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		<title><![CDATA[Latest posts for the thread "New DE question"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "New DE question"]]></description>
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				<title>New DE question</title>
				<description><![CDATA[ Alrighty, there is a magic item in the new <span class="glossaryitem" onmouseover='gp(27);'>DE</span> book that makes your opponent take a <span class="glossaryitem" onmouseover='gp(82);'>LD</span> test on <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>.<br /> <br /> What do you think would happen if you used it against the Lizardmen, would they just get the 3, or would they roll <span class="glossaryitem" onmouseover='gp(4);'>4d6</span> and discard the highest.  This hasn't actually come up yet in a game for me, but would just like to get opinions before it does.<br /> <br /> Thanks.]]></description>
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				<pubDate><![CDATA[Fri, 1 Aug 2008 17:43:15]]> GMT</pubDate>
				<author><![CDATA[ JediRaptor]]></author>
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				<title>Re:New DE question</title>
				<description><![CDATA[ I belive the magic item would over-rule the Lizardman's <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> rules.  -K]]></description>
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				<pubDate><![CDATA[Fri, 1 Aug 2008 18:26:42]]> GMT</pubDate>
				<author><![CDATA[ Korthu]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ Cold-blooded means you roll <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> and discard the highest.  I think the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> item would prevent the lizardman player from discarding the highest die.<br /> <br /> [Edit:] I've changed my mind, see below.]]></description>
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				<pubDate><![CDATA[Sat, 2 Aug 2008 16:22:00]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ I think you would have to either roll 4 and drop the highest or roll off to see which rule takes effect (as in the case of other mutually exclusive rules <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has produced)<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Aug 2008 21:49:45]]> GMT</pubDate>
				<author><![CDATA[ cypher]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ <blockquote><div><cite>cypher wrote:</cite>I think you would have to either roll 4 and drop the highest or roll off to see which rule takes effect (as in the case of other mutually exclusive rules <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has produced)<br /> </div></blockquote><br /> <br /> In all due respect, armybook overrules armybook.  The Lizardmen would get <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> minus the highest, but the Dark Elf comes back and says No and you have take it on <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> [no removing the highest].]]></description>
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				<pubDate><![CDATA[Wed, 6 Aug 2008 19:29:17]]> GMT</pubDate>
				<author><![CDATA[ tkdarktrooper]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ I'll bet that you have to dice off for it.<br /> <br /> No, one army book does not overrule another army book (unless it is  more specific, and directly applicable).<br /> <br /> For example, how about that item versus the Dwarf rune that allows a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test on 1D6?]]></description>
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				<pubDate><![CDATA[Wed, 6 Aug 2008 20:25:54]]> GMT</pubDate>
				<author><![CDATA[ Antonin]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ The item in question is the <b>Crystal of Midnight</b>; it is one use only, it can only be used against wizards, and failure to pass the <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test results in the loss of a spell for the rest of the game. <br /> <br /> So dwarfs have nothing to worry about.<br /> <br /> <br /> 1) The <b>Crystal</b> forces a wizard to take a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test on <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> (<i>not</i> 1d6 higher than normal, so none of that <span class="glossaryitem" onmouseover='gp(4);'>4d6</span> stuff).<br /> <br /> 2) A Lizardman wizard may be forced to take his <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> tests on <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>, but that is just forcing him to do something he does normally; then <i>cold-blooded</i> allows him to discard the lowest result.<br /> <br /> The more I think about this, the more I feel that this item will have no effect against lizardmen, after all.<br /> <br /> [Edit:] Did I say discard the lowest?  I meant the highest.]]></description>
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				<pubDate><![CDATA[Wed, 6 Aug 2008 23:46:50]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ I really appreciate the insight.  And Fell....I think I might have to agree with you as your last thought makes the most logical sense while sticking to the letter of both books.  <br /> <br /> In the future, however, I would ask you to refrain from good logic.  :}<br /> <br /> Well, at least we have a banner seeped in their blood... Thats something goin our way!<br /> <br /> .  ]]></description>
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				<pubDate><![CDATA[Thu, 7 Aug 2008 14:23:37]]> GMT</pubDate>
				<author><![CDATA[ JediRaptor]]></author>
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				<title>New DE question</title>
				<description><![CDATA[ This is a case of Unstoppable Force vs. Immovable Object. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has made its position very clear when faced with 2 contradicting rules. In cases like this you need to <span class="glossaryitem" onmouseover='gp(24);'>D6</span> it. ]]></description>
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				<pubDate><![CDATA[Thu, 7 Aug 2008 17:41:01]]> GMT</pubDate>
				<author><![CDATA[ Negativemoney]]></author>
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