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		<title><![CDATA[Latest posts for the thread "Torrent of Fire"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Torrent of Fire"]]></description>
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				<title>Torrent of Fire</title>
				<description><![CDATA[ Some friends and I where trying to figure out if this rule applys to close combat? Its under removing casulaties on page 26. The close combat says all rules apply the same expect, blah blah blah, and this is mentioned. We are assuming you can assign wounds in combat like the shooting phase by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, anyone disagree?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288192.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288192.page</link>
				<pubDate><![CDATA[Mon, 5 May 2008 23:52:34]]> GMT</pubDate>
				<author><![CDATA[ Rons219]]></author>
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				<title>Torrent of Fire</title>
				<description><![CDATA[ "If a unit takes enough wounding hits in one Initiative step to cause one or more wounds on every engaged model, the attacking player nominates one engaged model to make the first save."--<span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 41]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288222.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288222.page</link>
				<pubDate><![CDATA[Tue, 6 May 2008 00:22:31]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>Torrent of Fire</title>
				<description><![CDATA[ Thanks we must have skipped that page.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288276.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/211438/288276.page</link>
				<pubDate><![CDATA[Tue, 6 May 2008 01:45:27]]> GMT</pubDate>
				<author><![CDATA[ Rons219]]></author>
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