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		<title><![CDATA[Latest posts for the thread "Shooting Orks 1850"]]></title>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ so i was mulling over in my head a different way to use ork (other than the traditional horde and <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> lists). Orks get pretty good shooting so i thought <span class="glossaryitem" onmouseover='gp(269);'>id</span> look into that. this is what i came up with:<br /> <br /> Big Mek 95pts<br /> <span class="glossaryitem" onmouseover='gp(164);'>SAG</span><br /> <br /> Big Mek 95pts<br /> <span class="glossaryitem" onmouseover='gp(164);'>SAG</span><br /> <br /> <br /> 15 Lootas 225pts<br /> <br /> 15 Lootas 225pts<br /> <br /> 15 Lootas 225pts<br /> <br /> 30 Shoota Boyz 250pts<br /> Nob<br /> Power Klaw<br /> Boss Pole<br /> Rokkit Launcha x3<br /> <br /> 30 Shoota Boyz 250pts<br /> Nob<br /> Power Klaw<br /> Boss Pole<br /> Rokkit Launcha x3<br /> <br /> 30 Shoota Boyz 250pts<br /> Nob<br /> Power Klaw<br /> Boss Pole<br /> Rokkit Launcha x3<br /> <br /> <br /> Big Gunz 78pts<br /> 3 Kannon<br /> 6 Extra Krew<br /> <br /> Big Gunz 78pts<br /> 3 Kannon<br /> 6 Extra Krew<br /> <br /> Big Gunz 78pts<br /> 3 Kannon<br /> 6 Extra Krew<br /> <br /> <br /> its all fairly self explanatory. your boyz walk up and shoot enemy infanty/capture objectives/get in the way, etc. your lootas turn <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> and light vehicles into goo and scrap respectively. the Meks provide you with some anti-terminator fire support (hopefully) and the kannon are your (very bad) anti-tank/anti-<span class="glossaryitem" onmouseover='gp(95);'>meq</span>. i can imagine it will be hard to deal with 90 boyz comming at you, and deal with all the shooting. most armies can effectively do one or the other, but not both.<br /> <br /> ideas/suggestions/comments all welcome<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 12 Jul 2008 10:24:15]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ I'm running a similar list at an <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> next weekend (only 1500 points). I'll let you know what worked or didn't work. Still haven't gotten a single playtest game in as I'm still painting.]]></description>
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				<pubDate><![CDATA[Sat, 12 Jul 2008 11:34:59]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ Would have loved some grots for the <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> to hide in.]]></description>
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				<pubDate><![CDATA[Sun, 13 Jul 2008 14:24:13]]> GMT</pubDate>
				<author><![CDATA[ Kallbrand]]></author>
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				<title>Re:Shooting Orks 1850</title>
				<description><![CDATA[ sure you could get rid of a big gunz battery for some grot, its not like theyre going to do anything anyway.<br /> <br /> nothing says ablative wounds like 26 grots]]></description>
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				<pubDate><![CDATA[Mon, 14 Jul 2008 15:50:07]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ May I suggest making one of the big meks equipped with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>? Yeah, it would lower your shooting a little bit, but it would increase the survivability of your boys greatly. Just a thought.]]></description>
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				<pubDate><![CDATA[Mon, 14 Jul 2008 20:57:10]]> GMT</pubDate>
				<author><![CDATA[ SmoovKriminal]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and <span class="glossaryitem" onmouseover='gp(164);'>SAg</span> are an either/or.  You cannot have both on the same Mek]]></description>
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				<pubDate><![CDATA[Mon, 14 Jul 2008 21:01:29]]> GMT</pubDate>
				<author><![CDATA[ Darrian13]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ Haha, you make me happy, <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. This is one of those lists that my theoretical Swooping Hawk list would demolish... but I don't really like the whole "Army X" thinking, so I digress...<br /> <br /> I don't know if your theory is correct, about people not being able to handle a horde of boyz running at them and all the shooting... I think the only thing they would have to worry about is the shooting, as the boyz themselves will only be lukewarm opponents in combat.<br /> <br /> Good luck with the list though!]]></description>
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				<pubDate><![CDATA[Mon, 14 Jul 2008 23:15:30]]> GMT</pubDate>
				<author><![CDATA[ Burning Star IV]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ <blockquote><div><cite>Burning Star IV wrote:</cite>Haha, you make me happy, <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. This is one of those lists that my theoretical Swooping Hawk list would demolish... but I don't really like the whole "Army X" thinking, so I digress...<br /> <br /> I don't know if your theory is correct, about people not being able to handle a horde of boyz running at them and all the shooting... I think the only thing they would have to worry about is the shooting, as the boyz themselves will only be lukewarm opponents in combat.<br /> <br /> Good luck with the list though!</div></blockquote><br /> <br /> i dont know, 30 boyz will kill pretty much eveything in combat if they get there, and 90 models is a lot to kill, even without a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>. if you do kill them (very unlikely to happen in the first 3 turns) then you still have to deal with 45 lootas and a few kannon. admitedly its a lot less scary than 90 boys but will you have enough resources to deal with it after 3 or 4 turns of 45 lootas shooting at you.<br /> <br /> swooping hawks kill this list, but seriously, how often have you seem a swooping hawk heavy list.]]></description>
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				<pubDate><![CDATA[Tue, 15 Jul 2008 10:36:20]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Shooting Orks 1850</title>
				<description><![CDATA[ <blockquote><div><cite>Regwon wrote:</cite><blockquote><div><cite>Burning Star IV wrote:</cite>Haha, you make me happy, <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. This is one of those lists that my theoretical Swooping Hawk list would demolish... but I don't really like the whole "Army X" thinking, so I digress...<br /> <br /> I don't know if your theory is correct, about people not being able to handle a horde of boyz running at them and all the shooting... I think the only thing they would have to worry about is the shooting, as the boyz themselves will only be lukewarm opponents in combat.<br /> <br /> Good luck with the list though!</div></blockquote><br /> <br /> i dont know, 30 boyz will kill pretty much eveything in combat if they get there, and 90 models is a lot to kill, even without a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>. if you do kill them (very unlikely to happen in the first 3 turns) then you still have to deal with 45 lootas and a few kannon. admitedly its a lot less scary than 90 boys but will you have enough resources to deal with it after 3 or 4 turns of 45 lootas shooting at you.<br /> <br /> swooping hawks kill this list, but seriously, how often have you seem a swooping hawk heavy list.</div></blockquote><br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> i take 3 units of 6 with an Exarch, SunRifle and Intercept ... they are my vehical and hord killers ok they're 21 points each but how many other jump infantry come with an 24" S:3 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:5 Assault 2 gun (sunrifle is assault 6 pinning ^_^), thats a nice 16 shots, and with the new rules they can start the game in reserves and deep stike in, droping a <span class="glossaryitem" onmouseover='gp(270);'>SH</span> grenade pack Rang: any where S:4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:5 large blast and best of all only scatters <span class="glossaryitem" onmouseover='gp(24);'>D6</span>" (if i didn't think it was cheating then i'd take sky leap and have them droping one of these every turn)]]></description>
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				<pubDate><![CDATA[Tue, 15 Jul 2008 11:28:56]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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