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		<title><![CDATA[Latest posts for the thread "1500 chaos (first try)"]]></title>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ Lord <br /> terminator armour <br /> Nurgle <br /> combi melta <br /> chain fist <br />  total 160<br /> <br /> 5 terminators <br /> nurgle <br /> 4 power fists <br /> total 230<br /> <br /> 10 marines <br /> champion <br /> combi melta <br /> powerfist <br /> plasma pistol <br /> Nurgle <br /> 2 meltas <br />  rhino <br /> total 320<br /> <br /> 10 marines <br /> champion  <br /> combi melta <br /> powerfist <br /> plasma pistol <br /> Nurgle <br /> 2 meltas <br />  rhino <br /> total 320<br /> <br /> 10 marines <br /> champion <br /> combi melta <br /> powerfist <br /> plasma pistol <br /> Nurgle <br /> 2 meltas <br />  rhino <br /> total 320<br /> <br /> defiler <br /> <span class="glossaryitem" onmouseover='gp(19);'>CC</span> arm <br /> heavy flamer <br /> total 150<br /> <br /> total 1500<br /> what do you think im just starting so please rip it apart so it can get better<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 02:08:07]]> GMT</pubDate>
				<author><![CDATA[ Pyromaniac]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ I know that most people like to take a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> over a Lord or Sorcerer for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> lists, but it's not a bad idea to use the two latter instead. If you add a second <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, make it a Nurgle <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with Rot or Warptime. <br /> It's ok to have vanilla <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>, but don't go and waste points on a plasma pistol and combi-weapon on the champs. If you're going for a pure Nurglesque army, use Plague Marines instead. They are just as tough and can also take meltas, which you should replace with plasma guns <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. Don't take four fists in a Termie squad, you need more than one <span class="glossaryitem" onmouseover='gp(486);'>PW</span> or they'll die real quick to higher initiative models with <span class="glossaryitem" onmouseover='gp(486);'>PWs</span>. <br /> And please don't post the pts cost of anything but a unit's total here, or <span class="glossaryitem" onmouseover='gp(50);'>GW</span> will have us shut down.]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 03:00:35]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ if i take out the combi weapons plasma and fists that leaves me with 135 pts<br /> what should i spend it on<br /> i was thinking about a predator but im not sure]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 03:55:03]]> GMT</pubDate>
				<author><![CDATA[ Pyromaniac]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ I agree with what has been said here. If you are going for a nurgle army, take plague marines.]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 04:31:51]]> GMT</pubDate>
				<author><![CDATA[ extrenm(54)]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ And please, DON'T waste the initiative 5 on the lord... double strength isn't worth it, he'll die in 1v1s with enemy <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. Ditch the combi-melta and c.fist for a Plaguebringer. Much more cost-effective.]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 05:48:25]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ demon princes are than lords. they are harder to kill, move faster, kill more stuff and are cheaper. get a demon prince if you can.<br /> <br /> you dont need 4 fists in a terminator squad. 1 fist per 2.5 terminators is a good rule. also mark of nurgle is too expensive for such a small squad. either add more terminators or remove it.<br /> <br /> your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads are rediculously expensive. 320pts is far too much. for less than that cost you can have a squad of plague marines, with a champion with a fist, two plasmas and a rhino. that is far far better. you should keep the fists on champions. they are well worth their points.<br /> <br /> you also need some ranged anti-tank. a defiler doesnt reallt cut it (it gets even worse at anti-tank in 5th). take it out and get some havocs or oblits. ]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 11:01:22]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ Agreed on the need for plague marines, the chainfist being not the best choice and the defiler not cutting it by his lonesome in 1500.  I recut your list some and added in some variety that I'm sure Dakka won't like:<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Lord - <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, manreaper, combi-melta, terminator armor = 170<br /> <br /> <b>ELITES</b><br /> 5 Terminators - <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, 3 powerfists, 3 combi-meltas = 235<br /> <br /> <b>TROOPS</b><br /> 7 Plague Marines - 2 plasma guns, <span class="glossaryitem" onmouseover='gp(331);'>PC</span> w/ powerfist + icon, rhino = 271<br /> 7 Plague Marines - 2 plasma guns, <span class="glossaryitem" onmouseover='gp(331);'>PC</span> w/ powerfist + icon, rhino = 271<br /> 7 Plague Marines - 2 meltaguns, <span class="glossaryitem" onmouseover='gp(331);'>PC</span> w/ powerfist + icon, rhino = 261<br /> 5 Lesser Demons = 65<br /> <br /> <b>HEAVY SUPPORT</b><br /> Obliterator = 75<br /> Obliterator = 75<br /> Obliterator = 75<br /> <br /> <b>TOTAL</b><br /> 1498 points<br /> <br /> Termi lord has a demon weapon, really the only reason to take a lord <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> (and a damn good reason at that).  