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		<title><![CDATA[Latest posts for the thread "New to Fantasy, VC 1000 and beyond"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "New to Fantasy, VC 1000 and beyond"]]></description>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ So I just got into Fantasy and I've got the <span class="glossaryitem" onmouseover='gp(138);'>VC</span> army book and read through it a few times. I'm loving the looks of ghouls and I'm going to build my army around them and some of those awesome Varghulfs.<br /> <br /> 1000 pts.<br /> Vampire, Dark Acolyte, Summon Ghouls, Dispel Scroll, Dispel Scroll 195 pts.<br /> Vampire, Ghoulkin, Avatar of Death, Talisman of Lynci, Black Periapt 170 pts.<br /> Vampire, Dark Acolyte, Summon Ghouls, Dispel Scroll, Dispel Scroll 195 pts.<br /> <br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> <br /> This list is just Ghoul spam. A vamp on the right, a vamp on the left and a vamp in the center leading the charge. Since I have very little experience I think just pumping the hell out of the Ghoul units as I charge down the table is probably a good idea. The Ghoulkin Vamp is kind of a throw away, I expect him to die to enemy shooting pretty fast. Or tie up a poorly placed caster which is pretty possible as everyone that I will be playing against is just like me, completely new to this game.<br /> <br /> For my 2000 point list I want to add these 1000 points to the above list<br /> <br /> (Remove the Black Periapt from the Ghoulkin Vampire and give him The flayed hauberk)<br /> <br /> Vampire Lord, Master of the Black Arts, Dark Acolyte, Summon Ghouls, Nightshroud, Helm of Commandment, The Book of Arkhan, Black Periapt 400 pts.<br /> <br /> Varghulf 175<br /> Varghulf 175<br /> <br /> Increase 4 of the Ghoul units to 15 a piece for 80 points.<br /> <br /> What holes do I have in the 2000 pts list? I know it is leaning heavy on magic and number of ghouls I have swinging. The Varghulfs I think will help make up for the lack of any hard hitting cav units. In this army's formation, like the first, it would just march right up the field, except this time the large units of Ghouls go on the far sides of the board with the Caster Vamp heros behind them buffing them as they go. The three smaller units of Ghouls go in the center with the super casty vampire lord behind them buffing the hell out of them. The vampire lord can also draw to either side as they march forward to assist either of the sides in their <span class="glossaryitem" onmouseover='gp(149);'>WS</span> to combat cav units. The 2 Varghulfs would go between the Vamp lord and the other 2 caster vamp heros to give some support to the ghouls if they should come under attack from something they couldn't handle. The Ghoulkin vamp can act as a fast unit to outflank/outmaneuver units that hit the front lines with Varghulfs. I don't expect them to die as quickly as I would in the 1000 point list, although probably the opposite is true.<br /> <br /> Also, a small border patrol list is probably what we will all be using to learn to play. I'm thinking something like...<br /> <br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> 10x Ghouls w/ Ghast 88 pts.<br /> <br /> Then one of two vampires, one would be<br /> <br /> Vampire, Dark Acolyte, Summon Ghouls 145 pts.<br /> This vampire could buff his front lines like crazy as they slowly march to the enemy. Then everything just kind of happens<br /> <br /> The other being<br /> <br /> Vampire, Ghoulkin, Avatar of Death 145 pts.<br /> This one would just make me hit the enemy lines faster and wouldn't have as good buffing, but I'm not sure how good that will turn out. I don't expect him to die as fast in this list due to him being not as fast without the Talisman of The Flash.<br /> <br /> Option Zero (The full of fail and lose option) could be<br /> <br /> Necromancer + another 10x Ghouls w/ Ghast. But I don't think that would work out very well, they would have an inability to march and lack the punch of a vamp on the board. But I don't think I would even field that, even if the numbers looked good]]></description>
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				<pubDate><![CDATA[Thu, 14 Aug 2008 00:53:58]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Re:New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ Seems to get a view or two every day... oh well...<br /> /bump]]></description>
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				<pubDate><![CDATA[Sat, 16 Aug 2008 05:31:04]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ Well, yeah. It's ghoul spam alright. I can't do anything about that. Makes me want to write another skavenslave spam list.]]></description>
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				<pubDate><![CDATA[Sat, 16 Aug 2008 06:29:58]]> GMT</pubDate>
				<author><![CDATA[ Arctik_Firangi]]></author>
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				<title>Re:New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ Is it cheesy to spam ghouls?]]></description>
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				<pubDate><![CDATA[Sat, 16 Aug 2008 15:27:14]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ of course not <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> i use 2 solid blocks of 100 skaven slaves <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> its amusing to watch an army fire everything it has at a unit and still not cause a panic test <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> if i dont like who im playing then i just use a unit of 200 <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 01:07:11]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ Ghoul spam is ghoul spam. I'd add some wolves for flanking, maybe some Black Knights, Corpse carts for <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> etc. Atleast it'd give you some variation...<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span>; your Vamp Lord is sadly illegal. Book of Arkhan + Periapt is a no-no. <br /> <br /> <br /> As for the 200 skaven slaves... My Wood Elf Alter highborn with Bow of Loren and Starfire Arrows (1 dead = panic test) is in for some target practice <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> -<span class="glossaryitem" onmouseover='gp(444);'>HC</span>]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 01:38:12]]> GMT</pubDate>
