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		<title><![CDATA[Latest posts for the thread "How will deamons in the new codex interact with Grey knights."]]></title>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ Will new codex deamons get without number if any grey knights are on the other side? Combined with rumored deep strike and assault from deep strike it could be very sick.  Alot of lists sprinkle <span class="glossaryitem" onmouseover='gp(305);'>GK</span> termies as allies....]]></description>
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				<pubDate><![CDATA[Mon, 10 Mar 2008 03:42:27]]> GMT</pubDate>
				<author><![CDATA[ Russell]]></author>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ You probably have it right, but it's just speculation.<br /> <br /> However, if the chaos marine codex is anything to go by, neither the greater or lesser daemons had armor saves, only invulnerables.  So psycannon heavy <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s might do Ok.  Again, just speculation at this point though.]]></description>
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				<pubDate><![CDATA[Mon, 10 Mar 2008 04:22:31]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ Tough call.  Thing is <span class="glossaryitem" onmouseover='gp(305);'>GK</span> really DO get lots of advantages against demons.<br /> <br /> I mean tough call from a <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> perspective, rather than <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.  I'm not venturing anything for the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> question, I don't have my book handy.]]></description>
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				<pubDate><![CDATA[Mon, 10 Mar 2008 04:27:25]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ Yea Greys do have alot of advantages vs deamons. However most lists that use Greys just sprinkle a few in, mostly for the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> lord an assasin, and the termies with a pair of min maxed storm troopers. <br /> <br /> The small number of <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s and maybe one or two psycannons will not make up for without number for my whole deamon army. <br /> <br /> A pure <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list however....]]></description>
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				<pubDate><![CDATA[Mon, 10 Mar 2008 18:48:30]]> GMT</pubDate>
				<author><![CDATA[ Russell]]></author>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ <blockquote><div><cite>Russell wrote:</cite>Will new codex deamons get without number if any grey knights are on the other side? Combined with rumored deep strike and assault from deep strike it could be very sick.  Alot of lists sprinkle <span class="glossaryitem" onmouseover='gp(305);'>GK</span> termies as allies....</div></blockquote><br /> <br /> as far a I rememmber, and I may be wrong, the actual without number rule against grey knigth state that the "re-created" units do not deep strike... they came from their table edge... so ... or you will only have to worry about fast daemons.... <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 13:49:55]]> GMT</pubDate>
				<author><![CDATA[ santanero]]></author>
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				<title>How will deamons in the new codex interact with Grey knights.</title>
				<description><![CDATA[ As the special rules for <span class="glossaryitem" onmouseover='gp(305);'>GK</span> vs daemons are defined in the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> rules and not in the daemon rules then as long as the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> rules are in effect so will any rules that affect their opponents defined in the same place.<br /> <br /> In time I am sure <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s will get new rules and when that happens they will be the rules but you can not pick and choose rules.]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 14:37:11]]> GMT</pubDate>
				<author><![CDATA[ fester]]></author>
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