kill zone).<br /> <br /> Looking at the shooting phase rules for choosing a target I cant seem to find any rules for what targets may not be chosen as targets, the section of target priority however states that you may automatically ignore units you may not shoot at as for example units with all models engaged in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. <br /> <br /> Aparently your friend was not using this passage.<br /> <br /> After that <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> rules start and as far as I can see being allowed to target locked/engaged models are not covered there, just that locked models are considered to block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>.<br /> <br /> Thus, I jump to <span class="glossaryitem" onmouseover='gp(19);'>CC</span> rules.<br /> And finally I found the rule. page 44, Shooting into & out of <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, really should have simply gone to page 44 as listed in your post at once <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> You may not directly target any model locked in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, the only way to cause "shooting" casualties in a unit locked in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> is to shoot a template weapon at a target close by and have that template weapon scatter into the locked/engaged models.<br /> <br /> It seems like your friend has missunderstood the terminology of engaged/locked and mixed in flashbacks from 3rd edition.<br /> <br /> The term killzone is not used in the 4th edition rules and just like you belive once a single model becomes engaged (a feet that is only possible in 1 model units but...) then the whole unit becomes locked and can not be directly targeted for shooting.<br /> <br /> Remember here that while only a small portion of a unit may be engaged all models in the unit are locked even those that are also engaged.]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 09:09:20]]> GMT</pubDate>
				<author><![CDATA[ fester]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ Yes, your oppponent seems to be a bit confused. Models in assualt are all considered to be "engaged" regardless of wether they can physically fight or not in that combat round and therefore are unable to shoot or be shot at until the combat is over.<br /> <br /> Additionally, the whole mass of models friend and foe also block line of sight for shooting purposes of other units.]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 12:19:02]]> GMT</pubDate>
				<author><![CDATA[ HellsGuardian316]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ hellsguardian316, do not confuse engaged with locked.<br /> <br /> Engaged models are only those within 2" of a model in <span class="glossaryitem" onmouseover='gp(242);'>BtB</span> with an oponent model.<br /> Engaged models fight in close combat and thus can kill and be killed.<br /> <br /> If even one model in the unit is engaged then the whole unit is locked, a unit that is locked in combat blocks <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> and man not be chosen as a ranged fire target, you may not even place a template or blast marker so that it even partially covers a locked model.<br /> <br /> I know Im a bit of a stickler here but its important to separate the terminology as a bluring of it will cause problems for you, if you for example claim an entire unit is engaged a person can pick upp the rulebook and point out that only models within 2" of a <span class="glossaryitem" onmouseover='gp(242);'>BtB</span> model are considered engaged and thus this would allow... well whatever.]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 12:31:30]]> GMT</pubDate>
				<author><![CDATA[ fester]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ Ah yes, your quite right Fester, It should have read "Locked" instead of "Engaged" <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> I got muddled up typed the wrong one. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 13 Feb 2008 12:43:27]]> GMT</pubDate>
				<author><![CDATA[ HellsGuardian316]]></author>
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				<title>Models not locked in close combat</title>
				<description><![CDATA[ Well thanks everybody, glad thats sorted out.]]></description>
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				<pubDate><![CDATA[Thu, 14 Feb 2008 07:33:22]]> GMT</pubDate>
				<author><![CDATA[ strafed]]></author>
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