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		<title><![CDATA[Latest posts for the thread "are daemons just immune to psychology or unbreakable?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "are daemons just immune to psychology or unbreakable?"]]></description>
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				<title>are daemons just immune to psychology or unbreakable?</title>
				<description><![CDATA[ I have not read the new daemon book, but by reading other threads this question came up.  are the daemons unbreakable, or are they just immune to Psycology?  This is huge because ITP troops can still break from cambate and flee while unbreakable units never run.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303130.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303130.page</link>
				<pubDate><![CDATA[Mon, 2 Jun 2008 02:24:47]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>are daemons just immune to psychology or unbreakable?</title>
				<description><![CDATA[ Immune to psych.<br /> <br /> But the daemons use different rules to normal immune to psych (except for undead who also use the 'crumble' rules)<br /> <br /> Essentially:<br /> Do combat.<br /> Work out who won.<br /> If daemons lose they roll break test.<br /> Every point over their modifed <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> (by combat res) a daemon 'pops'/loses a wound for multi wound models, without saves.<br /> The daemons don't run.<br /> <br /> Its all in the daemon army book. Buy/beg/borrow one to read.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303137.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303137.page</link>
				<pubDate><![CDATA[Mon, 2 Jun 2008 02:39:00]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>are daemons just immune to psychology or unbreakable?</title>
				<description><![CDATA[ it was starting to sound like they would never run and also wouldn't take any wounds from losing combat.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303141.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/212542/303141.page</link>
				<pubDate><![CDATA[Mon, 2 Jun 2008 02:42:02]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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