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		<title><![CDATA[Latest posts for the thread "first try 1500 IG"]]></title>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ I probably made some mistakes, but hopefully I'm in the right direction. I think there is enough firepower to drop hordes to <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span>, only fear is that I don't have enough troops to actually hold a few objectives. I was also contemplating dropping Sharpshooters for Light Infantry so I can move the command squad in a prime location for the flamers. <br /> <br /> Doctrines: <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Close Order Drill, Rough Riders, Cameoline, Sharpshooters<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, Standard, Honorifica, 3x Flamers, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Cameoline 103<br /> <br /> <span class="glossaryitem" onmouseover='gp(482);'>AT</span> Squad- 3 Missile Launchers, Cameoline 105<br /> <br /> Troops<br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, 4 <span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, <span class="glossaryitem" onmouseover='gp(269);'>ID</span> 75<br /> I-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> 95<br /> II-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> 95<br /> <br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, 4 <span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, <span class="glossaryitem" onmouseover='gp(269);'>ID</span> 75<br /> I-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> 95<br /> II-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> 95<br /> <br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span><br /> 7 Rough Riders, Hunting Lances, Cameoline, 87<br /> Hellhound 115<br /> Hellhound 115<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span><br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Demolisher, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 155<br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 145<br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 145<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 05:10:05]]> GMT</pubDate>
				<author><![CDATA[ brado]]></author>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ You missed out Cameoline on the troops.]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 10:15:16]]> GMT</pubDate>
				<author><![CDATA[ Dexy]]></author>
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				<title>Re:first try 1500 IG</title>
				<description><![CDATA[ Sharpshooters probably isn't worth it. See <a href="http://www.dakkadakka.com/wiki/en/Guard_Doctrines_-_The_Bad%2C_the_Worse%2C_and_the_Mandatory" target="_new" rel="nofollow">http://www.dakkadakka.com/wiki/en/Guard_Doctrines_-_The_Bad%2C_the_Worse%2C_and_the_Mandatory</a>.<br /> <br /> You have a bare minimum of troops. Cameoline will help you with fewer troops, but probably not to this extent. I would add more infantry by dropping your hellhounds or your rough riders  AND your special weapon squad. You can get more special weapons with the new squads you'll add (preferably lascannons).<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 15:43:16]]> GMT</pubDate>
				<author><![CDATA[ blackdiamond]]></author>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ dont take the flamers in your banner squad those guys are bullet bags for the comander. missile launcher squads are useless in 5th as well drop them.<br /> drop the rough riders and then with the points saved get more line squads, rember ALL guard infantry squads need to take camoline]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 15:59:54]]> GMT</pubDate>
				<author><![CDATA[ glowgos]]></author>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ ok well you forgot to add in points for the cameoline which you MUST give to any model that could take it. also sharpshooters is a waste of a doctrine point so you should just drop that all together.]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 19:08:50]]> GMT</pubDate>
				<author><![CDATA[ Bastirous666]]></author>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ what should I change sharp shooters to?]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 20:34:43]]> GMT</pubDate>
				<author><![CDATA[ brado]]></author>
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				<title>first try 1500 IG</title>
				<description><![CDATA[ K so I made some changes. I thought hellhounds were really good? Should I change some of the las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> and give a few infantry squads infiltrate?<br /> <br /> Doctrines: <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Close Order Drill, Rough Riders, Cameoline, Light Infantry<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, Standard, Honorifica, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Cameoline 85<br /> <br /> Troops<br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, 4 Flamer, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Cameo, Light Infantry 79<br /> I-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> II-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> III-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> IV-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> <br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span>, 4 Flamer, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Cameo, Light Infantry 79<br /> I-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> II-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> III-	Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span>, Cameo 105<br /> <br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span><br /> 6 Rough Riders, Hunting Lances, Cameoline, 76<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span><br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Demolisher, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 155<br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 145<br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 145<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 20:52:55]]> GMT</pubDate>
				<author><![CDATA[ brado]]></author>
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				<title>Re:first try 1500 IG</title>
				<description><![CDATA[ Hellhounds *are* really good, but you needed more men. If you were to do more points, you might add them back in. This list is pretty solid (looks like mine which folks here fixed). The points look a little wonky, but the concept is good. Flamers are awesome now, stick with 'em. ]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 23:06:56]]> GMT</pubDate>
				<author><![CDATA[ blackdiamond]]></author>
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