He can either attach to the other termies or walk up with a plague squad, who don't necessarily need to ride up in their rhinos but can walk behind / next to them using them as mobile cover (and terrain should they wreck).  The terminators are built for short-range pressure-cooking and then combat, for when a land raider power-rushes your line or one of those sexy new flame ones wants to get close and personal.  You can do a risky drop into backfield to trash artillery and other hiding threats, them rampage the enemy zone, or use any of the plague icons for close support of your troops where needed.  Lesser demons similarly summon where you need a little extra oomph or to tie up an enemy squad, or drop them onto an objective to claim or contest.  Finally, obliterators do what they do.<br /> <br /> Lots of modeling potential, some tactical flexibility and makes use of a little variety from the chaos codex.  So a rich little semi-comptetive force <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 15:37:13]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ for plague marines do you have to buy the metal models and paint them deathguard colors<br /> or could you use chaos marines ]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 17:16:21]]> GMT</pubDate>
				<author><![CDATA[ Pyromaniac]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ Convert the unliving hell out of them and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> would pass as plague marines <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"><br /> <br /> Or at the least do a little damage converting and a nasty paint job and I'd accept that they are in fact the hardest infantry out there, not just spiky marines.<br /> <br /> Either way you don't have to paint them in Death Guard colors, but it might help if you're doing less on the modeling side.<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 23 Jun 2008 17:21:58]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ You can't have a Daemon weapon and a gun.]]></description>
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				<pubDate><![CDATA[Tue, 24 Jun 2008 01:07:57]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ a lord can have a demon weapon and a gun. there is no limit on what wargear a model can have in the chaos codex. since a demon weapon is 2 handed you cannon use it with an additional closecombat weapon, but there is nothing to stop you shooting your pistol and then charging with your demon weapon.]]></description>
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				<pubDate><![CDATA[Tue, 24 Jun 2008 10:49:33]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ Are you sure of that? I'm fairly positive that two-handed weapons cannot be used with any other weapons. Could you show me some errata or something that explains this?]]></description>
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				<pubDate><![CDATA[Wed, 25 Jun 2008 01:01:17]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ can you show me anywhere in the chaos codex where it says you cant?<br /> <br /> its the same reason <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> can fire bolters and they fight with a boltpistol + <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon, and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> bikers can fight with 2 weapons when before they needed one hand to ride the bike (i assume the steer with their knees). a Demon Weapon doesnt replace any wargear, so the assumption is that they can use it in combination with any other stuff they have (just not gaining the extra +1A in combat for 2CC weapons because its a 2 handed weapon.)]]></description>
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				<pubDate><![CDATA[Wed, 25 Jun 2008 07:22:11]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ The 2 handed/1 handed rule was ONLY listed in wargear lists, which are almost all gone now.<br /> <br /> Either way, the limit was always 2 1-handed weapons or a 2-handed and a 1-handed, but with the latter you wouldn't get the bonus attack in <span class="glossaryitem" onmouseover='gp(58);'>hth</span>.]]></description>
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				<pubDate><![CDATA[Wed, 25 Jun 2008 09:19:39]]> GMT</pubDate>
				<author><![CDATA[ Spellbound]]></author>
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				<title>1500 chaos (first try)</title>
				<description><![CDATA[ Right ok. I've read the 3rd edition dex far too much. However, it does replace their <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon Regwon. <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Jun 2008 09:25:10]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Re:1500 chaos (first try)</title>
				<description><![CDATA[ <blockquote><div><cite>Regwon wrote:</cite>can you show me anywhere in the chaos codex where it says you cant?<br /> <br /> its the same reason <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> can fire bolters and they fight with a boltpistol + <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon, and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> bikers can fight with 2 weapons when before they needed one hand to ride the bike (i assume the steer with their knees). a Demon Weapon doesnt replace any wargear, so the assumption is that they can use it in combination with any other stuff they have (just not gaining the extra +1A in combat for 2CC weapons because its a 2 handed weapon.)</div></blockquote><br /> <br /> I would love to see a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> modelled driving a bike with his knees and using two weapons <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 26 Jun 2008 12:25:27]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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