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		<title><![CDATA[Latest posts for the thread "Equipping Daemon Princes"]]></title>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Hello All.<br /> What is the best things (e.g. Marks and powers) to give to a Daemon Prince that will spend most of it's time fighting <span class="glossaryitem" onmouseover='gp(95);'>MeQs</span> (mostly <span class="glossaryitem" onmouseover='gp(10);'>BA</span>) and horde armies (Orks).<br /> I was things <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, Wings, Nurgles Rot (165pts)<br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 16:34:21]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or demons codex?]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 16:37:23]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ I should have said that. It's the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 16:38:09]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Not a lists question, but in general vs <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> you're best off using Slaaneshi <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> with Wings and Lash of Submission.  You use him to drag opposing squads into your heavy support fire and he represents enough fighty-ness to act as an excellent counter assault unit.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 17:05:09]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Sourclams is quite right, Lash <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> are generally considered the best <span class="glossaryitem" onmouseover='gp(262);'>DP</span> hands down. If you want to go for Nurgle, you better get warptime boosting your <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Nurgles rot is pretty much useless against <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span> and actually against most other thins also sadly :/]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 17:47:40]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ I found it strangly good against nids, (and i freakily killed 6 marines with it too, but that was a one off.) Right i tend to play in 500 pts battles, so if i use the Lash whip prince, where should i throw them too?]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 17:52:13]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Out of cover, into assult range or back out of assult range. Getting pepole to move <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> where they dont want is very powerful indeed.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 17:56:16]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Nifty, that does seem like soemthing i need. However Death Company hurt him on 4's in a charge.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:00:11]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ With lash and wings, dragging them forward and 12+6 range you should be the one assulting them so they wont get the furious charge on you.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:07:03]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Re:Equipping Daemon Princes</title>
				<description><![CDATA[ Besides a Lash setup. If he is going to be fighting a lot of <span class="glossaryitem" onmouseover='gp(95);'>MeQs</span> you could go with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Doombolt, Warptime, and Wings. He rolls Warptime, flies over, shoots with Doombolt rerolling everything, then assaults in rerolling everything. Then on your opponents turn you warptime (I think you can do it a second time if you fail the first) and your rerolling everything in the counter. Alternatively you could replace Doombolt with Bolt of Change. It has a higher range/<span class="glossaryitem" onmouseover='gp(6);'>AP</span> but is only Assault 1. I think Bolt of Change would be better if there are also a good bit of tanks/termies you might need to be dealing with aswell.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:09:52]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Yeah i worked out that the warptime +doomblot one woudl be 185pts, which is quite alot for the points i play (500-1000pts for now). but looking over  it, it can kick alot of peoples behinds.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:18:14]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Re:Equipping Daemon Princes</title>
				<description><![CDATA[  It is a little vulnerable though. The 4+ Invul save helps it out a lot but it has to be kind of hidden until it can jump out and do it's thing. It will definitely decimate a squad and certain vehicles on it's own. With a partner <span class="glossaryitem" onmouseover='gp(262);'>DP</span> just like it they can co-ordinate assaults to really tear up units that are blocking <span class="glossaryitem" onmouseover='gp(85);'>los</span> and vehicles that are really hassling you.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:20:49]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Re:Equipping Daemon Princes</title>
				<description><![CDATA[ dont run 2 <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> in a 500pt battle. they will take up over 60% of your points and, as good as they are, wont kill enough. take 1 for 500pt battle and 2 for 1000pt+ battles.<br /> <br /> lash princes are fantastic because it screws up your opponents game plan. they are even better when combined with plasma cannon/blastmasters<br /> <br /> Nurgle princes are hard as nails. warp time makes them great in combat, especially for killing other <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. nurgles for is exellent againt horde armies. it can be really devastating if you manuver yourself into a good possition to use it.<br /> <br /> Tzneetch princes are great againt <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span>. with a whole range of shooting powers they can be really nasty. doombolt, <span class="glossaryitem" onmouseover='gp(800);'>BoC</span> and wind of chaos are all fantastic. you will really make your <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> opponent cry when you hit him with warptimed wind of chaos. downside with tzneetch princes is there cost the most.<br /> <br /> undivided princes with doombolt or warp time are pretty good if you want a cheap but effective <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> khorne princes you shouldnt touch with a 10ft demon pole.<br /> <br /> of course wings are compulsary for all <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>..]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:21:11]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Khorne ones? God no stay away, unless your playing a themed army. Yeah a teentch is really expensive, especially at 500pts, as it can be near 200 pts for 1 model. I'm thinking either a lash or a nurgle prince, because they are cheap compared and can hold there own for a while.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 18:27:28]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Re:Equipping Daemon Princes</title>
