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		<title><![CDATA[Latest posts for the thread "2k mixed guard, Mech/support.  Critique please?"]]></title>
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				<title>2k mixed guard, Mech/support.  Critique please?</title>
				<description><![CDATA[ 2,000 points; quasi-themed army centralized around heavy mechanized elements and an abundance of flame templates<br /> <br /> Doctrines:  Vets, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span>, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, Drop Troops<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:  <span class="glossaryitem" onmouseover='gp(78);'>JO</span> w/ Honorifica, <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, vet with Company Standard<br /> Chimera, Multilaser, Heavy Bolter<br /> <br /> Sentinel Support Squad, 2x multilasers<br /> <br /> Troops:<br /> <br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span> w/<span class="glossaryitem" onmouseover='gp(269);'>ID</span>, plasma pistol, 4 flamer squad<br /> Infantry Squad, lascannon, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span><br /> Infantry Squad, lascannon, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span><br /> <span class="glossaryitem" onmouseover='gp(78);'>JO</span> w/<span class="glossaryitem" onmouseover='gp(269);'>ID</span>, plasma pistol, 4 flamer squad<br /> Infantry Squad, lascannon, flamer, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span><br /> Infantry Squad, lascannon, flamer, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span><br /> Armored Fist Squad, lascannon, flamer, <span class="glossaryitem" onmouseover='gp(21);'>CoD</span><br /> Chimera, Multilaser, Heavy bolter<br /> <br /> Elites:<br /> <br /> 4xHardened Vets, Senior Sergeant, 3x plasmagun<br /> 4xHardened Vets, Senior Sergeant, 3x plasmagun<br /> 4xHardened Vets, Senior Sergeant w/shotgun, 3x meltagun<br /> <br /> Heavy:<br /> <br /> Demolisher, lascannon, plasma sponsons<br /> Leman Russ, lascannon, heavy bolters<br /> Leman Russ, lascannon, heavy bolters<br /> <br /> Fast:<br /> <br /> Hellhound<br /> Hellhound<br /> Hellhound<br /> <br /> 58 line troops with 5 lascannons, 11 flamers<br /> 6 Ap2 troops, outflank or deep strike for popping back armor, heavy infantry<br /> 3 Melta troops, outflank or deep strike for popping tanks<br /> 3 AV14 tanks<br /> 2 transports for flamer assault delivery or providing cover to AV14 tanks<br /> 3 Hell Hounds for light infantry annihilation<br /> 2 sentinels for harassment, assault bogging<br /> <br /> It's not as powerful as 120 line troops with heavy weapons, but the play is a lot more dynamic and entertaining.  Let me know what you think, any creative tweaks to improve competitiveness are welcome.]]></description>
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				<pubDate><![CDATA[Mon, 28 Jul 2008 15:21:43]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>2k mixed guard, Mech/support.  Critique please?</title>
				<description><![CDATA[ I think this is not too bad.  Although still you have little to now assaut value.]]></description>
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				<pubDate><![CDATA[Tue, 29 Jul 2008 02:44:27]]> GMT</pubDate>
				<author><![CDATA[ smart_alex]]></author>
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				<title>Re:2k mixed guard, Mech/support.  Critique please?</title>
				<description><![CDATA[ I completely agree with you.  Basically, my playstyle is chunking my infantry down in front of my tanks to protect the very vulnerable AV10 rear Russes/Chims from assaulting units.  The entire idea is for my front ranks to serve as ablative armor for my vehicles, and to die horribly in one turn of assault.  My Hell Hounds, Junior Officer 4xflamer squads, and even the flamers in the rear ranks, then drop 7-12 flame templates on the assaulting unit before it can reach the next line.  I originally devised it against Horde Orks and I smashed the guy to pieces with my ridiculous amounts of templates.<br /> <br /> Armies I foresee myself having difficulty against:  Raider Rush termies, Nidzilla<br /> <br /> Armies I'm on the fence over:  mech [Dark] Eldar (I should be able to burn their scoring troops out of existence in  just a couple of turns), Jump-Assault Marines (50+ bodies assaulting turn might overwhelm my line, then again might pile up in a giant template-bait ball of death), Sister of Battle flamer spam (too many flamers for my bodies to absorb in their tight ranks)<br /> <br /> Armies I know I can comfortably compete with:  Horde Orks, Drop Guard, footslogging Marines, Demons]]></description>
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				<pubDate><![CDATA[Tue, 29 Jul 2008 04:06:40]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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