<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Questions about Dark Elfs??"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/93.page</link>
		<description><![CDATA[Latest messages posted in the thread "Questions about Dark Elfs??"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ Ive just bought the codex the other day and have two questions<br /> 1st. do repeating crossbows suffer the negative 1 when fireing muiliple shots and can they shoot and move??<br /> 2nd. do cold one knight get <span class="glossaryitem" onmouseover='gp(224);'>th</span> to4 because they are mounted on cold ones for purpose of combat??<br /> Just trying to work out these issues i hate getting the rules fouled up while playing a game and thnx.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356180.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356180.page</link>
				<pubDate><![CDATA[Tue, 19 Aug 2008 06:56:56]]> GMT</pubDate>
				<author><![CDATA[ nieto666]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ To answer your first question: yes, you do take a -1 modifier when firing multiple shots with your Repeater Crossbows.<br /> <br /> <blockquote><div><cite>nieto666 wrote:</cite>Do cold one knight get <span class="glossaryitem" onmouseover='gp(224);'>th</span> to4 because they are mounted on cold ones for purpose of combat?</div></blockquote><br /> <br /> I don't understand.  Are you asking if Cold One Knights get T4 because they are mounted on Cold Ones?  If so, no.  They are still T3, but they do get a +2 bonus to armor save, giving them a total 2+ armor save when combined with their shield and heavy armor.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356235.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356235.page</link>
				<pubDate><![CDATA[Tue, 19 Aug 2008 09:13:08]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ Thnx that all i needed to know.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356388.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356388.page</link>
				<pubDate><![CDATA[Tue, 19 Aug 2008 15:37:05]]> GMT</pubDate>
				<author><![CDATA[ nieto666]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ And yes, rxb can move-and-shoot.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356538.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/356538.page</link>
				<pubDate><![CDATA[Tue, 19 Aug 2008 19:31:38]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ The reason Ive asked is because i lost my rule book over the weekend, luckily its the small one, otherwise i wouldve just looked it up.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/357009.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/357009.page</link>
				<pubDate><![CDATA[Wed, 20 Aug 2008 07:40:33]]> GMT</pubDate>
				<author><![CDATA[ nieto666]]></author>
			</item>
			<item>
				<title>Re:Questions about Dark Elfs??</title>
				<description><![CDATA[ 1. yes and yes. repeater crossbows suffer the -1 for multiple shots and they can move and fire. (<span class="glossaryitem" onmouseover='gp(27);'>DE</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 44, <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>Pg</span> 57)<br /> 2. no. cavalry models always use the riders <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>, T and W. (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 7) I don't know why they even include them on cav models.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/359551.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/359551.page</link>
				<pubDate><![CDATA[Sat, 23 Aug 2008 12:20:24]]> GMT</pubDate>
				<author><![CDATA[ Zacarius]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ Yeah thats what threw me off about the cold one kngihts is that the <span class="glossaryitem" onmouseover='gp(421);'>TO</span> of the cold ones is included in the profile]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/360024.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/360024.page</link>
				<pubDate><![CDATA[Sun, 24 Aug 2008 05:31:23]]> GMT</pubDate>
				<author><![CDATA[ nieto666]]></author>
			</item>
			<item>
				<title>Questions about Dark Elfs??</title>
				<description><![CDATA[ I really just think it's for reference/comparison.  If you're running a skirmish game or making a scenario, you might have call to have unridden cold ones or some such.<br /> <br /> <span class="glossaryitem" onmouseover='gp(314);'>RZ</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/216502/360133.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/216502/360133.page</link>
				<pubDate><![CDATA[Sun, 24 Aug 2008 11:27:22]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
			</item>
	</channel>
</rss>