				<description><![CDATA[ <blockquote><div><cite>Regwon wrote:</cite>dont run 2 <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> in a 500pt battle. they will take up over 60% of your points and, as good as they are, wont kill enough. take 1 for 500pt battle and 2 for 1000pt+ battles.<br /> <br /> lash princes are fantastic because it screws up your opponents game plan. they are even better when combined with plasma cannon/blastmasters<br /> <br /> Nurgle princes are hard as nails. warp time makes them great in combat, especially for killing other <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. nurgles for is exellent againt horde armies. it can be really devastating if you manuver yourself into a good possition to use it.<br /> <br /> Tzneetch princes are great againt <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span>. with a whole range of shooting powers they can be really nasty. doombolt, <span class="glossaryitem" onmouseover='gp(800);'>BoC</span> and wind of chaos are all fantastic. you will really make your <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> opponent cry when you hit him with warptimed wind of chaos. downside with tzneetch princes is there cost the most.<br /> <br /> undivided princes with doombolt or warp time are pretty good if you want a cheap but effective <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> khorne princes you shouldnt touch with a 10ft demon pole.<br /> <br /> of course wings are compulsary for all <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>..</div></blockquote><br /> <br /> <br /> Agreed on the break downs of the individual god princes, but it really depends on what he's playing at 500. Was a ringer for the first game of an escalation league and was matched up against a guy who brought a Land Raider Crusader. Well naturally, I had to counter cheese with cheese so I brought 2 <span class="glossaryitem" onmouseover='gp(262);'>DP</span> (<span class="glossaryitem" onmouseover='gp(100);'>MoN</span> and warptime) and 2 naked 5 man squads of marines. In smaller games like that, they can kill the entire opposing army. The question isn't whether or not they're effective at that points level, but rather do you want to have people to play against at that points level again.<br /> <br /> <br /> <br /> <br /> <br /> <br /> -Cadian16th]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 19:11:36]]> GMT</pubDate>
				<author><![CDATA[ Cadian16th]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Well if you want to know this is who i fight at 500pts.<br /> 1) A Blood Angels player, uses squads of scouts and a chaplin, has between 5-9 Death Company on a good day (Like monday =(.)<br /> 2) A Necron player Lord with ressie and 2 squads of necrons.<br /> 3) A Ork player. Does a mob army, 1 warboss with big choppa and 'eavy armour, about 45 orks and 2 killa kans, + a squad of Loota boys.<br /> 4) Space Marine player. Liberian and tactical squads, but he isn't so good so I beat him quite easy.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 19:16:43]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ 2 <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is very effective at 500 pts. It just won't make you any friends.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jul 2008 23:45:51]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Ask yourself; against <span class="glossaryitem" onmouseover='gp(19);'>CC</span> armies, do you really want to pull them CLOSER to you? Use Lash against ranged armies like gunline Tau/<span class="glossaryitem" onmouseover='gp(119);'>SM</span> or against command squads. For hordes, Nurgle+Rot works great. <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>/Warptime/<span class="glossaryitem" onmouseover='gp(800);'>BoC</span> is a great configuaration since he'll be busting tanks and special characters like mad with a <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 weapon. ONLY take Khorne when theming.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 04:59:01]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ You can lash the enemy away, can't you?]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 05:10:43]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ Yeah you can lash whip anywhere, so long as it was in <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> at the start of the Lash movement.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 10:47:38]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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				<title>Re:Equipping Daemon Princes</title>
				<description><![CDATA[ I would use either the hated Lash Prince or go with the Mark of Nurgle, Wings, Warptime variant.<br /> While the first one has clearly more utility and is prolly more effective if you know how to use them the right way and dodge the incoming fire.<br /> I for my part like the second one better since its more surviable and in 5th you could always run for another w6".<br /> On the question if you should use 2 in 500 points games. Well it depends if the rest of the people is not bringing min/max armies theres no need. If you face <span class="glossaryitem" onmouseover='gp(87);'>LR</span>´s and then screw them and bring 2.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 12:01:21]]> GMT</pubDate>
				<author><![CDATA[ Clausewitz]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ I've been running a <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, wings, Warptime prince for a while and I can't say that he has ever disappointed me.  That type of prince really excels at taking down squads of marines. With Warptime, typically you'll kill 4-5 guys on the charge and with T6 you don't really have to worry too much about suffering any damage in return.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, wings, Warptime prince is also good if you want to use him to hunt enemy characters.<br /> <br /> While I've never personally run a lash prince, I can certainly see the reason to.  I think in the end it all depends on what role your want your <span class="glossaryitem" onmouseover='gp(262);'>DP</span> to fulfill.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 14:38:45]]> GMT</pubDate>
				<author><![CDATA[ Kymera]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ There is a reason the Lash prince is the most hated though. Cheapest and definently most dangerous if you use him with the other parts of your army. 2 makes it even horribly dangerous with dual lashes on a single squad, but that will be abit to much on 500 pts.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jul 2008 16:48:39]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Equipping Daemon Princes</title>
				<description><![CDATA[ He is stupidly cheap (lash.) I'll be testing out the new <span class="glossaryitem" onmouseover='gp(262);'>DP</span> ideas on monday, this is the warptime <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> and <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> <span class="glossaryitem" onmouseover='gp(41);'>Fzorgle</span> one.]]></description>
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				<pubDate><![CDATA[Fri, 11 Jul 2008 21:57:43]]> GMT</pubDate>
				<author><![CDATA[ Space_hoppo]]></author>
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