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		<title><![CDATA[Latest posts for the thread "Another couple of questions from a new player"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Another couple of questions from a new player"]]></description>
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				<title>Another couple of questions from a new player</title>
				<description><![CDATA[ Like I may have said in my previous thread, I am a new player to <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> but previously had been playing <span class="glossaryitem" onmouseover='gp(146);'>WH40k</span> for years so I must say some of my confusion comes from being conditioned with certain <span class="glossaryitem" onmouseover='gp(3);'>40k</span> thoughts. Anyways, to the questions.<br /> <br /> 1. I know in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, most of the codices have text in the wargear section that states that any items and equipment must be shown on the model itself. Basically, leading to the <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> thing. In <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, I can't seem to find anything similar to this in the Armybooks or in the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>. When you select magic item for your heroes or regiments (such as magic banners), must this equipment be shown on the model? If so, do you have to make it apparent on the model that it may be magical and not somehow mundane?<br /> <br /> 2. I know Dwarves lack any conventional spell casting. The most they seem to have in this regard is the Anvil of Doom. From what I see in the Dwarves book, this anvil can only be taken by a Runelord. If this is the case, what use is the Runesmith in an army besides adding dispel dice? Perhaps this is more of a tactics question rather than rule based, but I'm confused as to what his overall purpose or role would be in an army if he can't bring spell like abilities to the table.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 May 2008 17:07:10]]> GMT</pubDate>
				<author><![CDATA[ DaBoss]]></author>
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				<title>Another couple of questions from a new player</title>
				<description><![CDATA[ 1. nope. just make sure if your units have a standard, musician, etc. their modeled.<br /> <br /> 2. what's wrong with stopping spells? check out bugman's for more Dwarf posts.]]></description>
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				<pubDate><![CDATA[Sat, 3 May 2008 18:09:39]]> GMT</pubDate>
				<author><![CDATA[ nikeforever22]]></author>
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				<title>Another couple of questions from a new player</title>
				<description><![CDATA[ The runesmith is basically there to help dispelling. A dwarf army with one gets 5 dispel dice and 3 dispel scroll equivilants.]]></description>
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				<pubDate><![CDATA[Sat, 3 May 2008 21:11:26]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<title>Re:Another couple of questions from a new player</title>
				<description><![CDATA[ Groovy, thanks again all.]]></description>
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				<pubDate><![CDATA[Sun, 4 May 2008 03:44:23]]> GMT</pubDate>
				<author><![CDATA[ DaBoss]]></author>
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