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		<title><![CDATA[Latest posts for the thread "2000pt Chaos List with LOTS of templates, good or bad for 5th?"]]></title>
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				<title>2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ Here is my list, it is an attempt to maximize templates for 5th ed.  Is it a good idea though?  does the scatter screw them more than help them?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Sorceror mk of Tzeentch, Warptime, Bolt Of Change, meltabombs<br /> 185pts<br /> <br /> Elites<br /> 6 chosen Missile Launcher, Flamer<br /> 133pts<br /> <br /> 6 chosen Missile Launcher, Flamer<br /> 133pts<br /> <br /> Dreadnought Missile Launcher, <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> 100pts<br /> <br /> Troops<br /> 10 Marines Missile Launcher Flamer<br /> in Rhino Havoc launcher, extra armor<br /> 230pts<br /> <br /> 10 Marines Missile Launcher Flamer<br /> in Rhino Havoc launcher, extra armor<br /> 230pts<br /> <br /> 10 Marines Missile Launcher Flamer<br /> in Rhino Havoc launcher, extra armor<br /> 230pts<br /> <br /> 10 Marines Missile Launcher Flamer<br /> 165pts<br /> <br /> Heavy<br /> 3 obliterators<br /> 225pts<br /> <br /> 6 havocs with 4 missile launchers<br /> in rhino Havoc Launcher Extra Armor<br /> 235pts<br /> <br /> Vindicator<br /> 125pts<br /> <br /> TOTAL 1991pts<br /> <br /> 11 missile launchers<br /> 3 plasma cannons (from oblits)<br /> 1 demolisher cannon (vindi)<br /> 4 havoc launchers<br /> 18 heavy weapons total<br /> <br /> 6 flamers<br /> 1 bolt of change<br /> <br /> <br /> Also is extra armor worth it in 5th ed?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 03:25:06]]> GMT</pubDate>
				<author><![CDATA[ WarsmithMorgoth]]></author>
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				<title>2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ where is the difference between a marine list and this CHAOS one?]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 03:34:53]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ marine lists have power fists.]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 03:40:07]]> GMT</pubDate>
				<author><![CDATA[ Ztryder]]></author>
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				<title>2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ Sad, isn't it?<br /> <br /> (But wait until the 5th edition <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Codex comes out! You'll see a difference then!)]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 03:59:57]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re:2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ i must say im not really seeing the point of this list, other than to spam templates.<br /> <br /> noise marines with doom sirens and blastmasters are infinately better than <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with flamers and missile launchers.<br /> <br /> dreadnoughts are just bad<br /> <br /> 3 oblits are better than 6 havocs with missile launchers (lascannon are better than krak missiles, plasma cannon are better than frag missile, oblits have the same wounds, better armour, an <span class="glossaryitem" onmouseover='gp(162);'>inv</span> save, are fearless and cost less points)<br /> <br /> your chosen can have 4 flamers and a missile launcher (although i wouldnt take the missile launcher because you cant shoot it and move to fire your flamers. have 5 flamers)<br /> <br /> make your sorcerer a demon prince, give him wings and change <span class="glossaryitem" onmouseover='gp(800);'>BoC</span> to wind of chaos.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 12:10:46]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>2000pt Chaos List with LOTS of templates, good or bad for 5th?</title>
				<description><![CDATA[ Pretty much agree 100% with the above posters - you can do the whole "mass template/effect" playstyle even more effectively by focussing on the units that make chaos unique.<br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to see a movement option for the sorcerer - either wings or a chaos bike. This will then allow the hero to act as a deterrant for would be assaulters that want to get into H2H with your gunline. Warp Time + Wind of Chaos cross your mind? Its rather good and is in theme with your playstyle.<br /> <br /> Dreadnoughts are pretty rubbish and the chosen seem a little confused. As other have said, Noise Marines are much better at range than <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> probably liquidate the 4th non mounted <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> unit to achieve that. Alternatively you could drop run four units, two with rhinos, two wthout, so that in Dawn of War, you either have two forward blockers, or, your troops coming on from reserve can be quickly deployed to the front line - which ever you think is more useful.<br /> <br /> It does look fun, and should work quite well.<br /> <br /> Good Luck!]]></description>
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				<pubDate><![CDATA[Fri, 13 Jun 2008 12:31:18]]> GMT</pubDate>
				<author><![CDATA[ fazz]]></author>
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