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		<title><![CDATA[Latest posts for the thread "1500 Imperial Guard w/ Daemonhunter allies"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Imperial Guard w/ Daemonhunter allies"]]></description>
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				<title>1500 Imperial Guard w/ Daemonhunter allies</title>
				<description><![CDATA[ I've recently plunged back into the world of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> after a several year hiatus. I used to play mainly Black Templars, so fancied something a bit different than a frothing assault army. I'm sketchy on current rules and trends in army composition, but I have a ton of backstory for this list in my head, and really want to use the Grey Knights. List is based around two <span class="glossaryitem" onmouseover='gp(69);'>IG</span> battleforces which I've got on the way, so any revisions that at least contain the contents of that are more than welcome.<br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></u><br /> <br /> <b>Command Platoon - 95</b> <br /> Senior Officer - 95<br /> 4 Plasma guns<br /> <br /> <b>Grey Knight Hero - 349</b><br /> Grand Master w/ Holocaust<br /> 4 Grey Knight Terminators<br /> <br /> <b><u>Troops</b></u><br /> <br /> <b>Infantry Platoon A - 235</b><br /> Junior Officer - 65<br /> Lascannon<br /> Infantry Squad - 85<br /> Lascannon<br /> Infantry Squad - 85<br /> Lascannon<br /> <br /> <b>Infantry Platoon B - 235</b><br /> Junior Officer - 65<br /> Lascannon<br /> Infantry Squad - 85<br /> Lascannon<br /> Infantry Squad - 85<br /> Lascannon<br /> <br /> <b><u>Fast Attack</b></u><br /> <br /> <b>Grey Knights - 275</b><br /> Justicar<br /> 9 Grey Knights<br /> <br /> <b><u>Heavy Support</b></u><br /> <br /> <b>Leman Russ - 155</b><br /> Heavy Bolter x3<br /> <br /> <b>Leman Russ - 155</b><br /> Heavy Bolter x3<br /> <br /> Running total = 1499<br /> <br /> Basic plan is the platoons take out transports first, so the battlecannons can take out whatever happens to be inside, then everything else. <span class="glossaryitem" onmouseover='gp(69);'>IG</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is short ranged rapid plasma for whatever gets too close. Counter-attack comes from 15 deep-striking S6 space marines, five of which have power weapons, and a grand master with holocaust. I'm pretty happy with the look of this list, but was thinking of taking the FAPAGK squad down to 6 men and throwing in a Basilisk for even more ordinance. Any suggestions or corrections where I've gotten confused on army selection would be really appreciated. Cheers.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279108.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279108.page</link>
				<pubDate><![CDATA[Sat, 19 Apr 2008 23:45:06]]> GMT</pubDate>
				<author><![CDATA[ Catharsis]]></author>
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				<title>1500 Imperial Guard w/ Daemonhunter allies</title>
				<description><![CDATA[ Don't give your command squad weapons, they need to be hiding and giving the rest of the army <span class="glossaryitem" onmouseover='gp(82);'>LD</span>. If you can shoot your enemy, your enemy can shoot you. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279168.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279168.page</link>
				<pubDate><![CDATA[Sun, 20 Apr 2008 02:31:56]]> GMT</pubDate>
				<author><![CDATA[ PistolWraithCaine]]></author>
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				<title>1500 Imperial Guard w/ Daemonhunter allies</title>
				<description><![CDATA[ yea drop the special weapons on the command for sure. also i don't think the grey knights will be worthwhile at all. they will eat so much fire and quickly die, giving the opponent loads of <span class="glossaryitem" onmouseover='gp(140);'>VP</span>'s. the termies are ok, but the reg grey knight not so much]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279191.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279191.page</link>
				<pubDate><![CDATA[Sun, 20 Apr 2008 03:34:54]]> GMT</pubDate>
				<author><![CDATA[ Bastirous666]]></author>
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				<title>Re:1500 Imperial Guard w/ Daemonhunter allies</title>
				<description><![CDATA[ Will remove the special command weapons. Anything that should go in to replace them?<br /> <br /> I was hoping the regular <span class="glossaryitem" onmouseover='gp(305);'>GK</span> would teleport down near the Terminators and support them with whatever they do, thus the fast attack categorey. If I take out the <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span> what would be better in there?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279256.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/210680/279256.page</link>
				<pubDate><![CDATA[Sun, 20 Apr 2008 09:18:27]]> GMT</pubDate>
				<author><![CDATA[ Catharsis]]></author>
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				<title>1500 Imperial Guard w/ Daemonhunter allies</title>
				<description><![CDATA[ you will run into trouble with orks here.  Not enough shots.  I have recently incorporated the <span class="glossaryitem" onmouseover='gp(30);'>DH</span> hero as well.  I have not used him yet though.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/210680/280795.page</link>
				<pubDate><![CDATA[Tue, 22 Apr 2008 19:56:22]]> GMT</pubDate>
				<author><![CDATA[ smart_alex]]></author>
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