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		<title><![CDATA[Latest posts for the thread "V5 speed freaks?"]]></title>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ How do you think this would do at 1750:<br /> <br /> Klaw biker boss<br /> hulldown mekk<br /> <br /> 3X20 shootas with klawnob (actually one is 19 to ffit mekk)<br /> 2X12 trukkboyz, klawnob<br /> <br /> 3 koptas, one with buzzsaw and bombs<br /> <br /> 3 battlewagons with rollas (and other do-dads)]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 11:47:10]]> GMT</pubDate>
				<author><![CDATA[ mauleed]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Not bad, assuming you hide the Trukks behind the 'Wagons since they can't hide anywhere else. <br /> <br /> Personally I'm thinking about a Biker Nob unit to put the Boss in to see if my <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> can survive into 5th Ed; but I don't know about it.  I think if you were going to do <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> in 5th, this is what it's going to look like since Trukks are just going to die without a lot of terrain or something bigger to hide behind. <br /> <br /> Does get hosed in the Dawn of War mission type where you deploy just two troops and an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, but then most armies do in that scenario.  ]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 12:02:55]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Bikerclaw boss loves the nobz biker mob with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. But then again, who doesnt? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I would say around 5 guys with 1-2 claws eat thru almost anything. They got the protection to stay alive too with their 4+cover 4+<span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 14:36:50]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Biker boss with 10 nobs on bikes as troops with feel no pain and 2 Klaws and a waaagh banner... this unit is Ded KILLY<br /> <br /> I will be running this as part of my orks : ) in 5th ed as not very many people can stop that kind of close combat unit from eating their stuff alive... I also have all of the ork Bikes  converted from my 3e/4e freaks<br /> <br /> They are expensive, but <span class="glossaryitem" onmouseover='gp(186);'>def</span> worth it<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 20:56:48]]> GMT</pubDate>
				<author><![CDATA[ frgsinwntr]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ <blockquote><div><cite>frgsinwntr wrote:</cite>Biker boss with 10 nobs on bikes as troops with feel no pain and 2 Klaws and a waaagh banner... this unit is Ded KILLY<br /> <br /> I will be running this as part of my orks : ) in 5th ed as not very many people can stop that kind of close combat unit from eating their stuff alive... I also have all of the ork Bikes  converted from my 3e/4e freaks<br /> <br /> They are expensive, but <span class="glossaryitem" onmouseover='gp(186);'>def</span> worth it<br /> <br /> </div></blockquote><br /> <br /> Course that unit is like 1/3 of your army points wise right?]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 22:11:48]]> GMT</pubDate>
				<author><![CDATA[ Warboss Niblet]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Yeah, that would be abit much <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.. at least 500 pts for just the unit.. + the boss]]></description>
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				<pubDate><![CDATA[Tue, 10 Jun 2008 23:38:01]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Why not run the ten nobs in a trukk instead?  Almost a third less points then the bikes.]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 16:36:26]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ You use the bikes cause you get a whole lot of speed and a unit to hide your bikerboss in. 4+ cover and 4+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and counts as scoring unit.]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 17:15:28]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ Plus, you don't lose your speed if a few bikers die, you lose the truck and you are hoofing it...]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 17:31:48]]> GMT</pubDate>
				<author><![CDATA[ mattyboy22]]></author>
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				<title>V5 speed freaks?</title>
				<description><![CDATA[ I was just considering a Goff Mek army similar to this one..<br /> <br /> 1850<br /> Mek + Bosspole + Custom force feild - 90<br /> Mek + Bosspole + Custom force feild - 90<br /> 11 lootas (one mek)- 165<br /> 11 lootas (one mek)- 165<br /> 12 shoota boyz in trukk W PKnob+bosspole - 147<br /> 12 shoota boyz in trukk W PKnob+bosspole - 147<br /> 12 shoota boyz in trukk W PKnob+bosspole - 147<br /> 12 shoota boyz in trukk W PKnob+bosspole - 147<br /> 20 'ard boys w/ <span class="glossaryitem" onmouseover='gp(107);'>pk</span> nob twin linked shoota and bosspole - 245<br /> Dakkawagon - Battlewagon w/ killcannon armor plates, 4 bigshootas - 180<br /> Dakkawagon - Battlewagon w/ killcannon armor plates, 4 bigshootas - 180<br /> 'ardwagon - battlewagon w/ deffroller, armor plates, grot riggers, 4 big shootas - 145<br /> <br /> total - 1848<br /> <br /> The mek and Lootas sit in the Dakkawagons and are fire support, as the 'ardwagon and Trukks charge into the fray.  I kind of see the Trukk acting as sort out "outriders", spraying shoota fire into the flank of the enemy then speeding away, trying to draw fire from the big wagons and setting up a charge on isolated units.<br /> <br /> I put 4 shootas on the wagons so that they can survive multiple glancing hits while the meks or grot riggers repair the wagon.  <br /> <br /> the biggest problem with this list is a lack of high <span class="glossaryitem" onmouseover='gp(123);'>str</span> weaponry.  At 200, I may drop a couple shootas from the 'ardwagon and add 4 deffcoptas with custom megablasters, for taking out hard targets.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 17:58:05]]> GMT</pubDate>
				<author><![CDATA[ Sushicaddy]]></author>
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