				<author><![CDATA[ HiveCrawler]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ This list has no staying power at all, if those ghoul units go up against any kind of mediocre <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit they are going to get crumbled into dust. You can't rely on magic to raise them. You need something with staying power to make ghouls work, i.e grave guard. Using them as a powerful anvil you can flank with the ghouls. Vargulfs, while good supporting units, are not a good substitute for hard hitting black knights and considering how cheap they are, a hammer unit of 6 doesn't significantly put you back many points. You also should be taking ghouls in larger units, you cannot rely on magic to raise them much higher than their starting value b/c of the chance of running into an army with good magic defense and because magic is random.  You need to be running your chars in units b/c vamps with no armor save by themselves will quite easily die to the weakest shooting. <br /> Your chars are kitted out ok however, i would mount your vampire lord and give him the dreadlance and giving him forbidden lore is also great as lore of metal can situationally be good against cav armies. ]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 06:09:31]]> GMT</pubDate>
				<author><![CDATA[ PistolWraithCaine]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ <blockquote><div><cite>HiveCrawler wrote:</cite><br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span>; your Vamp Lord is sadly illegal. Book of Arkhan + Periapt is a no-no. <br /> <br /> -<span class="glossaryitem" onmouseover='gp(444);'>HC</span></div></blockquote><br /> <br />  Can't have 2 items from the same category I'm guessing?]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 06:10:07]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ Correct. I had the same problem before myself, trying to fit Book of Arkhan, Periapt, Skull Staff AND Sceptre on Lord and two Necro's.<br /> <br /> Also, I would listen to Caine. Get some variatin. Not only will the list be much better, but you won't be bored to death shuffling ghouls around <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> -<span class="glossaryitem" onmouseover='gp(444);'>HC</span>]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 07:43:26]]> GMT</pubDate>
				<author><![CDATA[ HiveCrawler]]></author>
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				<title>New to Fantasy, VC 1000 and beyond</title>
				<description><![CDATA[ <blockquote><div><cite>PistolWraithCaine wrote:</cite>This list has no staying power at all, if those ghoul units go up against any kind of mediocre <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit they are going to get crumbled into dust. You can't rely on magic to raise them. You need something with staying power to make ghouls work, i.e grave guard. Using them as a powerful anvil you can flank with the ghouls. Vargulfs, while good supporting units, are not a good substitute for hard hitting black knights and considering how cheap they are, a hammer unit of 6 doesn't significantly put you back many points. You also should be taking ghouls in larger units, you cannot rely on magic to raise them much higher than their starting value b/c of the chance of running into an army with good magic defense and because magic is random.  You need to be running your chars in units b/c vamps with no armor save by themselves will quite easily die to the weakest shooting. <br /> Your chars are kitted out ok however, i would mount your vampire lord and give him the dreadlance and giving him forbidden lore is also great as lore of metal can situationally be good against cav armies. </div></blockquote><br /> <br />  This all makes great sense to me. Thank you! <br />  <br />  Now let me give this a second shot. <br /> <br /> 1000 pts.<br /> 19x Ghouls w/ Ghast 160<br /> 19x Ghouls w/ Ghast 160<br /> 20x Ghouls w/ Ghast 168<br /> <br /> Vampire Ghoulkin, Avatar of Death (Great weapon) 145<br /> Vampire Infinite Hatred, Avatar of Death, Blood Drinker 185<br /> Vampire Dark Acolyte, Summon Ghouls, Nightshroud, Sword of Battle 180<br /> <br /> Comes out to 998 pts. Does this list look better though? It has 6 <span class="glossaryitem" onmouseover='gp(231);'>DD</span> and I think 6 PD? The 19 blocks have the Ghoulkin Vampire in one and Infinite Hatred Vampire in the other. Pretty straight forward once again though. The blocks are a lot bigger and I guess more survivable with the vampires in them.<br /> <br /> For 2000 I was thinking this<br /> 19x Ghouls w/ Ghast 160<br /> 19x Ghouls w/ Ghast 160<br /> 20x Ghouls w/ Ghast 168<br /> 20x Ghouls w/ Ghast 168<br /> <br /> Vampire Ghoulkin, Avatar of Death (Great Weapon) 145<br /> Vampire Infinite Hatred, Avatar of Death (Great Weapon) 145<br /> <br /> 5x Blood Knights Kastellan w/ Sword of Battle, Musician, Standard bearer with Banner of the Dead Legion 365<br /> <br /> 20x Grave Guad Seneschal, Mucisian, Standard bearer w/ Banner of the Barrows 315<br /> <br /> Vampire Lord, Master of the Black Arts, Dark Acolyte, Summon Ghouls, Nightshroud 320<br /> <br /> Does that seem better or are there too many points sunk into the blood knights and Grave Guard? Without the Blood Knights here is what I would be doing.<br /> <br /> 19x Ghouls w/ Ghast 160<br /> 19x Ghouls w/ Ghast 160<br /> 20x Ghouls w/ Ghast 168<br /> 20x Ghouls w/ Ghast 168<br /> <br /> Vampire, Ghoulkin, Infinite Hatred Cadaverous Cuirass, Blood Drinker 180<br /> Vampire, Infinite Hatred, Cadaverous Cuirass, Blood Drinker 155<br /> Vampire, Dark Acolyte, Summon Ghouls, Armor of the Night 170<br /> <br /> 20x Grave Guad Seneschal, Mucisian, Standard bearer w/ Banner of the Barrows 315<br /> <br /> 1x Varghulf 175<br /> <br /> Vampire Lord, Master of the Black Arts, Dark Acolyte, Summon Ghouls, Armor of the Night, Dispell Scroll 350<br /> <br /> Are any of these any good?<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 04:44:49]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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